In the satellaview version of SMB2 (considered it's sequel), BS Super Mario USA, it is revealed Wart fleed into another world of dreams to prepare for a rematch. And Mamu is called Wart in many languages... It's him
A couple of things here: 1) Although yes the Ocarina of Winds sound is the same as SMB3 warp whistle; that's also the same tune that plays when you use the Whistle in the first LoZ game. 2) Yes, the Star Fragment treasures resemble the Star Bits from SMG 1 & SMG 2; however in both instances the developers have stated they based the design on a popular Japanese candy Konpeitō; so that's like saying one American game is referencing another American game when both publishers based their item in question off the Skittles brand.
The Warp whistle from Super Mario Bros 3 is actually a reference to the original The Legend of Zelda, so is more referencing another zelda game than a mario one
11:10 Actually that flute sound already appeared in the very first Zelda game, long before Super Mario Bros. 3. So this should be a Zelda reference in a Mario game rather than the other way round.
I played Spirit Tracks and while I'll say it was a good sequel to Phantom Hourglass, the Spirit Flute mechanic was...odd. I never completed my playthrough because the second to last time you need to play the Flute to open the Spirit Tracks, the pattern required you to slide from one note on the far right to the left and the game can't "register" a note in between the two or you would fail. The other reason for failing was to not play on tempo. Playing too fast or to slow would cause a fail. I gave up after spending several days trying to play it right...I don't think I could play it correctly even now
I think I remember reading somewhere that Chain Chomps were originally intended to be Zelda enemies, first, but ended up being used in Super Mario Bros. 3, instead, making them debut as Mario enemies, instead of Zelda enemies.
Same goes for the spinning "fire bars." They were originally considered for Zelda, but used in Mario instead. They do appear in "A Link to the Past" though.
Need to make a quick correction. the whistle sound is actually from the original Zelda game. not Mario 3. Mario 3 made the reference to Zelda not Zelda reference Mario here.
At this point, they really ought to have Link jump down a warp pipe, or even have a Mario-esque level with Mario physics/rules like in 3D Land, which had a Zelda themed level! Can you imagine Link jumping around with Mario's agility? Because that'd be so dope tho 😄
Zelda ALttP: The Turtle Rock dungeon even has Pokeys, (i believe even Spineys but i am not that sure of it), spinning Fire Bars and moving platforms you create and warp pipes. This dungeon is actually my favourit one because it's Super Mario themed. I think the SMB3 flute sound was already in ALttP's Ocarina. Looks like the references get less and less with each new Zelda entry. I hope TotK has a Mario reference somewhere.
It was the original flute theme actually, LttP has a different one. And yeah, I'm not sure why they aren't getting Mario references in anymore. I was also looking out for Zelda references in the Mario movie since the streaming version was supposed to release the same week TotK came out. Tons, and tons of classic Nintendo nods ( mostly Punch-out for some reason?) but no Zelda that I saw.
13:00 Please play Spirit Tracks it’s so good. The controls may be kinda bad at first but trust me the game itself is really good SP is extremely underrated
I can already think of two references; 1. Talon and Ingo are clearly based on Mario and Luigi. 2. The Happy Mask Salesman has what appears to be a Mario mask.
You Forgot to mention the magic whistle in super mario brothers three and the original legend of zelda Are the same. Also the title screen music for ocarina of time is also the magic whistle theme from super mario brothers three.
The Wario style moustache in Wind Waker are most likely to nod to Wario World, another GameCube game (and the DS sequels just kept in style with Wind Waker)
@@Copycat_YT Well there could be the knockoff piranha plants that scatter the land as well as the gratitude cristals that look like starbits, but it’s true there’s mostly references to other Zelda games
@@Copycat_YT the character you play as in Skyward Sword has a very strong resemblance to a character in Super Mario RPG that you find sleeping in a bed at an inn.
