The Brave Blast Furnace God Roll Is Exactly What You Think It Is ( PvE and PvP Review)
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- Опубликовано: 2 окт 2024
- Blast Furnace comes back HOT. In class it has the stat package to be way ahead and you can min/max efficiently. In this review I talk about all the top rolls for PvE and PvP. The goal, is to narrow down what makes you deadly and Blast Furnace has all the tools possible to do that.
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Brave Luna's Howl: • The Brave Luna's Howl ...
Lightweight Pulse Buff: • Do you Realize What Ha...
Brave Forbearance: • Brave Forbearance Is A...
Brave Recluse: • The Recluse God Roll T...
Brave Midnight Coup: • Detailed Breakdown of ...
Felwinter's Onslaught: • Felwinter's Helm Low K...
Brave Elsie's Rifle: • Bungie Turned An Old F...
Brave Succession: • Discord on Succession ...
Wave 50 Precious Scars: • EASY 50 Wave Runs With...
Brave Hung Jury v4: • Somehow Brave Hung Jur...
relentless: • Relentless Is Amazing ...
Multimach 3.0: • Multimach Is A MONSTER...
Judgment: • Coming Back As Stasis ...
Great weapons now: • 4 Exotic Weapons & 3 P...
The Prophet: • Prophet Isn't What You...
Summoner: • You Need To Understand...
Prosecutor: • Prosecutor is One of t...
adjudicator: • I'm Not Fully Buying W...
Crossing over origin trait: • Crossing Over Origin T...
Precious scars: • The Precious Scars Cha...
Naeem's Lance: • This Is Literally The ...
Supercluster: • Supercluster Is Actual...
Stasis this season: • I've Been Cheating On ...
Bombardiers: • Are Bombardiers Now BE...
Subjunctive: • There's A 50/50 Shot Y...
Imperative: • Imperative 2.0 Review:...
First stasis trace: • Is The FIRST EVER Lege...
Ros Arago: • Somehow, A 600 RPM Aut...
Lethal Abundance: • Yes, Lethal Abundance ...
Dragon's Breath: • PSA: Treat Dragon's Br...
Igneous Hammer 2.0: • The Updated God Roll I...
Nechrochasm review: • Necrochasm Has BIG Hid...
Kept Confidence: • There Will Be ZERO Kep...
Messenger 2.0: • The Roll Mindset For T...
The Navigator: • The Navigator Is A TRU...
Rose: • Destiny 2: Rose is ama...
quicksilver storm: / higxpgnmaj
New #Destiny2 video for #Lightfall Season 23 Season of The Wish expansion. #intothelight
Source/help: destinyitemmanager.com - Light.gg - Игры
Thank you for watching! I plan to rank the brave weapons in a video, but anything else you interested in ?
As always, thank you!!!
Opinions on hardware?
Man, I was dreading ha ing to farm for my perfect roll, but the game literally dropped it in my lap as a shiny BEFORE I finished the bounty for it; Corkscrew Rifling, Flared Magwell, Rapid Hit, Headseeker, Range Masterwork
Cool guy take it slow your vida important and your vida are worth the wait for, plus the details go above and beyond 🤞🏽
Hey! Have you ever considered doing something like "This expansion's content in review"? Like, "This year's Dungeons in review" or "This year's Raids in review". If the idea is popular, it could maybe even expand to something like Seasons in Review or Trials in Review.
I'd like to see your take on different pieces of content overall. The ways they changed over time, how well each piece performed its function, whether you felt that the changes were positive or a setback, etc.
Just an idea.
This deterministic recoil and recoil direction is so conflicting lmfao.
I've been going nuts watching everyone else review this gun and approaching recoil direction as if the old system was still in place. Some even mention the deterministic recoil system and *still* rate the barrel perks based purely on the quantity of recoil direction stat they add, without actually testing the patterns. Even though it's been understood for quite a while now that the effect of the recoil stat varies wildly from weapon to weapon with deterministic recoil. You can't just slap on Arrowhead and get The Number as big as you can and assume it's actually improving the weapon anymore. Quite the contrary - that 95 recoil direction might well be WORSE than a base 65, depending on the gun!
