Blood First Impressions - Who's Hunting Who?

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  • Опубликовано: 26 июл 2024
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    Gameound Link - bit.ly/Ludus_Magnus_BloodBoar...
    Blood is a Boss Battler game for 1 to 4 players. You will control a group of unusual monster hunters, each featuring their own customizable set of cards. Blood uses an innovative dice and card system to allow you to face the horrors of Vlad's Castle until you reach its powerful Master.
    Each Raid will bring you face to face with one of Vlad's Champions, ready to confront you by deploying unique strategies varying based on the location where you encounter them, creating ever-changing combinations and situations.
    At the end of each Raid, you will return to the village of Bran to build new epic weapons and learn new fighting techniques, to prepare for the final confrontation with the Prince of the Night himself!
    BGG Link - boardgamegeek.com/boardgame/4...
    TimeStamps:
    0:00:00 - Introduction & Disclaimers
    0:01:23 - Overview
    0:05:05 - Ease of Play
    0:07:13 - What I Like
    0:11:30 - What I Don't Like
    0:15:35 - What I Can See Others Not Liking
    0:16:13 - Final Thoughts
    0:18:33 - Recommendations
    5.0 - My absolutely favorite games. You can pry them out of my cold dead hands.
    4.5 - Love this game! At the same time missing something that would make it a 5. Could be hard to table, lacking variability, a little light, etc.
    4.0 - Really great game, almost always keeping, although has meaningful complaints as to what takes away from the experience.
    3.5 - Really enjoyed, don't love it, may lose out to better games but the idea of never playing again is a bit sad.
    3.0 - A good game, would play and suggest with the right people, if I never played it again wouldn't lose any sleep.
    2.5 - A game I'd play again , but will never suggest it myself
    2.0 - A game I don't want to play again
    1.5 - A game I can't find any reason to recommend
    1.0 - A game that is just bad.
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    For media inquiries, please email alex@boardgameco.com
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Комментарии • 34

  • @Sikkasill
    @Sikkasill 27 дней назад +11

    LMS did say they are aware of the iconography overload and have already began improving on this. They said next week I think they are going to show the improvement and reduced icons. I do agree that there are a lot of tests and that part could be streamlined for sure. Thanks for the impressions!

  • @AlBundy4td
    @AlBundy4td 27 дней назад +10

    Had this on radar but you may have just saved me $400. With Primal just received and recent back of Dante and Grimcoven, may not have room for another boss-battler system.

    • @karaso0
      @karaso0 27 дней назад +1

      Wise man, I'm in a similar boat. Looks good but it's not really reinventing the wheel and the fact that I haven't even tabled some of my newer arrivals(with more on the way)and recently backed a few other boss battlers makes this a pass for me.

    • @crash331
      @crash331 27 дней назад +2

      @@karaso0 I'm on the fence as well. I decided to stay on board for Grimcoven, but I am cancelling Unstoppable. With Brink, Tanglewoods and Kemet coming, I am not sure if I have enough room for Blood.

    • @karaso0
      @karaso0 27 дней назад

      @@crash331 oddly enough I'm on the fence with Unstoppable but I'm leaning towards yes and skipping kemet😅. Tanglewood I was going to pass on since I have the first set of 20 strong but I've enjoyed it enough I may in fact pick up Tanglewood.

    • @dougsealy199
      @dougsealy199 27 дней назад

      Was going to back GC but it got stale fast and what even is it! Saved more money not backing that!

    • @sanderschippers2708
      @sanderschippers2708 27 дней назад

      Blood is a waste of money.

  • @jcapo5
    @jcapo5 27 дней назад +1

    Nova aetas has tons of key words and icons. They made a small handbook for just those and it helps speed up the process.

    • @BoardGameCo
      @BoardGameCo  27 дней назад +1

      Their player aid is great and does help

  • @damiankomimasa3609
    @damiankomimasa3609 22 дня назад

    Hi, thank you for your first impressions and this fnal comparison to Grimcoven. Great job.

