Artifact perks are almost always 🥱😴. The only artifact perk I remember is Classy Restoration and the one's that made weapon specific targeting mods cost less energy. Something about knowing the perks are going to be phased out makes me care less about them. Either I'm just weird, or Artifact perks need to be revamped or reimagined in some way. I also hate how Bungie nerfed jolt in the past, and the verbiage in the TWAB made it seem like they specifically nerfed it because it was too strong in combination with a certain artifact perk. I also don't like that Artifact perks work in pvp. Now that I think about it, Classy Restoration contributed to one of the first Restoration nerfs, yet only resoration x2 is somewhat useful when taking damage from hard hitting combatants.
The dps being behind a bug means this is basically just play titan since till this gets fixed (sometimes the typical buff they wanted to do turns around and ends up being a nerf after being “fixed”) 😭😭😭😭
@@trashcompactorYT Its very clearly not coat lmao, code of the missile was the original system before the light 3.0 reworks came along in Witch Queen's year
@@jvsilkyThat's tech that's been around since day one of that super, not a glitch. A great way to keep your damage up as much as possible but also offering a good mobility option.
They should give Eternal Warrior the Doomfang treatment, give you more reason to use Fist of Havoc cause it definitely needs help. Change the overshield to give small to large amounts per enemy tier kills and recover Super energy as well. Honestly they could get rid of the Arc Weapon Surge or keep it if they really want to.
tbh they need to make new ideas to get the super energy back because they already mare curiass give energy on melee kills, they need something different if they want to change exotics to regen szper
Bro stop it Titans have been the best for 2 years now. Banner of war before and since Final Shape consecration has been the best build in the game by far, the only place titan lacks is in one single fight (witness) and even there Twilight isn't awful.
@@blackmamba3060 I’ll be honest I was a titan main at the beginning of final shape and switched back to warlock because of how frustrating it was not being able to do enough damage on witness. I was 3xing everyone else on ad clear though at least.
@@CarurossTheSecond218 if your talking about raid boss damage. Twighlight arsenal with star eaters x6 still does decent damage and it’s the only thing Iv ever used on the witness.
@@diihzy yeah, I meant Witness boss DPS. Strand is still my go to for ads/some bosses at legend or below. Consecration is nice but I like the consistency of banner it’s just too good not to use. I’m really liking the Aztecross point contact / diamond lance build tho this season. Nice to change it up every once in a while.
This is how the supers should be. Bugs + roaming super buff might just bring me back. Hope this opens bungies eyes and shows them that people want supers to be strong in their power fantasy game.
Not only does doomfang sentinel do great damage, it charges insanely fast. 5 shield throw kills, or less with some lucky bounces, and a hands-on mod nets you a full super from 0. With monte carlo I clocked a 20 second super from empty.
For Shield Titan I THINK LLLLL can be the best due to how easy it is. Just hold M1 and tap Jump in a rhythm to cancel the attack. When it comes to an enemy on the larger side.
Warlock main, haven't played titan in a long while but I always use doomfang pauldron sentinel shield in onslaught. Nice to see that my build is now a monster.
Titans are in such a good place right now. I couldn’t be happier. 🔥Edit: I’m referring to the changes made to the class and exotics, not these obvious damage bugs.
Titans were in such a good place before this and even last episode (and I literally only have a titan), this is too much. I say this because a) it's true and b) the constant crying for titan buffs is inevitably going to result in titans being over-buffed and subsequently over-nerfed when the other classes start crying. We're watching this live right now. My crayon-addicted brothers, you will be the cause of our own downfall.
No, no they're not. Popping captain america to melt bosses faster than snow inside of a hot steel coil is one the dumbest shit bungie has done in this episode.