I knew I could count on CoolGuy to actually do this testing properly, and he did *not* disappoint. I for one am sticking with my base 65 recoil for Blast Furnace and enjoying the opportunity to juice up my other stats instead.
I really dislike the new system. There’s a number of guns where I cannot get the recoil to a pattern I like or want to use. I don’t feel it makes me get better with the guns, it just makes me not want to use certain guns at all as I’ve got alternatives without deterministic recoil.
It negates recoil direction outside of 100.
The way I see it, as much as I don't like the change it's a balancing slider now. Instead of giving a rapid fire weapon a low recoil that ends in a weird number like 47 so it always has some left or right sway they've now made it so if a weapon is out of band for one way or another they can tweak the deterministic recoil without even having to change the stats. Whether you like it or not when guns like summoner come out with its... "anti bloom" that makes it a laser with sustained fire just built in, if it becomes too powerful they have a balance option that doesn't make it feel significantly worse but brings it more in line. Bungie doesn't have a good track record balancing in pvp considering certain exotics have gotten little changes and remained either best in slot for the perk alone (no need for build crafting but builds can make it stronger) or had way too much ease of use with no ttk tradeoff and that goes for armor and weapons but they're bringing skill back to crucible right? We'll just have to wait and see how this recoil thing goes
Na
this gun is amazing for pve btw. kinetic tremors + frenzy is NUTTY
When a gun and its perk pool is so good that it doesn’t have an out right god roll , you know we have a special weapon on our hands.
Pve: kinetic tremors and frenzy
Pvp: headseeker and rapid hit
@@silvernova3476 for PVE I'd replace Frenzy with Firefly
Thank you for being one of the few creators to really get deep with the recoil. Ever since Deterministic Recoil I've been trying each weapon with different combinations doing the same thing (shooting at a wall) since they came out and I'm glad my conclusion wasn't wrong.
100 is the base recoil but tighter but in terms of direction, 65 is just as good and based on what barrels you have you could opt to slap on more range instead. Definitely doesn't require 100 (I'm so glad we're in this recoil meta lol).
Got a Shiny with Kinetic T/Headseeker + Firefly/Desperate Measures. Sits at a 86 range and 86 stability with a Reload MW and Flared magwell making it perfectly fine when reloading with no help from anything else.
But more importantly I've been rocking this in both PvE and PvP and it's been fun in both. KT + Firefly or DM for PvE (DM increases KT damage too) and Headseeker +....well honestly either roll but I've liked DM. It may just be 10% off a kill but thats still enough to add a little bit of forgiveness.
I did the exact same thing after completing the quest. Sat in a private match shooting a wall and wondering to myself how this system is supposed to be an improvement over the classic recoil direction system. At least before it made sense lol.
Snagged a roll with arrowhead break, steady rounds, zen moment, rapid hit, and a stability master work. The moment it hits something it’s effectively lead laser, almost feels like I’m cheating.
yeah i want a rapid hit zen roll with some good base stability, i feel like you dont need headseeker and you have to hit all crits anyway for optimal against T10 resil
It's already very stable at base, I can only imagine how stable Zen and RH is, doesn't surprise me you feel like it's close to cheating.
totally pointless. you hit max stability and completely waste rapid hit
Would love to try that, lol sounds like a dream! Can't imagine how steady that is once those first shots connect
Funny I was going to post my ZM RH roll feels the most consistent so far.
Bungie didn't like giving us the Recoil stat because it meant we kept using the same barrels for everything, so they made it pointless by introducing "deterministic recoil" in order to force players to test recoil patterns again and find the specific recoil stat that each individual weapon performs best with.
I hate it.
Really? I like it lol
I love it. There's no 1 right answer of the "If it doesnt have arrow head then trash it" kind of mentality we had before it. More options are always better imo,
@@ROFLWAFFLELAWL4 Dude, people were throwing Arrowhead on weapons that had 100 base recoil. The playerbase doesn't know what's good or not if someone else doesn't tell them what to use.
What I hate about the new system is that it makes the Recoil stat completely meaningless at best, and outright lying at worst. That little wedge that moves around/shrinks when you change the Recoil stat has no purpose anymore.
