“Live Service Sucks”

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  • Опубликовано: 23 сен 2024
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    Desc:
    So, if there were two that words that could describe everything wrong with multiplayer games today, they would be Live Service.
    By now we’ve done this song and dance few times!
    A franchise you know is coming at you in a new and free to play way! We’ve got so much planned for you guys its unbelievable. Take one look at a road map, get excited, all this? its gonna be free for you soon and I know the game isn’t much but look, we’ve got some footage, screenshots, teasers, just don't think about that right now cause huh whats this? skins?? Oh oh you love those!
    Now i know we had these unlockable in the past but look, you didn’t pay to get in the door. Don’t think of it a purchase its…it’s a…donation and to make each is a flex to own we’re gonna make them timed releases! It’s really gonna help us get that roadmap up on time but could you give me just one second…
    goes backstage to see an empty flaming room of computers
    nervous laughter ********** oh get a few skisn while you wait,
    You’re gonna love it! Look uh back pacing towards the door the updates already here, let me, let me just go get that for ya! runs out the door and clearly, out the next window runs into car with money and leaves
    sounds of flame go louder room is empty with fans holding skins waiting“hey when do you think that update is comi-” building explodes with pngs of all the failed f2p experiences (infinite, overwatch, destiny, multiversus, split gate, marvels avengers, apex mobile, anthem, knockout city)
    Yea….I’m tired of too…
    (transition into essay)
    Over the past 5 years, there’s been a clear gold rush to live service games since Fortnite starting dollars in the bajillions… every month! I mean for a publisher run by people purely looking for a the biggest profit possible, the idea of making half as much as what fortnite makes in a week probably keeps them up at night but, let’s be honest here, this rushed out version of Live Service Sucks.
    Think back on the past 2 years and how many “live service service games” have come and gone or WORSE, gone past f2p.
    I know it’s easy with how fast everything moves today, for a lot of these failures feel like one off issues, with individual studios and publishers to blame, but what I’ve come to realize is…this issue WAY bigger than just 1 company, it’s the whole AAA industry casing a bag they don’t even know how to get, and there’s no clearer example of that, than Overwatch 2.
    Oh also, subscribe, i can’t really compete with how fast some larger guys can get videos out, it’s just me behind the scene so… every sub counts and they’ve had enough to eat, I really appreciate it.
    My Setup!
    Microphone ► amzn.to/3VLN4Pa
    CPU ► amzn.to/3Hi0lu9
    Graphics Card ► amzn.to/3P5s3wh
    Keyboard ►amzn.to/3FB7gO4

Комментарии • 1,1 тыс.

  • @KindofBradAtThis
    @KindofBradAtThis  Год назад +262

    Did you know 1/10 people who subscribed after watching this found LOVE?

    • @calliewickham7551
      @calliewickham7551 Год назад +41

      time to open ten new google accounts and subscribe ten times

    • @3ericw
      @3ericw Год назад +5

      Split gate shouldn't be included in this video at all. Small team free game with lots of features and no pushy mtx. For what it was it did a PERFECT job

    • @twitidig-9931
      @twitidig-9931 Год назад

      you can do better than that, begging for subs is just pathetic

    • @PaulWubler
      @PaulWubler Год назад +5

      Damn, why’d I have to subscribe before this…

    • @cloberlobster2276
      @cloberlobster2276 Год назад +4

      I like some live services, but to much of something usually ends up becoming bad.

  • @BedsheetGhost_
    @BedsheetGhost_ Год назад +2058

    The word “Beta” has truly lost all meaning

    • @KindofBradAtThis
      @KindofBradAtThis  Год назад +305

      Thanks Andrew Tate

    • @YegoKroeten
      @YegoKroeten Год назад +63

      Nah, video game betas are more beta than ever.

    • @BobOrKlaus
      @BobOrKlaus Год назад +132

      same with 'early access' its become an excuse for big companies to push out games faster that have bugs in them and say "its fine, its still early access after all"

    • @uria3679
      @uria3679 Год назад +17

      I wonder how long until people realize that the money that games like Overwatch 2 make go into funding NFTs, the Chinese Government, and Ai Animation

    • @YegoKroeten
      @YegoKroeten Год назад +55

      @@uria3679 don't worry brother it's not. Every penny you spend on ow2 goes straight to the CEOs bonus

  • @FourEyeFreak
    @FourEyeFreak Год назад +1404

    At this point, I'm convinced that Blizzard is trying to destroy itself

    • @StoryTeller796
      @StoryTeller796 Год назад +40

      Just like how two people said about great nations falling, with one I don't remember that well who once said about France (I believe it was Otto Von Bismark) "I believe the French are the strongest people in Europe. They've been trying to destroy themselves for a while, " and the other one being Zemo from Avengers Civil War, saying, "A nation toppled by its enemies can rise again. But one that crumbles from within? That's dead. Forever." Which was a quote from Machiavellio's "The Prince"

    • @CBRN-115
      @CBRN-115 Год назад +39

      No, they are still raking in millions
      Blizzard fanboys will continue to support them

    • @117johnpar
      @117johnpar Год назад +20

      At THIS point?
      THIS is the point you're convinced of that?
      So the past decade just wasn't convincing enough?

    • @StoryTeller796
      @StoryTeller796 Год назад +4

      @@117johnpar Yeah, you've got a good point there.

    • @rhamnation7236
      @rhamnation7236 Год назад +12

      It is. Those higher in blizzard are pretty much killing the game while the developers pay for the lost time.

  • @clovergambit3051
    @clovergambit3051 Год назад +839

    Every time halo is brought up, it just hurts my soul. It's depressing knowing that greed gutted an amazing franchise.

    • @KindofBradAtThis
      @KindofBradAtThis  Год назад +66

      Someone should check in mastercheif, we haven’t heard from him in awhile

    • @lusterlessnova3199
      @lusterlessnova3199 Год назад +26

      Just stick to the Bungee titles, and ignore everything 343 produced. Not sure about you, but this is what I do with Star Wars and anything produced by Lucasfilm and Disney, and I live a satisfied life.

    • @clovergambit3051
      @clovergambit3051 Год назад +14

      ​@@lusterlessnova3199Ignoring the 343 games may sound simple but with how long the company has been attached to halo it's just easier said than done. (Imo) You'll always be reminded one way or another, either through RUclips or somewhere else.

    • @TotallyNotObito
      @TotallyNotObito Год назад +5

      I play forge in infinite and that's really it haha

    • @SpagettyLettuce
      @SpagettyLettuce Год назад +3

      never played a single minue of halo in my life but i feel for you bro

  • @yorimz8807
    @yorimz8807 Год назад +669

    Most AAA games right now: "I know it sucks, has no content, filled with bugs but maybe we'll fix it later."
    Indie games:

    • @tbotalpha8133
      @tbotalpha8133 Год назад +169

      "Hey kids, how'd you like a game that's as deep as an ocean, made by one insanely talented and deranged workaholic who is going to die at age 35?"

    • @DaburuTori
      @DaburuTori Год назад +93

      Indie games: wanna play as italian with a heavy anxiety?

    • @TheAHuman
      @TheAHuman Год назад +21

      Most indie games are the same these days though: a quirky game with themes of depression and/or dead kids/people (mostly kids).

    • @lonelyswarm6827
      @lonelyswarm6827 Год назад +20

      @@TheAHuman try dredge, easily one of the best lovecraftian horrors I’ve played in a while, just don’t get the black stone dlc because the publisher forced them to make a paid dlc so there’s nothing in it.