Sentinel Shield has been feeling nasty lately. Honestly I think this is closer to the kinda damage all roaming supers should do. It definitely needs to be less from where it is tho cause it almost feels TOO busted. However, this unintentional bug is still closer to how supers should be in the first place lmao
I completely agree, having to go through a bunch of hoops just to make a roaming super that takes forever to catch up to a burst super that takes two seconds and no effort is really dumb. Roaming supers generally just need to do more damage than burst supers. I think bungie also needs to buff the tracking on some of the melee supers cause the amount of time you’ll try to hit a boss and fly right past them is annoying asf
I’ve been a Titan since day 1 of d1, and it hurt me to see many missed free dps boosts. First of all, punch Greg when he goes to KB you, fixes that problem. Here’s what I got for you: For Crash, FoH, Hammers (pls melee pre-super to counter knockback), and Bladefury, you really can’t do much more. Bungo please buff FoH massively in PvE cause it is hot ASS. Glacial Quake: you can start from behind greg so he walks into the crystals, chase him when he moves by slamming forward. And again, it has massive use on non-big bosses - use Titan Glaive’s Dome to focus the AoE into a small spot rather than disperse it into a wide area. Burning Maul: Beyblade with synthos, they added a long while ago that rapid spin hits spawns the tornadoes too, so just like popping Hammers while grounded spawns a free hammer on top of you, it spawns a free Heavy Slam Wave point blank (but multiple times if you get it to trigger multiple times, which you will. You’ll get like 4 of them at least) Pyrogale’s: For the love of god, slam ON the boss. You’re missing free damage, as slamming does damage too - not just the waves. Solar in general: use the Scorch Fragment. Sunspots & Tornadoes do actually Scorch Doomfang’s: smarter shield throws will grant even more energy back, throw when you have more enemies nearby if possible. Also, use controlled demolition if you weren’t already, you get tens/hundreds of thousands more from the explosions, alongside in-super health sustainability. Twilight Arsenal: use the damn axes after they hit the floor. Also synthos might buff the Axe Relic damage, but I am unsure. With Synthos, you also can use Void for Controlled Demolition. Don’t forget on the non-solar supers that you can get Sol Invictus from another Titan using Phoenix Cradle, so Quake/Shield with this probably hit really well into the 3mil range, maybe even 4mil for Doomfang’s if you are lucky on ad spawn/shield throw tracking rng I’d be happy to test these for you since I’ve done these Strats for years. Yes, you read that right. Years
@ I think the Axe swing does somewhere in the 20k’s, idr exactly, but it still counts as part of the super iirc. Also unsure if Synthos buff the Axe Relics, but if so could be massive, especially with the drastic nerf of Star Eaters + Axes a while back
THANK GOODNESS SOMEONE FINALLY ADDRESSED PYROGALE SLAMMING FROM FAR AWAY I THOUGHT I WAS TRIPPING OR SMTH CUZ THATS SO MUCH DMG U MISS FROM JUST USING WAVES AND NOT THE SLAM
@@PVPDreadlord I’m honestly surprised people don’t do that more often, damage is damage, and from range the waves might target other enemies. Slamming point blank guarantees the super hits what you want it to hit Something similar for HoS with Sol Invictus, where you only want to cast on the ground. If you cast next to an enemy while grounded, it actually deals damage cause it spawns the sunspot by detonating a free hammer instantly
I do appreciate that he did testing without picking up the axes for Twilight Arsenal just to see what it can do in dashes where the boss it farther away and getting to the axes would just take too long (or possibly be impossible). But it would have been nice to see both. Also don't hammers get a damage buff from being in the air longer? I might be misremembering that one.
As warlock main, bungie this doesn’t hurt anyone if the sentinel shield stays this good. More buffs is good and it’s not like it’s on the prismatic class
"We've identified a bug that allows Sentinel Shield to do more damage than intended. To address this, we've further reduced Combination Blow damage by 17.95 percent."