It gives more customisable options "dont like the recoil? Change the stat and see what happens according to your need" it's also a skill like csgo to memorize recoil patterns
Your recoil tests are top tier 2:35
I’m Dad and I approve this message!
Shoot to loot, firefly is great on arc with Chromatic fire. Kill an ad, get a collateral and it counts as an ability kill so you get amplified and it created ionic traces because the of the blinding, all without using an arc weapon or ability. Throw in spark of amplitude and collect orbs at the same time.
I wonder what this will be like on prismatic. Is chromatic worth it over something like vesper?
@@db1872vesper 💯
@@db1872 Vesper is probably better and more flexible, I've just been looking for a reason to use chromatic and arc seems to be the way to go cause blind is very strong. Imagine finding an exotic class item with both the chromatic and vesper perks on it
From what the Fragments indicated it will go off of whatever your equipped Super is. @@db1872
I've been hunting for this and my Heal Clip + INC Luna's
Their implementation of deterministic recoil seems like a mistake and is just overly confusing to players.
Deterministic recoil is awful. Recoil direction tells you nothing now. And the only way to know your recoil is to go shoot walls for every individual weapon.
Funny how there will be 20 minute videos describing a God Roll with the Perfect 63 Recoil Direction with 24 Stability.
A LAZER!!!
This thing has so much base range that I’ve been liking steady rounds on it which I normally avoid like the plague
I hunt for Steady Rounds on this gun. It has so much range that I can spare a meter or two and turn it into a laser--particularly if that roll doesn't have Zen Moment or Rapid Hit.
pvp players when their range is an inch shorter than they'd like
@@LightCrib2 it matters. Sometimes it means the difference between killing someone and dying. Pve players do the same thing with damage. All hunting hard launch with implosions on mountaintop when you could just get spikes and do literally 0.003% less damage
@@rhyshuber9981
I know it matters, i'm just making fun of how uninteresting pvp is
@@LightCrib2 pve is worse imo. Once the most effective way to do a pve activity is solved, it becomes boring and repetitive and you feel like you have speedrun or low man or flawless the activity just to make it interesting. Once you get the loot from a pve activity it becomes obsolete and pointless to play bc it’s boring asf
Really appreciate your “teach a man to fish” approach. Best weapon reviews in the game!
I hate deterministic recoil. If I spec for 100 recoil, it should be straight up, no exceptions
Agreed. I'm not a fan, so far. It feels like there's no consistent logic to it and it makes the recoil-improving barrels much less useful. Why would I consider Chambered Compensator when it just gives me a differenly terrible recoil pattern?
@@christianglassel9950 There is some logic to it. Before recoil direction was more about spread, with Deterministic recoil its much more about the actual direction. So with the Blast Furnace the 65 base recoil directionally is straight up and you can see this with the bursts following the first. at 100 it's still the same direction but tightens it up, like shown in the video.
The other recoils though? They turn that recoil cone left or right, pulling the recoil of that weapon to either direction. Fang of Ir Yut is a good example of a weapon with Determinstic Recoil that has HORRIBLE base recoil direction and needs help, otherwise the recoil kicks almost completely horizontally lol.
I’m still in disbelief I managed to get a shiny that had zen moment/keep away and kill clip/frenzy
Great review! So glad that the best looking Pulse is back with stats to matcg
I actually got that same roll, but on elsies rifle, crazy
I got one with Headseeker/ Kinetic Tremors and Rapid Hit/ Frenzy. As someone who generally prefers dueling perks over damage perks, it's basically the only Blast Furnace I'll ever need, for PVP or PVE.
that's a jack of all trades kinda, good roll
I’ll have to give my Blast Furnace another chance, I was still hunting for something else, since I have that fluted, accurized, perpetual, kill clip, stabile masterwork roll. 😅
Coolguy. My unsung D2 hero. No nonsense intros, concise but in depth to the point evidence based reviews. There are no frills in your videos, and you’re well spoken. I don’t even watch most other guys anymore. You’re the man.
As someone new to the game, I do enjoy these videos for this reason and hope the formula doesn't change.
Oh, I've been looking forward to this. Thank you. The head seeker kill clip roll is still eluding me, but I did get a kinetic tremor firefly for PVE. It is a beast.