    • @zerozone5848
      @zerozone5848 Год назад +46

      Mfs in this reply section really gonna pretend that indie games aren't the goat (they are)

  • @uhNickz
    @uhNickz Год назад +539

    I think the over saturation of live service gaming is going to kill so many IPs that we'll see another 1983-esque gaming crash take place, even for the IPs that are "too big to fail" as many put it.
    Overwatch 2 was the first live service game I sunk my teeth into with the whole battle pass + item shop combo and my experience was so bad that I'm thinking I should just avoid anything that calls itself a 'live service'.

    • @BobOrKlaus
      @BobOrKlaus Год назад +64

      dont want to be a doomer but i think the only way to get back to full finished games from big companied is such a crash, sad but probably true

    • @CBRN-115
      @CBRN-115 Год назад +31

      Wipe the slate clean

    • @Freedmoon44
      @Freedmoon44 Год назад

      Ironically killing so many IP's would just given them a chance for a latter better revival, if its done well and not by greedy peop looking for a quick buck like some many remasters today are.

    • @TheDaxter11
      @TheDaxter11 Год назад +64

      I think gaming needs another crash honestly, I'm fed up of overmonetisation, timed rotating stores making it difficult to even buy the specific thing you want when you DO wanna spend a bit of money on a game, and the god awful, pathetic *_bullshit_* that is fomo with time gated battle passes.

    • @falco5148
      @falco5148 Год назад +24

      learn, adapt, overcome. indie games or piracy are your best friends for now.

  • @vaporwave2345
    @vaporwave2345 Год назад +172

    This is why I'm happy with meaty single player adventures I pay once for and own forever.

    • @TheDaxter11
      @TheDaxter11 Год назад +13

      You can't even say you "own" them forever anymore unless you get them physically, which is unfortunately impossible on PC.

    • @averyhaferman3474
      @averyhaferman3474 Год назад +11

      ​@TheDaxter11 even if you own them physically have fun trying to play them forever. Your Xbox 360 won't last forever. Once they're all broken that's it

    • @Buttersaemmel
      @Buttersaemmel Год назад +8

      @@TheDaxter11 at least for some games you got GoG, so you can keep them even if the company closes.
      but i think your point still stands.
      even with GoG, once you lost the copy of the installationfiles...you're done.

    • @DeerestAshe
      @DeerestAshe Год назад +6

      @@TheDaxter11un fact a lot of games have day one patches that “finish the game” look at Pokémon BDSP literally not finished without the update

    • @beelzeblop
      @beelzeblop Год назад +5

      @@averyhaferman3474 That’s why game preservation and emulation is so important.

  • @Verdego
    @Verdego Год назад +295

    Once again, a very fair and agreeable video. Live Service games aren't necessarily a bad idea, but companies (particularly higher-ups) often forget to turn on the "passion, care, and ingenuity" switch and just churn out a soulless husk of an idea. Hopefully more companies will learn and go back to crafting games, live serve or not, with love and passion and not with cut corners and cash grabs.

    • @RaidenKunii
      @RaidenKunii Год назад +12

      Welcome to capitalism baby

    • @BobOrKlaus
      @BobOrKlaus Год назад +18

      i dont want to be a doomer but i think we've already gone too far with the whole milking the industry, the only way i see bigger companies going back to actual finished games is the collapse of the industry, sucks for the actual devs but the best thing to do is to hope it happens rather quickly

    • @RaidenKunii
      @RaidenKunii Год назад +6

      @@BobOrKlaus i actually think the answer is indie devs but the issue is not many wanna make a live game either bc its too much work, not their original plan, or not enough funding

    • @BobOrKlaus
      @BobOrKlaus Год назад +5

      @@RaidenKunii yeah, the big corpa has the money and does it wrong and the actual good indie devs cant do it due to lack of money, if it collapses again id imagine indie devs survive and rise to the top hopefully not going the same path the current suits did

    • @uria3679
      @uria3679 Год назад

      The only way that is going to happen, is if Ukraine defeats Russia

  • @SeaFairingSaucer
    @SeaFairingSaucer Год назад +108

    The worst part about buying the pve is that it only gives you the first 3 mission and not any future ones. For 15 dollars you can get cosmetics you didn’t ask for and a half as promise from the past.

    • @nsreturn1365
      @nsreturn1365 Год назад +14

      then you remember what 15 dollars bought you in witcher and yeah...... no comparison. its laughable. i dunno, different target, son i dont feel bad buying this type of dlc or the valhalla dlc giving me 30 hours more to play for 20 on sale cause people buy a cosmetic for that price......

  • @evanrutledge-sz4yo
    @evanrutledge-sz4yo Год назад +278

    The problem isn’t live service, the problem is using live service as a excuse for not finishing the game before launch.

    • @Impalingthorn
      @Impalingthorn Год назад +16

      Yeah, so the problem is live service, then.
      And I know what you meant by that statement, but really stop and think; imagine me saying that about microtransactions and DLC. It applies there as well, but both have become issues of their own simply because they are easy excuses for Devs to nickel and dime customers or to take game staples like character colors and market them as paid cosmetics... As opposed to, say, PS2 Mortal Kombat Armageddon that, in the only version it ever got, included EVERY MK character to ever exist as well as their respective costumes, a cart racing minigame, a 3D open world story mode, AND a character creator. The only fighting game that has done something to the same caliber is Street Fighter 6 while every other fighting game, Mortal Kombat included, has:
      A. Gutted those elements completely
      B. Started making customers pay for them as secondary revenue sources (Tekken Bowl for example)
      Or
      C. Twisted those concepts into additional marketing schemes
      They aren't a system with which players can have fun, they are a system of convenience for content delivery. Left in the hands of devs, they will find a way to plaster a price tag on every inch of it just to make more money.
      So the problem IS the practice itself because they simply can't be trusted with it. Until they can, it should just be removed.

    • @evanrutledge-sz4yo
      @evanrutledge-sz4yo Год назад +3

      @@Impalingthorn I do believe that DLC and live services aren’t bad in and of themselves, however, as you said, they’re more often then not used to nickel and dime consumers.
      Let’s start with DLC, there are some games that add a substantial amount of new content to a game that you may already enjoy; this isn’t a terrible idea, having more of something you already like is a good thing, as long as it’s priced fairly, and it doesn’t feel like otherwise unused/premade content being sold back to you, which is sadly common, especially with AAA studios, especially making you pay for previously free content which I will get too in due time.
      Now, Live service isn’t a bad idea by it’s self, it’s how it’s utilized.
      On one hand it’s cool for a game world to constantly be changing and evolving. However, the problem arises when content, that should of been there day one, is marketed as an update; an notable example is Halo infinite, which didn’t have the series staple Forge creator until nearly a year after launch, despite being available in previous games on day 1.
      It’s these examples where I find myself not really liking live service games, as they far too often feel underbaked and lacking in content, of which is usually under the guise of, “it just launched, that stuff will come later,” despite the fact that said content should of been there from day one.
      In the case of sequels where they paywall previously free content, or not have that content period at launch, that just sucks in general. Content that use to be free should never be payed walked, especially in a sequel where the entire point is to expand the game, not take away from it only to sell it back to people. A example of this is PVZ 2, where they paid walled previously free plants, some of which being series staples, such as the chomper.
      Overall, I feel like the very idea of Live service or DLC isn’t innately evil, but unfortunately they’re practices being used by AAA publishers, who want nothing more then to line their wallets up and have a infinitely unsustainable flow of money come pouring in.

    • @arsenii_yavorskyi
      @arsenii_yavorskyi Год назад +5

      that's literally the point of live service.

    • @Kekw20
      @Kekw20 Год назад +1

      It absolutely is a problem considering devs have been planning "10 years" worth of content. Means we will be playing the same games for decades.

    • @todesziege
      @todesziege Год назад +1

      The live service model, and microtransactions at large, is a problem in itself because of the incentives it creates for companies. Expecting companies to handle it 'responsibly' is naive at best.

