The dark days when different developers would develop different games for the same publisher and be released under the same name on different formats. This is not the EA Sports F1 2000 I had on my Playstation.
RE: Indy. Those two hairpins at the end of the back straight are accurate for the time. It was changed to more of a chicane now because everyone hated them.
Really peaked my nostalgia, haha. First ever video game that I have played in my life. I remember crashing into everyone just so I could finish first xD Glad to see someone finally did some sort of coverage on it :D
I love how you can see a lot of little elements that would eventually go into rFactor 1 (also made by ISI, of course), most notably the car tracker at the bottom of the screen.
I played this game a lot when it came out. I remember some quirks this game had. 1. In Spa if you came out of pits you could start your fast lap immediately and it was basically 5 seconds faster of that if you started your fast lap after warm up lap. 2. In Monza the S turns sometimes gave you warning for corner cutting, even if you were on the track(you had to drive exactly middle of the S turns). 3. In Spa Eau Rouge corner, a lot of drivers spinned out in the race. 4. And as you mentioned a lot of the time Jaguar was the fastest car.
My most favorite game as a Kid, I played it so much my copy wore out and my Mom had to find another on Ebay as it wasn't easy to find at the time. The Jaguar and Ferrari were my favorite.
There's actually more elevation change after Eau Rouge than on it! I mean, surely they had tv coverage at least to know how to get the Kemmel straight correct.
Looking at this game makes you appreciate the amazing effort of Geoff Crammond's GP3 even more. Car settings (already very sophisticated in GP2), tracks and car models looked so much better on GP3, it's almost not comparable to this one. It's just a shame the project didn't last longer.
Same! Playing this on a Pentium III back then, there was massive mayhem in Monaco once - a few cars ended up falling on the water. Yeah, ON the water, it was a solid cyan wall haha.
I remember enjoying this when it came out, but it certainly was a bit of a mess. The physics were... interesting. The tiny helmets and huge wheels, the tracks that only barely resembled the real thing, the damage model, etc. However, I will say this... I saw something happen in this game that I don't think I have ever seen happen since. I was doing a practice session at Hockenheim, and I got a notification on that display at the top of the screen saying Fisichella had a stuck throttle. I popped over into the replay and saw Fisichella going into the braking zone at the end of the straight before the stadium section, he locked the front wheels while the rears kept spinning, and flew off track and hit the tire barrier so hard it flipped the car over. Wild!
I remember EA's F1 Manager that came out at a similar time to this, based off the 99 season but they used the exact same track designs as this, with AI at the time as well it is interesting to say the least
I loved this game to death lol I remember the game has a crazy damage model which you can change, and career mode was awesome too , I think they even had voiceovers
F1 Challenge might be better suited given it had a few seasons of changes. Only career mode in a game that changed with the rule package every season I can recall and you drove a different car every year.
F1 Championship Season 2000 is what F1 2000 should have been. No rain, you could put all the assists on and essentially slot car it around. The graphics were underwhelming, really with the modeling, which...coming from SCGT that was baffling because SCGT always to me looked much much much better than this. Somehow...F1 CS 2000 didn't really do the rain well, think mirrors with spray on it.
I literally just played this yesterday on the good ol' PS2, and I don't think I've ever seen a game from around that time period with more differences between the PC and console versions...
I missed a bit and when I came back I couldn't tell it was Monaco until the tunnel. I'll bet to increase playability and keep the AI from getting clogged up, they had to make the track wider, longer and less curvy. Those lines in the sky and around the clouds might have been a desperate move to reduce polygons or amount of faces rendered.
Ah another game I had when I was growing up. I remember this game running pretty well compared to some other games back then. Had a old Gateway with a Voodoo 3 in it. Good times!
This might actually been the first racing game I ever played on my Win2000 PC back then with my Logitech Wingman controller. Also can I just say that the cars back then were stunning. Thanks for this trip down memory lane.