You know the game is rigged, when I a PVE player got that on a shiny -a truly 5/5 roll- (which a deleted coz I have no use for it in PVE) and Im guessing you are getting the PVE god rolls. I don't know, sometimes I feel the game keeps giving PVP god rolls and no PVE ones because the game rigged (so they keep me in the loop for the chase you know)
Finally the only review that counts!
I attuned this weapon and did 1 run of onslaught and got a shiny with fluted, accurized, kinetic tremors or headseeker and one for all or desperate measures with a handling masterwork. I got super lucky. Some of these weapons are so easy to get a shiny one then others are nearly impossible.
Tremors/Firefly may not synergize but they’re awesome separately and makes the weapon extremely versatile. I love it. Glued to my hands.
same, it feels great being able to do both
Yep same. That roll just feels powerful and relevant
Agreed. Love this combo. Firefly clears adds and kinetic hits bosses.
Hey! I get killed in this! 23 seconds in. Good game sir
kinetic tremors & frenzy makes me happy.
I need that roll, been farming forever still til this day
KT + OfA in Onslaught is soooooo good, you destroy the Waves with the bumped up KT Damage. Hopefully i get this roll again as a shiny Roll. 95% i get Snapshot + Kill Clip......i dont want this roll anymore, but Bungie is tormenting me ^^
Like aztecross said. You can proc kinetic tremors 2 times without reloading on blast furnace.
Can actually proc it 4 times with the right perks and mag mod
I want two rolls for pvp. Rapid Hit + Zen Moment for the insane accuracy, and Headseeker + Rampage/Desperate Measures because it seems like a ton of fun. The dream would be to have both as options on the same shiny drop, but I'm not even gonna think about how stupidly unlikely that is.
Probably the only archetype I could see rapid and Zen be not an insane waste on... interesting call.
@@johnflory3306 yeah, I really want to try it out at least. It's quite a unique combo.
I don't understand deterministic recoil. The differences between >65 and
Because Deterministic Recoil gives a predictable recoil pattern to every weapon. As shown in this video, the first burst goes diagonally to the left then the following shots will start to recenter itself. What recoil direction does now is literally that, dictates the direction. If you look at the cone of the recoil that give you a good indication. As you change that recoil you'll see the cone move to the left or right, making the recoil pattern deviate more in that direction.
The Blast Furnaces 65 recoil direction of the cone is still symmetrically upwards in direction so at 100 it's the same but tighter. Add anything that affects that recoil and now it's going left or right which pulls that recoil to that direction.
This is most important for weapons that have strong horizontal recoil like the Fang of Ir Yut. At base I believe it goes almost directly horizontal with no recoil directing mods so you NEED to bring that up with barrels or mods.
In the case of Blast Furnace where the direction is already straight up, you either go 100 to tighten it up or you stick with base otherwise you start pulling it horizontally which you never want on a weapon.
I was so happy to get this back its incredible
been looking forward to hearing what your opinion on the recoil is
the pulse battle scar can roll with kinetic tremors as well
He knows. Watch the video.
What do you think of Firefly on this thing in 6v6 PvP? If you tag someone with the firefly explosion (80 dmg), I think that’s a 5h0b kill on T9 resil or lower for a 0.53s TTK on cleanup.
This obviously doesn’t counter damage falloff, but I *think* it might be the quickest possible double kill with no team shot help. Haven’t landed a firefly roll though so I have no idea if it’s functionally viable though.
I know many don't care much for it but I've absolutely loved perks like Dragonfly, Hatchling, Kinetic Tremor, and Firefly. I've been using KT+FF Blast Furnace roll with a couple hundred crucible kills now and that Firefly or KT damage can really do some work and helps soften the next target.
And before anyone says anything I know Kinetic Tremors isn't necessarily a PvP perk but you'd be surprised how often it can proc. It takes only 2 bursts to kill someone but with things like shields, heals, damage reduction (woven mail), some duels can last long enough for that 3rd burst based on how much cover or defensive options the other players has.
So paired with Firefly for the reload speed and extra AoE, I've been absolutely loving it.
Worth mentioning that Chromatic Fire can also trigger, since it's a Kinetic weapon.
You’re the best, man.