  • @TheSoCanadian
    @TheSoCanadian Год назад +178

    100% an underrated channel, the editing and love you put in shows

    • @Xuhtig
      @Xuhtig Год назад +4

      The indie game of youtube

  • @ababcb3005
    @ababcb3005 Год назад +9

    The "don't get angry at devs" thing goes for customers too. Some devs lash out at disappointed customers on social media, saying that they shouldn't be "entitled" and all that.

    • @KindofBradAtThis
      @KindofBradAtThis  Год назад +2

      yup, execs want us at eachothers throats instead of seeing the obvious issue

    • @SammEater
      @SammEater Год назад +2

      The clowns saying that we shouldn't be entitled should think twice, we are the ones paying for their crappy games, if they don't want to even work hard to give a decent game then that's their problem. I won't reward them for their failures.

  • @kruegerpoolthe13th
    @kruegerpoolthe13th Год назад +149

    I do want to point out that Multiversus went offline because the developers want to make the game more of a game
    They did not expect nor were they prepared for the attention Multiversus got so they hit the breaks in order to fine tune the problems and they are still working on it

    • @KindofBradAtThis
      @KindofBradAtThis  Год назад +51

      There’s also the whole Discovery X Warner Brothers merger in the background that definitely didn’t help
      It’s the main reason I didn’t go into it like redfall or overwatch, that’s a retrospective that deserves its own video!

    • @kruegerpoolthe13th
      @kruegerpoolthe13th Год назад +8

      @@KindofBradAtThis and I’ll definitely be here to watch it
      That game had so many things going against it like it was insane I’d love to watch you cover em

    • @KindofBradAtThis
      @KindofBradAtThis  Год назад +7

      @@kruegerpoolthe13th I definitely feel I kind of owe it to that game, it’s definitely what kick started any sort of following on RUclips for me

    • @kruegerpoolthe13th
      @kruegerpoolthe13th Год назад

      @@KindofBradAtThis yeah that was the first video of yours that I watched but I must say judging from your other stuff you are a really compelling RUclipsr

    • @LightWavess
      @LightWavess Год назад

      Wait what's the context behind multiversus?, i thought its a competitor to smash or something

  • @Elizabeth68337
    @Elizabeth68337 Год назад +36

    I miss the days of buying a disc from walmart and having everything included no extra fees and having to play the game in interesting or different ways to earn cosmetics

  • @unfrogettable9495
    @unfrogettable9495 Год назад +8

    The funny part is the majority of these games are shooters because shooter fans are not exactly deep thinkers with stuff like this. The only shooters I even play anymore are single player or stuff like Team Fortress 2 or Quake.
    A lot of the best multiplayer games that are coming out these days are PVE focused, a few are shooters but the majority just aren't. Branch out and play other kinds of games people, there's so many great games out there so many people refuse to play because it has no gunplay. Just give other games a chance and you will find that original spark that made you play games in the first place, stop settling for husks of games you once loved and find something new to enjoy.

  • @Rainbowhawk1993
    @Rainbowhawk1993 Год назад +74

    Single Player gamer to Multiplayer Gamer:
    "Wow, sucks to be you."

    • @simonshura9144
      @simonshura9144 Год назад +6

      😂 OOOOOOOOH what a roast ha ha🙃
      But it definitely is true for lots of gamers being unable to get back to playing singleplayer games, simply because of the dopamine and stimulation overload in multiplayer live service games 💰☠️ unfortunately
      If you can't accept that fact of life then thats on you but ur one of the lucky ones lol buddy ✌️😂💦

    • @curie1420
      @curie1420 Год назад +1

      cant even enjoy single player games now, every new triple a release is broken ever since cyberbug

    • @r35ct12
      @r35ct12 Год назад +1

      @@curie1420 and thats why you must play indie singleplayer games, tons of fun for an okay price. Some you can replay a lot or speedrun and most of them get a lot of updates to fix bugs and major issues.

    • @hedwig7s
      @hedwig7s Год назад +1

      Ever heard of DLC? Sure they can be great but they can also be overpriced garbage

    • @lazyaaron1240
      @lazyaaron1240 Год назад +1

      @@curie1420 every single player game?

  • @gorrium5027
    @gorrium5027 Год назад +16

    My favorite thing is that Hasbro is trying to turn DnD (a board game) into a live service game

    • @ARStudios2000
      @ARStudios2000 Год назад +4

      Wh- how are they gonna do that??

    • @halinaqi2194
      @halinaqi2194 Год назад +5

      How do you turn a table top role playing game into a live action one? Where the people playing it have the freedom to make whatever story that want and have fun?
      As for board games, you either own it or you don't, I cant imagine trying to sell a board game dlc or an standard board game edition vs the ultimate edition, when you want people to try out the board game in the first place

    • @paulgibbon5991
      @paulgibbon5991 Год назад

      @@ARStudios2000 Well, their plan was to have a virtual tabletop that they owned, aggressively push other VTT's out of existence, and have microtransactions for digital content. While also going back on their irrevocable open license and force third party content makers to bend the knee or get sued. Essentially, the same cycle of stupid-evil greed that capitalism inevitably produces. They backed down, but trust had been permanently destroyed for a lot of people, including mr.

    • @ricericericericericericeri5762
      @ricericericericericericeri5762 Год назад +1

      @@halinaqi2194 The 6th edition (or "revamped 5e" or 5.5e or OneD&D or w/e they end up naming it) is going to be all virtual tabletop simulation mostly. Probably will still have book releases too, but because of the success of Roll20 thanks to Covid, they're trying to make their own virtual tabletop that will be stuffed with microtransactions. So lots of digital tokens and customizations and building sets for dungeon masters and probably a subscription service to use an AI dungeon master, etc.
      I'm personally planning to stop with original 5th edition being my last D&D collection, and will switch to DaggerHeart once that gets fully released.

  • @Clutzy
    @Clutzy Год назад +50

    I know not how I found this video but it was amazing, a lovely jaunt down the failures, and successes (god how did I sink 5k hours into tf2), of long slated games. I hope you continue to grow!

  • @Total_DuDe
    @Total_DuDe Год назад +2

    "Here's your game sir!"
    "Hey thanks I've been waiting all year for- where's my content?"
    "What content?"
    "My content? My fully fleshed out, bug free content? Don't tell me you forgot the content you PROMISED IN THE TRAILERS!"
    "But that was just a..."
    "How am I supposed to enjoy this game without my content? Haven't you ever ONCE thought of your target audience?! You call yourself Triple A? Well I ain't buying!"
    *knock knock knock
    "Listen dude, I TOLD you I AIN'T paying for that!"
    "Well this one's FREE TO PLAY!" *Shoves micro-transactions and apology letter in face.

  • @theluckiestllama5750
    @theluckiestllama5750 Год назад +11

    Glad to see a video where they don't blame the system, but the people behind the game itself. Too many awful greedy CEOs destroying the industry with shoddy garbage.

    • @KindofBradAtThis
      @KindofBradAtThis  Год назад +2

      I’ll never blame a game dev if I don’t have too, no one wants to make bad games

  • @Qwertymomoo
    @Qwertymomoo Год назад +13

    Deep Rock once again showing how to do Live Service right.

  • @princesscadance197
    @princesscadance197 Год назад +5

    ‘It’s built on trust.’
    That’s the worst part. I’m willing to bet that somewhere in the EULA, it mentions something like Blizzard being in no way obligated to follow through on their promises when players purchase the game. Knowing corporate arm twisting.

  • @joao34386
    @joao34386 Год назад +76

    The publishers and suits aren’t the only ones to blame. The people who buy games and are even encouraging scummy business practices are just as much at fault, and there’s a lot of people like that in the casual gamer crowd, because they don’t care about these issues, hell they probably don’t even realize it’s problematic to begin with.