I remember back in D1 my friend was telling me about the classes and said that titans get flaming hammers you can throw. Been a Titan main since 🔥 🔨 🪖 🖍️
I was really hoping to see t-crash with blind and stasis debuff from the artifact. I was hitting over a million in vespers host today and it’s such a fast set up
This is how I would balance it: Mobeus Quiver + Orpheus = Twilight arsenal feast of light ×3 Spectral blades = Base bladefury Celestial = Base Twilight Arsenal Silkstrike = Base Behemoth Blade Barrage = Pyrogale 65% Arc Staff = Sentinel
Yo Ive been playing Vermintide 2 since launch and to see it sponsoring youtube channels is WIIIIIILD (Sincerely though this game is fcking incredible buy it right now)
Been switching back and forth between doomfang sentinel shieled and crown of tempests stormtrance on this weeks GM. Its never felt easier icl, even the intro of prismatic didn’t move the needle this much for me. They cook in onslaught too.
I highly doubt this will stay in the game but a buff to sentinel is greatly needed, if it does even half of that damage it’ll be in a great spot for the sandbox
When you do warlock with shadebinder and ballidorse, can you also do a test with behemoth titan? To see if the warlock shatter adds or steals the titans damage.
Honestly yes sentinel may be doing a little bit too much damage, but roaming supers should do a bit more damage than one-off supers. Because with one-off supers you can just pop it and then start doing damage rotations with weapons, but if roaming supers were similar in damage to glacial quake, then it would be a hard pic between using a one-off super versus using roaming supers in any type of content which is a good thing. Bungie please buff all roaming supers to do at least 1.5 million damage if not more
pleaseeeeeeeeeeeee bungie give glacial quake an exotic that tightens the crystal spread, you wouldnt even need to buff dmg in any way, just make it tighter in spread and that will be so much better for consistency
I really hope if the sentinel shield damage IS a bug, that they don't bring it down too much when they fix it. It's high risk by being right in the boss's crotch, let us have high reward of insane Captain America damage.
I'm not sure if it will be affected, but Banner of War should buff Sentinel Shield damage even more, I think about 40% but I don't know the exact number.
For a one-and-done super, it's just fine. It's dmg output is really solid bc you can follow up with weapon dmg right after cast. All the roaming supers needed the compete and they do now
Is Synthoceps better than WormGod Caress with Sentinel Shield? I was using it on Onslaught and Nightfall bosses very successfully but didn’t quantify or measure damage output.
Supers across the board need damage buffs like what happened to Sentinel Shield. That fact that our ultimate abilities are so far outclassed by so many weapons is just silly. I don’t get why something like Thundercrash with all the help on the planet is outpaced by a simple heavy GL with BnS. Make supers feel super.
A bit salty he didn't do this properly. What Fists Of Havok does with it's light attack now is kinda crazy. Shame he didn't do the jump exploit with Sentinel Shield either.
Glacial Quake on Prismatic Armor: Icefall Mantle Abilities: Glacier Grenade, Thunderclap and your barrier turns into a overshield burst that freezes everything(Icefall Mantles) Aspects: Knockout and Diamond Lance Fragments: Devotion, Courage, Ruin, Command, Sacrifice Weapons: Coldheart, Centrifuse, Agers Scepter You will never die(if you know) and you will CONSTANTLY have abilities! Have fun!
The problem with all these tests is, sure, stasis super does a lot of damage... But it also takes SUPER long to do all that damage... You're WAY better off with a one off super, then use meta weapons. The actual numbers stated here should be dps. That's the only thing that matters against bosses...
The bugs this season have been better than the artifact perks
If they're smart, they'll let them ride at least until Act III.
@@Kuhmodo unfortunately they said they will be fixed early December
Artifact perks are almost always 🥱😴. The only artifact perk I remember is Classy Restoration and the one's that made weapon specific targeting mods cost less energy. Something about knowing the perks are going to be phased out makes me care less about them. Either I'm just weird, or Artifact perks need to be revamped or reimagined in some way. I also hate how Bungie nerfed jolt in the past, and the verbiage in the TWAB made it seem like they specifically nerfed it because it was too strong in combination with a certain artifact perk. I also don't like that Artifact perks work in pvp. Now that I think about it, Classy Restoration contributed to one of the first Restoration nerfs, yet only resoration x2 is somewhat useful when taking damage from hard hitting combatants.
