The Oryx Problem - Monday Mailbox - Rainbow Six Siege
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- Опубликовано: 26 авг 2024
- Today's Mailbox I discuss ways to improve Oryx in Rainbow Six Siege.
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CanCan - Offenbach
I love how Ubisoft tried to be sneaky by buffing Ela right before her elite skin came out just to maximize the amount of people to purchase it, and then nerfed her when they felt they maximized their profits... thought we wouldn’t notice? We noticed....
RelentlessRaven - lol bro that's true
She’s still really good
They always nerf then after elites IQ lost her nades just after elite and glaz got fucking gutted just after his elite too
Jarrod Plews, IQ was broken with nades though, so that one is justified
This is exactly how league of legends work
Tbh I hardly ever jump on hatches mostly because I forget he can jump them lol
Same. Most of the time it isn't a viable option either
@Hamza Özçete lol
Thats the main i be doing with him lmaoo
Why tf my pizza always cold
I always forget he can charge because I love jumping through hatches so much
last time i was this early he still said "gaming and battlefield related questions"
@10k subs Before 2021 what
10k subs Before 2021 bot
I miss those days 😪
TheNuke1010 me too but still love Matt now as well.
MONDAY MAILBOX: How are you doing Matt?
I'm doing alright. Thanks for asking.
Happy Matt noises
Sunday Mailbox:
What do you think about a tweak to Hibana where she can turn her kairos launcher 90° to where she can shoot her pellets vertically? This would allow her to make a hole she can walk/crouch through with 1 shot. I know she’s getting reworked somehow, so maybe this could be an interesting idea.
verySaltySoup he’s saying imagine if you could shoot Hibanna’s pellets the tall way instead of the way they are now
@Shiro Zidori it does make sense. You are taller than you are wide, the hole size being the same doesn't change the fact that your body vaults thru it vertically. So making a taller hole to vault thru would indeed make sense.
Stolen idea
@Shiro Zidori you can crouch through 1 set of hibana pellets
@Shiro Zidori redditor
MONDAY MAILBOX: They should rework/buff Alibi's prisma so you can put it down and press Interact to adjust it so it leans, prones, crouches, etc. The prisma would still have default skins with no attachments but the different stances could make for much more creative uses and placements for Alibi's gadget
I don't actually hate this idea, They could make it so the alibi prisma copies the stance of alibi when she throws it. So if she's crouched and leaned behind a table the prisma would copy it. Solid idea my friend.
Me being a Mavrick main, I don’t personally believe that he needs a better site. He already has frags even an extra canister. So I think he is perfect where he is.
Also his dmr is a beast with the 3.0X
@@CyberSauce29 fr 3 bullets and they out
His dmr needs 20 bullets is my only complaint about him now
A lot of people don't play Oryx because he's selfish. Once he dies, that's it.
I’m my (admittedly brief) experience in ranked oryx only gets picked if a Montaigne or blitz was picked the round prior and annoyed the help out of the other team
This isn’t entirely true. He provides passive utility by making rotations and proximity mines
@@simonk4946 This can also be done by people that do his job better, like Vigil.
Do I care tho I play oryx in one of my comp strats in Oregon scrims and he is very useful
Giving and taking scopes is a lazy way to balance things
No
antoinewilliams74 but effective.
Oryx
- Give him the MP5SD
- Speed up his hatch jump function
- Completely remove the damage penalty when bashing through a wall
Honestly I don't hate the damage, just decrease the time it takes to get his gun up
Honestly giving him jaegers 416 would change things a little I think
Also make oryx 3 speed
Remove the damage penalty? Nah
Keep the damage and remove the stun effect
i didn't really have a problem with 70 tiers of battle pass. I finished it fairly quick as well but a full season would be nice
Why can't Oryx sidle to the next ledge of a hatch, _from_ the ledge he is already grabbing? Instead of having to jump down if he grabs the wrong ledge?
That's a good quality of life change I think Ubi should give him.
that would be a really good feature to add.
MONDAY MAILBOX: Hibana Rework. Give her an additional xkairros shot so she has a total of 4. Make it so that she can either deploy 1 or 2 bursts at a time so that she can open walls faster as well as open up to 4 hatches.
Last time I was this early, Thermite still had frags
When the fuck was that i'm kinda new
Old siege
@@kylephillip6753 Very early days. Though, you can still experience him with frags in one of the situations.
Oryx needs a better weapon or a better sight like the the 1.5
Gib him da aug para.
the mp5 is amazing tho
Fengguk what world are you living in?
Yes he only neads a better gun. Give her nomads ak with a standard 30 round mag
Give him an AK74u. High DPS with a small mag size of 20.
