Hologram Effect in Blender (Short Tutorial)
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- Опубликовано: 12 сен 2024
- Holograms are a good way to give designs and logos a futuristic science fiction (scifi) aesthetics. This short tutorial shows how to create a hologram effect in Blender. This is done using shader nodes and compositing and can be applied to any 3D model to give it a futuristic scifi look. This short tutorial shows every step of the material creation process, with information helpful for both beginners and advanced 3D modelers. It demonstrates the use of many of the shader nodes.
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#blender #tutorial #hologram #3d #modeling #tutorial
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🧐 Summary:
- Holograms are widely used in scifi movies and animations, as they are a good way of adding some lighting to otherwise dark scenes.
- Welcome another Blender tutorial, where I will be showing you how to create a hologram effect, using the cycles render engine.
- First off, switch to the Shader Viewport and delete the Principled BSDF shader.
- Then, add a Noise Texture node, a Math node and an Emission Shader node.
- This subset of nodes, will create some noisy lighting for the hologram.
- Now, add a Mix Shader node and a Transparent BSDF Shader node, along with a Texture Coordinate node, a Separate XYZ node and a Color Ramp node.
- This subset of nodes, will make the hologram lighting become more faint towards the top.
- Next step is to add another Mix Shader node, and an Emission Shader node, along with a Geometry node, a Layer Weight node and a Color Ramp node.
- This subset of nodes will give more depth to the hologram by lighting up the faces that are facing sideways from the camera.
- Now, add yet another Mix Shader node, this time, with a Bevel node, a Geometry node, a Vector Math node, a Color Ramp node and an Emission Shader node.
- Be sure to set the Vector Math node to calculate the “Dot Product” of the two inputs.
- This subset of nodes will highlight the edges of the hologram model and make it’s details more visible.
- Next, add another Mix Shader node, along with a Wave Texture node and a Transparent BSDF shader node.
- I would suggest selecting a dark color for the transparent shader node.
- This subset of nodes will make the hologram look as if being constructed by horizontal scan lines.
- Now, switch to the Compositor Viewport and select the “Use Nodes” option.
- Then, add a Viewer node and render your scene, using the shortcut F12, to see the post-processed background image.
- Then, add a Glare node and set it to “Fog Glow” to get a glowing effect around the hologram.
- And there you have it, a complete hologram effect that you can use to beautify and enrich your scifi scenes.
- I hope you have found this tutorial helpful.
This is brilliant.
Also fog glow is amazing, what a quick and easy way for so much effect.
Thanks. Glad you like it!
@@sinasinaie I better have a look at the rest of your videos. thanks geeza
This style of Blender tutorial is perfect. Calm, paced, clear, no waffle. Brilliant.
Glad you think so!
4 minute of VERY and FULLY organized tutorial.
Im damm Impressed !
Glad you liked it!
@@sinasinaie I'm at 2:53 in the video and my object isn't transparent yet, how do I fix this?
You wanted to know if you should keep doing these quick tutorials? I'd say that is up to you, your long or short ones are always a treat to watch. Even if I don't make the full thing you are I do often learn a trick or two from watching you build it.
Thank you, I appreciate your supportive feedback. :)
I like how calm this is. It really settles down the aggravation you get from struggling with the damn models lol. Keep up the great work :)
Wow, I've watched so many blender tutorials and the presentation in this beats all of them. So instructive, simple and easy to follow! Thank you!!
Great to hear! Thank you for the support. :)
Beautiful, easy and a short tutorial on general node setups, I learnt alot more than making a hologram 👍🏿
Great to hear! Thank you for watching, :)
Super cool love the quicker tutorials. Seems like the two biggest categories are the tuts for super noobs that take 30min and the freak shows that are 1min. This is the perfect median
I'm so happy that you like them. :)
This is the perfect type of feedback, and very much appreciated.
Short, informative, nice editing and a calm and friendly voice. Perfect video! Thank you!^^
Glad you liked it!
There is no way you should not have a million subscribers your tutorials teach me more in 1 minutes than a full course keep it up!
Wow, thanks for the support!
I'm actually shocked this doesn't have more views. This has to be one of the best formats of a blender tutorial I've come across. well done, and yes more of these would be fantastic!
Thank you for the support, I appreciate the feedback. Cheers!
@Sina, this was GREAT! Really really great! An example of how tutorials should be made, in fact. I must say, the level of tutorials Blender has in general is exceptional and this is right up there with the best of them. Very clear, great effect, and super useful. I have nothing else to say other than please keep making these terrific videos. You've found your gift. Keep going.
