I've been seeing a few comments about this, so just to clear up the confusion: You can reach dark mode in practice mode in the current version of the level. I updated the level after this video was basically done, so this bit didn't make it in. If you do this, there's a wall at the end of dark mode that stops you from beating it in normal mode.
12:51 oh my god. oh my GOD this is my new favorite level i use the dashed lines trail. so many transitions don’t work as well because of my trail, mostly because creators forget that those trails even exist. thank you for recognizing us permanent trail users
how to make robtop give your level stars but not creator points: 1. Make a good level 2. Make a spike in the end that kills you 100% 3. When you revive you're in a lobotomy level
11:55 yes, you can actually move the player like an object by using the teleport trigger. by looping the teleport trigger 240 times per second (which is the physics tick rate) you can essentially tie the player's position to a point and moving the point is essentially the same as moving the player, since their position updates every tick. There are also options to ignore x or y teleportation, so you could even make custom speeds, smooth speed transition, dashing and whatnot using teleport loops. using a teleport loop also gives a unique result on the ship, the ship will rotate to whatever direction it is going. This allows the ship to do loop de loops and weird flight paths.
oh thats neat! im doing something similar which is a level that houses 2 levels using slightly different versions of the same song, but the difference is you have to die at the end of the first to go to the second. might pick it back up someday. great video!
The city looks exactly like Castelia city from pkmn black and white the bridge makes it perfect and the fact that you also played bw music makes it almost certain that you got inspired by it
the idea is so simple, yet the execution is so perfect! keep up the good work man btw, video editing here is also unbelivable, i did not even realize that you only have 1'500 subscribers
I actually play the level and it was pretty fun :) ! But there is smth at the UFO and wave part where whatever the mode, it's always wave. Anyways, well done!
Great video it was really well made. Same for the level. It has really good decoration transitions and it had a great idea. The only thing I didn’t like was the gameplay. It was sometimes awkward and wacky.
there is a rated level using a bug in 2.1 which allowed 2 player mode to change levels. i think the level was made by vortox(?) not sure. youve to do it multiple times(not beat completely tho)
I remember wanting to build a level (pre 2.2) that you first need to complete in practice mode by using a green orb, placing a checkpoint on the green orb, dying, activating it again after death, letting you to pass, then after reaching a certain point use a glitch that allows you to basically preserve values between attempts, go out of practice mode without exiting the level (i tested, it should still save the value) which will unlock the real path, and only then do you beat the level in normal mode. I wanted to use Paradigm by Leslie Wai as the song (some may remember it as "that one kaizo trap video song"), practice mode goes for the first 2 minutes and 27 seconds of the song, while the real path goes till the end. Unfortunately i was in high school busy preparing for final exams, and soon forget about this idea, this video however unlocked that memory, and while it is possible to do this level more easily now, it just wouldn't be the same. Oh, also it was supposed to include the funny dual desync glitch
There was a rated level made in 2.1 th at uses this gimmick! and when i found it years ago this and started experimenting with it i kinda fell it live with it and made some levels though all of them are bad and i didnt upload them, now their just broken..
I never watched this vid i just kept avoiding it until nexus played this and I thought "wait what abt that one video that was named *I made a level you need to beat twice?* so now I watching this
1:01 helping hand exists, tho that is not exactly the same, tho ge 1024 heavily expects you to play the level twice as beating it before the time runs out is really hard.
The desync happens at the beginning of the level. If you put a song trigger just to the right of the beginning white line, you can remove the desync entirely, rather than having a song trigger at the beginning for every cut
12:58 Did you have to use that many triggers? Could the same thing not be done with a spawn trigger loop with a really small delay and then a stop trigger for when you wanted to end the effect?
@DoublePosative Awws man, HUGE miss opportunity for that sick ass transition. You should of made it so the level ends there in light mode, without the transition. But then when u get to thet part in dark mode, you get that transition, leading into one extra last section to surprise players that thought that the level ended there. And yes, that means making that transition be near the end of the level instead of where it currently is. (Idk, i havnt played it yet)
I've been seeing a few comments about this, so just to clear up the confusion:
You can reach dark mode in practice mode in the current version of the level. I updated the level after this video was basically done, so this bit didn't make it in. If you do this, there's a wall at the end of dark mode that stops you from beating it in normal mode.
Next level idea : every time you lose, it nerfs the level until it’s like a 2 star
I got a hitbox moment in this level. I recorded a video about it and yeah. Can you fix it please?
bro made twice twice in GD?
I was sent here by EVW. (Btw subscribed)🎉
@@wellbesnapjb5957Sdslayer already did this
Geometry dash content has turned into gamedev content
And i love gamedev content
I looove gamedev content
yes, and that is *awesome*!
