Scratch's Most Hated Games
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- Опубликовано: 27 сен 2024
- 100% objectively study analysis on effect of generic platformers on young generation.
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The real problem is, there are like 2 types of scratchers, the ones that spam projects for fame and the ones that take time to make high quality projects... since the scratch community is mostly of younger people, they don't really have the attention span to actually finish the high quality games or even play it. Most scratchers will find the simple platformers the easiest to enjoy, whereas the high quality projects just being too complex for them
So that explains why most of the featured projects are so bad
The godfucking damn RUclips shorts skibidi toilet kissy show viewers
the only problem is, you cant find the high quality projects so ur stuck in an endless loop of “CRAPPY PLATFORMER” “CRAPPY PLATFORMER BUT ITS BLUE” “CLICKER GAME”
@stickperson-rz1vh featured projects are actually picked by the scratch team, the cringe platformers normally appear on the trending
@@ZanePro123 then why do they always pick ones that suck
This is so true. Glad I'm not the only one who thinks that. You have to start somewhere, everyone made a generic platformer in scratch, but then if you never actually try to improve, then the consequence is *EYEBALL SQUARE*
I never did. All my learning experiences come from learning motion blocks, then moving up from there into scroller-shooters, raycaster projects, etc.
I've never made a platformer in my nearly 10 years of being on Scratch. Only ever made animation/story projects.
i swear man eyeball squares are everywhere
yeah
im curently making one
but this is hard
i mnean
im a child
i really want to animate when i grow up so maybe scratch will be a fun hobby where "Oh yeah the square destroys the circle in an epic fight"
i make games in scratch, but ive never made a generic platformer. ive made a normal platformer, but never a generic one.
What I dislike most about generic platformers is they flood the trending page. I upload a turn-based rpg that took a month to make and barely reach 200 views while a kid that makes a copy and paste platformer gets 10k views and several hundred likes easily. The generic platformers replace the content that people put passion and love into with copy and pasted knock-offs. I love seeing numbers go up but I can't bring myself to stoop as low as making a generic platformer for views and likes. I want to innovate, make something unique. I just feel it's not worth putting time and genuine effort to make something unique if I know that at most 10 people will see it. It's a reality that is really depressing. I always feel as if my creations could make a change, but they can only make a real change if people notice what I've made and use it. Getting 20 views with 0 likes isn't making any change at all is it?
one thing that the "copy and paste a platformer" reminded me of is that in scratch you can download a project and be able to steal it that way without have the remix credit appear
so in a nutshell you can remix someone else's project without the credit appearing which is basically stealing
that's actually a really good thumbnail
Fun fact: I stole a generic platformer, reshared it on a brand new account, and it got 100 loves and 89 favorites in a single day. The scratch "algorithm" is insane.
👀
Big brain strategy 💀
Meanwhile I made a game that took me a months and it took me 3 days to get 2 views
@@RBLXShard Same here 💀
bruh
Theory: Scratch is rigging its own explore page to show young New Scratchers' projects instead of good games, to better acomodate the 9 year olds who just made a account. They did many actions like this before "for the (new) community" (especially with the featured tab)
our hero timmccool made a new explore page, check it out (i think it died)
these platformers just went up to the part where hazards appear in griffpatch's platformer tutorials and called it a day
it's pretty simple i should say:
1. They are overrated
2. make ONE good platformer instead of those "GENERIC PLATFORMER" projects.
3. The scratch team employee who features the projects needs to be fired.
I shared 2 projects I spent MULTIPLE MONTHS to make and guess how many views they had?
71 and 6. Not joking. One is a gd remake that has features like gravity portals, the ball, wave, ship and orbs. The other is a logic gate simulator.
Regardless, both took me way too much effort to make and it just frustrates me EVEN MORE knowing that some kids just milk the absolute heck out of generic platformers and get tens of thousands of views.
It's pretty sad ngl :(
Yeah, the scratch algorithm is just broken, unless you get extremely lucky your projects just get thrown into the void
I will play 0 generic platformers for every like this comment gets
literally loling
lmao
I will make a project called “0 generic platformers” for every like this reply gets
Noice pfp
lol 69
Because I want More Complex Platformers to Be (Sometimes) BETTER than Generic Ones! Like, for example: a Bubble Bobble Game (that is considered a Very Complex Platformer and not a Generic one) I've Made long ago.
Judging by your capitalization, you are around 9 or 10 years old.
0:00 Is such an intresting moment.
true
The first GOOD project I made was a generic plat-former, and I can relate with the conclusion you came up with. I was really proud of it, even if I used a tutorial- **cough** And ever since then I have made other projects that i’m proud of, but I hate the ones that are just used for follows.
The thing I dislike about generic platformers and clickers is the fact that they all get popular, but leave quality games in the dust. You could spend years making an entire 3D game engine in Scratch only for it to get 3 views and outdone by a cube jumping over a spike.