If I'm not mistaken, a links awakening was actually a secret project that eventually got taken to the lead project manager and he liked it so he took it higher and it eventually got published. I'm gonna guess that is why there's a few more references in that game. 🤷
The song plays in the world 3 map screen, not in the levels. The whistle was from Zelda 1, released years before SMB3. Wizrobes exist since the first Zelda, so thy're older than Magikoopas. And a lot of these are reaaaaally big stretches I wonder if you're a yoga instructor or if you played any of these games and just copied these from quick googling.
They even wear red, and green, a common color choice for sibling characters in Nintendo games. Like in the newest Dillon game, there are 2 wolf sisters who wear red & green outfits.
At this point, they really ought to have Link jump down a warp pipe, or even have a Mario-esque level with Mario physics/rules like in 3D Land, which had a Zelda themed level!
11:13 - Actually, the "Warp Whistle Tune" in Super Mario 3 was a reference to the first Legend of Zelda game, as Legend of Zelda predates Super Mario 3. In Legend of Zelda, the "Recorder" item played that tune and summoned a tornado to take Link to previously cleared Labyrinth levels. Of course it also had other uses like draining certain lakes and making the Digdogger boss vulnerable to attack. Super Mario 3 used the "Warp Whistles" to summon a tornado to take Mario or Luigi to the Warp Zone. So, actually, this Minish Cap reference is actually referencing the original Legend of Zelda.
While playing through totk and unlocking the Great Fairies, I noticed that the Stable Trotters conductor looked awfully like Nintendos staple Italian Plumber and he even does his signature “wahoooo” when he celebrates, just a thought…
In tears of the kingdom at the woodland stable there can be a traveling musician found that is short, goes wahoo, has a pink pointy nose, and a mustache
I feel like The Legend of Zelda a Link to the Past has an overall more expanded Mario series reference in Turtle Rock and it's not just the Chain Chomps. For one, you rescue Princess Zelda from a place called Turtle Rock which Bowser and the Koopas are highly inspired by turtles in terms of animal species and that could be a tie to Peach being rescued by Bowser at the end of Super Mario Bros with Turtle Rock being one of the last main dungeons in the game. There's also other subtle references to Mario in this dungeon that being a room filled with lava which is a common hazard in Bowser's Castle levels. There's also rooms having things you travel through that also behave very much like pipes. Another thing to consider is an enemy named Hokkubokku that very much reminds me of the Pokeys from Super Mario World with how you defeat them having multiple segments you attack to get rid of it with the head being the most vulnerable. So yeah, Turtle Rock in itself feels like the biggest Mario reference in the whole game, not just the portraits of Mario in houses.
Spirit Tracks is the only one I never liked, and one of the few I couldn't play to the end. Being left-handed might have a lot to do with it, but I did make it through Phantom Hourglass at least once. Being limited to the track instead of the open sea also felt like a big step backward for me, since the majority of the series gives you all this area to explore. I do want to try it again, but remember getting really frustrated with it and not having much fun.
Since you mentioned that the ocarina in Minish Cap uses the Warp Whistle tune, it's also worth mentioning that in Ocarina of Time, that tune forms the first few measures of the title screen's song.
You got it upside down, the flute was first an item in the legend of Zelda original game, then it made a cameo in mario 3. There was also a flute in link to the past which functioned like the mario 3 flute as a warp zone. The hammer was also in link to the past, I don't think it's a reference to the hammer suit.
So we're going to ignore the fact the Poe was created as a Hyrule version of the Boo, in that they're a ghost that disappears when looked at (through Z-targetting this time)
Spirit Tracks is pretty low in my own ranking, thanks to weak dungeons and slightly uncomfortable stylus controls, but I enjoyed it enough to finish it (more than I can say for Zelda II) and it does have a great incarnation of Princess Zelda.
Love the video! As for spirit tracks, I’ve been playing it since I was little. It’s very easy to follow (there are a few tough parts though) and very fun! People tend to complain about the main mode of travel being on the train, and not instant, but I find a lot of charm in it. You have little things, mini games almost, while driving the train. It has great concepts and puzzles. If you decide to play, make sure your microphone works. The story is well put together. The music is beautiful for being on the ds. Honestly one of my favorite games of all time, thought to be fair, a lot of that is nostalgia. It’s a great play, I’d highly recommend playing it at least once!
