HUGE VOLLEYS - best LRM Support Build for Naomi! - Warhawk - Mechwarrior 5 Clans

Поделиться
HTML-код
  • Опубликовано: 8 янв 2025

Комментарии • 86

  • @mikehughes1356
    @mikehughes1356 2 месяца назад +17

    I tried this build and it smacks. You should do more build videos with Clans

  • @Reoh0z
    @Reoh0z 2 месяца назад +6

    Been a while but things like TAG and Artemis only made a couple more missiles hit. Be hard to notice without logs and a huge sample size.

  • @Inquisitor-Yog-Sothoth
    @Inquisitor-Yog-Sothoth 2 месяца назад +7

    For some reason Naomi for me is very aggressive so I just stuck her with srms, lasers and lots of armor. And it works very well. She has been the most reliable teammate I have.

    • @fremen321
      @fremen321 2 месяца назад +10

      @@Inquisitor-Yog-Sothoth for aggressiveness, change the ai weapon groups so the first group is the weapon you want them to use most. If you set group 1 as lrms, they should be using those first and the most. I also remove melee completely from their groupings so they dont try to get into melee range to use that group.

  • @driventomadness117
    @driventomadness117 2 месяца назад +4

    I had no idea I could swap Omni pods sets like this u til I saw your video. Thank you!

    • @DavidManser
      @DavidManser 2 месяца назад

      Me either, was only listening and legitimately had to flick to the video to figure out how I would do that on console!
      GAME CHANGING - Thank you TTB

  • @seb2750
    @seb2750 2 месяца назад +19

    We really need custom warhorn mods in MW5:C. Whenever Naomi kills an enemy, the TTB warhorn yells out LEEETLE LRMY BOIIII, HERE COMES THE SKILLZ

    • @dantauche7917
      @dantauche7917 2 месяца назад +4

      This is genius. Can't wait for mods

    • @MashUpMasterVoivode
      @MashUpMasterVoivode 2 месяца назад +4

      I'd love a CHADOOOKEN warhorn!

    • @Reoh0z
      @Reoh0z 2 месяца назад +3

      "Justice reigns from above! (c)"

    • @Ganimal83
      @Ganimal83 2 месяца назад +1

      +1
      Facts 😂

  • @sailorjerry4435
    @sailorjerry4435 2 месяца назад +3

    Definitely like your LRM Warhawk better than mine, thanks for the research and please keep the build videos coming.

  • @bertbargo7162
    @bertbargo7162 2 месяца назад +12

    Consider playing your newest mechs in the simulator for a couple missions. You can EASILY unlock mech milestones for thousands of exp, especially if you buy one more chassis, without advancing the story

    • @TTBprime
      @TTBprime  2 месяца назад +2

      Good tip! Do you get full mech exp for those or just bits?

    • @dantauche7917
      @dantauche7917 2 месяца назад +1

      This is possible¿? The sim grants exp?

    • @bertbargo7162
      @bertbargo7162 2 месяца назад +3

      @@TTBprime The sim has a few challenges, like playing with stock mechs, being undertonnage, dont lose a component, etc and once you achieve those, you get a one-time bonus to your pilots' exp. The sim isnt the best way to grind for pilot xp, but it is an option. Without the achievements, youre only getting ~150 pilot exp per mission.
      However, anytime you kill a turret/vehicle/mech etc etc in the sim, it DOES apply to the various chassis milestones! Depending on the mission, you could grind through quite a few milestones fairly quickly and unlock thousands of mech exp to rush through omnipod unlocks and various tweaks before the story advances
      EDIT: To be clear, you need to replay the missions- not the firing range
      EDIT EDIT: And your pilot's skills do carry over into the sim so you can also play through a lot of the campaign, get some elite pilots, and then waltz through the simulation challenges

    • @bertbargo7162
      @bertbargo7162 2 месяца назад +3

      @@dantauche7917 It grants a little bit of pilot xp but the kills you get DO apply to the mech milestones. If you have 2 or more of the same mech killing things in the simulator missions, you will get a ton of progress to the various milestones, letting you unlock omnipods and to tweak your mech.

