Generic Scratch Platformer Starter Pack: -Player is a square -Wall jumping where you just hold the left/right key and the jump key -Lava and bouncy water in grass plains -No enemies or actual challenge -Copyrighted music, or no music at all -Single screen levels -Game ends abruptly with the last level having a wall on the far right -On trending with thousands of views
What I got: Music from other games Not really a challenge Hold up to fly Backgrounds and different floor things 2 bosses Arcade 3d game segment Last level you beat up someone and that is how game ends Not popular Hides secrets Sheriff Domestic alt universe that actually connects to another game but you shall never know And most importantly: PLAYER ISNT A FUCKING SQUARE
Im working on a high-action projectile based singleplayer platformer with side modes and a local multiplayer pvp mode. I also has a level editor that may or may not make it into the final game
most of them use squares because they don't know how to use hitboxes and make the character the hitbox itself, or just to simplify the visual gameplay i had a idea of a mechanic of a CIRCLE that you couldn't jump
every single generic scratch platformer includes: the player is a black cube with a big round eye the spike is a metal pyramid made up of only two colours the background is usually bright blue/dark purple the end goal is always to the right of the level the terrain is very simple, the same grass texture for all of it (with slight variations) the same pop-up that constantly reminds you to like and favourite all the time the level design is horrible; usually tight chained jumps are introduced very early into the 'game' also talking about level design, it litterally tells you it instead of letting the player experience it first, like most platforming games do the same goddamn wall-jump mechanic is used, along with the same level that 'introduces' it. the title is usually something like 'a relaxing platformer' the thumbnail usually includes yet another pop-up asking you to like and favourite the games are so similar to one another that you could add something simple like make it scrolling instead and it'll feel so much unique the last level is, yet again, asking you to like and favourite the bg music is, not usually, but all the time just the same 2015 NCS song the games get seemingly always on trending absolutely no wasd controls
2 years ago I tried to make an original platformer, and I think I succeeded. I created a 5 game series called The Ninja Squad. I incorporated different ninjas to switch between and each ninja had their own abilities and areas which they can pass through.
Younger me was a GENIOUS and made a fake platformer with bad physics named "A good game". As soon as you touch the ground it plays the windows error sound and messes up the scratch cat sprite, then stops the project. I later updated it to have 'mobile controls'. That's all. The mobile control stick was the most complex thing in the project. You don't even collide with the ground.
I spend weeks making an original grindcraft remake and these guys spend 0.69 hours on a platformer and get a HUNDRED TIMES MORE VIEWS???? VERY NICE ALGORITHM SCRATCH
I once made a platformer called "Text - a Platformer" and it was pretty generic. The only original thing was basically the character and background looking like a sketchbook. Glad i didnt continue it.
The thing is, if the platforming code e v e r y b o d y reuses were actually good and functional I wouldn't have a big problem with this. However, the code itself is not great and has a lot of issues. I do not understand how not a single person reusing this engine hasn't managed to change anything about it for the better. The gravity feel floaty, the movements are sloppily done, and even the collision detection has many issues due to there not being any implementation of a modulo function or a good enough repeat loop. And I'm not even going to mention slopes 💀
Yeah, it's crazy how most of them all use basically the same platforming engine despite its many issues and how it's like a decade old now. I myself didn't use it in mine, instead opting for a different one that I like to think is a bit better but still has plenty of its own issues, but I'm all to familiar with the typical one constantly used from playing other peoples' platformers.
I'm not advertizing but I am making a platformer called bouncing cube adventures and I made sure that it is not like other ones. It isnt on the scratch website though. When will generic platformers have scrolling cameras already.
How to get famous on scratch, Step 1: grab a crappy platformer script. Step 2: add a few levels with red lava, red spikes, and round grass. Step 3: add copyrighted music. Step 4: name is something stupid like "Grassy" (I have seen several platformers with that name.) Step 5: share it and wait for thousands of views.
These games are my worst nightmare. I spent 2 years on fully recreating the wii menu. its more functional and fun then any one of these games. 1000 views in 2 years, but these guys get 300,000k in a few days? APPALLING. Edit: And whenever i criticize any of these platformers, i almost get my account deleted by enraged 7 year olds. Edit 2: Fixed grammar mistake lol
I know man, I've been working on a concept for a game (that's also better than at least 99.9% of all scratch platformers) and it's at one view Plus, when one of these are completely unfair and that's not the point, the seven year olds defend it too.
I made a plaformer from the building ground because I knew those plaformer are overrated and will make me infamous instead of famous. (Still a underrated user because of these plaformers)
I found this platformer, and it really fiels different. I think it is because of the maze that continues, puzzles,Jokes and bossfight, itagain isjust a little easy. Project code: 609297589
Generic Scratch Platformer Starter Pack:
-Player is a square
-Wall jumping where you just hold the left/right key and the jump key
-Lava and bouncy water in grass plains
-No enemies or actual challenge
-Copyrighted music, or no music at all
-Single screen levels
-Game ends abruptly with the last level having a wall on the far right
-On trending with thousands of views
thats why im actually doing something different
@AngelStarjam It is required by law to have that in a platformer now.