In Zelda II, there is one town where you have to go down a chimney, and you do that by squatting over the chimney. That felt really like going down a pipe in SMB, so I always thought it was a reference to that.
It wasn't a simple resprite tho, they chanced a lot of gameplay stuff. And it wasn't the devs that thought SMB2 was too hard, but the Nintendo consultant Howard Phillips, who said the game was torture, look exactly like the first game and was disapponted Miyamoto could come up this barebones and ultra hard sequel.
Zelda was in developement before mario. He needed to buy time to release it do to the game taking a while and so he created mario in the meantime to have a release and it became a hit and he borrowed enemies from zelda and put them in mario to speed along the release.
You also should have included yhe wizzrobes from Wind Waker as they quite literally have the same attack and movement animations as the mario wizards, right down to the slow twirl as they disappear and the way they cast fireballs.
Wind ocarina in minish cap is not copied from Mario 3. Actually the original legend of Zelda was the first. Then it was re used in Mario 3, later in the loading screen for OOT and then in the minish cap
I doubt the E. Gadd reference ( in Windwaker ) was to save time or resources considering all the other new characters and enemies that had to be developed. Also, when I finally got the nerve to sneak into Hyrule Castle to finish BotW, I was pretty disappointed there wasn't at least a couple Mario paintings around somewhere. In Zelda's room a Peach photo, showing the kingdoms are somehow related however distant. Or one in the king's secret study? I haven't tried yet, but I assume you could make a barrel-hammer in TotK, as a DK reference at least.
13:00 its actually not as bad as people say it is the worst thing I can say about it is playing the instrument isannoying and I wish it had real controls as an option
I enjoyed this video from beginning to end. So I noticed there was no mention of skyward sword. I don't mind I actually didn't enjoy that Zelda game, but is there no mention of it because they're just isn't a single Mario reference in that game or is it possible there is one? Also in the original Zelda I always thought that one of the shopkeepers with the mustache kind of looked like Mario but who knows Maybe he wasn't supposed to
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@@warriordobby457 Agreed. Such a desperate attention seeker😂
Mamu is Wart’s name in Japan.
Also, the Super Mario Bros. 3 warp whistle melody was originally the magic flute melody from the first Legend of Zelda.
Meaning it was more of a Zelda reference in Mario 3, instead of the reverse.
DUDE, AGAIN I SAID THIS THE ENTIRE TIME HE SAID “ThE wArP wHiStLe SoUnD, fRoM MaRiO 3”
You forgot that Malon and Talon wear Bowser broaches.
2:31
Talon even looks like Mario, and ingo is Luigi
Babbidy boopi?
And is it just me or is it weird when people pronounce it Merio instead of Mah-rio?
In the satellaview version of SMB2 (considered it's sequel), BS Super Mario USA, it is revealed Wart fleed into another world of dreams to prepare for a rematch. And Mamu is called Wart in many languages... It's him
A couple of things here: 1) Although yes the Ocarina of Winds sound is the same as SMB3 warp whistle; that's also the same tune that plays when you use the Whistle in the first LoZ game. 2) Yes, the Star Fragment treasures resemble the Star Bits from SMG 1 & SMG 2; however in both instances the developers have stated they based the design on a popular Japanese candy Konpeitō; so that's like saying one American game is referencing another American game when both publishers based their item in question off the Skittles brand.
The Warp whistle from Super Mario Bros 3 is actually a reference to the original The Legend of Zelda, so is more referencing another zelda game than a mario one
In Zelda II: The Adventure of Link, there was a spell called Fire that let you launch fireballs like in the SMB universe.
11:10 Actually that flute sound already appeared in the very first Zelda game, long before Super Mario Bros. 3. So this should be a Zelda reference in a Mario game rather than the other way round.
He did point that out in his zelda Easter eggs in mario games video that was before this
@@darthvader406 That still doesn't make it a Mario reference.