Exactly
It always has been
“Thank you for saving me Mario, but the princess is in another castle” ahh level
12:51 oh my god. oh my GOD this is my new favorite level
i use the dashed lines trail. so many transitions don’t work as well because of my trail, mostly because creators forget that those trails even exist. thank you for recognizing us permanent trail users
Okay
@@Miracle12348realest reply
@@Jhshsshshshhs I forgot I even wrote that reply. Oops
No more "GG one attempt" comments
Real
gg two attempts
Nah it's gonna be "GG 2 attempts!! :)"
gg 1/2 attem
No it’s gonna be GG one try
In 2.1, there was a rated level called "Helping hand", this used the attempt glitch and meant that the 3 star took 4 attempts minimum every time
That's exactly what I was thinking about
yeah
it was updated for 2.2
I posted a comment about helping hand before seeing this, having forgotten the name
YOOO this video and the level are so sick!!!! :D Loved the meganeko visualizer reference too that was so sick
no replies on an AudieoVisual comment lmao
3:06 BACK ON TRACK MENTIONED 🔥
10 likes and 0 replies? Let me fix that
@@BrawlingToTheMaxthe comment was funny as it was, you didn't need to ruin it
*Ruined@@BrawlingToTheMax
@@iycop how did he ruin it?
Back on track joke is unfunny.
2:52 I actually subbed from ur point of “it’s right there”
nice video and narration 👽
Why the Alien Emoji?
👽
Zimlegloopnik ziu👽@@Nex1001-1
👽
@@Nex1001-1👽
Absolutely loved the video and narration. Nice work on this level!
12:05 i was actually stunned after seeing everything in motion, that was SO smooth
how to make robtop give your level stars but not creator points:
1. Make a good level
2. Make a spike in the end that kills you 100%
3. When you revive you're in a lobotomy level
Btw, I played it in practice mode, but went back to the previous checkpoint. After the level, I was put in dark mode. You might wanna fix that... 😅
Insanely underrated, I actually love this guy. I think I've found a new favourite RUclipsr
The way you did that fake zoom in animation is actually genius and smoother than me moving my hand at a really slow pace.
11:55 yes, you can actually move the player like an object by using the teleport trigger. by looping the teleport trigger 240 times per second (which is the physics tick rate) you can essentially tie the player's position to a point and moving the point is essentially the same as moving the player, since their position updates every tick. There are also options to ignore x or y teleportation, so you could even make custom speeds, smooth speed transition, dashing and whatnot using teleport loops. using a teleport loop also gives a unique result on the ship, the ship will rotate to whatever direction it is going. This allows the ship to do loop de loops and weird flight paths.
This was such a good video, and I'm excited to go play the level! Great job :)
Imagine if the difficulty is an extreme demon, and you must beat the level twice... Nah it will be a nightmare for me 💀
I'm doing it right now. Also, every attempt has different gameplay. It's not a nightmare, it's a torture
There already is one but I forgot the name 😅
And you have to beat it twice in a row too
@@Dammydagamerr yeah
Dead internet theory
Definitely found a new channel to subscribe to. Very entertaining and you deserve more recognition for simple but great levels
Really unique and fun idea,love it!
1:27 nice transition
Almost made me lose NNN
@@Wolzane🤨📸
I think you mean 11:27
oh thats neat! im doing something similar which is a level that houses 2 levels using slightly different versions of the same song, but the difference is you have to die at the end of the first to go to the second. might pick it back up someday. great video!
The city looks exactly like Castelia city from pkmn black and white the bridge makes it perfect and the fact that you also played bw music makes it almost certain that you got inspired by it
the idea is so simple, yet the execution is so perfect! keep up the good work man
btw, video editing here is also unbelivable, i did not even realize that you only have 1'500 subscribers
this guy is SO underrated, this level is so cool I just wish I could use the editor like this
keep it up
Shucc a great video and level aswell, but now you made me want to build another lvl which i wont finish xD
Hell yeah, the more i see people getting the same solution for detecting practice mode as i did, the more i enjoy event and persistence triggers
Such a unique idea!! Good job man :D
This video was honestly EXTREMELY enjoyable!!! Super cool ideas man
I love this idea, well done!
This is genuinely one of my favorite levels, it’s really fun and the gimmick is so well executed.
And the attention to detail is so nice
I actually play the level and it was pretty fun :) ! But there is smth at the UFO and wave part where whatever the mode, it's always wave. Anyways, well done!
This is so Underrated i thought i was watching a 100k subs video but only 2k thats insane keep going you will get big💪
11:24 “Maybe you’ll forgive me after seeing what comes next”
*chick-fil-a ad plays as the cube jumps over the last spike* 💀
GREAT video btw also nice exploding video
Wow this video is really well made!! Keep making videos!
I can tell your gna be an upandcoming youtuber. gl with getting popular! ;D
Amazing vid deserved sub wish you luck on yt dude
Great video, great level. 🧡
That loop-de-loop transition looks amazing!
Great Vid Mate !!
Great video it was really well made. Same for the level. It has really good decoration transitions and it had a great idea. The only thing I didn’t like was the gameplay. It was sometimes awkward and wacky.