The dps being behind a bug means this is basically just play titan since till this gets fixed (sometimes the typical buff they wanted to do turns around and ends up being a nerf after being “fixed”) 😭😭😭😭
Loll but true
I love that Cross still calls thundercrash "code of the missile" sometimes.
Nah, Goat of the Missile.
@@trashcompactorYTidk if you’re a new player or something but thunder crash was on the middle tree called code of the missile back in the day sooooo
@@trashcompactorYT Its very clearly not coat lmao, code of the missile was the original system before the light 3.0 reworks came along in Witch Queen's year
Sentinel shield feeling good for the first time ever has been a wild experience.
Matter of time before Bungie puts it in the ground
for a fleeting moment it was absurd in pvp^^ it would kill people for looking at the shield even in their supers...those were the days
It was good in vanilla D2 as I recall
I never put them on until 3 days ago and DAMN!
was my best set wen i just got into the game as i felt they had the look of how a titan should be
Cross isn’t doing sentinel justice. You can spam melees and jumps together and reach almost 4 million.
Whadda ya mean?
@ some weird glitch. If you spam jump and melee right after each other it’s like a rapid fire melee.
@@sirsnacks ruclips.net/video/VldskFw1JHI/видео.htmlsi=BJNoG-wdp988ek2q
*cross doesn’t apply weaken, but note how fast he’s swinging.
ruclips.net/video/VldskFw1JHI/видео.htmlsi=BJNoG-wdp988ek2q
@@jvsilkyThat's tech that's been around since day one of that super, not a glitch. A great way to keep your damage up as much as possible but also offering a good mobility option.
4:56 They increased the melee damage of Titans. It might be stacking that increased damage to all melee supers.
I have a feeling you may be right with that line of thought.
Doomfang sentinal, velocity baton with destabilizing, edge transit, bad juju. My current built and it just melts
If ur doing boss damage, try Outbreak with it. More damage ticks means ur super recharges much faster
What bout Monte Carlo
@@TheArcturusProject Monte Carlo is for low tier content only. Way better options than that weak ass auto rifle.
They should give Eternal Warrior the Doomfang treatment, give you more reason to use Fist of Havoc cause it definitely needs help. Change the overshield to give small to large amounts per enemy tier kills and recover Super energy as well. Honestly they could get rid of the Arc Weapon Surge or keep it if they really want to.
🤦♂️
Make it heal on arc kills, and give a better version of trample back to fists of havoc.
tbh they need to make new ideas to get the super energy back because they already mare curiass give energy on melee kills, they need something different if they want to change exotics to regen szper
Glad titans are getting much appreciate love. Can only run Getaway Artist so many times before it gets boring.
Bro stop it Titans have been the best for 2 years now. Banner of war before and since Final Shape consecration has been the best build in the game by far, the only place titan lacks is in one single fight (witness) and even there Twilight isn't awful.
@@blackmamba3060 I’ll be honest I was a titan main at the beginning of final shape and switched back to warlock because of how frustrating it was not being able to do enough damage on witness.
I was 3xing everyone else on ad clear though at least.
@@CarurossTheSecond218 that’s because your build wasnt up to par with damage this season. 180k a consencration slam with synthos on the class item.
@@CarurossTheSecond218 if your talking about raid boss damage. Twighlight arsenal with star eaters x6 still does decent damage and it’s the only thing Iv ever used on the witness.
@@diihzy yeah, I meant Witness boss DPS. Strand is still my go to for ads/some bosses at legend or below.
Consecration is nice but I like the consistency of banner it’s just too good not to use.
I’m really liking the Aztecross point contact / diamond lance build tho this season. Nice to change it up every once in a while.
This is how the supers should be. Bugs + roaming super buff might just bring me back. Hope this opens bungies eyes and shows them that people want supers to be strong in their power fantasy game.
It is going to open their eyes. They are going to be like oh shit! Nerf.
You get a nerf! You get a nerf! And you get a nerf! Oh and celestial gets a nerf!
It's not really fair to cry nerf when this gets fixed. It's obviously not working as intended due to a bug, not because of the roaming super tweaks.