    • @dantauche7917
      @dantauche7917 2 месяца назад +1

      @@bertbargo7162 awesome thanks for letting me know!!

  • @eikskjold
    @eikskjold 2 месяца назад +10

    Nice! I've been wondering how to make use of her late in the game. She's been sitting in the mad dog forever.

    • @cedrie4321
      @cedrie4321 Месяц назад +1

      same :) hahaha but i like the mad dog

  • @Reoh0z
    @Reoh0z 2 месяца назад +7

    I always have a LRM support mech on a Starmate. Their job is to finish off the mech I just crippled while I deal with something more dangerous.

    • @intoxicode
      @intoxicode 2 месяца назад

      You can stick 2x lrm 10s in the center for another 20 😁

  • @dmora2386
    @dmora2386 2 месяца назад +3

    Summoner triple alrm-15's(9 tons of ammo, no backup armament) + Naomi missile spread skill + heavy mech affinity + Thor affinity. Your missiles are clustered so tightly together that youre doing 70 damage, almost pinpoint(+65% missile spread reduction). She now rivals myself for most kills in every mission, it's crazy.

    • @dmora2386
      @dmora2386 2 месяца назад

      This can be done better on the maddog, more armor slightly more ammo depending on how you run it. I got hungup on finding a load out for the Thor that was not butt cheeks. Stupid thing is like... Useless in it's base configurations. If it weren't for my childhood(cartoon) I'd hate the thing.

  • @hansmercier2809
    @hansmercier2809 2 месяца назад +3

    Pilot skills are so strong if optimized, it probably makes artemis and tag irrelevant.

  • @ricardoinverardi9279
    @ricardoinverardi9279 2 месяца назад +1

    You can order the starmates to hold fire to stop them wasting ammo on turrets then order them to attack a target.

    • @TTBprime
      @TTBprime  2 месяца назад +3

      True. I'm just too lazy to do that most of the time. In my book these should be elemental rules you can set for your AI. I'm thinking something like Dragon Age Origins AI and their behavioral rules almost 15 years ago.

  • @MashUpMasterVoivode
    @MashUpMasterVoivode 2 месяца назад +2

    On today's episode of German Mechgeneering we unleash the fury of the LURM STURM!

  • @Gb80z
    @Gb80z 2 месяца назад

    Great job, thank you :)

  • @C3453R
    @C3453R 2 месяца назад +1

    Any possibility for an ERLL sniper build on the WHK or DWF?

  • @Wintersonne711
    @Wintersonne711 7 дней назад

    Another question: Does the evasion skill make an effect, when using slow, heavy mechs? Or is it useless at 60mp/h ?

  • @ethangraves2890
    @ethangraves2890 2 месяца назад +1

    I haven't played enough to figure out my question. If I wanted to have a second warhawk like you created. Do I have to do the same process in mech modification or is there a quick import of the saved build you made in MW5:C for the first Warhawk you modified?

    • @TTBprime
      @TTBprime  2 месяца назад +2

      Right now it's the manual process. But import codes are on my list of things to ask PGI to implement :)

    • @omightyyoda
      @omightyyoda 2 месяца назад

      Do you mean like custom loadouts? If you want a second (assuming you already did this for a first Warhawk) you can save custom loadouts, then apply them if you choose to. Not sure if that was your question, or the "import codes" that TTB mentioned, that would be cool :)

  • @renyaoqin
    @renyaoqin 2 месяца назад

    to the extreme case MDD can do LRM90, with Naomi it can kill in 1 or 2 volleys.

  • @MichaelWijker
    @MichaelWijker 2 месяца назад

    Since she's basically Heat neutral, couldn't you strip 1 or 2 heat sinks from the torso for more ammo?

  • @indignantlamentation6307
    @indignantlamentation6307 2 месяца назад +1

    Our Lovely LRMS Lady.

  • @WhiteDynamite69
    @WhiteDynamite69 2 месяца назад

    I find Naomi as a SRM brawler. I always put her in an SRM Arty Summoner.

  • @MacDaddy214
    @MacDaddy214 2 месяца назад

    @TTBprime
    Do you have any good builds for the Executioner, or is it one that I should just pass up?