Wow, thank you!
remember to set blend mode and shadowed mode in shader settings to alpha hashed
clutch
Awesome. You place nodes at a nice pace with an explanation. I wish more channels would do this. Well done....SAVED to my library. And Yes please to more vids like this.
Awesome, thank you!
So glad I found your channel!! Thank you!
You are very kind, :)
@@sinasinaie You're awesome! (:
Short tutorials are great!
Glad you like them!
thank you i was trying to achieve this effect for a while and this improved my results by a lot also this version lags my pc much less than other tutorials i have tried
Awesome, I'm glad it was helpful, :)
How do you get the light coming from the light projecter from the hologram projecter to look like that? I dont know how to make light look like a flashlight. Also helpfull tutorial!
I really like the way you make tutorials.
Thank you for the support. :)
Love the tutorial, short easy and smooth. Thanks alot ,keep it up
Thank you for watching, :)
This is amazing my firts complete Tutorial. 2024/2/26 thanks for your work continue.
Great to hear!
This is an awesome effect, adding this to my To-Do list.
Fantastic!
this looks absolutely amazing
yooo what! never have i ever finished alongside the tutorial
it usually takes me an hour or more
thanks! hope to see more
Haha, glad to hear that. And thanks for the support. :)
@@sinasinaie 🔁 no you !
i am learning how to add the glitch effect to it
You have wonderful teaching skills! Thank you!
Glad you think so!
You are such a legend!
wow I found the one blender tutorial where the guy doesn't sound like he just slammed 3 Monsters in a row, thank you!
Glad I could help!
It is a good way and helpful.
Thank you, :)
Done! and it works a treat. Big thanks
Excellent!
Great tutorials mate. Keep up the good work. Thanks
Thanks for the supportive feedback, :)
Excellent!! Thanks for sharing this, my Friend. 😊😊
Thank you! Cheers!
This is the first video I have seen form you and I love it, you explain things clearly! I subscribed :)
Wow, thank you!
Awesome! more tutos!
:)
I want to use a texture on top of it, how can i do it? also loved the video! super easy to understand and straight to the point
I just replaced noise texture in the beginning to an image
amazing tutorial!! thanks a lot
Glad you liked it!
1:17 that transparent BSDF won't work and did not work until I went into material properties and changed the
"BLEND MODE"
& also the
"SHADOW MODE"
to
"ALPHA HASHED"
Transparency apparently depends on it and remembered this from an old GLASS tutorial years ago.
Things ppl should be told when following these "HOW TO's"
Cycles - 0:17
Your Videos are just the best
Thank you, :)
I like these quick tutorials and want to see more 😬
Thanks for the support, ❤, I'll try my best to keep making them.
You are a genius!
Thank you, great tutorials!!!
Glad you like them!
Excellent tutorial, thanks 🙏
You are welcome!
awesome, thanks for sharing!!! 😱🎉🤯🧐
Glad you enjoyed it!
Great tutorial!!, short and clear. Very easy to follow. If you add a secod part to teach how to make de Halo and animated would be great.
Great suggestion, thank you for the feedback, :)
Great tutorial - is there a way to make the scan lines animated to move in a loop format from top to bottom - and an extra bar that moves in the same direction but at a slower pace ?
Thanks for watching, :)
Hmmm, I think I know what you're after, and it's not that difficult . Play around with the "phase offset" value on the wave texture node (around 02:56). Then add some animation keyframes to it. See how it goes.
Thank you for you're work, this tutorial was very helpful 👍
Glad to hear that!
Love it!
Nice tutorial! Too bad I followed it step by step, adjusting everything to exactly how you do it and my material looks nothing like yours. :D Blender truly is magic...
yeahh doesn't work for me
They always leave something out so it's only them that can do it 🤣
Could it be he was using a previous version?
can you please make one rendered in the eevee
Amazing, thank you
Glad you liked it!
@@sinasinaie this helps immeasurably with a huge project I'm undertaking. I'll let you know when it's done
That awesome. Looking forward to it.
@@sinasinaie ruclips.net/video/tKTcJ2hXwWw/видео.html This opening for a video essay I'm working on would not have been possible without your tutorial and I think the material does a lot of heavy lifting in this scene
Thanks very much! That's a great tutorial. ❤️ If you don't mind, can you make a tutorial without interspersed with background music. Thanks for your kindness.
Thank you for watching, :)
I've turned down the music volume in my more recent videos. If you get the chance to watch those, let me know if those are better.
Simple and great result, thanks for sharing!
Thanks for watching!
Hello i have a question how can you make the shader converted into texture for web preview
Is the cube object UV'ed before you apply those shaders?
It was, although it shouldn't make much of difference if you use the "generated" or "object" outputs on the texture coordinate node.
2:33 stuck on this step. My model wont highlight the lines here. Any help?