Nøkk is supose to be silent. Do you think that she shouldnt have an interaction with proximity alarm and/or bunshee.
No becuz those aren't cameras she is invisible to cameras
@@xavthr9049 so change her ability what a problem.
Hey Mat, what do you think about giving glaz a secondary smg like the skorpion vz, this should make him more viable.
This is a good idea. ATM he's pretty bleak with only semi autos ands you can't really push with him
Glaz is still good to push with. Maybe I was playing with smooth brains but he’s still strong.
I think with glaze you need good aim and faster reaction speed and you'll do fine with him, you can push but you cant spray down enemy's like you could with ash.
good idea
Definitely needs some sort of smg. And variable zoom for his OTs-03 scope.
Lately i see Ace a lot. He is the strongest hard Breacher right now. He Could destroy a hatch with one selma but have only two of them or selma would have only two of these plasters to make smaller holes.
Ace needs 2 selma for hatches
Hes best if you only bring one hard breacher. But ideally you want a hibana and thermite in tandem.
@@braddlesharris3577 Ace make holes in size of thermite and have THREE of them AND he can throw them. That's op
@@bodziqx2757 hes easy to bandit trick tho.. termites detonate quicker
Hibana gonna be buffed anyway
Question: Do you now think that they should revamp the armor system after the changes to the sights?
For the secondary on hatch with oryx, make it so he cant reload while on a hatch. So your limited in shots. This also makes more since since he is using a hand to grip the hatch.
Matimio having almost exclusively Oregon clips in the video only cements in my mind that everybody but me loves the map Oregon
I miss Monday Mailbox. It made Mondays a little less painful.
Let me introduce the new attacking operator, Ezio! He can parquor up the side of buildings and have a cav esque silent step.
*Ezio
I've been playing Oryx a lot more recently and absolutely loving it i pick him for super fast rotates in prep faze and shield counter. Nothing is more satisfying than playing Oryx against a team you know are running shields. Been getting plenty of kills after running through walls as well. Plus with Mp5 with angled grip ive had more snap headshots than ever before.
Since season one I’ve asked for a character like oryx but more like cav, a 3 speed character that can hop through hatches and be a great flanker/roamer, quick quiet agile flanker
I’ve always seen Oryx as a “hit and run” play style. You flank the enemy hard, then retreat behind cover with a quick dash and disappear through a hatch. 20-30 later, you reappear somewhere else to take out a few more hostile.
I really enjoyed hearing five questions instead of the normal 3-4
3 things oryx can get as buff.
First: he can hold his remah dash, so he can keep running as much as he want though overtime his dash will deplete though it will regenerate
2. He would be able to reinforce hatches on rooftops
3. His animations quicker, make him do less noises, or literally make his remah dash do 30 damage each time he pushes someone (without a shield).
Sunday Mailbox:
What do you think about at the end of each season certain players, like those who are ranked and are level 100 be able to vote on a map to be taken and put into the rank pool at the end of each season. I feel like this combined with the “match banned” could maybe give rank more variety instead of banning the same match each game, it could also make rank more enjoyable and the interaction between the players and developers would be nice.
Chody Tran I don't play siege but I think this is a really good idea. Community input can save a lot of problems, and from what I know, this game has plenty
What would you think of a change to Frost where the trap does a chunk of damage, like a Kapkan trap, but immobilizes the attacker? While trapped the attacker can shoot freely and could have the option to free themselves with an animation. The attacker would have to choose whether to sit there and risk being prefired, hurry up and free themselves, or get a friendly to cover them. Maybe changing the model to be smaller and giving her more traps would be nice aswell.
Hey Matt love the videos, just ran into you yesterday in a game and we clutched a 3v5 thanks for the fun and amazing experience!!!
Should Nøkk be immune to Caveria's interrogations? I feel like this would be a nice buff to Nøkk and it would make sense in a lure aspect because Nøkk is a sneaky operator who doesn't talk much.
Yeah but they don't want those secret mechanics like zofia or Ela as many players don't know they exist it Causes problems
Yeah no. We don't need any more random interactions between operators. Zofia and elas interaction was a bad idea
The buff I've always wanted for Oryx is making his smash ability function like the reverse of Doc's overheal. Just like how overheal is a temporary health boost that depletes over time, I think smashing through a wall should be a temporary health penalty that refills over time. This would be visually represented pretty much the same way as overheal, but in red.
With this buff he'd be great for making rotations in prep phase, allowing Smoke to run the FMG or others to save impacts for impact tricking. Overall I just think it would open up a lot of strats without handicapping Oryx for the rest of the round.