I made a platformer called middle Dave and I think I did good
What I got:
Music from other games
Not really a challenge
Hold up to fly
Backgrounds and different floor things
2 bosses
Arcade 3d game segment
Last level you beat up someone and that is how game ends
Not popular
Hides secrets
Sheriff Domestic alt universe that actually connects to another game but you shall never know
And most importantly:
PLAYER ISNT A FUCKING SQUARE
also put like and favorite at the corner of the screen every 5 seconds
I want to remove platformers from scratch. Well, maybe I’d keep a few of the ACTUAL unique ones but, the rest go in the bin
Ikrrrrr
It's so annoying that the entire trend page is like JUST platformers. I'm sick of generic platformers, I want ACTUAL cool games.
I've been working on some new games recently, if you want to check them out, Terraria Adventure and Deserted Bandit. Names are a wip
@@Chax0180whats your user
I'm making doors multiplayer with no lags
i made an fps on my scratch. Pretty original for scratch
Im working on a high-action projectile based singleplayer platformer with side modes and a local multiplayer pvp mode. I also has a level editor that may or may not make it into the final game
99% of platformers: SQUARE
1% Animators trying to do a platform and griffpatch
most of them use squares because they don't know how to use hitboxes and make the character the hitbox itself, or just to simplify the visual gameplay
i had a idea of a mechanic of a CIRCLE that you couldn't jump
For me I use the scratch cat
mine is circle
honestly, i might be the first person to make a square guy game, that is actually high quality lol
Scratch devs: make a clicker? RPG? Something creative? Hell nah imma make a platformer
Sadly thats what gets the views
@@mysingingmonstersfan1023hi! Didn't expect you to be here!
every single generic scratch platformer includes:
the player is a black cube with a big round eye
the spike is a metal pyramid made up of only two colours
the background is usually bright blue/dark purple
the end goal is always to the right of the level
the terrain is very simple, the same grass texture for all of it (with slight variations)
the same pop-up that constantly reminds you to like and favourite all the time
the level design is horrible; usually tight chained jumps are introduced very early into the 'game'
also talking about level design, it litterally tells you it instead of letting the player experience it first, like most platforming games do
the same goddamn wall-jump mechanic is used, along with the same level that 'introduces' it.
the title is usually something like 'a relaxing platformer'
the thumbnail usually includes yet another pop-up asking you to like and favourite
the games are so similar to one another that you could add something simple like make it scrolling instead and it'll feel so much unique
the last level is, yet again, asking you to like and favourite
the bg music is, not usually, but all the time just the same 2015 NCS song
the games get seemingly always on trending
absolutely no wasd controls
2 years ago I tried to make an original platformer, and I think I succeeded. I created a 5 game series called The Ninja Squad. I incorporated different ninjas to switch between and each ninja had their own abilities and areas which they can pass through.
Cool
Can I have a link
Younger me was a GENIOUS and made a fake platformer with bad physics named "A good game". As soon as you touch the ground it plays the windows error sound and messes up the scratch cat sprite, then stops the project.
I later updated it to have 'mobile controls'. That's all. The mobile control stick was the most complex thing in the project. You don't even collide with the ground.
I spend weeks making an original grindcraft remake and these guys spend 0.69 hours on a platformer and get a HUNDRED TIMES MORE VIEWS????
VERY NICE ALGORITHM SCRATCH
I once made a platformer called "Text - a Platformer" and it was pretty generic. The only original thing was basically the character and background looking like a sketchbook. Glad i didnt continue it.
Scratch: how many platformers do you want?
Scratch developers: yes
That comment is generic painfully formulaic
i remember seeing every single platformer just blowing up for NO reason. so i made one and it got like 4 views. i don't get the scratch community
Advertise
@@PMODMO-Sudomemo it's not simple like that the scratch community is just weird
I wouldn't mind platformers if they weren't all a cube with a trail with multiple levels, and with ground not draw correctly
I use trails.
the scratch trending page: and I took that personally
The thing is, if the platforming code e v e r y b o d y reuses were actually good and functional I wouldn't have a big problem with this. However, the code itself is not great and has a lot of issues. I do not understand how not a single person reusing this engine hasn't managed to change anything about it for the better. The gravity feel floaty, the movements are sloppily done, and even the collision detection has many issues due to there not being any implementation of a modulo function or a good enough repeat loop. And I'm not even going to mention slopes 💀
Yeah, it's crazy how most of them all use basically the same platforming engine despite its many issues and how it's like a decade old now. I myself didn't use it in mine, instead opting for a different one that I like to think is a bit better but still has plenty of its own issues, but I'm all to familiar with the typical one constantly used from playing other peoples' platformers.