    • @j.w.213
      @j.w.213 Год назад +10

      look at the recent meltdown of new diablo players learning about seasons.
      Or at street fighter 6 and it‘s attempt to lure people in with controls that a dead cat can use…
      It‘s all about the casuals and their money now, they ruined it!

    • @Buttersaemmel
      @Buttersaemmel Год назад +4

      we're just getting old bro.
      imagine your self as a child/teenager: you're used to games like CS that you buy once and then you can play on any server without additional cost and you even got custom gamemmodes that last to THIS day.
      you got everything with a one-time purchase.
      for childs/teenagers these days it's a completely different story.
      they grow up with gaming beeing like this.
      show them CS 1.6 and i'm confident that most of them will complain that there aren't any cosmetics.
      even if they know CS, they probably know it because of CS:GO and guess what...there's a sh*t ton of cosmetics...

    • @alphonsejohnson5601
      @alphonsejohnson5601 Год назад

      ​​​@@j.w.213nd what's wrong with casual players exactly? Not everyone wants to play competitively, Some people just want to play a game for the story or game play.

    • @dragonslayermasterornstein83
      @dragonslayermasterornstein83 Год назад +4

      ​@@j.w.213I'm gonna have to disagree with the sf6 argument right there. You should be happy that casual audiences are playing that game because that'll eventually mean more people will decide to be competitive and more competitive people will mean a bigger audience. Did you know that competitive nerds were casuals at one point? Crazy isn't it?

    • @ParanoiaXYZ
      @ParanoiaXYZ Год назад

      Your favorite youtuber is at fault, instead of having a goddamn brain. All they do is mindlessly tell their audience "BuY ThHINgS in THE GAME l00k at m3 i´m so CRINGE"

  • @silecalamaru2922
    @silecalamaru2922 Год назад +134

    bro this channel really doesnt have the recognition it deserves, i thank the youtube algorithm every day for showing me this

    • @KindofBradAtThis
      @KindofBradAtThis  Год назад +14

      Send the channel link to your mother, she’ll love me

  • @pls_stap_
    @pls_stap_ Год назад +4

    Good to see that you consider DRG, Splatoon 3, Sea of Thieves and even Fortnite great live service games!
    I play all of them a lot lol! They do certinately still have their own flaws (DRG does have little to none tho), I still have fun with them with my friends!

    • @KindofBradAtThis
      @KindofBradAtThis  Год назад +1

      There’s very few game models that an inherently bad and pretending live service is something that’s blanket statement bad is super silly, ESPECIALLY when games like DRG, Splatoon, SoT, even Minecraft, prove that great live service can exist!

  • @fuzzzywan
    @fuzzzywan Год назад +3

    Don't attack devs, attack investors and higher ups.

  • @WarpSonic
    @WarpSonic Год назад +15

    I like live service for multiplayer games. The $0 initial cost means more players try it, meaning there is more UGC, faster queue times and potentially bigger eSports opportunities. That said, so many companies are doing it completely wrong right now.

    • @KindofBradAtThis
      @KindofBradAtThis  Год назад +7

      They’re a great thing that can be used horribly

    • @BobOrKlaus
      @BobOrKlaus Год назад +3

      @@KindofBradAtThis *is being used horribly, at least by AAA companies

    • @SpinningSideKick9000
      @SpinningSideKick9000 Год назад +3

      In my experience, it's not worth it. When Halo Infinite brought in F2P players, it totally changed the vibe of the community.
      The new players were either very bad at the game (probably kids) or they were pretty good, but played like they were in another FPS (basically not using teamwork or tactics)
      I don't think skill level is important, though. This would be fine if they didn't also bring with them the toxicity from other games.
      It just ruined the fun for old fans and the newer people didn't stay anyway

    • @WarpSonic
      @WarpSonic Год назад

      @@SpinningSideKick9000 sure but they still would contribute to UGC if they became dedicated enough

    • @halinaqi2194
      @halinaqi2194 Год назад +2

      The issue is locking characters and weapons/ equipment behind currency. Pokemon unite and overwatch 2 have competitive gamemodes and you cannot access every character from the get go as a new player. I cant play ramatra in ranked.
      In unite some players have higher leveled held items and others just happen to have the unite licenses that are meta for that balance patch. Some battle items are locked behind level progression, so a new player is at an inherent disadvantage to an older player.

  • @5hane9ro
    @5hane9ro Год назад +43

    Conceptually, I love the idea of live service games, but very few games have handled live service well. Deep Rock Galactic and Warframe are really it. I'm a destiny fan but dam it's cash hungry

    • @YOUNGJBR
      @YOUNGJBR Год назад +1

      Same but company’s greed the suits greed get in the way. That’s why I highly respect Epic and Fortnite cuz they do a lot for their game always improving always giving out free stuff and their prices aren’t ridiculous.

    • @magma_fire_bagwan
      @magma_fire_bagwan Год назад +10

      DRG devs are beyond based

    • @erica8952
      @erica8952 Год назад +3

      I do respect fortnite when it comes to live service games. The only thing money gets you is save the earth and cosmetics, and that's it.
      You can be the biggest whale in fortnite and constantly lose or never spend a dime and be an excellent player.

    • @avnothing8003
      @avnothing8003 Год назад +3

      also splatoon but switch online kinda bogs it down a bit

    • @Dumbird0
      @Dumbird0 Год назад

      Fall guys as well before they were aquired by epic

  • @xannmax
    @xannmax Год назад +2

    The guy with the diet Dr Kelp was being unreasonable. I don't think the players are being unreasonable.

  • @redmii69
    @redmii69 Год назад +15

    As someone who played a ton of Multiversus when the beta dropped, I was very disappointed to see how much it dropped afterward, and I hope that when the full game releases, they'll have figured out what went wrong and make things right, because I genuinely had fun with Multiversus, and it stinks to see it be considered "just another live service game."

  • @Matthimeo
    @Matthimeo Год назад +4

    As Yahtzee said, people can’t play a game that uses all your time X2. The industry can’t sustain everyone trying to make a forever game, so most people will just stay with the ones they have put the most time into like back in the 2000s when WOW killed everything trying to compete with it.

  • @Aabil11
    @Aabil11 Год назад +3

    5:45 really appreciate the reference to Splatoon 3. Been playing it non stop since it released

  • @PixelPigEntertainment
    @PixelPigEntertainment Год назад +4

    The one thing that’s kind of just killed gaming for me is almost every series I grew up with has a battle pass or timed events, which I’m forced to download which takes up my hard drive space, that most I’ll never be able to unlock because I work full time and can hardly complete one pass let alone multiple.
    I’ve basically been playing only single player games lately and I haven’t looked back.

    • @-Zikade-
      @-Zikade- Год назад +1

      Yes. They basically make every game a daily chore, like some sort of second job, instead of you just playing when you feel like playing. I'm sticking to single player games thank you very much.

  • @lennyface5314
    @lennyface5314 Год назад +3

    Problem is, the solution is to get gamers to close their wallets, and we all probably know some people that will pay virtually any sum of money for cool optional, trivial pixels; no matter how much companies fuck with them.
    I'm convinced Destiny 2 is just a social experiment to test for how long they can scam addicts.

    • @KindofBradAtThis
      @KindofBradAtThis  Год назад +2

      Completely agree but also against that point, a lot of these games are failing and completely disappearing because people ARENT playing and therefore spending.
      It’s basically a goldrush where, yea, a few studios struck gold but now most are showing up too late or with shitty shovels and, I don’t know what happens when you spend all your money on gold panning gear and end up empty handed but, it’s probably not the best

  • @BlitzThefirehog
    @BlitzThefirehog Год назад +2

    I’ve said this before but if AAA game companies keep doing this whole unfinished stuff indie games might come up behind them and leave them in the dust

  • @crepe8912
    @crepe8912 Год назад +4

    Ok but it will be better next time…………right? Right????