This gun might be good but honestly the feel throws me off. I'm pretty much a pulse rifle main, bygones, chattering bone, horror story, I have God rolls on all of them. But this gun feels so slow... I think it's because there's a tiny delay from button press to firing that I don't find in other pulses. Makes me feel like I'm carrying around a car.
Always love the recoil direction focus on these reviews!
I didn’t know that legendary pulses are weak in pve. What’s the strongest legendary primary weapon type for pve?
Was waiting for this review, hope things are well with you and the family brother! Take care.
from my testing 65 recoil with 99 stability is identical almost to 100 recoil which is cool
For me, Headseeker + Kill Clip in PvP.
I have KinTrem + Rampage for PvE but it's not popping off even with anti-barrier pulse.
With 8.0.5 when we can focus Brave weapons with Zavala, I'm going for KinTrem + OneForAll
I've got a KT + Firefly non-shiny that I've locked and have already used fairly often. The ability to have both a perk for yellow/orange bars AND a perk for red bars? Yeah. It's nice. Having BOTH of those options means it's a swiss army knife.
Is it ever going to be the best?... no. No, of course not.
BUT it's always going to be a GOOD option, no matter the content. And honestly, that's all I care about. It's the mortar holding together the bricks of a build, particularly if it's going to handle champions or the times when abilities aren't up.
I think it’s funny that you can get 99 Range and 99 Stability with this weapon.
With Hammer-Forged alone, you get 99 Range. To get 99 Stability, you need Polygonal, Steady Rounds, _and_ a Stability Masterwork.
Does Frenzy buff Kinetic Tremors damage?
Also, does Explosive Payload debuff Kinetic Tremors damage (for Hung Jury) due to the seperate damage plackets? Real hard to test this stuff when it won't drop...
Pulses really do need a little damage buff in PVE. was running Veles-X on my Gyrfalcon Hunter because it took forever for Collective Obligation to drop. It felt like I was struggling to do any sort of work in any sort of content with Veles, (especially GM’s), but as soon as I got Collective I was finally living free, even without using the exotic trait. That 15% extra damage to red bars makes all the difference
Love the review, but I find it funny when you go through “you can get pretty much any roll you look at and it’ll be good. Headseeker kill clip. Zen moment kill clip. Snapshot kill clip. Keep away kill clip. Perpetual motion kill clip. Any roll you want, absolutely any of them are good. Also, it rolls kill clip@
I've been playing with it, it's good, but Elsie's is next level. First match I had with my Zen Moment/Head seeker roll I went 25-0. That weapon is built different lol.
I gave up on my Luna grind. First Blast furnace drop was a Shiny with Arrowhead, Accurized, Zen/Snap and KC/Rapid Hit. Guess I'm done.
My favorite pve roll on this weapon so far is arrow head, accurrized rounds, ktremors, firefly, with reload masterwork got that one and it's probably my go too pve pulse right now and with the tfs giving pulses a chunky 38% dmg bonus this very well could be a top contender for pve kprimary
Mark my words tho when fatebringer (timelost) becomes enhancable at some point with a brand new origin trait ot will be king of pve handcannons
People sleep on Kinetic Tremors on pulse rifles in PvP. If you are like me and have mediocre aim, then you’ll likely have to land an additional burst on enemy players fairly often. It only takes one extra burst on any pulse rifle type except high impacts to activate KT. I view it like Malfeasance. The fastest TTK won’t activate the perk, but if you missed the ideal TTK, clean ups are very easy.
How's the new Blast Furnace compare to the Black Armory one? I have one with drop mag.
"Everyone wants 100 range."
Definitely not. Give me arrowhead and a handling masterwork on Blast Furnace any day of the week. The range is already so juiced.
With every review, of a weapon that shows off the recoil pattern, deterministic recoil actually makes it MORE DIFFICULT to know what your gun is goin to do tied to the stats, and it’s one of the worst things they’ve ever done to guns, used to be the higher the better but now there is a big ol asterisk based on the weapon
Legendary pulses in pve are pretty good tho, nit quite sure what you’re talking about there, like it’s the only primary i ever use, and they dont rlly struggle even in gm content, sure they could always do a lil bit more many gun archetypes feel that way, especially scouts
I despise that Zen moment and rapid hit aren't swapped in their columns. The perk roll I so desperately wanted was Headseeker + Zen (yes I know it's on other pulses but I don't have this roll on any except Syncopation, which can't 2 burst)
Hey man is firing range completely dead or will y'all be making new episodes? New maps are out, new super builds with the upcoming DLC. Just curious.
