MASTER of NOTHING The Sharen Problem The First Descendant

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  • Опубликовано: 29 ноя 2024

Комментарии • 44

  • @Comeback180
    @Comeback180 4 дня назад

    Her sword aura needs more range and damage by default.
    Critical hits or doing something extends her camouflage, doing certain attack doesn't break invincibility.
    The stun skill needs a larger radius or duration needs to be 2x, 2.5x or 3x longer.
    Void Domination needs to have animation time cut further, enemies grouped closer chain electricity, cut down cooldown time and be able to target more enemies.

  • @Laboratoirechifa
    @Laboratoirechifa 4 дня назад +3

    all they had to do is work on ultimate blair

  • @ecuadorianbryan
    @ecuadorianbryan 4 дня назад

    This guy don’t know how hard she can hit with her sniper

  • @BasedBrave
    @BasedBrave 5 дней назад +4

    This is a common problem with games like this. Not the character itself but the fact that everyone thinks that every character should be a walking nuke. She always had her place and she will make the new content easy if you play her right. The meta mind virus just simply infects to many in games because all they care for is time completion and high damage numbers.

    • @Mangumson
      @Mangumson  4 дня назад +1

      I would like for her to be the sword welding short sword throwing mobile character she was marketed as rather than another 4 ability spam kinda niche outpost farmer. I mean I put 16 catalyst in her I want her to be better just a bit for her own identify in this current game state.

    • @BasedBrave
      @BasedBrave 4 дня назад

      @ not only did they speak on melee based Desendents but they also touched on *hack and slash combat while also stating to take a look at melee in general. It won’t be warframe melee but it is interesting to see what they will come up with

    • @Mangumson
      @Mangumson  4 дня назад

      I didn't even remember that, they did speak on "hack and slash" interesting yes....I am now more confused on why they didn't try it a bit on the descendant that has a sword already. Maybe still working out the details or they already had this stuff done months ago. Thank you

    • @STARSRav3n
      @STARSRav3n 4 дня назад

      Problem is she lacks at everything.
      She doesnt need time be a nuke. She needs an actual ability rotation and purpose.
      You can't chain invisibility so you can't do hit and run tactics to clear high tier enemies.
      You can't hide from intercept bosses so you can't use her to reliable burst damage to intercept bosses or clutch revive.
      She lacks AOE and mobility so ad clear is trash.
      Her dagger ability cap neutered her damage capacity from it and the tracking of the daggers is significantly lacking.
      There is nothing she does well and the only thing she had was her little sniper build, which Hailey completely blows out of the water.
      Her place was just to be the character to get players the 2nd amorphous pattern in outposts. Thats it.

    • @Mangumson
      @Mangumson  4 дня назад +1

      @STARSRav3n exactly 💯👏🏽

  • @ITALIANdOItBeTtaH
    @ITALIANdOItBeTtaH 4 дня назад

    Invest so much on sharen,expecially in this moment,it’s a waste,wait at least for the ultimate version that is behind the corner.
    Personally btw i wouldn’t invest on ghe ultimate too 😂

  • @raikuansumisu6428
    @raikuansumisu6428 4 дня назад

    Heres a thought, maybe something like Viessa where instead of ice shards she gets short swords for additional dmg with skills or any type of single target dmg. So if she goes invisible and shoots a gun on an enemy she gets additional damage from her swords shes accumulated, and by additonal dmg I mean her swords fly at what shes hit. Be nice to make a mod that increases that dmg, and if they make her 3rd attack do dmg I'd say scrap the idea of a shot stun and just give her a forward launching swift attack, or something that benefits movement in some way maybe. Or if they dont go with a dmg skill it could just be a buff to benefit lethality, maybe speed? Also the shortswords (or daggers) could be her passive just like Viessa.

  • @bad_emil8945
    @bad_emil8945 5 дней назад +6

    don't spend catalysts on normal descendants, there will be always a better ultimate version of them and you just end up with materials and time wasted

    • @jaquezjackson1758
      @jaquezjackson1758 5 дней назад +3

      I had to learn that the hard way lol

    • @Tybear-qz4bx
      @Tybear-qz4bx 5 дней назад +4

      The devs said they are looking to implement a system where you can transfer everything over to the ultimate version. Also, some of these descendants won't get an ultimate for a year. In a tears time you should have enough anyway.

    • @Gabriel902884
      @Gabriel902884 5 дней назад +2

      unless its hailey yes 100% agree

    • @MoyToy84
      @MoyToy84 5 дней назад

      ​@Tybear-qz4bx people keep saying this but it's taking too long to implement, while they keep pushing ult versions. Catalysts transfers should've been there since day one.