  • @JunYamog
    @JunYamog 2 месяца назад

    Thanks really annoying I didn’t realize she doesn’t have timber wolf affinity. Might try a Warhawk missile boat.

  • @GoogleSuperstar
    @GoogleSuperstar 2 месяца назад

    cool thanks

  • @raftn1397
    @raftn1397 Месяц назад

    Legit curious, is this build superior to an LRM70 one? 2x LRM15(LA), 2x LRM10 (CT), 1x LRM20 (RT) + 4x erML (RA/LA) I believe it would have 9.5t ot 10.5t ammo

  • @Lycan3303
    @Lycan3303 2 месяца назад +1

    mans be grinding

  • @Koshea69
    @Koshea69 2 месяца назад

    Awesome, this should help me hit 10k missile damage, Now I desperately need a build that can dish out major ballistic damage everyone can use

  • @BonesinMeat
    @BonesinMeat 2 месяца назад

    Honest question. Im on " on the Hunt " mission and Mia.. just gets rocked every mission. Is she bad for story reasons? I have everyone in warhawks so maybe thats the issue?

  • @cclark2021
    @cclark2021 Месяц назад

    Does Naomi run out of missles this way?

  • @Wintersonne711
    @Wintersonne711 7 дней назад

    Going crazy... I wasted space and tons for Artemis and L-Tag and hoped it has an effect 😂
    Does anybody know if the gamedev. changed anything in the meanwhile?

  • @sanjeever82
    @sanjeever82 2 месяца назад +1

    i appreciate the DPS "take mech down as fast as possible" concept and not 'armor removal tool'. but the game just throws so many enemies at you, the only real fun way to get thru the game is to be able to dispatch enemies asap and builds like this just don't do that :/

  • @QuestionableCooking
    @QuestionableCooking 2 месяца назад

    Beloved TTB, what kind of leg room we looking at in this bad boi?

    • @TTBprime
      @TTBprime  2 месяца назад +2

      Enough room to fit in two young Lori Kalmars. And yes, that is a unit for measuring cockpit space!

  • @JTFCrystalPrison
    @JTFCrystalPrison 2 месяца назад

    Are you certain that the reason you're not seeing a different between Art IV and not in testing isn't because you're testing on max skill pilots? Because I've seen other people report a measurable difference in TTK between the two. The two viewpoints are easily reconcilable though: Through some combination of research and/or Naomi's skills, you might be hitting a spread reduction cap. If so, then Art IV is still useful at lower levels.

    • @TTBprime
      @TTBprime  2 месяца назад

      I did my tests with Jayden.

  • @felsvar91
    @felsvar91 2 месяца назад

    is there a way to fix the "Fatal Error" Crash? Would like to enjoy the game and use these fits.
    My Rig:
    Windows 11
    NVIDIA GeForce RTX 3070 Ti 8gb
    AMD Ryzen 9 5950X 16-Core Processor
    64 GB RAM

  • @EdwinSherwood
    @EdwinSherwood 2 месяца назад

    Is ams worth it? Also is targeting computer good and does it help team or just that mech? If ams is worth it what’s a good ams mech build?

    • @TTBprime
      @TTBprime  2 месяца назад

      I found AMS to be useful only when you have at least 3 together, which allows you to avoid a lot of missile attacks. Since missiles are splash damage I'm not too worried about them. I'm more worried about lasers and PPCs. TCs are a waste of tonnage for the most part.

    • @EdwinSherwood
      @EdwinSherwood 2 месяца назад

      @@TTBprime alright thansk

    • @ThatPianoNoob
      @ThatPianoNoob 2 месяца назад

      ​@@TTBprimeI found a single ton TC to be pretty good. At least I prefer it over armour.

  • @yonghominale8884
    @yonghominale8884 2 месяца назад

    Do you have high DPS build for a Warhawk. 4 ERPPC don't seem to kill enemies fast enough.

  • @Sbiper
    @Sbiper 2 месяца назад

    Would like to see a series of vids about each char for early-mid-late mechs

  • @Grinchpryde
    @Grinchpryde 2 месяца назад +1

    You can even do lrm70, two lrm15 (right torso) ,two lrm10 (center torso), one lrm20 (left arm).