GPLaps I have no words to describe how much I enjoy your channel man. You continue to deliver in SPADES!!!!!!!!!! Great vid brother. Since you're on a retro kick lately, please review the following games: 1)Night Driver the Atari 2600 2)Rad Racer for the SNES 3)Hard Drivin 4)Grand Prix for the Atari 2600 5)OutRun 6)Turbo 7)Turbo OutRun 8)Pole Position 1 and 2 9)Bump and Jump 10)Enduro for the Atari 2600 11)Lotus Espirit Challenge for the Amiga 12)Stunt Car Racer for the Amiga 13)Moonshine Racers for the Amiga 14)Jaguar XJ220 for the Amiga 15)Test Drive II: The Duel for the Amiga 16)Road and Track Presents: The Need for Speed for the 3DO 17)RC ProAM for the SNES 18)Virtua Racing 19)Sega Rally Championship 20)And last but certainly not least....Daytona USA and Daytona USA 2 Let me know when all of these are done :D :D :D :D
Back in those days, Geoff Crammond's games were the gold standard for F1 sims and this fell quite a bit short of matching their feel, even though visually it was quite a bit better than those. In fact, not until Grand Prix 4 did I find the newer games did things significantly better than by that time the venerable Grand Prix 2.
This game was such a bodged rush job that they had to release a 2nd F1 game later in 2000 (F1 Championship Season 2000), which was actually quite good. If they'd just held off and released that as the original F1 2000 I think the EA F1 series would have had a lot more credibility in the sim community. People remember the EA F1 games fondly, but at the time a lot of the sim community looked down on these games. The tribalism was really bad back then. Geoff Crammond and Papyrus were the giants; ISI was still a newcomer (Sports Car GT was a tiny niche within sim racing). Saying you liked the EA games was a surefire way to get ridiculed by the GP3 or GPL diehards. It wasn't until around F1 2002 that the community really started taking the EA games and ISI seriously.
I thought I’d have a look at this to see what it looked like then realised I actually owned it on pc! :) Thanks for the frustrating memories of racing with a joystick.
I had the Playstation 1 version called F1 Championship season 2000. It was more simcade but still had things such as fuel and tire strategy, black and sector yellows, along with hella fun rain racing. As well as my favorite Pit message, "There's been a retirement, It's Jos Verstappen". It also had a challenge mode based on the season. Very similar to the Thunder challenges from Nascar thunder where you were put in a situation from each race of the season from the actual race.
My first game of Fórmula one. I played F1 2002 and challenge 99-02. I returned in 2011 in codemaster series and play F1 2012 - F1 2020. My hype is high for F1 2021 in next month. I will play on PlayStation 5.
Great video as always Jake! If you are looking for a game with more "accurate" elevation changes of roughly the same year, I recommend f1 2001 for ps2 but not from EA, but Psygnosis car physics were probably the most interesting part of the game as well.
I do remember this game fondly, not as a sim though, that was GP2 for me at the time. At some point I simply accepted its flaws and inferior physics model, turned traction control and anti-skid on and played it like a 90s arcade racer, via keyboard and in third-person view. It was actually good fun that way. Also, every menu screen showed pictures of different grid girls, and 12-year-old me liked that. 😀
I bought this games disc and couldn't even play it back then because it just didn't ever work. So hearing you struggle to run this game isn't a surprise at all!
I think I've got this, somewhere, may have to drag it out! Watching you race, though, I remember why i preferred Gran Prix Legends. And those backgrounds! Monaco looked like the backgrounds were done by a first grader, with a box of crayons!
This game was through my entire childhood... I loved all parts of this game... for me the 2000 season cars take a big place in my heart... I have the F1 Challenge 99-02 but I also want to have this gold piece of nostalgia in a well guarded pen drive so I can take it to any computer I'll have in my life in my future It is the first time I hear the violin menu soundtrack for more than a decade... and it stills sounds familiar like home Please... how the hell I download it and make it work on a modern computer??????
I recently played the old ISI NASCAR games and they were way better than I expected them to be, they were overshadowed by NR2003, but the handling is solid and the career mode where you have to build up your car is very special to have in a sim, could he fun to check those games out!