This video blew up and it is totally deserved this is high quality content
That transition effect is so smart, never thought of doing it like that
Ur content quality is so good
Epic! This is a neat idea
incredibly good video! youre so underrated!
there is a rated level using a bug in 2.1 which allowed 2 player mode to change levels. i think the level was made by vortox(?) not sure. youve to do it multiple times(not beat completely tho)
one of my favourite geometry dash videos if all time
Nice vid!
1:01 I was going to make a level with this, but I was in the middle of another project so I didn't get around to it before 2.2
It would be cool to make a similar gimmick exept in light its fast and in dark its slow
i like the light/dark block collision gimmick
very cool :3
“Making. I really like these 1 block thick platforms that snake around and cross eachother” caught me dying 💀💀💀💀💀💀💀💀
very good . keep going 👍👍👍
I remember wanting to build a level (pre 2.2) that you first need to complete in practice mode by using a green orb, placing a checkpoint on the green orb, dying, activating it again after death, letting you to pass, then after reaching a certain point use a glitch that allows you to basically preserve values between attempts, go out of practice mode without exiting the level (i tested, it should still save the value) which will unlock the real path, and only then do you beat the level in normal mode. I wanted to use Paradigm by Leslie Wai as the song (some may remember it as "that one kaizo trap video song"), practice mode goes for the first 2 minutes and 27 seconds of the song, while the real path goes till the end. Unfortunately i was in high school busy preparing for final exams, and soon forget about this idea, this video however unlocked that memory, and while it is possible to do this level more easily now, it just wouldn't be the same. Oh, also it was supposed to include the funny dual desync glitch
Great innovative idea! send for legendary!
Better than towerverse?
Even though im not in the GD community, these videos amaze me.
Hey i saw you in evw's video and your so cool man
that zoom transtion is mind blowing
17:21 spider needed to take a breather while running
10:47 the shapes floating around feel like a JSAB reference. Idk if its intentional or not but i think its neat.
This is innovative holy
EVW sent the level, congrats!
THAT CUBE TRANSITION IS SO SMOOTH AHHHHHHHHH
Nice level bro
There was a rated level made in 2.1 th at uses this gimmick! and when i found it years ago this and started experimenting with it i kinda fell it live with it and made some levels though all of them are bad and i didnt upload them, now their just broken..
I never watched this vid i just kept avoiding it until nexus played this and I thought "wait what abt that one video that was named *I made a level you need to beat twice?* so now I watching this
i like how you used songs from the pokemon black and white ost throughout the video ;3
I really love this idea, it so reminds me of the animal crossing mario kart track, changing the atmosphere from time to time
5:17 around here in level, you can get "hitbox moment" lol.
sick level!
It’s good but the city deco need improvement
this got an nexus upload just today, ggs!!!
1:01 helping hand exists, tho that is not exactly the same, tho ge 1024 heavily expects you to play the level twice as beating it before the time runs out is really hard.
The desync happens at the beginning of the level. If you put a song trigger just to the right of the beginning white line, you can remove the desync entirely, rather than having a song trigger at the beginning for every cut
For the song trigger, you probably could've used prep and load prep
You are so underrated
Nice video
I’m pretty sure in the shader trigger you can remove player particles and/or trails, I haven’t tried it but I remember there being a checkbox for it
Long good commentary videos i love it keep doing content!
THE TRANSITION WHATTT 12:43
An interesting idea indeed
1:04 helping hand (2.1) uses a cool glitch to make the level change when you die but yeah I don’t think anyone made a level you have to re-beat in 2.1
nobody: 🦗
this guy: yeah i thought of a really cool idea so i figured i'd ruin it for you guys
Gotta see first time play reactions
2:52 they should make it so you have to beat bloodbath every time you want to subscribe to a RUclips channel
12:58 Did you have to use that many triggers? Could the same thing not be done with a spawn trigger loop with a really small delay and then a stop trigger for when you wanted to end the effect?
This reminds me of me of my lvl that you need to beat in 1 attempt to win, this gimmick has a lot of potential
it's bright asl🙏🙏🙏🙏🙏
good level
how do you only have 746 subs???
... i having that idea but... NAAAAAA SHI$@
Geometry Dash, but… you beat it… zeroce?
DoublePositive, DoubleLevel
Nice I love the idea
The 11:25 transition is actually very cool
this is basically like Experiment by mbed
Not Blueberry Academy, Montenevera and Levincia music from Pokémon playing in the background 😂
@DoublePosative
Awws man, HUGE miss opportunity for that sick ass transition.
You should of made it so the level ends there in light mode, without the transition. But then when u get to thet part in dark mode, you get that transition, leading into one extra last section to surprise players that thought that the level ended there. And yes, that means making that transition be near the end of the level instead of where it currently is. (Idk, i havnt played it yet)
Most underrated gd creator?