Making "Uniquely" Designed Enemies in my Indie Roguelike [Devlog #3]
HTML-код
- Опубликовано: 1 окт 2024
- In this video, I fix my rooms, make 2 new enemies and procedurally put them into my game area. This was very hard to do, however also easier than expected.
To be specific, my game will most likely be a roguelite.
#devlog #gamedev #indiegame #indiegamedev #gamedesign #games #godot #pumpkin #rougelike #roguelite
will that be an environment interact project ?! that will be cool . such as mushroom portal ,mushroom poison gas...
You are so cool 😎 and calm building up your characters. wooow all the work you're work you are doing is mind bending to me. You're commenting and voice is calming. I found it funny when you speeded up your commenting to explain quickly how far you had come along with your game. I think you are probably going to do well with your gaming. I am amazed at all your hard work and energy .😊
You should make a bird enemy too, i think that would be cool
Maybe, but the first area will be all mushroom things