I don't want supers to be this strong, i want them to be respectable options. Otherwise everyone uses 1 thing and that's not fun.
@s15240drifter69 i don't believe anyone is crying nerf. Read the room. It is thr understanding that if I use a SUPER. It should feel impactful.
Not only does doomfang sentinel do great damage, it charges insanely fast. 5 shield throw kills, or less with some lucky bounces, and a hands-on mod nets you a full super from 0. With monte carlo I clocked a 20 second super from empty.
For Shield Titan I THINK LLLLL can be the best due to how easy it is. Just hold M1 and tap Jump in a rhythm to cancel the attack. When it comes to an enemy on the larger side.
Warlock main, haven't played titan in a long while but I always use doomfang pauldron sentinel shield in onslaught. Nice to see that my build is now a monster.
Titans are in such a good place right now. I couldn’t be happier. 🔥Edit: I’m referring to the changes made to the class and exotics, not these obvious damage bugs.
Titans were in such a good place before this and even last episode (and I literally only have a titan), this is too much. I say this because a) it's true and b) the constant crying for titan buffs is inevitably going to result in titans being over-buffed and subsequently over-nerfed when the other classes start crying. We're watching this live right now. My crayon-addicted brothers, you will be the cause of our own downfall.
@@ChapstickandCroutonnice.
No, no they're not. Popping captain america to melt bosses faster than snow inside of a hot steel coil is one the dumbest shit bungie has done in this episode.
Brotha they need to be nerfed
Always were
Sentinel Shield has been feeling nasty lately. Honestly I think this is closer to the kinda damage all roaming supers should do. It definitely needs to be less from where it is tho cause it almost feels TOO busted. However, this unintentional bug is still closer to how supers should be in the first place lmao
I completely agree, having to go through a bunch of hoops just to make a roaming super that takes forever to catch up to a burst super that takes two seconds and no effort is really dumb. Roaming supers generally just need to do more damage than burst supers. I think bungie also needs to buff the tracking on some of the melee supers cause the amount of time you’ll try to hit a boss and fly right past them is annoying asf
Best game Ive seen sponsor a youtuber tbh.
Vermintide is actually really fun when you need to change it up.
I’ve been a Titan since day 1 of d1, and it hurt me to see many missed free dps boosts. First of all, punch Greg when he goes to KB you, fixes that problem.
Here’s what I got for you:
For Crash, FoH, Hammers (pls melee pre-super to counter knockback), and Bladefury, you really can’t do much more. Bungo please buff FoH massively in PvE cause it is hot ASS.
Glacial Quake: you can start from behind greg so he walks into the crystals, chase him when he moves by slamming forward. And again, it has massive use on non-big bosses - use Titan Glaive’s Dome to focus the AoE into a small spot rather than disperse it into a wide area.
Burning Maul: Beyblade with synthos, they added a long while ago that rapid spin hits spawns the tornadoes too, so just like popping Hammers while grounded spawns a free hammer on top of you, it spawns a free Heavy Slam Wave point blank (but multiple times if you get it to trigger multiple times, which you will. You’ll get like 4 of them at least)
Pyrogale’s: For the love of god, slam ON the boss. You’re missing free damage, as slamming does damage too - not just the waves.
Solar in general: use the Scorch Fragment. Sunspots & Tornadoes do actually Scorch
Doomfang’s: smarter shield throws will grant even more energy back, throw when you have more enemies nearby if possible. Also, use controlled demolition if you weren’t already, you get tens/hundreds of thousands more from the explosions, alongside in-super health sustainability.
Twilight Arsenal: use the damn axes after they hit the floor. Also synthos might buff the Axe Relic damage, but I am unsure. With Synthos, you also can use Void for Controlled Demolition.
Don’t forget on the non-solar supers that you can get Sol Invictus from another Titan using Phoenix Cradle, so Quake/Shield with this probably hit really well into the 3mil range, maybe even 4mil for Doomfang’s if you are lucky on ad spawn/shield throw tracking rng
I’d be happy to test these for you since I’ve done these Strats for years.