You could try different dgvoodoo settings as there is quite a bit of graphical glitching like skybox artefacts and rough polymodels and texturing. I experimented a bit with some games and made them look better than original.
I know this is an old video but F1 Championship Season 2000 is a nice update compared to the original F1 2000 shown in this video. Both from EA, ISI engine, etc.
The dark days when different developers would develop different games for the same publisher and be released under the same name on different formats. This is not the EA Sports F1 2000 I had on my Playstation.
He says its the pc version
@@utrapzab you didn't get what he meant. He said that developers made a completely different game for different platforms. Not only graphically.
Ah for me, nfs porsche was the case 😂
Not a bad thing necessarily. Games now get gutted because they have to be multiplatform.
RE: Indy. Those two hairpins at the end of the back straight are accurate for the time. It was changed to more of a chicane now because everyone hated them.
They were changed for MotoGP actually.
Dunno why he didn't do five minutes of research to learn this.
I remember drivers referring to those 2 hairpins as "Mickey" and Mouse". That was a terrible layout.
those hairpins were added just to make the lap time longer
@@YashaAstora He probably did but didn't see that one specific piece of knowledge that isn't integral to the video.
When I saw the first lap of "Spa" in this game, I had a newfound respect for just how accurate the circuits from Grand Prix 2 were.
this much improved in next year's game... this first F1 attempt wasn't anything special
Really peaked my nostalgia, haha. First ever video game that I have played in my life. I remember crashing into everyone just so I could finish first xD
Glad to see someone finally did some sort of coverage on it :D
:"D this was my first video game too and i also crashed everyone to win the race.. That was so fun back then..
I love how you can see a lot of little elements that would eventually go into rFactor 1 (also made by ISI, of course), most notably the car tracker at the bottom of the screen.
dgvoodoo is a blessing to fans of classic games, especially 3D ones
Awesome! F1 2000 on PS1 was my first simracing game, but it was a completely different game indeed
Only the cover art and intro video's are the same.
The track models on that version were way, way, WAY more accurate.
I honestly can't wait until you review Ubisoft's "F1 Racing Simulation" and its successor "Racing Simulation 2".
The engines sound like a squadron of choir boys imitating F1 cars, and I can't unhear it.
I am amazed by the amount of high quality content you manage to produce. Kudos my friend, what a great channel you have!
I played this game a lot when it came out. I remember some quirks this game had. 1. In Spa if you came out of pits you could start your fast lap immediately and it was basically 5 seconds faster of that if you started your fast lap after warm up lap. 2. In Monza the S turns sometimes gave you warning for corner cutting, even if you were on the track(you had to drive exactly middle of the S turns). 3. In Spa Eau Rouge corner, a lot of drivers spinned out in the race. 4. And as you mentioned a lot of the time Jaguar was the fastest car.
My most favorite game as a Kid, I played it so much my copy wore out and my Mom had to find another on Ebay as it wasn't easy to find at the time. The Jaguar and Ferrari were my favorite.
There's actually more elevation change after Eau Rouge than on it! I mean, surely they had tv coverage at least to know how to get the Kemmel straight correct.
Exactly what I was thinking. Next to no elevation change at Eau Rouge, but then a whole mountain to climb up the Kemmel straight. Bizarre!
Lol the PS1 Version did that waaay better
Looking at this game makes you appreciate the amazing effort of Geoff Crammond's GP3 even more. Car settings (already very sophisticated in GP2), tracks and car models looked so much better on GP3, it's almost not comparable to this one.
It's just a shame the project didn't last longer.
I used to play monaco on this on a keyboard all the time as a kid. I once ended up in the sea.
So much nostalgia watching this
Same! Playing this on a Pentium III back then, there was massive mayhem in Monaco once - a few cars ended up falling on the water. Yeah, ON the water, it was a solid cyan wall haha.
