Stable Diffusion 360 Degree Character Rotation Test - AnimateDiff ComfyUI ControlNet
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- Опубликовано: 11 сен 2024
- Quick test of 360 degree character rotation using SD ComfyUI with animate diff and control nets for consistency, 10fps, this seems to work best with Dreamshaper8 model and a lineart ControlNet using a strength of 2.5 and 5. Each short render took 5 mins on a Nvidia 3090TI.
I can't help but see the details rapidly changing, especially like the face, and thinking about how that's basically the way things appear in my dreams.
temporal coherence... we're going to learn so much about ourselves in the coming years
incredible. thank you for publishing your work. will get right to exploring this.
😅wow thanks 🙏🏽 beautiful
Can you share the full workflow please?
Do you by any chance have a downloadable workflow with Custom Nodes installed for this process?
i used this tutorial for video to animation, civitai.com/articles/2379 but i just used the character rotation as the input video and set the batch scheduler to "front view", "side view, facing right" etc. in time with the relevant position in the input video, to get a coherent rotation in the output.
This is a good application!
holy how did you get it very interesting?