What would you think about Ubisoft adding Bishop from Rainbow Six Vegas 2? You talked about what you thought about more crossover characters, but I think adding Bishop would make the most sense. At the end of R6 Vegas 2, he is promoted to a deputy director of Rainbow, and he is supposed to go to Hereford. They added Zero with the lore that he was supposed to help train the other operators, so it would make perfect sense that Bishop would do the same. Even if he isn’t an operator, it would make sense if he is referenced at some point in rainbow six siege.
Honestly the way id make a battlepass system is when the player buy it, they keep it until they finish it in their own time. They dont move on to the next battlepass until they complete the first one or they can choose to scrap the first and start the next
I absolutely adore Oryx, I like his character and his gadget, the fact that he can push shielded ops is amazing
I think Goyo was pretty strong when he came out especially on the test server
Played this game from the beginning since the beta and stopped a few seasons ago, got back into it a few days ago and it feels so different
7:27 in a perfect world, Soap would be a new operator one day.
I pick oryx for fun, and I have a blast with him. The rare moments when you actually get to bash through a wall on to someone and beat their ass is amazing.
MONDAY MAILBOX: Hey Mat, what are your thoughts on them adding a new grip that brings something entirely new to the way your character handles the weapon in game? For example I think it would be really cool if there was a grip that while you are aiming down sights it would make you move significantly faster. I would call it the tactical grip. I think this would add a new flavor to the game and maybe even balancing for certain operators?
That would be op af
No
Always a pleasure watching your stuff Matt, keep up the good work!
Imagine a Division crossover with an op with a seeker mine.
Or maybe the emp pulse.
Division isn’t a part of the Clancyverse
A Division operator will probably happen, along with a Ghost Recon operator.
i think the issue with hatches is that it takes a while, with the bailiff, a gun that can sometimes take 6 shots to break hatches, to open them and jump. id prefer it if (like amaru) he broke said hatch before jumping
I def agree with 5:25 they should do it but i understand they gotta make their money somehow
Love your vids keep going Matt
4:08 Matimio, stumbling on to the truth, only to quickly disregard it lol
As a walking dead fan having walker from ghost recon would awesome because I loved Shane from the walking dead and they shared the same actor.
Last time i was this early mute was in highschool
Sunday Mailbox : So an idea for a new operator, similar to Rook he drops a duffel bag, but instead of ceramic plates he drops a flak jacket, which reduced explosive damage from things like impacts, nitros and kapkan traps. It adds no other benefit besides reduced explosive damage and instead of an instant kill from an explosive it will down you instead but only once (say you get downed due to a nitro, whenever you get picked up the flak jacket is then gone) I feel like he’d add a little more defense to the offense and add some team play.
I mean, warden already is similar to division characters to an extent, the special watch and being secret service, relevant to the DC setting of the last division game
this is one of your best videos
what do you think about a feature in custom games in which you could go back to old maps like old kanal and old hereford? maybe even for a arcade event just for the nostalgia.
The only problem with a character crossover for siege from ghost recon is who would they pick? They cant pick Nomad because they made a different operator have that call sign and they cant pick someone like Scott Mitchell, Walker or John Kozak because well Waller is dead and Mitchell is too busy leading ghosts, plus John Kozak is a big maybe
Matim0 low key a glass half empty type of dude I’m starting to watch these videos and get depressed from the cons on cons lol
I mean with the halo battle pass you can still go back to the previous seasons so you can get that cosmetic stuff
Notice how Matt says “Next question”? He says “Nexion” LOL
I love this series
What if they reworked the speed and armor system where 3 armor 1 speeds can choose to go 2 armor 2 speed and a 3 speed 1 armor could also choose to 2:2
That would be a balancing nightmare. Some op are balanced based on being 3 armours. Giving them that option would require them to rebalance them
True but ops like IQ get lazered super fast so... the 2:2 would be very nice
9:43 I belive that you should be able to change the different 1x sights like the new holo on Doc's MP5 to the old holo
Only thing about the Battle Pass time limit that sucks is I have a job. I work 10-12 hours a day. If I hop on and have a 40 minute overtime 9 round match I can't exactly play multiple games before I have to get off and think about food/shower/bed
N a new operator they could add is one of the characters from the ghost recon series I was gonna say add nomad but we already have a character called that
Oryx breaks the philosophy that the devs always said since the beginning of the game they always want guns to be up rappelling vaulting but oryx can’t do that. He should be able to hold his gun while on a hatch and instantly shoot while going through a wall
We gonna talk about that mint shot in the first clip or nah 👀
I could see siege adding Aaron keener from the division series
I’m an Oryx player every time I play in Consulate. Map movement greatly increases when you get the option to get up hatches. Although because you need said hatches open, you get yourself exposed. High risk, high reward
What do you think of different levels of operators? Some will be overpowered, but only available at lower competitive ranks. As skill improves and you climb the ranks, only harder and less overpowered operators will be available. There’d be a silent ranking in casual that has the same effect as ranked.