I remember enjoying this when it came out, but it certainly was a bit of a mess. The physics were... interesting. The tiny helmets and huge wheels, the tracks that only barely resembled the real thing, the damage model, etc. However, I will say this... I saw something happen in this game that I don't think I have ever seen happen since. I was doing a practice session at Hockenheim, and I got a notification on that display at the top of the screen saying Fisichella had a stuck throttle. I popped over into the replay and saw Fisichella going into the braking zone at the end of the straight before the stadium section, he locked the front wheels while the rears kept spinning, and flew off track and hit the tire barrier so hard it flipped the car over. Wild!
Haven't played this game in 20 years. Listen to the intro music. immediately remember the game XD
Soo many feels...that was my first F1 game in 2005...i was 5yrs old when I started watching F1 and my dad gave that to me for my birthday 🤩🤩🤩
I remember EA's F1 Manager that came out at a similar time to this, based off the 99 season but they used the exact same track designs as this, with AI at the time as well it is interesting to say the least
I loved this game to death lol I remember the game has a crazy damage model which you can change, and career mode was awesome too , I think they even had voiceovers
F1 Racing Championship for PC blew this away. The laser scanned tracks in that game were amazing.
That opening theme a massive nostalgia hit for me, i remember playing this when i was very young.
WOW! my first f1 game i ever got ever, this was truly a nostalgia trip
Wow, this is a shot of nostalgia straight to my veins. I had this, and remembered the intro as soon as I saw it.
I was 10 when this game came out, still remember the Grid girl on the start screen. So many memories.
That intro brings back chills. Though I only had F1 2000 on PS1, one of my first ever contacts with F1 world
So Grand Prix 4 and F1 Career Championship when? :)
F1CC was awesome, especially with the TDG 1994 mod that was banned later :(
F1 Challenge might be better suited given it had a few seasons of changes. Only career mode in a game that changed with the rule package every season I can recall and you drove a different car every year.
Agreed
It brings me back in a day! This was my fist F1 SIM. I feel so nostalgic watching this.
F1 Championship Season 2000 is what F1 2000 should have been.
No rain, you could put all the assists on and essentially slot car it around. The graphics were underwhelming, really with the modeling, which...coming from SCGT that was baffling because SCGT always to me looked much much much better than this. Somehow...F1 CS 2000 didn't really do the rain well, think mirrors with spray on it.
I literally just played this yesterday on the good ol' PS2, and I don't think I've ever seen a game from around that time period with more differences between the PC and console versions...
F1 2001 was a huge step up from this.
You are right
true
The buildings in the background in Australia actually look pretty cool. Not at all realistic, but cool in an artistic way.
A few days ago i found my dad's CD of F1 2000, never knew it was a game until now lol now i proceed to spend some time in it
I missed a bit and when I came back I couldn't tell it was Monaco until the tunnel. I'll bet to increase playability and keep the AI from getting clogged up, they had to make the track wider, longer and less curvy. Those lines in the sky and around the clouds might have been a desperate move to reduce polygons or amount of faces rendered.
Or perhaps a bug due to using dgvoodoo2, sometimes happens.
Sim f1 from 21 years ago is better than actual F1 now.
I LOVED this game.
0:54 I'd rather have grid girls on the main menu than Mazepin's mug on F1 2021
I loved playing this game on my PS1. The intro music is pure nostalgia for me.
This is my childhood man, that intro and main menu bring back memories
Ah another game I had when I was growing up. I remember this game running pretty well compared to some other games back then. Had a old Gateway with a Voodoo 3 in it. Good times!
Jag actually performed extremely well in pre-season tests IIRC, which is why they were so good in the game.
Wow, this brings back memories. There were even some ‘fan made’ seasons for the upcoming years. I think that was the version ‘01 -‘03
This might actually been the first racing game I ever played on my Win2000 PC back then with my Logitech Wingman controller. Also can I just say that the cars back then were stunning. Thanks for this trip down memory lane.
The intro is still giving shivers.
EA Sports, It's in the Game... I could hear that in the RUclips preview even without the sound. So many memories.