Yes, you read that right. Years
Great points, titan bro!
Twilight Arsenal' picked up axe is like a rocket ~95-100k damage each. Don't know how it's work with ordinary swing.
@ I think the Axe swing does somewhere in the 20k’s, idr exactly, but it still counts as part of the super iirc. Also unsure if Synthos buff the Axe Relics, but if so could be massive, especially with the drastic nerf of Star Eaters + Axes a while back
THANK GOODNESS SOMEONE FINALLY ADDRESSED PYROGALE SLAMMING FROM FAR AWAY
I THOUGHT I WAS TRIPPING OR SMTH CUZ THATS SO MUCH DMG U MISS FROM JUST USING WAVES AND NOT THE SLAM
@@PVPDreadlord I’m honestly surprised people don’t do that more often, damage is damage, and from range the waves might target other enemies. Slamming point blank guarantees the super hits what you want it to hit
Something similar for HoS with Sol Invictus, where you only want to cast on the ground. If you cast next to an enemy while grounded, it actually deals damage cause it spawns the sunspot by detonating a free hammer instantly
I do appreciate that he did testing without picking up the axes for Twilight Arsenal just to see what it can do in dashes where the boss it farther away and getting to the axes would just take too long (or possibly be impossible). But it would have been nice to see both.
Also don't hammers get a damage buff from being in the air longer? I might be misremembering that one.
As warlock main, bungie this doesn’t hurt anyone if the sentinel shield stays this good. More buffs is good and it’s not like it’s on the prismatic class
They already said it will be nerfed back down. It will be worthless soon
The damn "you wiped" sfx is on beat with the music dropping at 7:43! Probably not intentional, but loved it nontheless!
"We've identified a bug that allows Sentinel Shield to do more damage than intended. To address this, we've further reduced Combination Blow damage by 17.95 percent."
I fear for Hunters. Losing all that salt from their tears on top of their sweaty hands cannot be good for them.
Yee screw hunters
@@grouthorax3963hahah😂😂😂 screw em
Every class has it's seasons I guess. This sounds like Titan mains in TFS.
It’s always ok if Hunters get nerfed
Anyone gonna bring up thr fact that twilight arsenal's total damage potential is dependent upon using each of the artifacts to completion?
I remember back in D1 my friend was telling me about the classes and said that titans get flaming hammers you can throw. Been a Titan main since 🔥 🔨 🪖 🖍️
I was really hoping to see t-crash with blind and stasis debuff from the artifact. I was hitting over a million in vespers host today and it’s such a fast set up
Pretty insane that there isn’t a single titan super that does less than a hunter super. Almost like Hunter supers need a buff or something… (wink)
This is how I would balance it:
Mobeus Quiver + Orpheus = Twilight arsenal feast of light ×3
Spectral blades = Base bladefury
Celestial = Base Twilight Arsenal
Silkstrike = Base Behemoth
Blade Barrage = Pyrogale 65%
Arc Staff = Sentinel
Yo Ive been playing Vermintide 2 since launch and to see it sponsoring youtube channels is WIIIIIILD
(Sincerely though this game is fcking incredible buy it right now)
Finally, sentinel shield is metahhhhh😂 doomfang will extend your super but only from shield throw kills but i could be wrong.
And melee button kills give you shields back to throw so you can go back and forth for quite a while
@@AyDeeDurango Holy wow I didn't know that, thank you!
Memories of Year 1 Sentinel
Also Doomfang is goated once again 💪
So good to see Doomfang making a comeback. I remember when it was meta when zero hour first came out and it fell off hard a little after that
you can juice sentinel up so hard with buffs and stuff in the artifact and potions, it can get up over 3m.
@Aztecross You forgot Sentinel while having an oversheild!!!