    • @OneDumbDrum
      @OneDumbDrum 5 дней назад +2

      Bro Sharen has the best kit in the game. Void Domination is great for Farming! Outpost??? Seriously!? Skill extension!!?? What the F!!? The Sharen slander is ridiculous. I hope everyone learns how to play this game, instead of pushing one button and standing there as you whipe an entire map.. Sharen is the only character that feels like an actual video game character and not some cheap farming bullshhhh..

  • @rhanaho5679
    @rhanaho5679 6 дней назад +2

    I do wish the devs would remove the penalty on Gley's Super Senses mod due to fact its a bit much to reduced fire rate so much for a 4 second buff for infinite ammo only to reduce your shot pee second to 1/5. Where is this hard nerf to other classes? There is none and the fact Super Senses is the only mod you can get outside of Hard Mode means your Gley is limited in their customization less you get a very rare combination for a mod outside of what is farmable without meta top tier specs for a 1% to 3% drop rate.
    With that addressed I think Sharen should get some lingering damage reduction after stealth to go with damage bonuses to allow her to survive a post stealth attack instead of trade KO with enemies with her melee skill. I had to stack def and hp to get my Sharen to survive moderate leveled mobs let alone hard mode bosses, which are 30% success in grueling slow clear times. So it would be nice if she got the rework she desperately needs before her ultimate version launches soon.

    • @Mangumson
      @Mangumson  5 дней назад

      Your right, idk anyone using Gley to her full capacity cause of that penalty. I believe they are doing good at thinking outside the box with these reworks, Gley needs a true vampire kit reward and sacrifice. Her base form is nearly useless.
      I do wish sharen was a better melee descendent. Thanks for watching

    • @BasedBrave
      @BasedBrave 5 дней назад

      @@MangumsonI’m a Gley main and I have my own build for her. The reason why the majority don’t use her non frenzied state is simply because it deals less damage while active it does its job while being the tank side of said character sense she’s two sides of the same coin. Her mods could use some love like explosive life or they could give her 3 increased fire rate while active. All in all nothing else matters if people want to only consider damage

    • @STARSRav3n
      @STARSRav3n 4 дня назад

      @@rhanaho5679 super senses in the beta used to cap your DPS at ~90 or something like that. So you could use super senses to actually increase the fire rate of slow firing weapons which made it useful in shotgun and sniper builds. I still don't understand why they felt the need to change it when damage from things like Ult Lepic and Hailey exist.

  • @fsu7482
    @fsu7482 5 дней назад +1

    The sharen ultimate sounds powerful af if used right but its weird the rework is blocked behind a ultimate.

    • @Mangumson
      @Mangumson  4 дня назад

      I do feel the sharen lovers like myself are eager to try this new play style the devs are hinting to with a new shock nuts way to play and a 360 sword throwing ultimate move. For such a linear game, I'm very curious on how a sharen player gets into the battle quick enough to use such a skill and is it going to have that same silly delay that her current 4th ability has that puts you in a bad spot when you cast it.

  • @sablisk3570
    @sablisk3570 4 дня назад +1

    I Ilike playing Sharon as is, she is hot and just fun to play. Sure no huge numbers but i have a blast doing 400's solo with her.
    A lot like Freyna prebuff, or Valby, or Viessa, not the best numbers but fun to play.
    As for cats,,,, by now i got hundreds of them. Really don't care how many a char needs. Reactors are the main bottleneck.

    • @Mangumson
      @Mangumson  4 дня назад

      I am curious to know, how are the reactors the bottleneck? I would love to know your build for 400% with her cause my builds are trash. I like sharen also and I wish she would of gotten that cool ninja skin that is wasted on Jayber.

    • @sablisk3570
      @sablisk3570 4 дня назад

      @@Mangumson Reactors seem to be days sometimes weeks of farming to get the one you want. Sharon 400 builds I generally focus on crit, cool down, and ambush, Don't worry much about hp or def cause i can go invis with each kill (just got to be quick with a roll so they dont target you last location), but I switch it up pretty regularly with whatever random idea enters my head, sometimes they work perfectly but usually not.
      Ohh.... With Sharon positioning is everything, she is an assassin and needs the right spot to strike from (why the new 360 thing could be game changing)

  • @MusicMcMania
    @MusicMcMania 4 дня назад

    i think if they took some inspiration from warframe's ashe that would be great

  • @zeroxepntance
    @zeroxepntance 5 часов назад

    16?! Haha no regets i dont play this shit game anymore lol