GPLaps I have no words to describe how much I enjoy your channel man. You continue to deliver in SPADES!!!!!!!!!! Great vid brother.
Since you're on a retro kick lately, please review the following games:
1)Night Driver the Atari 2600
2)Rad Racer for the SNES
3)Hard Drivin
4)Grand Prix for the Atari 2600
5)OutRun
6)Turbo
7)Turbo OutRun
8)Pole Position 1 and 2
9)Bump and Jump
10)Enduro for the Atari 2600
11)Lotus Espirit Challenge for the Amiga
12)Stunt Car Racer for the Amiga
13)Moonshine Racers for the Amiga
14)Jaguar XJ220 for the Amiga
15)Test Drive II: The Duel for the Amiga
16)Road and Track Presents: The Need for Speed for the 3DO
17)RC ProAM for the SNES
18)Virtua Racing
19)Sega Rally Championship
20)And last but certainly not least....Daytona USA and Daytona USA 2
Let me know when all of these are done :D :D :D :D
Lol, I think codemasters uses the Spa track from this game as the blueprint for their Spa version. XD
Soundtrack was AWESOME with this one!
Nostalgia, My first F1 2000 game on PC 😍
AHHH MY CHILDHOOD!
IKR!! i fucking died from nostalgia when i heard the theme ahhh
This intro gave me memories wich I have long forgotten ❤️
my first F1 game,i remember playing it everyday after school.my sister loved to played it too...
Man those V10s sounds magnificent 👍👍👍
Back in those days, Geoff Crammond's games were the gold standard for F1 sims and this fell quite a bit short of matching their feel, even though visually it was quite a bit better than those. In fact, not until Grand Prix 4 did I find the newer games did things significantly better than by that time the venerable Grand Prix 2.
Very impressive for the time. I didn't remember that it was so detailed :-). Thanks for that clip...
Almost couldn't make it through this video because when the first race started, all I could hear were a group of very angry Pingu 😂
This game was such a bodged rush job that they had to release a 2nd F1 game later in 2000 (F1 Championship Season 2000), which was actually quite good. If they'd just held off and released that as the original F1 2000 I think the EA F1 series would have had a lot more credibility in the sim community.
People remember the EA F1 games fondly, but at the time a lot of the sim community looked down on these games. The tribalism was really bad back then. Geoff Crammond and Papyrus were the giants; ISI was still a newcomer (Sports Car GT was a tiny niche within sim racing). Saying you liked the EA games was a surefire way to get ridiculed by the GP3 or GPL diehards. It wasn't until around F1 2002 that the community really started taking the EA games and ISI seriously.
Still the same sometimes. Unless it's F1 Challenge 99-02. Then your given a easier life.
I thought I’d have a look at this to see what it looked like then realised I actually owned it on pc! :)
Thanks for the frustrating memories of racing with a joystick.
I loved F1 Challenge '99-'02 so much, that game is what got me interested in F1 in the first place, R.I.P. the V10 era wish they'd go back to that.
Go back tomold technology. Sounds very F1
I had the Playstation 1 version called F1 Championship season 2000. It was more simcade but still had things such as fuel and tire strategy, black and sector yellows, along with hella fun rain racing. As well as my favorite Pit message, "There's been a retirement, It's Jos Verstappen". It also had a challenge mode based on the season. Very similar to the Thunder challenges from Nascar thunder where you were put in a situation from each race of the season from the actual race.
My first game of Fórmula one. I played F1 2002 and challenge 99-02. I returned in 2011 in codemaster series and play F1 2012 - F1 2020. My hype is high for F1 2021 in next month. I will play on PlayStation 5.
the damage model in this game is still soo good.
I don’t know if there were catch fences all around the IMS road course back then, but the oval itself is definitely not wide enough.
The game came out before the infield road course had actually been built, so a lot of it was a complete guess.
At Spa when you pointed out a random structure on the first lap, there is/was a grandstand on that hill.
19:22 I didn't remember you could adjust the front wing during a pit stop. That's actually pretty cool.