I remember my school made a scratch contest
And while either they made a a bad game or used code from videos meanwhile I made a made a simplified fnaf with no tutorial with a 1/20 ai system and still I lost because the cube cyclops
Yeah, I know how annoying it is, some people have like 100k views for just a normal boring platformer and some people call them "good scratchers" .
One scratch project talking about the bad stuff of platformers bought up a theory that they aren't actually coding the platformer but instead they save the original platformer to their computer and load it in their own scratch project so it doesn't show the remix thing in their description and they change the level layout and theme so it doesn't seem like a 1 on 1 copy and paste so they basically just change the costumes and not the code itself
I totally relate with spending months on a project and then watching as it is beaten by a code clone platformer game. But they arn’t the ones who got a job working at a coder school teaching kids scratch and python.
I've only got trending once, and it was in the animation category.
It got... around 300 views iirc.
This video was cool, I'm subbing.
One of my most popular projects is a generic platformer I made for april fools 2023
Oh my gosh, I didn't know there were so many platformers :/. I do gotta admit I did try to make a platformer once... (I didn't finish it, but... I did wanna add some unique aspects...)
Also, a lot of these platformers get to the top of Trending by abusing glitches in the trending algorithm (resharing, etc).
Your TD is really good maybe bc it's mostly finded on turbowarp's featured projects if more people seen it on scratch it would get like 1m views
Graduate from generic platformers to generic 3D platformers with ChromeEngine's 3D platformer tutorial ;)
Always be plugging smh. Generic 3D platformers are a thing already and I'd argue Chrome Engine surpasses them tbh, both graphics wise and gameplay wise (moving platforms being the big bonus off the top of my head)
@@bambozzledIf my head was on the chopping block, i'd still find a way to plug ChromeEngine.
I'm making a platformer right now. It'll have a story with 2 endings, 2 boss fights, and coolish mechanics (nothing too crazy). Is this considered a generic platformer? What can I do to make it less generic? (Btw the main character is a block/cube character, but there's a lore reason why)
In order for a generic platformer not to be generic , you need unique mechanics or feature, like moveset , advanced graphics , yes biss battles etc. In each case as long you can separate from projects from video it's good.
I think the problem with generic platforms is not the project itself, it's the fact it gets way too much attention it should get.
For anyone who wants the font from this video, the font name is “Supply Center”.
I’ve graduated from what I like to call Scratch School (in which Griffpatch is the cool teacher who ALSO teaches you everything you need to know and more) to more time-consuming game engines, (in particular, Unity). I don’t have anything against Scratchers, btw, it’s cool to see the best Scratchers doing their thing, absolutely crazy with what they can do, but for most people, I believe Scratch is a gateway into the world of programming, because you don’t need to learn complex syntax or anything of C# or Java or something.
At the same time, do you think an eight-year-old can make an entire collision system? No. Most of these projects are plagiarized from other plagiarized games, the only thing that the new coders learn is how to make bad level designs, but the older, more experienced scratchers on the other hand can make good level design, with the same plagiarized game loop. Most trendy generic platformers are made by the greedy side of the older group, or just plagiarized completely by an eight-year-old.
You can't expect them to do all things on their own. By the fact my my first games were made when I was 8 year old in "game maker" engine, and all things I could do is to copy scripts from my brother, without understanding code, but still I was able to create custom levels and themes, and that was the thing which matters. Honestly , you can't make a platformer engine on your own if you didn't have at least a few years of experience in game development and programming. It's about getting feeling how to make a game, not about scripting on your own. It's like an uncredited remix.
As someone who's been on scratch for over 9 years, I'm fine with platformers, until you make them over and over copy pasting the same stuff with the same effects. I remember making some complex shit and then go to the explore page and seeing dogshit on the top. I use godot now lol
Side note tho, so many of the platformers use a crappy engine. You know how it like floats on the floor a little bit? I made my own :)
Side note #2: I love ur projects
Yeah, it's called unresponsive jump , and it's because collisions aren't in no refresh custom block, so jump isn't registered each frame.
why can i relate (except for the godot part)
(and maybe i wasn't on scratch for over 9 years yet)
Can't wait to see this
how long does it take you to make a video? because they look so good
1 to 6 weeks per video
@@ggenije OMG
@@ggenije that's what i call dedication
There made by kids so you don’t expect them to be that good unless they are really talented
It's really good for starting but it can get annoying if you spend a LOT of time trying to create a good project and you get 2 views lol
the thing is (i've heard) that they were taken directly out of a griffpatch tutorial, so they did NONE of the code, so they aren't learning.
