How I Edit Drums Using Elastic Audio in Pro Tools 2023

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  • Опубликовано: 2 янв 2025

Комментарии • 24

  • @oscar278
    @oscar278 Год назад +1

    This is crazy, one of my profs said that this is now his preferred method to edit drums now that ElastiquePro exists

    • @PabloLaFrossia
      @PabloLaFrossia  Год назад

      I go back and forth between this and slip editing, but lately I've been leaning more on this method.

  • @g--thoma
    @g--thoma Год назад

    Excelllent! Thank you for this!

  • @jimschrader9507
    @jimschrader9507 Год назад +1

    thanks!

  • @BobbyLouxMusic
    @BobbyLouxMusic 10 месяцев назад

    For drums, you don’t prefer beat detective which is less manual then setting each beat marker manually using elastic? I find elastic can be useful when needing to speed up session tempo for audio tracks in songs with midi vsts. Beat detective for drums seems much quicker..

    • @PabloLaFrossia
      @PabloLaFrossia  10 месяцев назад +1

      I tend to favor using slip editing more but I wanted to show another way to edit drums. I have a video on slip editing.
      But I tend to rely more on manual editing rather than Beat Detective. It just works for me better. But I know many engineers who use BD with much success.
      Thanks for watching!!!

  • @alchemymagick
    @alchemymagick Год назад +1

    Thank you! I’d like to try this, but many people have said that you can run into issues, especially when editing close to cymbal hits, where things can either go out of phase or not sound seamless at the point where cymbal sustains happen. How can I avoid these issues and what do you typically do to work around this?

    • @PabloLaFrossia
      @PabloLaFrossia  Год назад +1

      If you’re concerned about a cymbal hit, try to create an edit point before and after. If it creates too much artifacts, switch to slip editing, edit the cymbal, commit, and continue with elastic. Hope this helps!

    • @alchemymagick
      @alchemymagick Год назад

      @@PabloLaFrossia thanks so much, I’ll try that! 🙏🏻🙏🏻

  • @piggyymo
    @piggyymo Год назад

    Nice

  • @oldsoulsound
    @oldsoulsound Год назад

    Also are you leaving the room mikes & OH's?

    • @PabloLaFrossia
      @PabloLaFrossia  Год назад

      I would have to go back and revisit the video, but the drums as a whole should be grouped, so when something is moved, all the tracks are moved as well, including the OH and room mics.

    • @oldsoulsound
      @oldsoulsound Год назад

      yes the tracks were definitely grouped and did move but because of the distance of the mics they are not technically on the grid. Just wondering if you preserve the slight room delay or correct that as well.@@PabloLaFrossia

    • @PabloLaFrossia
      @PabloLaFrossia  Год назад

      @@oldsoulsound I’ll go back and take a look later today. Thanks!

  • @PabloLaFrossia
    @PabloLaFrossia  Год назад

    ►► Download your FREE multitracks and template by clicking HERE: www.hardrockrecording.com/free-multitracks

  • @atgred
    @atgred Год назад

    Nah. Beat Detective all the way! 😊

  • @oldsoulsound
    @oldsoulsound Год назад

    Why Polyphonic and not rhythmic?

    • @PabloLaFrossia
      @PabloLaFrossia  Год назад +1

      It probably makes more sense to use the rhythmic setting, but I feel that Polyphonic translates better especially in the overhead and room mics, since there's so much complex material. However, I've been using slip editing, since I feel more comfortable and my workflow is faster. Hope this helps and thanks for watching!

  • @alesnovak2906
    @alesnovak2906 Год назад

    Why not just hit "quantize" and manualy repair possible mistakes that PT made while quantizing? Would be much less work .

    • @PabloLaFrossia
      @PabloLaFrossia  Год назад

      I like to go over each hit but that’s just me. The same reason why I don’t use Beat Detective. There are many ways to edit and quantizing can be great; it’s just more comfortable for me doing it this way.