    • @DarkElfDiva
      @DarkElfDiva 2 месяца назад +2

      You sacrifice quite a bit of ammo doing that.

    • @TTBprime
      @TTBprime  2 месяца назад +2

      If you only use two medium lasers as the other weapons, yes. Hotter though and completely dependent on having ammo readily available when you run out. But also a good idea!

  • @sinisterlvx9968
    @sinisterlvx9968 2 месяца назад

    I did a similar build, but 4 lrm15s instead and more ammo. The damage rating is over 100 with that. I also used med las instead of er large, for more in close punch

  • @GoatZilla
    @GoatZilla 2 месяца назад

    LURM MOAR

  • @naomy1701
    @naomy1701 2 месяца назад

    affinity x1.2 is 20% not 30% ^_~ but its nice to have for sure. also u have 4440 xp on Naomi, why dont u put that into skills? Evasion is maxed, and the next Spread cost 1700 ^^

    • @TTBprime
      @TTBprime  2 месяца назад

      1.2 Mech 1.1 Assault weight class ===> 1.3 if additive

    • @naomy1701
      @naomy1701 2 месяца назад

      @@TTBprime ah yes, i see ^^

  • @cyanidecologne9018
    @cyanidecologne9018 2 месяца назад +4

    The Artemis is a lie!

  • @abhinavchevula6720
    @abhinavchevula6720 Месяц назад

    Thank God. I camt have Naomi in the Timber Wolf anymore. Shes dying in all the missions

  • @robnoel9306
    @robnoel9306 2 месяца назад

    I love how your star is guaranteed to not die. Ever.

  • @sanjeever82
    @sanjeever82 2 месяца назад

    LRMs really need to be F&F. otherwise they're not fun to use.

  • @Dies1r4e
    @Dies1r4e 2 месяца назад +2

    so not going to lie, the locked in pilots sort of suck? there are long gaps where you can't build a mech that fits ballistic or missile and three of the five are exactly that, and your main character is a sort of jack of all trades master of none, which again sucks. Mechwarrior 5 Mercs where I could pick pilots and train them was a far better system. I get they locked the characters for the story, but let me pick their background skills or train them in the simulator or SOMETHING

  • @ThatPianoNoob
    @ThatPianoNoob 2 месяца назад

    Sounds like fun but really suboptimal to use anything other than energy weapons because to make the game challenging with its bad ai they decided to drown you in heavy mechs.
    Ammunition based weapons just don't seem economical to me.

  • @zjsz4954
    @zjsz4954 2 месяца назад

    Do one of these for Mia please!

    • @zjsz4954
      @zjsz4954 2 месяца назад

      Or Liam!

  • @bombomos
    @bombomos 2 месяца назад

    I think naomi is broken in my game. Ive never seen her fire a missile lol

  • @MistiDonaldo
    @MistiDonaldo 2 месяца назад +1

    Still too slow and too few damage. It just doesn’t compare to good laser or ballistic setups. I think it would only work if you use 3 of those lrm boats to alpha one hit a mech then alpha the next

    • @derekthehalfabee7942
      @derekthehalfabee7942 2 месяца назад

      LRMs don't need LOS, which gives them a huge advantage in many cases. They can take out mechs behind objects, and are also great for taking out tanks which are so short that even the bumpy terrain blocks LOS to them.

    • @MistiDonaldo
      @MistiDonaldo 2 месяца назад

      @@derekthehalfabee7942 yeah I know. But you need 2-3 to make the best out of lrm imo.

  • @FranksFilmEcke
    @FranksFilmEcke 2 месяца назад

    Prefer Madcat with 4x15 LRM, 8T Ammo and 4 Er Small Laser for Naomi and 10t less

    • @TTBprime
      @TTBprime  2 месяца назад +1

      Not a bad choice, looks solid, but will run out earlier and has less overall firepower. And at the Timby point of the game Naomi is unlikely to have good LRM-skills unless you skipped evasion.

  • @NobodyNothing-f5c
    @NobodyNothing-f5c 2 месяца назад

    I'm not watching 1 minute unskippable political ads. I'll catch up on vids after november 5th, youtube is unwatchable right now.