  • @johnsalchichon777
    @johnsalchichon777 Год назад +2

    When younger i wanted to Play WoW
    Tried and found out for the first time "wait what You have to Keep paying?"
    Is it still like that?

  • @LKNear
    @LKNear Год назад +2

    Live service needs to go honestly. Something these companies dont seem to understand its that the market for liveservice games is already oversaturated key players are already stablished and its really hard to draw players from the big live service games to your game

  • @hunk-909
    @hunk-909 Год назад +2

    the devs behind REDFALL didnt know what the game was supposed to be, Arkane literally has experience in immersive sims and singleplayer games.
    as their fan i remember there being interviews that they didnt want to name PREY well, PREY because that'd be staining the original game and the sales of the 2017 reboot would be terrible.
    as for REDFALL, they had 0 idea what they were making, they didnt like what they were making and lastly is the fact that it was a management decision at Bethesda that told them to make REDFALL without even asking the devs about it, even a simple question like: "do you like what you're making?" would suffice. but guess not
    70% of original Arkane devs, behind games like Dishonored series and PREY have already left bethesda and now Arkane is just a name under Bethesdas ownership
    in all honesty, they got done very dirty

  • @burgerkingshoplifter6670
    @burgerkingshoplifter6670 Год назад +4

    Hold up what’s that at 7:38 🤨📸

  • @plat4663
    @plat4663 Год назад +2

    Back in the day a game had to be good in order to sell.
    using a F2P model; "fun" is no longer a prerequisite for making money.
    It just has to be good barely enough to keep you playing.

  • @BrapStephens
    @BrapStephens Год назад +11

    GOD TIER VIDEO. Sure we're all thinking it, but you put it into words and did an amazing job of preaching to the choir, and/or getting more people aware, while being very entertaining. Keep it up, man!!

  • @maxmikester8185
    @maxmikester8185 Год назад +1

    Easy solution: remove the stock market from the equation. It is the pressure of investors and other greedy people that causes almost all of this behavior.
    As one person said: ‘once you go public in the stock market your business goal is simply growth at all costs’ and this leads to the live service and unsustainable business models.
    That and live services are basically the loophole used to justify false advertising and fraud in the industry as a safe guard from getting sued by customers or the government so they can’t be held liable. The lack of any responsibility is absolutely gross.

  • @meraniaodinien4126
    @meraniaodinien4126 Год назад +5

    I like the thought behind life service: An immersive world that keeps evolving with it's story.
    Destiny 2 is a life service game I play and I like what they're trying to do, regardless of quality of execution: running a set of content for a given amount of time, to be experienced as it releases, for not that much money, with some activities and things to explore along the way. (Yes the payment options are confusing as hell and the event passes are the greediest shit I've seen since). Some places change a little with the revolving seasons, and while I'm not a big fan of cutting content, I understand why it must be done (I had to redownload it recently and it was like 100GB or something and maaan, I don't want to imainge that number if they hadn't started the content vault). Still, the idea of having this massive world that keeps changing as teh story unfolds is something that interests me.
    And there's the other life service, like fortnite and LoL, that keep changing just enough to offer new experiences without really changing anything, or having story.
    Both work, separately. OW wanted both, and failed spectacularly. Some Games would just be better off as a one-time release.
    Life Service OW could have been great. We could have had a season on getting the band back together, slowly enlargening the roster of available characters, throwing us around the globe, going from defense to offense over the seasons, introduce the "second gens" like Lucio, Hana(D.Va) and Brigitte, who were never part of the original Overwatch. I'd have loved seeing them in a kind of hub, be able to interact with them in pairs, chatting about what is happening. Maybe bring in Talon, as Villains first who later decide to help out against the Omnics because there's no money to be made off corpses or something. What is Sombras masterplan? We could have observed it unfolding, even in life service. Yeah lol just a disappointed rant XD

  • @JustaGuy_Gaming
    @JustaGuy_Gaming Год назад +1

    The biggest joke of "live Service". Is we lack the service. I was never a huge fan of subscription games, I felt they pushed you to play them all the time or you felt like you were wasting money for a game you didn't play. But at least old Subscription games like Final Fantasy 11, World of Warcraft etc gave you constant updates of worth while content.
    New games charge you $10, $20 or more for a single skin on an item, and offer almost nothing. They charge more and more money while giving you less and less back. They are all trying to emulate the mobile market, where they make billions of dollars off cheap games you could do on Flash in the 90's.

  • @googledoxxdmebruh6283
    @googledoxxdmebruh6283 Год назад +2

    OW1 was created by "Old Blizzard" that was pulled of Warcaft at its height. They couldn't finish TITAN so they made what they thought was fun.
    OW2 is made by "Current Blizzard" with the goal to make money above all else.

  • @mycattypedthis2827
    @mycattypedthis2827 Год назад +1

    i can’t believe that Arcane, who made Dishonored, made Redfall. it feels like a spit to the face

  • @nomad1743
    @nomad1743 Год назад +4

    RIP Rumbleverse. A genuinely good live service BR game that felt unique in every aspect. Gonna miss that game.

  • @Ofxzh
    @Ofxzh Год назад

    “Live service” is the equivalent of a theme park. You pay for the admission ticket, you pay for the souvenirs, and you pay for whatever else is in the park. Then, the park shuts down and you never get to go there again. Or, they just shut down your favorite rides.
    I wish the live service model would die off.

  • @Oswerb
    @Oswerb Год назад +3

    It's so odd that in the current gaming industry Splatoon 3, of all things, is a role model for how to create a decent live service game. It isn't even giving players perfect updates. it's giving mediocre updates for free and in modern gaming that is considered good.

    • @Otherface
      @Otherface Год назад +4

      Honestly Deep Rock Galactic should be the main role model to create an actual good live service game. It has everything good that a love service game could offer, while not giving anything bad about it. Heck, even considering how mediocre the Season 4 is, it still shows how a live service game should be.

    • @Oswerb
      @Oswerb Год назад +1

      @@Otherface Yep thats the only other good live service game that I know. I just didn't mention it because I don't believe it was shown in the video. I do believe both games do live service well. Its just the most recent season of splatoon is lacking in content.

  • @inevitableanarchy4203
    @inevitableanarchy4203 Год назад +1

    Remember when Overwatch2 purposely removed things like gold metals, on-fire, enemy endorsements, player boarders, find-a-group, and HALF the of maps (including 2CP maps), only to turn around and slowly give some of them back later-on to get a positive reaction out of the community??
    This seems a perfect example of how "good live-service games DONT withhold features, they add NEW ones." Blizzard removing content so they can literally just slowly sell the same game back. to us.

  • @superlol178
    @superlol178 Год назад +34

    Live service is good...a potentually infinite amount of content and updates for free! And you just buy the extras that you like.
    What it ruins are the greedy corporations not doing it right!

    • @KindofBradAtThis
      @KindofBradAtThis  Год назад +12

      Look I rag on Modern Minecraft a lot but historically, for the $20 I spent in 2011, Java 2011-2018 was one of the best examples of a GOOD live service ever seen

    • @ryanw531
      @ryanw531 Год назад +8

      I don't think Live Service is a good thing, it inherently puts every content under a crunch deadline favoring consistent mediocre content over time consuming but carefully crafted content. If every game has infinite content we end up with the Warframe dilemma, I don't wanna play it cuz the amount of hours I need to put into it to finish the "tutorial" is nuts and I have other games I wanna play oh they all want to have infinite content. Just make a sequel less angry ppl screaming at you for missing features or delays and more time to make a proper game.