I was about to say “I though that was the main menu theme from Ocarina”
I played Spirit Tracks and while I'll say it was a good sequel to Phantom Hourglass, the Spirit Flute mechanic was...odd. I never completed my playthrough because the second to last time you need to play the Flute to open the Spirit Tracks, the pattern required you to slide from one note on the far right to the left and the game can't "register" a note in between the two or you would fail. The other reason for failing was to not play on tempo. Playing too fast or to slow would cause a fail. I gave up after spending several days trying to play it right...I don't think I could play it correctly even now
I think you should try Spirit Tracks, it's a bit weird, but still a fun game and despite the train, it definitely feels like a Zelda game.
11:05 I am not sure about this one since thats also the flute tune in first Zelda that was later used in Mario 3 iirc.
I think I remember reading somewhere that Chain Chomps were originally intended to be Zelda enemies, first, but ended up being used in Super Mario Bros. 3, instead, making them debut as Mario enemies, instead of Zelda enemies.
Same goes for the spinning "fire bars." They were originally considered for Zelda, but used in Mario instead.
They do appear in "A Link to the Past" though.
Need to make a quick correction. the whistle sound is actually from the original Zelda game. not Mario 3. Mario 3 made the reference to Zelda not Zelda reference Mario here.
But Mario 3 came out before minish cap ?
@@DJdaxtonJ but the first Zelda was made befor Mario bros 3 where the sound is from. Mario bros 3 took the sound from Zelda 1
I absolutely LOVE tri force heroes because it was my first Zelda game then wind waked then botw
At this point, they really ought to have Link jump down a warp pipe, or even have a Mario-esque level with Mario physics/rules like in 3D Land, which had a Zelda themed level!
Can you imagine Link jumping around with Mario's agility? Because that'd be so dope tho 😄
Isnt there a section like that in links awakening? With goombas and all
All the underground segments in Link’s Awakening
Yeah
Mario maker 2 let's you be link.
Zelda ALttP: The Turtle Rock dungeon even has Pokeys, (i believe even Spineys but i am not that sure of it), spinning Fire Bars and moving platforms you create and warp pipes. This dungeon is actually my favourit one because it's Super Mario themed.
I think the SMB3 flute sound was already in ALttP's Ocarina. Looks like the references get less and less with each new Zelda entry. I hope TotK has a Mario reference somewhere.
It was the original flute theme actually, LttP has a different one. And yeah, I'm not sure why they aren't getting Mario references in anymore. I was also looking out for Zelda references in the Mario movie since the streaming version was supposed to release the same week TotK came out. Tons, and tons of classic Nintendo nods ( mostly Punch-out for some reason?) but no Zelda that I saw.
13:00 Please play Spirit Tracks it’s so good. The controls may be kinda bad at first but trust me the game itself is really good SP is extremely underrated
Yes ST and PH are very well through-thought games
I can already think of two references; 1. Talon and Ingo are clearly based on Mario and Luigi.
2. The Happy Mask Salesman has what appears to be a Mario mask.
Yeah..those are two he fully described? Did you not watch the video before commenting?
@@AS34N he put “I can already think” which probably means he didn’t watch it yet
The blocks in zelda 1 are identical to the ones in mario 1.
Surprised many didn't notice that.
You Forgot to mention the magic whistle in super mario brothers three and the original legend of zelda Are the same. Also the title screen music for ocarina of time is also the magic whistle theme from super mario brothers three.
You forgot about Lakitu, Spinies, and Bob-Ombs in The Minish Cap.
I never realized the Mario 3 water music became the fairy fountain music
The Wario style moustache in Wind Waker are most likely to nod to Wario World, another GameCube game (and the DS sequels just kept in style with Wind Waker)
Probably not, because the Zelda EAD team weren't involved in that. Wario World was made by Treasure. (Makers of Mischief Makers, Gunstar Heroes.)
Did… did you just forget Skyward Sword? How dare you!