Ah yes, EA F1 2000. The spiritual successor to Grand Prix Legends :D
Great video as always Jake! If you are looking for a game with more "accurate" elevation changes of roughly the same year, I recommend f1 2001 for ps2 but not from EA, but Psygnosis car physics were probably the most interesting part of the game as well.
Even the PS1 Version of F1 2000 did that better
I do remember this game fondly, not as a sim though, that was GP2 for me at the time. At some point I simply accepted its flaws and inferior physics model, turned traction control and anti-skid on and played it like a 90s arcade racer, via keyboard and in third-person view. It was actually good fun that way. Also, every menu screen showed pictures of different grid girls, and 12-year-old me liked that. 😀
My dad went to a select number of events at Indianapolis but he did go to the US Grand Prix in 2000!!!
Oh i loved this game and its starting music. Unfortunately after an upgrade to my pc this game stopped working till a decade and half later
I loved this game.
Remembered that game as a fun one , playing with a friend , everytime he was Hakkinen and I was Villeneuve (been a Villeneuve fan )
I bought this games disc and couldn't even play it back then because it just didn't ever work. So hearing you struggle to run this game isn't a surprise at all!
Best F1 Menu Music Ever
29:43 that brick sound start line of indy
I love how 2000 had a grid representing nearly every colour not just a sea of blue
The cars were so pretty back there
I started with Grand Prix and Grand Prix 2 and then, F1RS from Ubi, then F1 2001 EA Sports and F1RC after that.
I think I've got this, somewhere, may have to drag it out! Watching you race, though, I remember why i preferred Gran Prix Legends. And those backgrounds! Monaco looked like the backgrounds were done by a first grader, with a box of crayons!
I only bought these game for the mods. The mod community for EA F1 games was amazing. This and Quake 2/ Half life had great mods.
The Monza circuit in F1 2000 still have the old chicane ...
This game was through my entire childhood... I loved all parts of this game... for me the 2000 season cars take a big place in my heart... I have the F1 Challenge 99-02 but I also want to have this gold piece of nostalgia in a well guarded pen drive so I can take it to any computer I'll have in my life in my future
It is the first time I hear the violin menu soundtrack for more than a decade... and it stills sounds familiar like home
Please... how the hell I download it and make it work on a modern computer??????
Briliant intro!!! And the soundtrack......
I recently played the old ISI NASCAR games and they were way better than I expected them to be, they were overshadowed by NR2003, but the handling is solid and the career mode where you have to build up your car is very special to have in a sim, could he fun to check those games out!
Wow! So many earlyyy memories 😮😪
Spa... "Look how they massacred my son" Probably just some early gps data that had some 'minor' accuracy issues...
Dude I like your content so much, I have a dream of having my own channel and you’re an inspiration…
Might be the only racing game that using real car and pit crew on the intro using the same on the game menu background.
Very nicely done video! Good review.
Thats a good looking game to be 2000 year I graduated
21:36 best moment🤣
Kind of reminds me of online races in the modern Codemasters F1 games
The tracks are better than I was expecting after you dissing them XD you didn't play old Hockenheim though :(
Awesome! I much preferred F1 99-02 as a game though!
I still have my playstation f1 2000 copy to this day. And oh boy, it's hella different from the pc version.
The "mile of grass" at Albert Park is there, in fact, it's just not noticeable on the TV coverage. No biggie.
".. Keep it there, don't open it..!" 😂👍
Spa was hilarious! 😂🤣😂🤣
For formula 1 games you have f1 challenge 99-02, grand prix 3-4 and f1 1997
And then the rest
F1 career challenge is the GOAT console F1 game. On Xbox original it slaps
You could try different dgvoodoo settings as there is quite a bit of graphical glitching like skybox artefacts and rough polymodels and texturing. I experimented a bit with some games and made them look better than original.
Such nostalgia
I know this is an old video but F1 Championship Season 2000 is a nice update compared to the original F1 2000 shown in this video. Both from EA, ISI engine, etc.