4 Ways to Improve your Concept Art Design Skills

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  • Опубликовано: 2 фев 2025

Комментарии • 19

  • @DrawingFromImagination
    @DrawingFromImagination Год назад +5

    Something I often see underrated in the learning process is the translation step of converting the knowledge into a form that is useful for you. I'd argue it isn't just design, but every form of knowledge that benefits an observation from a novel (and not directly useful) angle. The work to transform that knowledge in my experience enhances both memory (the concepts stick easier) and creativity (How you apply the information is something you yourself come to). Great video!

  • @sailorsue7375
    @sailorsue7375 11 месяцев назад +3

    This was extremely helpful. Thank you so much for explaining it this well!

  • @SketchPLAY1
    @SketchPLAY1 2 года назад +6

    More design talks would be awesome. Thank you!

  • @Notanotherninja
    @Notanotherninja 11 месяцев назад +2

    This video is really great! One thing that pops to mind, you mention that research is one of your strengths, and while its very much tailored to the individual, it’d really cool to get an even deeper dive into how you approach the research component of concept art; some sort of generalised framework or a sequence of steps in order that you follow, or the sorts of questions you’re asking and where you’re looking for answers.
    I know you mention that blindly following process can be counterproductive, but in my case, disorganisation and inertia is a bigger problem! When it comes to research I get overwhelmed and don’t know where to start or to look. Grabbing a whole bunch of refs from pinterest or google images offers the path of least resistance but it feels like ‘fast food’, rather than solid research. Having a sort of general workflow for approaching research, that I can further adapt and change to my needs would be really helpful!

    • @Notanotherninja
      @Notanotherninja 11 месяцев назад

      I should say, I've only just subscribed, so if you've already covered this in a previous video, I really apologise! I did try to do a quick search through your channel. Actually it feels like very few people in general are talking about the skill of research as it relates to artists, apart from gathering general reference images.

  • @ImperiusRex74
    @ImperiusRex74 2 года назад +4

    Thanks for the great insight and advice as usual. Your perspective is always greatly appreciated.

  • @Obhin
    @Obhin 2 года назад +9

    This is amazing, Tim. I can't thank you enough for your fantastic videos :) I've been in the industry for about 7 years now, but I still have a lot to learn.

    • @TheDrawingCodex
      @TheDrawingCodex  2 года назад +4

      Thanks Viktor!! I appreciate that these are interesting to you despite you already being a working pro! I feel like I have a ton to learn as well. It's one of the best things about this line of work... we can always get better :)

  • @omardraws
    @omardraws Год назад +1

    This video is a gem 💎

  • @jamstarx
    @jamstarx Год назад +1

    Incredibly insightful!

  • @pantheraleo2490
    @pantheraleo2490 2 года назад

    Seven is probably the best experience I’ve had at the pics, still one of my favourite films. Also, dusk til dawn, as the audience were bonkers and really got into it

  • @Nohzana
    @Nohzana 2 года назад +1

    I never really considered this points when it comes to working with the design/concept industry, so this video is really awesome to see, and getting to understand how everything works depending of what you wanna work with its an important step, it would be nice to see more videos about it :)
    Thank you for making this, its really helpful

  • @dakotagarcia997
    @dakotagarcia997 2 года назад +3

    Do you believe it’s best to create work that has depth and expresses a personal message or just create cool looking design?

    • @TheDrawingCodex
      @TheDrawingCodex  2 года назад +4

      Hey Dakota! That's a tricky one (Probably a good idea for a future video...)
      I think the design aspect of this plays into the answer. Often it's about what the project needs. Personally I have had projects where my personality us required, and the fact that I have spent a lot of time working on personal art and developing my own ideas has helped me to get the job and do it well. In other cases the only thing the project needs is to make it look cool and generic (not in a bad way... that's just what was wanted)... and if I tried to make it too personal or inject myself in there... it would not help at all :) (Those ideas would just be rejected)
      Ultimately this has a lot to do with if you really like to express personal stuff and create depth to the work.... or if you just like to make cool stuff :) If you can do both through a design process then you will have more opportunities but doing both well is actually tricky!
      Either way I think it's important to be fully committed to whatever project you are on. The best concept designers are often really good at being enthusiastic about what they are doing... no matter how generic or deep it needs to be!
      Hopefully that helps!

  • @artxgx9245
    @artxgx9245 2 года назад

    Could you time stamp these?

  • @jhnnnde
    @jhnnnde 2 года назад

    and once you learn all that. AI will take over majority of concept art jobs in the industry :(

    • @Jack-e5t
      @Jack-e5t 11 месяцев назад +2

      And a year on, still hasent happened lol