Couldn’t find any good ones might be wrong tho
@@Copycat_YT Well there could be the knockoff piranha plants that scatter the land as well as the gratitude cristals that look like starbits, but it’s true there’s mostly references to other Zelda games
@@Copycat_YT the character you play as in Skyward Sword has a very strong resemblance to a character in Super Mario RPG that you find sleeping in a bed at an inn.
@@Tyboose Both starbits and gratitude crystal are based on konpeito, a Japanese sugar candy, they appear in a lot of games.
If I'm not mistaken, a links awakening was actually a secret project that eventually got taken to the lead project manager and he liked it so he took it higher and it eventually got published. I'm gonna guess that is why there's a few more references in that game. 🤷
Zelda 2 has some goombas in the platform sections
It doesn't.
You're thinking of "Link's Awakening." Or perhaps you're mistaking the Bit & Bot blob enemies for goombas.
In response to the question on spirit tracks i personally love the game and Its one of my favorites from the zelda series.
I love how there’s just a plush yoshi in the corner of the thumbnail 🤣
The song plays in the world 3 map screen, not in the levels.
The whistle was from Zelda 1, released years before SMB3.
Wizrobes exist since the first Zelda, so thy're older than Magikoopas.
And a lot of these are reaaaaally big stretches I wonder if you're a yoga instructor or if you played any of these games and just copied these from quick googling.
Flat & Sharp, the royal composer ghosts (poes) in Ocarina of time are clearly based of Mario and Luigi
They even wear red, and green, a common color choice for sibling characters in Nintendo games. Like in the newest Dillon game, there are 2 wolf sisters who wear red & green outfits.
the flute sound in minish cap is the same sound thats in the first Zelda game on the NES 👌🏼
Funn video 👍🏼
At this point, they really ought to have Link jump down a warp pipe, or even have a Mario-esque level with Mario physics/rules like in 3D Land, which had a Zelda themed level!
Awesome Video Bro! They need a real Zelda and Mario crossover game.
8:29 Bro those aren't fireballs, they're Podoboo's from Mario.
11:13 - Actually, the "Warp Whistle Tune" in Super Mario 3 was a reference to the first Legend of Zelda game, as Legend of Zelda predates Super Mario 3. In Legend of Zelda, the "Recorder" item played that tune and summoned a tornado to take Link to previously cleared Labyrinth levels. Of course it also had other uses like draining certain lakes and making the Digdogger boss vulnerable to attack. Super Mario 3 used the "Warp Whistles" to summon a tornado to take Mario or Luigi to the Warp Zone. So, actually, this Minish Cap reference is actually referencing the original Legend of Zelda.
While playing through totk and unlocking the Great Fairies, I noticed that the Stable Trotters conductor looked awfully like Nintendos staple Italian Plumber and he even does his signature “wahoooo” when he celebrates, just a thought…
Honestly the manhandla looks like phirana plant in hyrule warriors
@Copycat Actually the fairy song and the wet lands is based off a japanese pop song
In Zelda 2, you can enter an house by go on the top of a chimney, and if you press down on it, it's like you enter a pipe in the original Mario game.
On Tears of the kingdom, Mastro the leader of the stable trotters looks like a fusion between Mario and Wario.
I thought chain chomps were only in awakening and hyrule warriors so thats cool
11:10 that’s from Zelda 1
In tears of the kingdom at the woodland stable there can be a traveling musician found that is short, goes wahoo, has a pink pointy nose, and a mustache
I think Mastro in TotK is a subtle reference to Mario. Less subtle when he says, “Yahoo!” Lol
Spirit Tracks is my very first Zelda game, and I loved it. Still playing Zelda years after, especially TotK.