This is my favorite gun from the new weapons its very good. Also I have 80 rc direction with a cb mod. I love it. But I’m on ps5 controller so maybe that affects why.
Would rapid hit and zen be a bad combo? I got that roll with 71 stability, with stability masterwork. Also counter balanced for a nice 100 direction.
I have a shiny Zen/Keep Away + Kill Clip/Rapid Hit roll, and seeing this video makes me feel a lot better about it being my only shiny Blast Furnace
As beautiful as the day I lost it! More PvP oriented than I would've liked, but Headseeker and Rapid Hit is my chase so far! Glad it's back!
I wonder if the buff to pulse rifles is going to impact the kinetic tremor damage…I hope it does. Just got the OFA/KT Blast Furnace.
have to say having this back and seeing mroe and more puls rifles in pvp, I hate it, people just sit in the corner of the map refusing to move, refising to cap zones, refusing to grab medles and bank them it is the utter worst.
I firmly believe Destiny 2 pvp is at its most healthy when it is a hand cannon meta, because with HCs your dueling, your runnign and gunning, your getting durty, sure that often meant a shotgun meta which is tedious, but seriously the only people who ddint liek handcannon metas are those who just need to get good, if you dont like a durling hadncannon meta go play cod or get good
I hope this is foreshadowing for old and new Black Armory weapons and gear to return. Sure, the forges are gone, but there’s a number of ways the writers could bring them back to bring back the armory.
Guys my bygones with rangefinder is still the most ridiculous pulse I’ve used to date. I’d love to see a bygones rangefinder video. It’s genuinely stupid.
So I have a 99 Range roll with Perpetual and KC. Withb Stablity Masterwork. I will stop farming for it now haha
With the upcomming pulse rifle buff I'd say its worth it for pve both hung jury and blast furnace should have kinetic one fot all as these are the most used anti champion guns, and it would free up an exotic slot
I just wish after unlocking all these solid weapons they brought back that they would drop from other activities too. Already bored to death of running onslaught over n over
I hope they give the rest of the black armory weps this amount of love! Tata gaze and orchid….one day we will be reunited!
Thank you for being the best weapon reviewer out there!
I have a shiny perpetual motion-kill clip roll with 94 range, 74 stability, 65 recoil :D
Yonah, Craver of Melons is a beautiful title! I only wish it was as good as Weissey, Sloppy Kiss Giver
How about a review on the four fifty pulse rifle battle scar. Got some good rolls with a headseeker. Perpetual motion head seeker And something else l o l.
I love disparity on huge maps but the gun takes up so much of the screen and the reticle can be a bit of a pain sometimes. Cant use it at all in close range fights
For whatever reason ive never been able to ise messenger i just cant hit anything with it in pvp . Also takes a lot of space on the screen
Blast furnace tho the sight is perfect and the gun doesnt even take up much space . Got a feeling i wouldnt have an issue using it at any range so can't wait to get my pvp god roll
Finally i have a replacement for my head seeker/ rapid hit sacred provenance. Took a bit though LOL
The difference in Kinetic Tremors damge and activation time with Hung Jury will be even more pronounced enhanced.
What is bungie even doing with recoil 💀 like you would think increasing a stat on a thing would make it better but apparently not I guess lmao
I have one with kinetic tremors desperate meassures, max range and reload masterwork. Is that good for PVP?
Kinetic tremors frenzy is something I 100% recommend. It was my second roll and it shreds legendary story mission enemies like nothing
That was the first roll that dropped for me and this may be just my imagination, but I feel like it competes with an LMG unless I can hit a weakpoint - like a Brig before its face falls off for example.
Such a nice perk combination.
KT alone already brings a lot of damage but Frenzy on top of that makes any weapon feel nice, along with adding a wee bit of extra damage.
Also Ill throw up Desperate Measures as it too will increase the KT damage and KT shockwaves will refresh DM.