I remember making a Scratch 1.4-esque RPG about Scratch's current problems, with the pure saturation of generic platformer games being one of them.
A good platformer is unique.
Platformers are very simple to make while other games are laggy and have tons of bugs.
My fav games of scratch is that Hogwarts Game and Wolf Game.
Every other generic platformer: Make it to the end. Follow , Fav and Love
Chripy's Reverie: Wow begging for views without trying eh?
The first platformer uses the same script I use for my character movement
I also add some small additions like the character turning towards physics when moving up and down.
scratch dev: some square dude and an off-brand minecraft level - 10/10
me: what if i make an intentional glitchy platformer?
Bro ikr why are these even called platformers?! You literary just hold the up button to wall jump-
Platformers more like TRASHFORMERS-
Out of all the time people put in to their platformers, they feature GENERIC PLATFORMERS
I'm not advertizing but I am making a platformer called bouncing cube adventures and I made sure that it is not like other ones. It isnt on the scratch website though. When will generic platformers have scrolling cameras already.
How to get famous on scratch, Step 1: grab a crappy platformer script. Step 2: add a few levels with red lava, red spikes, and round grass. Step 3: add copyrighted music. Step 4: name is something stupid like "Grassy" (I have seen several platformers with that name.) Step 5: share it and wait for thousands of views.
Step 5 mass report all good projects on the front page
I think the next video you make should be about good scratch platformers, I know a lot of underrated ones
That's a great idea. Any recommendations?
@@SLSmartMind Scratchnapped, Appel, Crystal Seeker, etc.
These games are my worst nightmare.
I spent 2 years on fully recreating the wii menu.
its more functional and fun then any one of these games.
1000 views in 2 years, but these guys get 300,000k in a few days?
APPALLING.
Edit: And whenever i criticize any of these platformers, i almost get my account deleted by enraged 7 year olds.
Edit 2: Fixed grammar mistake lol
Tell me the link.
@@cheesuschrist300 the link for the wii project?
@@KennethPlaysOfficial yes
@@cheesuschrist300 I didnt program the channels yet so they are just blank. But the main menu is fully functional and animated
I know man, I've been working on a concept for a game (that's also better than at least 99.9% of all scratch platformers) and it's at one view
Plus, when one of these are completely unfair and that's not the point, the seven year olds defend it too.
Scratch: 98% Platformers 2%, True Scratch games
Honestly, platformers really suck since it’s just the same thing and I can’t believe people actually waste their time on it.
The Remixed and Most Likes sections are even worse...
And don't you dare click on Explore...
The only good platfromer out there is Appel
As it feels alot like a mario game.
i was working on one, but its like Appel, not a Generic Scratch Platformer
So high quality and original
Sidescrollers are so rare nowadays
This is why I make my platformers weird :>
i feel like at any time he will play some of my 1 year old platformer games when i actually used the site and play them, i am scared, may god save me.
I made a plaformer from the building ground because I knew those plaformer are overrated and will make me infamous instead of famous. (Still a underrated user because of these plaformers)
It is the fault of how supports them and likes those projects
My question remains relevant and unanswered. 1:08
I like the sarcasm of this video.
Lol
@@SLSmartMind and I like how you said I don't deserve to play masterpiece like this
I just realized how generic my platformer is………
Well time to give the character some abilities!
The dash ability is now in my development build
The game is slightly less generic yay
Edit: yay the update is out now
Bro I thought the eye ball cube was original until I saw 100 billion buzz light year copies of them 😢😂
Disappointing but also funny tbh
Edit: Yes I know editing exists
Sword platformer has unique mechanic.
POV: he made this in scratch
we need more non generic platformers where the players arent a rounded square, they tend to be really fun when you actually put work into them
I cant stop lahging 🤣🤣🤣
dude i see this kind of crap everywhere on scratch
Rainformer was made by my friend. Not cool. It was working at first.
Didn't work for me
@@SLSmartMind huh. That's strange, It worked last i checked.
@@SLSmartMind It seems to be working now...
i dont care its still complete garbage
Literally all the levels are very short, that why they trash. they all use that same square sprite and short levels
Exactly
Cool video!
bruh a game on scratch with 126489 views is not underrated, I'd be lucky if i got 3 views.
I Know I Never Find Those!!!
Most of the platformer s are using the tutorial from griffpatch
xD
thank you someone agreed
Please make ludo game
Plsssssssssss
I will keep that in mind
Very generic platformers.
Scratchnnaped: 😎
I agree
face it - every platformer is generic. dont expect amazing stuff to happen lmao
Does he know?
ayo i got in this video lol
I found this platformer, and it really fiels different. I think it is because of the maze that continues, puzzles,Jokes and bossfight, itagain isjust a little easy.
Project code: 609297589