So yeah, ST is for me very good
I love Bow Wow in his mario appearance, cough chain chomp 😂
I thought that the chain chomps (bow wows) first appeared in The Zelda games
@@AlexB-W33gee so did I. Before links awakening I'd only played mario 1
Yay been waiting for this since the last 1
I feel like The Legend of Zelda a Link to the Past has an overall more expanded Mario series reference in Turtle Rock and it's not just the Chain Chomps. For one, you rescue Princess Zelda from a place called Turtle Rock which Bowser and the Koopas are highly inspired by turtles in terms of animal species and that could be a tie to Peach being rescued by Bowser at the end of Super Mario Bros with Turtle Rock being one of the last main dungeons in the game. There's also other subtle references to Mario in this dungeon that being a room filled with lava which is a common hazard in Bowser's Castle levels. There's also rooms having things you travel through that also behave very much like pipes. Another thing to consider is an enemy named Hokkubokku that very much reminds me of the Pokeys from Super Mario World with how you defeat them having multiple segments you attack to get rid of it with the head being the most vulnerable. So yeah, Turtle Rock in itself feels like the biggest Mario reference in the whole game, not just the portraits of Mario in houses.
Spirit Tracks is insultingly underrated
In Windmill Island you can also find a man wearing red clothes who looks pretty similar to Mario
I love spirit tracks so much
to answer 3:25 yes the same song occurs on the file select screen
Spirit Tracks is one of my favorites. My only gripe is playing the pan flute, but on the whole, a great overall package
Spirit Tracks is the only one I never liked, and one of the few I couldn't play to the end. Being left-handed might have a lot to do with it, but I did make it through Phantom Hourglass at least once. Being limited to the track instead of the open sea also felt like a big step backward for me, since the majority of the series gives you all this area to explore. I do want to try it again, but remember getting really frustrated with it and not having much fun.
@@ARUCARDFTEPES Phantom Hourglass is terrible and Spirit Tracks is even worse.
Since you mentioned that the ocarina in Minish Cap uses the Warp Whistle tune, it's also worth mentioning that in Ocarina of Time, that tune forms the first few measures of the title screen's song.
The minish cap ocarina sound goes back to the original Zelda game with the Recorder item.
Twilight princess has 2 brothers yelling at each other in an alley, one wearing red and one green.
Actually the minish twister sound is from the original Zelda makin the Mario and Zelda reference to the original legend of Zelda
The opening theme of Ocarina of Time also sounds like the Mario 3 warp whistle!
some of these are absolutely massive reaches
You got it upside down, the flute was first an item in the legend of Zelda original game, then it made a cameo in mario 3. There was also a flute in link to the past which functioned like the mario 3 flute as a warp zone.
The hammer was also in link to the past, I don't think it's a reference to the hammer suit.
So we're going to ignore the fact the Poe was created as a Hyrule version of the Boo, in that they're a ghost that disappears when looked at (through Z-targetting this time)
Spirit Tracks is pretty low in my own ranking, thanks to weak dungeons and slightly uncomfortable stylus controls, but I enjoyed it enough to finish it (more than I can say for Zelda II) and it does have a great incarnation of Princess Zelda.
A zelda game where zelda actually does something? Who'da guessed. 😂
The Big Boo’s Haunt theme can be heard in Majora’s Mask. (Or at least it kinda sounds like it.)
Actually Mario 3 (and Minish Cap) use the recorder tune from the Legend of Zelda on NES. Zelda was first.
The layout of the level 3 dungeon in the first Zelda game is a reference to an Austrian Painter with a funny mustache
Love the video!
As for spirit tracks, I’ve been playing it since I was little. It’s very easy to follow (there are a few tough parts though) and very fun! People tend to complain about the main mode of travel being on the train, and not instant, but I find a lot of charm in it. You have little things, mini games almost, while driving the train. It has great concepts and puzzles. If you decide to play, make sure your microphone works. The story is well put together. The music is beautiful for being on the ds. Honestly one of my favorite games of all time, thought to be fair, a lot of that is nostalgia. It’s a great play, I’d highly recommend playing it at least once!
We need to have some respect for the Four Swords Adventures. It's not a game mode, it's a full-fledged console Zelda release.
wow- a Link game where he can actually jump, I had no idea there was one XD
Is Mr. Wright on Link's Awakening the guy from Simcity for the SNES? Looks like him!
Yep...same music too
In Zelda II, there is one town where you have to go down a chimney, and you do that by squatting over the chimney. That felt really like going down a pipe in SMB, so I always thought it was a reference to that.