Exactly bro, this is my exact problem. All I see is just platformer after platformer, while my games (WHICH ARE NOT PLATFORMERS) that take me like... 2 months to make (I know that's not a lot but these children made these platformers in a day by stealing them), and they only get like 3 views, my most viewed project was something I made a few months ago, WHERE DO DON'T EVEN DO ANYTHING. MY MOST POPULAR GAME IS THE ONE WHERE YOU DON'T DO ANYTHING. Why. Am I doing scratch all wrong? Should I just start making platformers? No, I will not give in, I will keep making my own games. I don't care if they don't get views, or likes, or anything. I just do it because it's what I like to do.
Dont forget about that one really hard part in every platformer thats there for no reason.
I have a stroke when i see the black cube with eyes every time
Tbh I have over 5 years on scratch but still can't make a movement system as smooth as in those generic platformers
just one of these platformers has more views than all of my projects combined😭
I Think Its Complications Between The Type Of Users On Scratch, With One Half Being So Famous For No Reason, Mainly Begging For Views And Follows. The Other Half Is People Who Create High Quality Project That Only 2 People See. I Dont Understand Why People Still Give What Beggars Want. And People Are Just Abusing Generic Platformers For The Sake Of Useless Internet Numbers. Its Almost As If Scratch Only Cares About Generic Games. As An Animator In The Animation Community On Scratch, It Makes Me Sick Just Seeing The Same Thing On The Trending Page Constantly. I Honestly Dont Think Scratch Is Gonna Fix This, Its Been Like This For At Least Since The Release Of Scratch 2.0 In 2013. Honestly, All Scratch Is Doing Is Making This Situation Worse. Seriously, Why Is The Scratch Community Like This. And Its Not Like We Can Just Check Different Categorys Either, Because Generics (Obviously) But Different Tags On Their Project To Whats Actually Shown. E.g, Generics Put #Animations, #Stories, #Art, etc. This Is Actually A Violation Of Scratch Community Guidelines... So Technically, If Scratch Moderation Was Actually Good, Generics Could Also Not Really Exist. Honestly, I Have No Hope Of This Getting Fixed And New Scratchers Have Little To No Chance Of Getting Viewers, Even If They Spend Months On Their Stuff (I Learnt That The Hard Way). So, Generics Just Probably Wont Be Fixed Anytime Soon.
The worst part is that they play almost the exact same. I can tell because in every one of these cyclops platform’s uses the same wall jump mechanic.
I'm certain that 95% of them just steal the engine from someone else but no one uses an actually GOOD one so every time you land you bounce a bit which is SUPER annoying
I haven't used Scratch for 3/4 years and you mean to tell me that the cyclops square has remained the mascot for generic platformers the entire time, that's crazy.
My mind is still breaking from how you made a 3d game in scratch. Maybeeee tutorial? Please?
glad you brought this up but im convinced you're a vampire with that voice.
This is one of the best videos! Keep up the good work!
I am 9 year old and also i don't do really *good* games, but in my opinion, my games are good. Because i came up with MY IDEA MYSELF and created it with NO TUTORIALS, ALL BY MYSELF and it got 11 views in 2 days. Maybe the views grow more and more, but alteast i am happy with my OWN game. Sometimes i am happy that i get 100 views, sometimes not.
*Atleast i don't create GENERIC platformers...*
1:53 Truly inspirational words
Every generic platform has a square with an eyeball
Ah, generic platformers and clickers... Why make original games when you can do that to become popular? I created a clicker. But to make it not too simple, I added a "merge" menu. And a reset system, to start again in better conditions. And a shop system with gems. And backup codes. Which take into account the time spent without playing and allow you to earn money without the project being open. And in the end I spent 3 months on the game, instead of 2 hours, to get 100 times fewer views than a normal clicker! I love Scratch !
In my experience, the simpler gameplay is , the more views it gets.
Of course, it could get more complex the more as play, but it's extremely crucial to slowly introduce features, especially considering the average age of players.
@@ggenije I'm a bit in bad faith, in reality it's my most popular projects. I was careful to add the elements little by little, and to highlight an information button which allows us to explain the menu we are in. It would still have probably gotten more views and likes if it was simpler, but no one would have played it for several hours.
Nothing to see but thank you, it's thanks to you that I decided to launch myself on RUclips, telling myself that Griffpatch was not in an absolute monopoly situation XD
Moreover, I'm French so I don't I don't really have any French-speaking competition. Thanks, your games are awesome !
4:36 The project has a love and fave detector. how does that not get reported off of scratch. laf detectors used to give rewards are bad
it doesn't, it's clickbait lolololol
@@Holyshiet46 that is good. because love and fave detectors are not allowed. and i have an eternal hate for them
The problem I have with generic platforms is that they almost always use the same engine
yeah the bad one that makes you bounce when you land so it makes hard jumps frustrating
we hate them because they steal spots on the trending page for my- OUR high quality projects
generic platformers aren’t hated, their popularity is, and rightfully so
i don't get why they have to put "a platformer" when its so obvious it is
I made a game called "generic platformer game" it's boring and unfinished, but it at least it has a twist!