    • @slyr0980
      @slyr0980 Год назад

      @@ryanw531 Can work, but if you screw up the sequel or change too much people will trash it even more or just straight up return to the old one and abandon the new. Dying Light 2 took a shit ton of hits, but managed to stay alive. Darktide (compared to Vermintide 2) currently is taking a shit ton of hits as well and they won't see good profit margins until 2-3 years later, depending how much they update the game

    • @ryanw531
      @ryanw531 Год назад +1

      @@slyr0980 Yeah except Darktide is failing so hard right now because it was designed with all the Live Service Garbage, half the problems it is plagued with are things like artificial grind for gear stats and blessings, daily and weekly shops and contracts. the other half is balance and content which is also in VT2 but since VT2 doesn't have bull gear progression ppl can wait while playing the game.

    • @ryanw531
      @ryanw531 Год назад +4

      @@slyr0980 I also hate the FOMO crap that want you to log on daily to do trivial tasks to not miss content most Live Service Games do, I can play XCOM2 when ever I fucking please and not miss a damn thing or come back to Witcher 3 years later and still have all the content, but not play LSG for a month and come back to have everyone ask you why you don't have the new event exclusive weapon that ended last week.

  • @BattlewarPenguin
    @BattlewarPenguin Год назад

    I remember when companies made a fully fleshed campaing, multiplayer mode, coop mode, editor map, without any microtransaction, and without any predatory practice, no battlepass, no liveservice, no live connection while playing it, no shop. Just focused on making a fun and functional product day 1 at half or third the price of today's AAA.
    Sounds like I'm describing an unicorn in today's world.

  • @pastryserpent
    @pastryserpent Год назад +10

    im actually really sad abt what happened to overwatch 2, i think the campaign would have been really cool. now i dont even want to buythe crumbs theyre throwing us

    • @KindofBradAtThis
      @KindofBradAtThis  Год назад +4

      Overwatch has such cool lore, characters, and potential, it doesn’t deserve this

    • @pastryserpent
      @pastryserpent Год назад +1

      @@KindofBradAtThis fr. theres so many characters whose stories i was really excited to see unfold and to see imagery like the older overwatch cinematics and trailers

    • @Huskfinity
      @Huskfinity Год назад

      Feels part of the issue stems from the players themselves. The number of people I’ve talked to that are perfectly fine with the company squishing out every cent never made sense to me

    • @paulgibbon5991
      @paulgibbon5991 Год назад

      @@KindofBradAtThis It's baffling when you look what League of Legends made of its setting over the same time period. One successful spin-off game, another in the pipeline, and a critically acclaimed animated series.

  • @superbnns
    @superbnns Год назад +1

    "We as consumers are only getting smarter"
    While this is true on individual levels, every year theres a new crop of teenagers with disposable income who are unaware of the reality of these practices spending money on these games. *I'm* getting smarter, and *you're* getting smarter, but 10+ kids from every classroom in the world saw a cool trailer and want to get in on the hype, and the power of those wallets far outweighs people ignoring the games. Thats why gaming marketing focuses on teenage/early twenties boys. The phrase "there's a sucker is born every minute" continues to ring true.

  • @StoryTeller796
    @StoryTeller796 Год назад +4

    One day, I'm going to make the best Live-Service game in the world as a potential project. Now that's something to work on post-college.

    • @FrahdChikun
      @FrahdChikun Год назад +2

      If you're looking for a good point of reference, check how Deep Rock Galactic handles live-service and see where you could make improvements, because as of now that game is literally how live-service should be done.

  • @papasalvo
    @papasalvo Год назад +1

    I would argue "Micro-Transactions" is the worst word because without them live services would never have been a thing as all live services are built for the express purpose of sell them

  • @TheoHiggins
    @TheoHiggins Год назад +4

    It's times like this that make me really wish we still had TotalBiscuit around :(

  • @MelonSoda103
    @MelonSoda103 Год назад +1

    The SpongeBob meme doesn't really apply since we were told the "drink" would be this amazing thing with tons of "refills" whilst the SB character didn't order it

  • @Joel-qo6gt
    @Joel-qo6gt Год назад +3

    Hold the phone, Fortnite is the good guy now? I mean, seems like the game has carved its own niche and stayed in there. As the crossover game, I respect how much it has succeeded. As long as it stays in its corner, I'm fine.

  • @Cyrax559
    @Cyrax559 Год назад +5

    Blizzard just keeps making really stupid decisions that are 100% gonna bite them back. It sucks because I enjoy overwatch and realizing that they're not capitalizing on the game's potential of what it could be is really crushing. good video :)

  • @LocalCatgirl0689
    @LocalCatgirl0689 Год назад +2

    I will always point out when people say “it’s not the devs it’s just corporate” only goes so far, and Overwatch is one of the few cases where I truly believe its problems are both. The business side of things obviously isn’t the devs, but Overwatch has had horrendous balance since forever and the team has taken the lazy way out of everything. The issue is, this leads to the though, “Are they also just as willing to be lazy in other regards, too?” When one of the most surface-level impactful parts of the dev team seems so blatantly lazy, you’ve gotta wonder who else and how bad, and just how much really IS “just corporate”.

    • @KindofBradAtThis
      @KindofBradAtThis  Год назад +3

      Interesting, my take was the opposite with Overwatch I in that Blizzard has clearly been a shell of itself for over a decade in search of larger profits over the quality of anything else!
      Who’s to say that OW2 isnt the way it was supposed to be because of a similar situation that Bethesda had with Zenimax?
      There’s a reason Geoff left Overwatch

    • @LocalCatgirl0689
      @LocalCatgirl0689 Год назад

      @@KindofBradAtThis That’s all a fair point, but again, the lazy approach to game balance leads me to wonder where else they’re cutting corners on their end, and just how much of that is truly the higher-ups as opposed to the devs themselves. We’ve seen the balance team not wanting to do their job on multiple occasions in Overwatch 1 and 2 and taking a lazy nonfix way out. Role Queue, Kiriko, the blanket tank nerf in OQ that only served to make the meta the exact same but significantly worse, and so on.

  • @dragonhold4
    @dragonhold4 Год назад +3

    Live Service normalized human hamster wheels.
    It is the antithesis to the freedom and immersion GTA3 and Morrowind ushered in.

    • @KindofBradAtThis
      @KindofBradAtThis  Год назад +2

      To put it simply, games shouldn’t just be services but experiences and pieces of art.
      They’re the only form of truly interactive media

    • @dragonhold4
      @dragonhold4 Год назад

      @@KindofBradAtThis
      👍 100%
      If it doesn't provide an interesting or enjoyable experience, it isn't worth wasting time on.
      We need to learn to only respect the Developers who respect our time.

    • @KindofBradAtThis
      @KindofBradAtThis  Год назад

      @@dragonhold4 completely agree! Really appreciate the convo dude, would love to see ya contribute in the discord, I love these conversations

    • @dragonhold4
      @dragonhold4 Год назад

      @@KindofBradAtThis
      Wouldn't mind taking a peek.
      What's the Server?
      [Edit]: I just saw the link in the banner

  • @Diembee
    @Diembee Год назад +1

    Overwatch 2 is the Spirit Airlines of the video game industry

  • @DangStank
    @DangStank Год назад +3

    Battle bit remastered is great evidence that you can make a profitable game by just… making a good game and, well, selling people the game.

  • @gaminggladiator06
    @gaminggladiator06 Год назад

    Companies that force developers to add things they weren’t intending at random intervals is like a waiter telling the chef what to make, then suddenly saying to add random ingredients to “make it taste better” and expecting the consumer to enjoy it when it isn’t even what they ordered anymore. The waiter doesn’t know jack about cooking, they just deliver the food, so in that regard, what would a company that DISTRIBUTES games know about making them.
    Remember, the higher ups in companies like bethesda don’t actually make the games, they tell people to make them, in a way they think their consumers would enjoy. Those people are usually at fault, forcing devs to follow their demands and trying to interject what they think is what the masses enjoy.