Some people still think you need to get a kill with the weapon first before stacking the other buffs. What the perk does is gives x1 stack with weapon kills and refreshes the buff (at any stack) on weapon kills. It will grant you x2 DM when you get a melee (powered or unpowered) or grenade kill. A 2nd kill with a melee or grenade will grant x3.
What that means is you can start an encounter by throwing your melee or grenade into 2+ enemies and that will give you x3. If you've got lingering grenades for example, if you only kill 1 enemy, the 2nd enemy that walks into that and dies will give you that x3.
So you only realistically need 2 kills to get x3 as long as it's with your grenade or melee (powered or unpowered). Then you just keep that buff as long as you get kills with the Blast Furnace itself or with KT.
Your reviews are by far the best, keep doing them man
Jup I found the 65 pattern better manageable then anything below 100 tbh. I have headseeker and rapit hit
Got headseeker/kill clp shiny range masterwork arrowhead tactical mag and immediately moved on to farm something else
“One unicorn legendary pulse” it’s either battle scar or that arc one with demo well spring, an i right?
Here's an idea:
Blast Furnace with Desperate Measures + Arthrys' Embrace 👀
I'm the dad you're probably talking about.
One for all kinetic tremors is absolutely shmelting in pve for me. Extended mag lets me tremor 3 times per mag.
I don’t have kids and don’t want them but my pulse rifle usage surely make me an honorary Dad
So Tremors gets the bonus damage from OfA but not Kill Clip - anybody know if Frenzy works? (I'm assuming Desperate Measures and Rampage function the same as KC)
shoot to loot firefly is my pve roll, because firefly immediately picks up orbs it may create, so i can just vibe
When it comes to PvP Elsie’s is king. That headseeker/Zen roll is nasty
Dammit, days grinding and we find out the role u get from completing the bounty is one of the god rolls
firefly and shoot to loot works well together. firefly will pick up ammo that is in the explosion
Been playing since D1 beta... what the hell is a light or dark subclass? No one explains this while talking about these brave weapons.
My favourite pvp roll is a smallbore, steady rounds, headseeker, kill clip, stability mw roll. 84 range, 96 stability, 65 recoil direction. It’s a laser beam of death.
Pve I’m rocking a kinetic tremors frenzy roll.
I think deterministic recoil is bad and has been detrimental to the recoil direction experience
While true, I believe they implemented it to combat things like Cronus Zen
@@JetEye-Knight so ban the cheaters using them. Why do I have to have a worse shooting experience because cheaters simply exist.
@@GetchaGoodyOn just ban undetectable cheaters is your solution?
My friend literally just got zen moment and rapid hit. I wanna die. 😂
I have a zen moment rapid hit roll. it feels REALLY good
Question- does Frenzy scale the Kinetic Tremor dps?
Hey bro ! can u do a vid on Glaives again (pvp )...dont mind pve either
I've been testing out a few different rolls. Zen/kc, hs/rapid and Zen/rapid. I forgot which one I was using, at times I thought I had on a damage perk. To my surprise I had already put on 100 kills with the Zen/rapid within a few games. Really impressed with the gun overall.
I love my dad rifles lmaoo.
Interested to try it out. I’m not sure it would stack up against all my others, but Id love to be pleasantly surprised!
I REALLY appreciate the recoil insights, as with these guns the FEEL is a lot more important than perfect rolls.
My Cold Denial and Psi Hermetic V are some of my top used guns.
Got a zen moment firefly with 86 range roll and MY GOD it feels good, 15 kills with it the first match of crucible I went in with it, likely because I had a huge stability as well.
Yeah like everybody else stated below: Your recoil testing was eye opening! Man, I was really hoping counterbalance would help, but in fact it makes it worse. So THX for that. My feeling was allready that the recoil was bad, but I thought it was a bad roll that I had and not the "standart" recoil pattern that makes it so bad. 80 recoil on the gun is really rubish.
I have 16 golds of blast furnace. Every double trait damage combinations like head seeker kill clip/desperate with good barrels and mag options for either 65 recoil or 100. But for the life of me I can’t get the most neesh role I want for a chromatic fire build which is head seeker firefly. Literally something so specific I can’t even get a terrible role of that.