You can't have an overshield while in super
Please Bungie don’t fix my sentinel shield super. We Titans wanna feel like we do so much dmg
For real. I haven't used this class since before covid lol
you already have glacial quake and t crash how many more top damage supers do u need 😂
@@sirddays8162 Many 🤣
Consecration does more than most supers with a much short coolfown
@@sirddays8162 all of them
Been switching back and forth between doomfang sentinel shieled and crown of tempests stormtrance on this weeks GM. Its never felt easier icl, even the intro of prismatic didn’t move the needle this much for me.
They cook in onslaught too.
Twilight Arsenal could have done more damage if he used the axes aswell
That last one for the pyrogale made my day xd
No wormgods caress + glacial quake?? i don’t know if it affects the crystals but it definitely increases the punch damage by a LOT
ah, titan melee, either they deal too much damage or they deal no damage at all to boss, there's no in between, that's just titan life in D2
Holy huck man. Sentinel shield is the new meta?
Sentinel w doomfang or synthos
For the next like 3 days 💀
Till at least December lol
@@w4yne3d61 no, no you’re mistaken. This is one BENEFICIAL to the players.
@@Jamethyst So is the celestial nighthawk one, but they already said, early december for the fix. Enjoy Titansgiving
Cross you should've did testing for the other melee attack for fist of havoc. That's much stronger than the slam attack.
I think you should try running Fist of Havoc with 1 shoulder charge and 1 heavy. I tried it the other day it does more damage than just heavy attacks
I highly doubt this will stay in the game but a buff to sentinel is greatly needed, if it does even half of that damage it’ll be in a great spot for the sandbox
When you do warlock with shadebinder and ballidorse, can you also do a test with behemoth titan? To see if the warlock shatter adds or steals the titans damage.
Finally, people will see how crazy doomfang is
Doomfang x Graviton x Offensive Bulwark x Devour. My favorite fun time
Honestly yes sentinel may be doing a little bit too much damage, but roaming supers should do a bit more damage than one-off supers. Because with one-off supers you can just pop it and then start doing damage rotations with weapons, but if roaming supers were similar in damage to glacial quake, then it would be a hard pic between using a one-off super versus using roaming supers in any type of content which is a good thing.
Bungie please buff all roaming supers to do at least 1.5 million damage if not more
Brother. You use synthos with glacial quake because of the light attack gets the 150% buff
The crystals would still do more damage
yea both are true
@@comedygod1119 not against a boss that won’t break them
@@austinlind good thing they break on contact
With doomfang Sentinal shield it’s more dps to stay on the ground for light light heavy than to air attack for light heavy
May also be for non doomfang aswell not sure
You forgot thundercrash with SES, it's more of a damage increase than cuirass now iirc. Also, does pyrogale not do more damage if cast at point blank?
damn, wish the solar supers did more on there own.
pleaseeeeeeeeeeeee bungie give glacial quake an exotic that tightens the crystal spread, you wouldnt even need to buff dmg in any way, just make it tighter in spread and that will be so much better for consistency
offensive bulwark gives you an extra sentinel shield throw as well
I really hope if the sentinel shield damage IS a bug, that they don't bring it down too much when they fix it. It's high risk by being right in the boss's crotch, let us have high reward of insane Captain America damage.
I can't believe you didn't use axes with synthosteps on a straight void build. It's destroys bosses
Synthos boosts the axe attack?
We need a “bugs vs perks” vid
People saying buff hunter haven't tried still hunt + nighthawk
As a warlock main i welcome my titan to my main playstyle now 😂😂😂
Cross please. Slam the pyrogale on the boss itself. It adds more damage.
Only Used Twilight Arsenal with Star eaters which is a massive Nerf when paired together, would have been better with Synthos or Wormgods
vermintide 2 goes hard, that game is amazing.
Cross, do a sentinel doom fang build
For burning maul you have to use the light attack
I'm not sure if it will be affected, but Banner of War should buff Sentinel Shield damage even more, I think about 40% but I don't know the exact number.
One cannot use Sentinel Shield on prismatic though.
Fist of Havoc needs some serious buffs.