  • @robschmidt6464
    @robschmidt6464 27 дней назад +2

    Would like to see Project Elite back in the background ;)

  • @HellPet
    @HellPet 26 дней назад

    I played Voidfall at Spiel last year and I was overwhelmed by the amount of icons I had to learn. Is this comparible to Voidfall in terms of the loads of icons?

  • @derraldlosey1118
    @derraldlosey1118 27 дней назад +2

    Tempted but I think I will pass. Trying not to back much anymore. Particularly until I play through some of my campaign games.

  • @john9801
    @john9801 27 дней назад

    What broke it for me is that every attack deals 0 - 1 damage. I don't want super swingy, but some swinginess helps to get more exciting moments.

  • @califax512
    @califax512 25 дней назад +1

    Looks like this game still needs a lot of work. I will wait for "Blood: Rebirth"

  • @luenarturoho1385
    @luenarturoho1385 27 дней назад

    Thnks a lot

  • @zimbo5521
    @zimbo5521 27 дней назад +1

    This game looks wicked awesome!!

  • @thecomicreadern4344
    @thecomicreadern4344 27 дней назад

    Already paid for grimcoven,so is this worth it?

  • @spider1234556
    @spider1234556 25 дней назад

    I respect that you gave your honest opinion that was enough negative it could cause people to drop out. This while having professional ties to gamefound.

  • @TheLighterTheDarkerCo
    @TheLighterTheDarkerCo 26 дней назад +2

    Thanks for the sound preview. I've always appreciated your honestly when it comes to what you don't like. The iconography seems a bit nauseating. It is a very beautiful looking game. Yet I don't love the carnival/clown theme. Especially as much as I do like the Vampire theme. Additionally the timing with Grimcoven isn't helping LMS.

    • @BoardGameCo
      @BoardGameCo  26 дней назад +1

      Yep, many things I like but I definitely have to be transparent about what I dont

    • @TheLighterTheDarkerCo
      @TheLighterTheDarkerCo 26 дней назад +1

      Do you overall like it more than The Breach?

  • @mykepantera1228
    @mykepantera1228 20 дней назад

    I think they're replacing some symbols with keywords already, so this problem should be addressed already. I'm fine with the dice rolling. I like the tiles and cardboard scenery. I believe I'll like it, despite it's flaws. We'll see

  • @sirpoupadou
    @sirpoupadou 16 дней назад

    I'm not into pure boss battlers but was interested to hear your opinion on it, the minis in this game look so good!
    I enjoyed hearing your thoughts on it, but i must say at times you talk so fast its hard for me to understand 😅
    Cheers!

  • @dougsealy199
    @dougsealy199 27 дней назад +1

    Blood, not Dark Blood

  • @Exozik
    @Exozik 27 дней назад +3

    The whole cards system look awesome. The fact that it add boss cards where immediatly resolve while the rest resolve in reverse order is something I would really want to play with. Also the objective you clear which give you more rooms to play cards sound like a brilliant touch to the system. But the attributes tests and the tons of dices rolling seems to break the fun of manipulating the system. I might have back this one but I will pass. Hopefully LMS will iterate on this whole and give us a real gem based on this cards system in the near future.

    • @john9801
      @john9801 27 дней назад +1

      What broke it for me are how the skill checks for attacks work. Each "attack" is a dice check that either deals 0 or 1 damage. There is no space for feel good turns in which you deal more damage.
      I don't want super swingy combat. But it feels great when you get a perfect roll that is dealing more damage than expected.

  • @roberts5647
    @roberts5647 27 дней назад +1

    Lots of dice and icons... sounds like Too Many Bones.

    • @BoardGameCo
      @BoardGameCo  27 дней назад

      It's got a lot of differences :)

  • @barryc6785
    @barryc6785 27 дней назад

    This one seems to have allot of blood colored flags...

  • @sanderschippers2708
    @sanderschippers2708 27 дней назад +1

    Too much icons
    Not even turns for players in a round.
    Dice rolls for tests. And that is a lot. Feels like an expansive dice rolling game.
    Fiddly.