How I THINK When I Model in Blender

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  • Опубликовано: 26 дек 2024

Комментарии • 31

  • @PonteRyuurui
    @PonteRyuurui  Год назад

    ➤➤(FREE) Hard Surface Modeling For Beginners - www.blenderbros.com/jumpstart

  • @ianmcglasham
    @ianmcglasham Год назад +6

    I have a very different methodology to you but I know that you are a fundamental good teacher. It is clear that you love it and are good at your particular style. The recent criticism on reddit should not slow you down for even a second. Discord chat is often informal, and the humour is catered to your audience of the moment. Unusual characters are what the creative industry is built on. You are unquestionably unusual and I like your participation. Past present and future. You will get through this. Good luck.

    • @PonteRyuurui
      @PonteRyuurui  Год назад +3

      Cheers Ian, ah well you know these days ppl get offended because someone said "good morning" too late into a day. I am direct and demanding, but always willing to help those who show motivation and drive. These are the ones worth our time. There are two types of people, those who complain and blame others for their situation, and those who get up and do something about it. There is no place here for the former and never will. The latter will always find support at Blender Bros. I appreciate your post mate!

    • @ianmcglasham
      @ianmcglasham Год назад

      @Ponte Ryuurui No problem. You have made the effort. You deserve your position. You have my support.

  • @needles50
    @needles50 Год назад +1

    Fantastic Ryuu, another great project. Cheers.

  • @ArTech_Artist
    @ArTech_Artist Год назад

    Thank you very much for your useful video. I'm about to start hard modeling. I have a question about addons.
    I would appreciate it if you could tell me what is the difference between addon hardops and boxcutter.

    • @PonteRyuurui
      @PonteRyuurui  Год назад

      Well, watch my vids on YT and you will get the idea (i have specific vids for each addon), hops is loaded with useful tools that overhaul or simplify a lot fo blender task, andBC is basically a bool machine

  • @Toughbeard
    @Toughbeard Год назад

    It was great to see your Boxcutter and Harops work flow as well. I am still going through your beginners hardsurface tutorials using machine tools only. I was wondering what levels of detail you consider blockout, mid level and tertiary level.
    I literally put blocks together to get a form and see if I like the general shape of things. I do not even get in to Bevels and chamfers. It is a habit from CAD. You do not apply Bevels unless you are absolutely sure or things can get messy fast. It is easy to do it in CAD software as its parametric with timeline so you can go back in time and suspend a feature then continue your work as if nothing happened. Blender is way different mentality but I like as it keeps you on your toes. Reminds me of the old days of cad software.
    Would it hurt to just keep blocks until you are satisfied with the overall shape. I guess it is a preference question on Destructive and non destructive work flow. I have been watching a lot of your videos throught the academy and I realize you prefer a more destructive work flow in Blender compared to Josh. Watching you actually design made me realize I need to balance both to speed up the processes as I get better and when I know what I want the end result to be.
    This realization actually changed how I do CAD work as well as.

  • @RisingFox
    @RisingFox Год назад

    Built up in next to no time. Really like this workflow. Thanks!

  • @Vonnie369
    @Vonnie369 Год назад

    great stuff Ryuu! are you looking at a bunch reference on the 2nd monitor while you model?

    • @PonteRyuurui
      @PonteRyuurui  Год назад +2

      it depends, sometimes it's ad lib and sometimes i look at refs and then model, and another time i have a specific ref and i simply go off of visual cues

  • @eshwarthegreat
    @eshwarthegreat Год назад +1

    Hi Batman

  • @cyclo_studios4229
    @cyclo_studios4229 Год назад +10

    can't believe giga chad could also provide us with such a wonderful tutorial!!

  • @yashvanthsuriya5641
    @yashvanthsuriya5641 Год назад +1

    Is machin3tool adding free I can't find it

    • @1xverse859
      @1xverse859 Год назад +1

      and let me tell you once u get the hang of it its so much better

    • @yashvanthsuriya5641
      @yashvanthsuriya5641 Год назад +1

      @@1xverse859 is it free

    • @yashvanthsuriya5641
      @yashvanthsuriya5641 Год назад

      I want to download but it costs money 💰

    • @1xverse859
      @1xverse859 Год назад +1

      @@yashvanthsuriya5641 No it’s free

    • @yashvanthsuriya5641
      @yashvanthsuriya5641 Год назад +1

      Can you please send me a link to download it please it would help me a lot

  • @yashvanthsuriya5641
    @yashvanthsuriya5641 Год назад +1

    Hi

  • @Jungheinz
    @Jungheinz Год назад

    I admire how quick you are mate, I am as slow as drugged turtle even when I am more or less confident with procedure. I really need to find a way how to improve it.

    • @PonteRyuurui
      @PonteRyuurui  Год назад

      well there is only one way, keep doing it, it is all down to practice

  • @somemorefire
    @somemorefire Год назад

    amazing thanks Ponte. So talented

  • @musolo78
    @musolo78 Год назад

    Would be cool if you guys did more of your tutorials with regard to gamedev usage if at all possible. Thanks !

    • @PonteRyuurui
      @PonteRyuurui  Год назад

      Josh has game asset tuts on his YT, plus we have a course on that as well.

  • @najhonbanjon
    @najhonbanjon Год назад

    thanc you for tutorial perfect

  • @shaikhshahrukh9821
    @shaikhshahrukh9821 Год назад

    like a pro

  • @gamertech4589
    @gamertech4589 Год назад

    You are generous man.
    I Ask you delivered without telling me :)