If you’re going to make a same genaric platformer, at least try to make the code yourself and learn, instead of just using backpack. The fun part is programming.
My new favorite scratch youtuber
Don't mind him, he's just projecting.
I'm actually quite jealous of "young kids"
HOW TF CAN YOU MAKE A PLATFORMER AND NOT BREAK PHYSICS IFVMTDBHDFBSDVGSC
It breaks every time I try!
Also, the times I get to scratch, I try creating a good project, then realise that I don't know how, and then leave.
My only few games are quite good actually, not counting one is from a tutorial, and two others are paint, and paint with more features
Leaving a total of two actually good games!
Keep learning every person did it too
you do realize that none of that code is actually theirs. It's all plagiarized.
@@WilliamMessick-tn3iv Oh wait I forgot
They're just texture swaps
Now I can sleep peacefully knowing some children aren't smarter than me
@@fanOfMinecraft-UAs_channel xD
Why would anybody make fun of 8 year olds? They are just learning.
But to be honest, generic platformers are fun, as long as it's the first generic platformer you've ever played. And then, there's no reason to play any other variation (except for ragequit ones).
Water Shootin' Jelly 1 and especially 2 are great too. It was made by a very great Scratcher. It is the only thing that pops up when you search Water Shootin' Jelly. 3 coming out soon and here is a spoiler: Arr!
You should make a really high effort 2D platformer game now just to 1-up the dopamine addicted 13 y/os
He did, it's called "platformer but it's upgrading"
Big E moment
I’m making a platformer game, but MUCH different with much more animations, a fully rigged 2D character, and lots of parkour mechanics.
I’m annoyed by these generic platformers.
No one who makes good games are seen anymore because of the constant influx of these things.
Bro i did a Griffpatch tutorial and accidentally made a better generic platformer 💀
appel: WHAT ABOUT ME?
W
Yes . Your problem is you never think of anyone besides yourself!
Imagine monetization on scratch 💀
i swear to god if the scratch team does this i'll organize an event to remove monetization
I never will make a hated platformer
I love the fancy cat in video
i made people mad for calling these carbon copies out in 2018
Hey man got a question if they’re doing it for fame what r u doing. “Branding” is fame.
1:47 wait for it
Scratch has fallen. Millions must make eyeball block platformer.
i know that whatever im about to say doesn't matter but, I've been planning to make a generic platformer game for a funny haha moment but in the same time will try to put effort in to it for april fools just to make people wonder why :3
i know there were no reason for me to say it, but I like to talk too much.
I think that young kids are just taking griffpatch's platform of codding blocks
There's nothing we can do about generic platformers.
honestly I kinda respect it. I can not code a jump.
Geometry dash 2.2 made all of these scratch platformers obsolete, change my mind.
Wait until he discovers JIS
Generic platformers are hated due to their simplicity and due to the fact that there is no goal or anything cool.
im new to scratch and im making a platformer as my first game BUT i will never make a game like those,i sweat mine will be a bit unique
another banger video
I'm less than 13 and I try to make good projects. Sometimes low quality projects but very rare and I don't like them either just make as a test
Have somone made a generic platformer in 3d yet?
They follow the same concept, they are so basic and boring, they beg you for likes and favorites because that’s all they care about. There are no uniqueness or cool add to it. You have to watch a shitty intro and each level the shitty thing shows when you complete a round. It just makes me mad that boring platformers following the same tutorial and barely any effort goes into it, and people who work hard to create good projects have to suffer as watching people have thousands of likes and favorites making no effort boring platformer games, I swear scratch needs to ban some of these. It can be alright but it’s so abused to the point where you only see generic platformers in the game tab.
everyone knows that the most hated games on scratch are my games
I noticed you changed the title lol
cash banooca twittynitty music :)
I think that young kids are just taking griffpatch's platform game of codding blocks
What kind of accent do you have if I may ask?
Slavic
Cool! I knew it was European but couldn’t quite tell.@@ggenije
I coded one platformer but why do this people just take scripts from others, I make everything myself it is just 6 hours 0of hard coding to make a simple movement and collission system for me
3rd type: me, good at coding, makes them for fun.
i think the projects are harmless until they start doing fake multiplayer. its just dumb.
Where are you from? I can't quite place your accent
I found your platformer generic, but it has something no other generic platformer on scratch has, ITS 3D
Fun, frustrating, and they all feel like a chinese factory.
The oppurtunity scratch presents is also its' curse, affecting people who sought for attention for their hard work.....
Only for it to be taken by kids and teenagers who are bored and want easy fame.
Its so true tho, they are all uncreative and the same, with minimal effort put in.