Also, the Fairy fountain music is almost identical in Breath of the Wild compared to A Link to the Past
@@fintux Fairy Fountain music has been a consistent theme since ALttP. It hasn't changed outside of different instrumentation.
@@HighPriestFuneral I see, there are many Zelda games in between that I didn't play either completely or some even not at all. Thanks for the info!
The mario 3 warp whistle is a reference to the NES zelda flute
"Smb2 in America is actually a Sprite swap of doki doki panic. The dev's thought the real sequel was too hard for the west"
It wasn't a simple resprite tho, they chanced a lot of gameplay stuff.
And it wasn't the devs that thought SMB2 was too hard, but the Nintendo consultant Howard Phillips, who said the game was torture, look exactly like the first game and was disapponted Miyamoto could come up this barebones and ultra hard sequel.
Fun fact about picture of Mario in link to the past you can pull on the mustache and you will get rupees
I hated spirt tracks as a kid lol
Twilight princess paintings in the castle: am I a joke to you?
Malon is Peach. Skyward Sword’s Gratitude Crystals are literally Star Bits from Mario Galaxy.
Zelda was in developement before mario. He needed to buy time to release it do to the game taking a while and so he created mario in the meantime to have a release and it became a hit and he borrowed enemies from zelda and put them in mario to speed along the release.
11:00 he said that the whistle sound is from mario 3 while that sound is from the first LoZ game..
Friday and new Copycat vid! ❤
Look at me.
LOOK at me.
This is a Zelda channel now.
You also should have included yhe wizzrobes from Wind Waker as they quite literally have the same attack and movement animations as the mario wizards, right down to the slow twirl as they disappear and the way they cast fireballs.
wizzrobes are enemies that appear in the original Legend of zelda and A link to the past.
They didn't made their first apparence in Botw
10:55 bro really forgot about the way you get to cloud kingdom in SMRPGTLOT7S 💀
Warp whistle debuted in the 1st LoZ.
Link's Awakening also has side-scrolling sections.
I am surprised that you didn't bring up the brooches of Talon and Malon in Ocarina of Time.
Don't tell me that is not Bowser's Face.
The video misses a lot of references while stretching things like Zelda 2 having side scrolling exploration a Mario reference.
Wind ocarina in minish cap is not copied from Mario 3. Actually the original legend of Zelda was the first. Then it was re used in Mario 3, later in the loading screen for OOT and then in the minish cap
I doubt the E. Gadd reference ( in Windwaker ) was to save time or resources considering all the other new characters and enemies that had to be developed.
Also, when I finally got the nerve to sneak into Hyrule Castle to finish BotW, I was pretty disappointed there wasn't at least a couple Mario paintings around somewhere. In Zelda's room a Peach photo, showing the kingdoms are somehow related however distant. Or one in the king's secret study?
I haven't tried yet, but I assume you could make a barrel-hammer in TotK, as a DK reference at least.
13:00 its actually not as bad as people say it is the worst thing I can say about it is playing the instrument isannoying and I wish it had real controls as an option
You won't be pulling any muscles after some of these stretches.
I enjoyed this video from beginning to end. So I noticed there was no mention of skyward sword. I don't mind I actually didn't enjoy that Zelda game, but is there no mention of it because they're just isn't a single Mario reference in that game or is it possible there is one? Also in the original Zelda I always thought that one of the shopkeepers with the mustache kind of looked like Mario but who knows Maybe he wasn't supposed to
Malon and her dad are also in minish cap
It has great tracks it really lifts my spirt
you forgot that talon and malon in ocarina of time are both wearing bowser necklaces.
The whistle sound was first introduced in the original LoZ, not SMB3.
You forgot about the Bowser necklaces in Ocarina of Time
Mamu is literally Wart's Japanese name in SMB2, mind you.
Here’s a fun fact did you know talon was based on Mario and Luigi father designs
Do a video on Mario Easter Eggs in Pokémon there r quite a lot
Mr White is the same character model as the mayor of Sim city right? Back in the day that game had bowser appear as a random natural disaster.