  • @bagel3703
    @bagel3703 11 месяцев назад +3

    If you are one of those people who pre-order, please reply to this comment. I would love to t-a-l-k with you.

  • @arjund.4817
    @arjund.4817 Год назад +1

    I’m at the point where I will not play a game advertised as a “live service”. I have no desire to invest time into something that is just going to try to continually wring cash out of me

  • @nailinthefashion
    @nailinthefashion Год назад +15

    I love a live service concept. I hate corporate greed. The irony

  • @a-drewg1716
    @a-drewg1716 Год назад +2

    Fortnite and Crowdfunding has done unfixable damage to the gaming market.
    From Fortnite all studios wanted to copy it as a free to play live service
    From crowdfunding they learned they can release an unfinished game, over promise on every feature in the marketing, and then just promise to fix it in future updates (before then going radio silent and silently ceasing development)

  • @blacklight683
    @blacklight683 Год назад +3

    I knew tf2 not getting an update for 4-5years is them not being a life service devs

  • @gamarleton
    @gamarleton Год назад +1

    $15 for every 3 PvE missions is a lot of money... that's about the same price for a month of free reigns gameplay in WoW, for getting to play 3 missions max. Which you can probably do within a couple of hours.

  • @DuncTV
    @DuncTV Год назад +4

    live service more like dead service amiright fellas

  • @luigi9458
    @luigi9458 Год назад

    Imagine a tencent executive yelling at overwatch lead developers in chinese with the words "competitive", "value", and "profit" sprinkled in, that is overwatch 2.

  • @sircombat3259
    @sircombat3259 Год назад +5

    tbh outside of the whole cringe factor a lot of people made it out to be, mad props for Fortnite being a actual (and only) solid triple A live service game

    • @jackdixon6681
      @jackdixon6681 Год назад

      There's a few. League of legends, Destiny, FFXIV, Minecraft, all do well as live-service games, even though they have had ups-and-downs.

    • @sircombat3259
      @sircombat3259 Год назад

      @@jackdixon6681 fair point

  • @kbarrettoh
    @kbarrettoh Год назад

    Don’t you dare disrespect SpongeBob like that. He NEVER promised that diet Dr Kelp

  • @ImSoConfucius
    @ImSoConfucius Год назад +7

    Take a look at Hi-Fi Rush. Dropped with no marketing but ended up successful because it was an actual finished fun product. Haven’t played a game that felt like an actual game for a while.

  • @smileyr
    @smileyr Год назад

    All I know is that live service is sadly not going anywhere, these corporations quite frankly don’t care how you feel about them as long as they are making money they don’t care how you feel. And if you saw the recent activison shareholder meeting when they announced their earnings and how much they made, yea live service isn’t going anywhere

  • @ZombieBacon13
    @ZombieBacon13 Год назад +5

    This makes me really appreciate games like Elden Ring. Endless content and not a damn microtransaction in sight.

    • @KindofBradAtThis
      @KindofBradAtThis  Год назад +4

      Exactly, notice how the most memorable and loved games of the past few years are the ones that respect the player and don’t treat em like a wallet to be shaken

    • @dragonslayermasterornstein83
      @dragonslayermasterornstein83 Год назад +2

      ​@@KindofBradAtThisinstead elden ring puts them there and kicks them in the ribs whenever they mess up but award them with a cookie whenever they do a good job

    • @KindofBradAtThis
      @KindofBradAtThis  Год назад +1

      @@dragonslayermasterornstein83 hurt me more elden daddy

  • @carloslopez-mq3ig
    @carloslopez-mq3ig Год назад +1

    The only live service games I play consistently are Warframe and The Crew 2. Tried overwatch but it burnt me out after a month or so. Hearing that the pve stuff was mostly canceled and is now behind a paywall ensured I wouldn't play it again.

  • @MyUsersDark
    @MyUsersDark Год назад

    Deep Rock Galactic: Hold my beer.
    To those about to Rock and Stone, we salute you!

  • @glaxion1977
    @glaxion1977 Год назад +8

    I genuinely believe that TF2 and Warframe are the only games that have successfully pulled off the live service model without being "too predatory" (looking at TF2 here with loot boxes).

    • @CBRN-115
      @CBRN-115 Год назад +1

      TF2 has bot trading or steam market trading
      OW does not

    • @_holy__ghost
      @_holy__ghost Год назад +1

      deep rock galactic

    • @Lilybun
      @Lilybun Год назад +2

      Warframe has so many scummy ways of siphoning your plat it makes mobile games blush. Sure there is a fair f2p game underneath it if you dont have a job and have someone to tell you where the new player traps are but they are seriously charging like over 10 dollars for complete trash weapons to scam new players, they timegate everything in hopes that you want to spend your way past 72h craft times and the game literally sustains itself on insanely expensive fomo.
      Genuinely crazy it has a good reputation for its business model when its by far the worst thing about the game.

    • @VidManYT
      @VidManYT Год назад

      What about Fortnite?

  • @josephspencer6375
    @josephspencer6375 Год назад +2

    Another reason all these new live service games keep dying, is because there's too many of them already out. People might go play the new game for a few weeks, but they'll get bored then they'll go back to Fortnite, Apex, Siege, etc. People can only give up so much time into games and if they have to choose, they'll go with the game they already sunk a lot of time into. That's why all of the games I listed came out years ago, people put years into the game and because of the sunk costs and comfort of a familiar game, they'll probably go with it over a new game.

  • @Nosttromo
    @Nosttromo Год назад +16

    Live service isn't bad by itself. It's bad when greedy companies do greedy things and players fall for it.

    • @Crono1973
      @Crono1973 Год назад +3

      No, it's bad by itself. You think the current shitshow happened by accident?

    • @forte609
      @forte609 Год назад +1

      @@Crono1973 there are literal games running for decades that are live service lol. It also has some of the most dedicated communities out there
      Dota2, CSGO, Runescape are all "Live Service" Games yet still has a strong community.
      Hell, even abandoned games still exist due to the love of community.

  • @bakugo_v8
    @bakugo_v8 Год назад +1

    I like how in the "good live service games exist" part, the background was showing a bunch of bad live service games.

  • @Retepeter144
    @Retepeter144 Год назад +3

    This has 900 views? How is that legal it's better than 70% of other video essays

    • @KindofBradAtThis
      @KindofBradAtThis  Год назад +1

      Know what isn’t legal? The countless acts I’ve committed in Kansas

  • @JobyPlays
    @JobyPlays Год назад +2

    Live service/gacha/subscription based gaming has ruined the industry irreparably imo. I won't pretend that it was never about making money but now there's no incentive for creativity in the market. Safest bet is to copy what works and hit the jackpot with an idea that people will meme about on youtube/twitter/tiktok/etc.

    • @slyr0980
      @slyr0980 Год назад +1

      I remember seeing a shit ton of comparison between new Genshin characters to what they're ripping from. Like that Shogun whatever woman being a copy of Vergil from DMC and what not. Creativity out of the window and in with copied ideas or straight up animations

  • @BurgerManBennie
    @BurgerManBennie Год назад +12

    I liked the video btw Brad. I agree with all the points. This was something that I think the gaming community as a whole has been feeling. I think that's why Diablo 4 has been so awesome for me. There are just endless things to do and the game feels so completely polished.