They should add daily and weekly challenges to the pass, also expand it, so that people play it more, or add something like after the pass, you can gain more renown after every 1000 points
What would you think of an oryx buff where his ability allowed him to open hatches from above or below? This would free you from being tied to a shotgun secondary and I believe would make him more enjoyable to play. He could jump up through hatches similar to amaru or break down through. I think it could make flanking as oryx easier and give attackers less of a heads up
I think it makes sense to make an operator overpowered from the beginning. If you make somebody extremely op people will get the operator and they will have the operator for when they need it. If they make an operator super terrible less people will have that operator when they need them.
I main oryx and man is he great, his gun isn't good for damage but he's great at making rotates and getting around the map
As a smoke main I am very concerned about tachanka
I may be wrong.... but I think they admitted they do make the New Attacking Ops a little OP to give them a reason to be picked
I think oryx is the most underrated defender in the game. He is really good on maps with a lot of hatches or relatively bad maps like outback. Even though the mp5 is trash without acog, with oryx for some reason it works
I’m shocked that Ubi didn’t give Oryx the 1.5x scope or at least the new red dot if they only want him to have 1x scopes for some reason.
Hey Matimi0, what do you think of Ubisoft including some of the nighttime maps back into ranked?
I think oryx should be able to jump through a hatch then breaks it kinda like amaru on windows
what do you think about changing metal bars in siege? I feel I have died far to many times when I should have won a fight because of them. #mondaymailbox
#DeleteMetalBars
Görkem Aykut a movement I can get behind
He's called Lord Tachanka for a reason.
I love oryx. Probably the most fun op to play for me besides Nokk
My idea for oryx would be he can bust through soft hatches as to give the enemies less notice but make it take 5 health for it
what do you think about a customisation preset? something so you can play with weird and fun uniforms and gun attachments in casual, but as soon as you go into ranked they are a different set (something you can sort yourself) rather than changing every loadout and skin whenever you change game modes?
1. Give him mp5sd or mp5k.
2. Get rid of stun effect running thru walls.
3. Weapon swap back when wall dashing.
The division cross over would be cool as hell. They could do so many things with it.
On the topic of Oryx. Do you think that he should be able to break hatches from above? Maybe this could have the same cons as rehma dashing through walls.
Hey Matt whenever I play ranked I keep getting the same maps over and over again and it gets a little stale, what would you think if instead of 3 maps to ban it goes to 5 so you can ban 2 you don’t like but still have some variety
Sunday Mailbox : Do you think that the next battlefield should add some kind of Levolution as it was in BF4 ? Do you think inspiring itself from Modern Warfare 2019 could bring some great things to it ! Like weapon customization, super smooth and detailed animation to guns and vehicules to a next level, and so on ?
Do you think they should give warden a passive like zofias self res or a secondary gadget of some kind
Warden still needs a buff XD
Give him k1a
Rumbling End k1a overrated just give him smokes
What do you think about giving some characters passive ability's to improve the character. One such example could be warden having a slight ads speed boost or glaz having a larger magazine in his weapons.
Assassin Creed Crossover, Melee only operator or something very original, that change things up, and makes thing unpredictable.
They should make it so that once you complete the battle pass you can keep going and get an alpha pack for every level past 70
i think the main reason why oryx is a low pick operator is that his roaming fragging capability is very very low he has the MP5k same as doc and rook and we know how bad they are i think a good buff to oryx is to give him the 1.5 like doc or give him a better weapon
For next Monday mailbox. How do you feel about nokk getting a buff to make her quiter when she walks
A Ubisoft game crossover character, I would love to see Rex Power Colt from Far Cry 3 Blood Dragon on Siege to see what he can do, even though he is a character from a spin off game set in 2007 cyberpunk reality it would bring the nostalgia of the best spin off game Ubisoft created.
"They don't have a lot of characters that are memorable"
Jason brody, Vaas Montenegro, Pagan Min, the list goes on...
I cant think of any characters from any other series. You've got Sam from splinter cell and Chavez from older rainbow games. And those are the only names I recognize from "tom clancy" games. None of them were built with characters in mind other than splinter cell.
What do you think about a change to jager where his only option for a grip is an angled grip instead of the vertical grip? It would allow him to have more recoil but allow a slightly higher ads speed.
Jäger has an assault rifle on defense. The balancing trick used here is partly the increased ads time. He'd be too powerful otherwise.
Future Monday Mailbox:
Could you buff warden by giving him what glaz has when he scopes in and enemies are highlighted when he activates his glasses?
47 from Hitman would be an amazing crossover! First akimbo pistol operator?