For a one-and-done super, it's just fine. It's dmg output is really solid bc you can follow up with weapon dmg right after cast. All the roaming supers needed the compete and they do now
@@stephensylvarwolf7940thats thundercrash, not fist of havic
@Barbariandisks ah... right I can't read 🤦
When you do hunter, try silk strike and synthos. I’m curious!
spirit of synthos doesn’t buff super damage unless there’s a bug
For pyrogale you do more damage if you hit with the hammer
Is Synthoceps better than WormGod Caress with Sentinel Shield? I was using it on Onslaught and Nightfall bosses very successfully but didn’t quantify or measure damage output.
What about Wishful Ignorance? Does Bladefury's light attacks not count as Frenzied Blade?
Anything special to go along with this or just sentinel shield with synthoceps? 🤔
As a Hunter main, why the hell aren't you using Phoenix Cradle with the hammers?!
WHY IS THIS SUPER BUGGED FOR EVERYONE, but me who mains it normally does not have the damage bug!?
What if you try Synthoceps and Howl of the storm on Glacial Quake? Its a lot more tight crystals
I think we need a exotic for hammers specifically
I noticed the hammer didn't even do crits it was all like body damage
It’s a melee super so I’m pretty sure it’s getting increased damage from the melee part of synthos
Cross why didn’t you use phoenix cradle for hammer or burning maul ?
Aztecross Vermintide video when?!
Supers across the board need damage buffs like what happened to Sentinel Shield. That fact that our ultimate abilities are so far outclassed by so many weapons is just silly.
I don’t get why something like Thundercrash with all the help on the planet is outpaced by a simple heavy GL with BnS.
Make supers feel super.
Youre right but t crash is already good enough and sentinel is doin way to much dmg tho it shouldnt be able to do over 50% of a dungeon boss like greg
Standing in a sunspot on hammers makes it last longer
i think glacial on the first run could’ve busted 2 mill if you shot them crystals
A bit salty he didn't do this properly. What Fists Of Havok does with it's light attack now is kinda crazy. Shame he didn't do the jump exploit with Sentinel Shield either.
jump exploit?
Cross smashing greg in the eggplant with hammers
Sworn to avenge
Condemn to hell
Tempt not the blade
All fear the Sentinel
Doomfang is wild
All I wanted to know was how much more was falling star over star eater 😢
Shouldnt we test axes with synthos since star eater barely buffs the dmg anymore
Need to throw some of this busted damage over to the hunters. Our supers feeling weak sauce compared to a bunch of titan stuff.
Still hunt with nighthawk still does more damage in way less time
I use Burning maul like, one slam then spin attack and at the super ends one More slam.
Won’t rest until you have a raiden flux Hunter to their damage test inside of a Phoenix cradle sunspot
Glacial Quake on Prismatic
Armor: Icefall Mantle
Abilities: Glacier Grenade, Thunderclap and your barrier turns into a overshield burst that freezes everything(Icefall Mantles)
Aspects: Knockout and Diamond Lance
Fragments: Devotion, Courage, Ruin, Command, Sacrifice
Weapons: Coldheart, Centrifuse, Agers Scepter
You will never die(if you know) and you will CONSTANTLY have abilities! Have fun!
Another week boys
Glacial quake deals more but cross is a warlock main so he dont know how to use titan
Lol
Does peregrine greaves work with the damage bug?
So burning Maul is acually weaker with Pyrogale Gauntlets. Huh.
The problem with all these tests is, sure, stasis super does a lot of damage... But it also takes SUPER long to do all that damage...
You're WAY better off with a one off super, then use meta weapons.
The actual numbers stated here should be dps. That's the only thing that matters against bosses...
I couldn't believe what I just saw!
And they still need to fix the ignitions on bosses.
Isnt that fixed already?
Cross,. gotta try wishful ignorance with bladefury
Im a bit lost. How did burning maul go from 800k to 1.4M the second time he tested it?
Why, Bungie? WHY? Why'd you hurt us Hammer Titans so bad. You got the Warlock Main showing us Void is best.
Warlock next please
I really hope they keep this. Why not test all with stareater?
The exotic class item that gives star eater only works with prismatic equipped and not all of these supers are on prismatic