I followed this exact and my model isn't holographic.(for reference its pure white) Did i do something wrong?
great tutorial but how did you make the godray which emmits the hologram?
Good catch. I faked those rays, with a cone shape and a noise texture attached to it.
This texture uses the transparent and emission shader, in a similar (but simpler) manner to what I show for the hologram itself.
For real god rays, I would have to add a volumetric shader and a light, and then wait a long time for it to render.
@@sinasinaie thank you! Ive been trying to get this effect for my Starwars render!
Sounds interesting, Starwars is an amazing source of inspiration.
How can I learn these nodes?
Followed all steps exactly and quadruple checked. Didn't actually work at the third mix shader node?
Also doesnt work on the first geometry/layer weight
I'll have a look. I might need to update this video for newer Blender versions.
I really Like your tutorial, but I have a question. Why my Render Layers Node does show the picture of my rendered object?
Epic
with me don't get transparent D:
Have a look at TheTubejunky's comment.
thank you for this! does it work in cycles too?
Yes of course!
Why my bevel didnt work? no visible bevel in edges, i followed 100% this tutorial to a simple cube.
not working. help?
I got a problem with the dot product. I just got a simple round cube with round edges and it seem to not get good lines. Like does all edges of a model get higlighted?
great tuts explanation, i hope u have the time explain how to make simple tron:legacy light cycle transformation....😬
Thanks for the suggestion, I'll put it on my list. :)
@@sinasinaie thank you sir, by the way, do you have any idea to make a dot moving along a line using geometry nodes in eevee render? thats is if you u have the time....😅
@@sinasinaie sorry to bother you, in this tuts, i cant get it to be transparent, do i have to turn to "Alpha Blend" in BlendMode in Material Setting?
I have a question, does this work with any model we make?
Yes, it should work on any model.
Great vidio
Thanks you, :)
Is there a way to add vertical lines, as well? And can the lines be spaced further apart?
Wow
Great video!
Newbie question: What would be the best way to make a hologram like this from an image made in a program like GIMP?
That's a great question.
But, unfortunately, it's not possible with this method.
I think I can make another video addressing that idea.
@@sinasinaie That would be awesome 😁
how to do the triangle effect in the bottom
Is there a way to make this use a texture for colors?
i cannot get the cavity of the object by the same set up, is that anyone has the same problem?
This is just the effect I was looking for, got a little mini project I want to do. I was wondering is it possible to blend this effect with/over an existing texture, so the object has color/texture but also looks like a hologram
I'm not sure if I understand. Do you have an example (from a movie or something) with the effect you're looking for?
The only thing I can think of is, I hope it helps:
- Have a look at around minute 2:45 of the video, where we add the "transparent BSDF" node.
- Use the material (with your own texture) instead of the transparent node.
Best example I can think of (what I want to use it for) is in star wars whe. R2 projects the message of leia. She's a hologram but can still make out her face and some vain colours. I want to do a lego mini figure version so keeping the texture on the face for example is really important
Hmm, unfortunately that is not possible here.
But I'll keep it mind for when I update the tutorial in the future.
Can we export and use it to unreal engine 5?
uhhh.... what about the bottom light?
Can I use that on cycles too?
Yes, you certainly can.
And it looks much better in cycles.
I tried this using a .stl file but the effect is not showing up. How do I go about fixing that?
Yes
Thank you, :)
I followed all the steps but my hologram didn't look the same
Great tutorial until I got to the part where I'm using Eevee to render and not cycles. lol Rewound and saw the disclaimer text, unfortunately I was just listening. F in the chat boys. lol Will subscribe for more tutorials tho this was great!
Thanks for the sub!
(and sorry to hear about the cycles thing)
Do you know of a way that you could do this in eevee too?
Yes the same way. As I have just made it in EEVEE.
I found later in the tutorial nothing was emitting light or showing transparency.
FIX: I went into Render properties and enabled "BLOOM" & "SCREEN SPACE REFLECTIONS"
That helps with emission nodes
Then I went into my materials properties - then clicked settings and changed "BLEND MODE" & SHADOW MODE" to "ALPHA HASHED"
Hope this helps because it was not mentioned in the video.
I only remember this from watching GLASS tutorial videos a while back.
Enjoy and hope it helps!
Portal cube!!!!!!!!!!!!!!
Yes indeed. :)
i love portal@@sinasinaie
portal is a awesome game please make a subnautica reaper leviathan tutorial@@sinasinaie
Did everything correct, didn't work. Might be outdated
I did it in Blender 4.0 and it's working great. Rendered in Cycles?
I AM Suscriptor 999
Indeed you are! Thanks for the sub, :)
Love it!!!