The main take away that I took from this. Know what you draw. Much like if you're a writer, know what you write. Thanks for posting this. I think your videos are helping me not be so overwhelmed when I think about getting back into drawing and why I want to draw in the first place.
This a great way to think about reference. One tip I have to share - often I will go on a deep dive and gather so much reference that when I go to use it, I get overwhelmed. To help with this, I name each file what I want to reference later like 'Side Table', 'Vase', 'Boots Detail' etc so I can pick it out from the rest of the visual information.
Hey Tim! I just want to thank you for all the knowledge and thoughts that you share with us! They're exacatly what I needed. To me the biggest problem now is enjoying drawing and creating my own stuff. After studying a lot of fundamentals for quite a long time now I discovered that my art become soulless. There was no sense of me in the stuff I was trying to create. No sense of my personality.I also had a lot of trouble with finding out what I want to do exactly. Thanks to you're videos I'm clearing my mind and start to get back on track with my journey. Once again thank you so much and please continue to put those videos out here!!!
wow, this is such a different way of how I’ve been looking at reference this whole time! it makes so much more sense though, than just hoping to find something that perfectly fits what you want to draw. great breakdown, very practical and easy to follow
Ohhh. So instead of just copying a part of the reference photo or all of it, I just take it and figure out how it's built? And if I figure out how it's built, I will know how to incorporate it?
@@TheDrawingCodex I just started testing the idea right after I commented. Thanks so much for this! This was so helpful. This helps me figure out the obstacles way early before I tackle them!
the easiest example of how reference is used talking about armor is in the fromsoftware games, its very obvious where they get the references from, sometimes the designs are even the same.
Thank you for the tips! This was very helpful! I have a question: When trying to create something from imagination with references and building your visual library, what are some ways to combine many different (unrelated) references together for new design concepts? Any tips would be great :D
I'm looking for someone to draw for this light novel. Do you know if there's any resources to find artist available? Or if you'd be interested in the job that'd be cool 😅
Hey Zack! Unfortunately I’m way too busy to take on any new work at the moment. I’m not sure whether there are good resources for finding Artists. I have never looked at it from that side before! I There might be some writer channels out there which deal with that.
Technically, I’m building a space opera universe, in a similar vain as something like Star Wars or Star Trek, but one of my characters is essentially a robot. From your description, it sounds like I should use references from how real life robots are built, in terms of functionality? As well as possibly using references from say the droids from Star Wars, or perhaps Robby the Robot from Forbidden Planet?
Hello. Just purchased a course. Your welcome page has the logo image broken, however, a more serious issues is that the site address on the page is drawingcodex instead of thedrawingcodex. Please have your team fix it. Thank you for your teaching and courses.
Hey Mobeen! Thanks so much for letting me know. Just fixed the link. I'm not sure about the logo image as I couldn't find one broken, I'll send you a follow up email!
The main take away that I took from this. Know what you draw. Much like if you're a writer, know what you write. Thanks for posting this. I think your videos are helping me not be so overwhelmed when I think about getting back into drawing and why I want to draw in the first place.
This a great way to think about reference. One tip I have to share - often I will go on a deep dive and gather so much reference that when I go to use it, I get overwhelmed. To help with this, I name each file what I want to reference later like 'Side Table', 'Vase', 'Boots Detail' etc so I can pick it out from the rest of the visual information.
Hey Dan! Thanks! yeah that’s a great tip for organising your reference. I could do a lot better with my own organisation actually haha!
Hey Tim! I just want to thank you for all the knowledge and thoughts that you share with us! They're exacatly what I needed. To me the biggest problem now is enjoying drawing and creating my own stuff. After studying a lot of fundamentals for quite a long time now I discovered that my art become soulless. There was no sense of me in the stuff I was trying to create. No sense of my personality.I also had a lot of trouble with finding out what I want to do exactly. Thanks to you're videos I'm clearing my mind and start to get back on track with my journey. Once again thank you so much and please continue to put those videos out here!!!
wow, this is such a different way of how I’ve been looking at reference this whole time! it makes so much more sense though, than just hoping to find something that perfectly fits what you want to draw. great breakdown, very practical and easy to follow
I awlays have a problem taking from reference thx
Ohhh. So instead of just copying a part of the reference photo or all of it, I just take it and figure out how it's built? And if I figure out how it's built, I will know how to incorporate it?
That’s the idea! :)
@@TheDrawingCodex I just started testing the idea right after I commented. Thanks so much for this! This was so helpful. This helps me figure out the obstacles way early before I tackle them!
Wonderful way of putting it!! It’s very similar to Peter Hans style of drawing as well!
This is very helpful ! Great tips, thank you Tim!
Thanks gonfus! Glad this one was helpful!
the easiest example of how reference is used talking about armor is in the fromsoftware games, its very obvious where they get the references from, sometimes the designs are even the same.
Great video, as always! very clarifying
Thanks Leo!!
Thank you for the tips! This was very helpful! I have a question: When trying to create something from imagination with references and building your visual library, what are some ways to combine many different (unrelated) references together for new design concepts? Any tips would be great :D
Gold content here
Great video, I believe mic a bit too close
Thanks Wart! I'll check the position and levels next time.
I'm looking for someone to draw for this light novel. Do you know if there's any resources to find artist available?
Or if you'd be interested in the job that'd be cool 😅
Hey Zack! Unfortunately I’m way too busy to take on any new work at the moment.
I’m not sure whether there are good resources for finding Artists. I have never looked at it from that side before! I There might be some writer channels out there which deal with that.
@@TheDrawingCodex no problem. Keep up with the videos!
WOW!
i hope my teacher can tell me what you say😖😭this video help me figure out how too drawing better with picture
Technically, I’m building a space opera universe, in a similar vain as something like Star Wars or Star Trek, but one of my characters is essentially a robot.
From your description, it sounds like I should use references from how real life robots are built, in terms of functionality? As well as possibly using references from say the droids from Star Wars, or perhaps Robby the Robot from Forbidden Planet?
Hello. Just purchased a course. Your welcome page has the logo image broken, however, a more serious issues is that the site address on the page is drawingcodex instead of thedrawingcodex. Please have your team fix it. Thank you for your teaching and courses.
Hey Mobeen! Thanks so much for letting me know. Just fixed the link. I'm not sure about the logo image as I couldn't find one broken, I'll send you a follow up email!
Reminds me of Kim.