  • @markfreeman4727
    @markfreeman4727 Год назад +1

    'because you didn't make indas GDP in the first quarter'
    yup, that about sums it up perfectly

  • @rdowg
    @rdowg Год назад +3

    The idea of live service is fantastic, who wouldnt want extra content regularly added to a game they like?
    Problem is, it opened up the industry to a new level of greediness, and we're only just now seeing it fall apart for some devs

    • @eneco3965
      @eneco3965 Год назад

      >who wouldnt want extra content regularly added to a game
      This is literally what updates do

  • @BudderPigGaming
    @BudderPigGaming Год назад +1

    I do like one kind of live service game and thats tf2 cause valve gave us stuff but promised basically nothing

  • @KozmoPoly
    @KozmoPoly Год назад +3

    Live service (and somewhat early access) also brought this wrong notion that every game must be updated/ last forever, more than once I've seen people say that when a game stops getting new content it's because it died. Seems like to a lot of folks good, complete games that you buy once and experiences all the content in a couple of weeks don't exist anymore.

    • @KindofBradAtThis
      @KindofBradAtThis  Год назад +1

      Yup! We’re in this insane space where a game is labeled as a failure if it doesn’t have 5k + concurrent players 5 months after release which is INSANE

  • @Koyu_Ruh
    @Koyu_Ruh Год назад +1

    Live service games could work if handled properly, the issue is they aren't. And instead of releasing a full game and adding on top it, while allowing the player to feel rewarded for playing it and that the time is well spent. . . Have a third of what we announced (if you're lucky). Have painfully overpriced, low effort cosmetics. Have a battle pass. Updates? Yes! Good idea! We need to keep the shop updated! Oh? You wanted to see the true price of something? Oh, well first you will have to figure out how much of our PREMIUM CURRENCY is worth a buck and compare it then.
    Yes, the last one is the most anti-customer and in my opinion should be illegalized, as it is the malicious intend of a company to confuse the people and make them lose track of their costs, spendings and current money. I have spent too many years in retail, I know those strategies, they work and premium currencies are in fact merely designed to rip the customer off. There is no redeeming quality about them. Yes, I know, that might be used in Vegas and other Casinos, but if you have to convert your money into an entirely different currency, that has no value outside of a single game. . . Do you really want to be stuck with that crap? I for once welcome the idea of banning that from gaming and restricting the suits from ripping customers off with dumb stuff like that.

  • @crazy_guy_6644
    @crazy_guy_6644 Год назад +7

    Two things
    1: I agree. Just care about how good the game is and you will make money. Kinda weird to mention it, but Nintendo makes so much money on each of their games because they care. Just do that. It’s not that hard.
    2. I love your channel name I was actually dying for 5+ minutes. Plus one to the sub-counter.

    • @grapesodeypop
      @grapesodeypop Год назад +1

      As a Pokémon player, I can promise you that Nintendo does not care about polished games. They only care about franchises that have prestige, like Zelda.

    • @halinaqi2194
      @halinaqi2194 Год назад +1

      Pokemon had prestige at one point as well. The original one was revolutionary for its time, an rpg game where you can play as around 150 different characters with their own stats evolution lines, weaknesses and strengths.
      Each new generation tried new things, johto had it so you can try Kanto after, hoenn had the battle frontier, sinnoh had the mining stuff and different weather effects. Unova had unique animations for each character and pokemon during battles, as well as world tourney.
      Pokemon went down hill ever since it went 3d, and i think its due to the team being rushed and experienced. They suddenly have to start creating 3d rigged models of over hundreds of pokemon, including characters and since its 3d they have to put more animations to not ruin immersion (the top down style of older games left things more abstract and it didn't break immersion the people couldn't look or move diagonally)
      We saw a massive decrease in quality since then. Nintendo and game freak noticed that despite that the games sell extremely well so they don't try, especially considering how much they did try with black and white and it wasn't that successfully financially.
      With the legend of Zelda and Mario, for some reason when a weaker title comes out, it actually sells less. Some Zelda titles don't sell as well if they aren't as good as others, so Nintendo knows that they have to try for those franchises next release, and they are likely different teams, different people, different design philosophy and dev process.

    • @grapesodeypop
      @grapesodeypop Год назад +1

      @@halinaqi2194 yeah there’s all that - and that Nintendo basically only releases Pokémon games because of the merchandising. The games don’t make anywhere close the what the brand as a whole makes. No point in making good games if what your selling is plushies.

    • @SERMareep2007
      @SERMareep2007 Год назад

      ​@@grapesodeypopHow come i dont see you shitting on the pokemon company and game freak? Nintendo isnt 100% innocent here but the pokemon company and game freak hold like 80% of the blame

    • @grapesodeypop
      @grapesodeypop Год назад

      @@SERMareep2007 because we were talking about Nintendo, who publicly owns this brand and is partially responsible for releasing half baked games. I think game freak is easily just as much at fault, but it’s Nintendo’s golden reputation that’s at risk when these games come out so buggy.

  • @MrAzul132
    @MrAzul132 Год назад +2

    "Once you lose that trust it's incredibly hard to get back."
    I'm gonna agree with pretty much all of this video, but I don't agree with this. This is how it *SHOULD* be, but the problem is with the consumer. At this point these companies are staring them dead in the eye and saying "This is $70. There will be overpriced cosmetics. There will be a battle pass. We will be providing less content than any other game we've released previously. We're actively fucking you." But while they're overtly fucking consumers, PEOPLE ARE STILL PAYING FOR THESE COSMETICS. What does it matter if Blizzard is getting insane amounts of backlash if they're simultaneously having one of their most profitable quarters ever with the Overwatch franchise?
    So long as the player base continues to throw money at these companies, they'll keep fucking them. Nobody cares about a reddit thread complaining about the state of a game with 4 million up votes if the game itself is pulling record profits. At this point the only ones to blame are the consumers.

  • @player2214
    @player2214 Год назад +2

    I am PRAYING for the day you blow up bro 🙏

  • @SammEater
    @SammEater Год назад

    Bobby Kotick really needed another boat.
    The whole point of destroying Overwatch 1 was to get rid of the old lootbox system because it was STILL too easy to get everything without paying extra.

  • @fayt1172
    @fayt1172 Год назад +7

    As much shit that the game gets, Genshin is another example of Live service game done right. Sure they have the whole gacha thing going on but at least from the amount of money they make out of it they reinvest it into their games.

    • @RaidenKunii
      @RaidenKunii Год назад +1

      Yeah you can see the amount of time and quality checks spent on Honkai: Star Rail. I’m beginning to believe Genshin is the money-maker to put all the money into Star Rail, haha.

  • @lovekeego
    @lovekeego Год назад +1

    ngl before you said it was just you making this i thought you had like a million subs or something, everything from the takes to the transitions is spot on

  • @Levyathyn
    @Levyathyn Год назад +1

    I recently got back into OverWatch. I stopped playing a long time ago, but I got back in because I have a group of friends who sometimes play it, and when there's five of us there's not much else we can do. I don't mind honestly; I was really sick of OverWatch at the time I quit, but if it's with friends I can have fun playing it and all the shenanigans with it don't really bother me.
    But yes, there was that moment where I went to the store to see if I could afford to get anything for free, because I had forgotten that even though loot boxes were also pretty terrible, they had completely gotten rid of them and the effective system forgetting things from the store without paying actual money. Just completely gone.
    There was that moment of, "Oh yeah, I will never get another cosmetic in this game again."
    Also respect for being the first person on all of RUclips that I've ever seen managed to look past Bethesda and blame the people actually responsible for some of the worst modern games we've gotten, Zenimax. They've been a travesty of modern gaming for more than a decade now, and that the public continues to just mindlessly pile shit on Bethesda for things that are often out of their control will never cease to amaze and repulse me.
    Bethesda is not innocent in this, but people have been acting like they were the antichrist of gaming since Oblivion came out, and these people are just more and more emboldened to believe they are right every new misstep the company makes. All you need to know about them is that they are already review bombing Starfield.

    • @KindofBradAtThis
      @KindofBradAtThis  Год назад

      I will do my best to never blame a developer because let’s be real, no one sets out to make a bad game