Congrats on 85K, Ted. You bring us so much good content, in spite of having another job to keep up with. It’s nice to see so many people appreciate that. I’ve been playing the game since 1977. But, I still find your knowledge and insights useful for my campaigns. I’m sure newer players feel much the same. 🤠👍
It makes absolute sense that "Scaled Toughness" gives resistance to only slashing and piercing damage. It hardens your skin, Siegfried style. To cite Sigyn from Mara und der Feuerbringer "the skin may be invulnerable, but now we'll see about the heros bones". Your skin hardens, like it becomes sturdy leather, making it hard to cut and pierce, but no matter how thick your skin is, you can still inflict blunt trauma on the bones and organs beneath.
Ancient/Great Wyrm dragons do carry a lot of magical energy. It is mentioned that killing them can grant you a piece of a divine spark. So this idea of them granting you power after death does make sense
The redistribution of power is actually how I always liked to think of gaining exp. every single creature in the world has a bit of magical power and life force, and by killing them your group gains that power. That’s why you can grow more resilient from one day to the next, or how your wizard suddenly has deeper magical reserves. It obviously doesn’t make narrative sense in every situation, but it’s how I liked to think about it
The death of a dragon sounds a lot more like the movie The One staring Jet Li, where an evil multiverse version of Jet Li is going around the multiverse killing himself and becoming stronger doing so, until he reaches the last one where they are on par with each other.
Fiendish/Demonic gifts would be a wonderful addition and are very easily tied into the theme of Devils making deals or taking prizes from killing demons. A lot of these could just be reskinned and YES, as other people said, these should all also be warlock invocations for the different pacts
Take a look in the DMG Supernatural Gifts. they are NOT for just high lvl play, it is the Epic Boons that is for lvl 20 play. Supernatural gifts is just like we have here but described as gifts from Fay, Fiends, Dragons or other powerful being giving buffs to the players. they are split into two Blessings, that work just like we see here with the Draconic Gifts, and Charms that is lesser gifts that work a certain nr of times or a limited time. this is often forgotten as it is something that the DM have to do and set up. just like the Training of skills and feat is also often forgotten, and this can be given as gifts for a quest.
I'd probably take the Draconic rebirth gift, and if the players won the favor of a dragon, I would note it down (keeping it a secret from the player: they know something happened, but are not too sure yet) And when they die (fail all death saves) I would describe a bright flash, and in their place is an egg: I'd go into a narrative of what they would be expierencing. Maybe have a 1D4 day waiting period, and an easy to pass str check. And have them then be reborn as a Dragonborn. Alternativley, if they encure the wrath of an unforgiving dragon the could be done more as a curse, with a kobold.
The fact that one of the gifts turns you into a dragon born, I think that's how I'll implement the races into my games in order to separate them from regular dragon borns.
I love Echo of Dragonsight, but that could just be due to how much I love Contact Other Plane to begin with. Such a cool spell, both mechanically and thematically!
They could have Eldritch Brands for killing an Elder Brain or a Beholder, and maybe both Draconic and Eldritch for killing an Illithid Dragon. Also, Celestial Gifts for helping a high ranking celestial being, Divine Blessings for earning a God's favor, and Fiendish Mark for killing an Archdevil or Archdemon. Maybe even Stigmas of Order and of Chaos for killing or earning the favor of powerful beings in or from Mechanus and Limbo.
As a comment on the gift that changes your race to one of the Dragonborns in Fizban’s, in the game that my DM runs, all existing Dragonborn were automatically upgraded to their counterparts in Fizban’s when a (homebrew) draconic god, with power to rival Io’s, was awakened with the use of an artifact
LOL you would like more of (everything)? I'm shocked! Thank you for the review. Glad you went back and paid a little more notice to how you don't *have* to kill a dragon to gain one of these gifts.
Some of these draconic gifts are super rad, I want Draconic Senses and Tongue of the Dragon real bad now, I like these so much better than the feats. The one that turns you into a dragonborn is weird tho and your right about how badly these highlight the Ascendant Dragon Monk's shortcomings
As to gaining resistance to piercing and slashing but not bludgeoning damage: It did say that the skin becomes tough (not hard), not anything below it and for piercing/slashing to work you need to break trough the skin, while a bludgeoning weapon doesn't need to do that, the impact can be carried to your inside no problem.
I feel like suddenly becoming a dragon born is a curse. Especially if you wanted to play as a particular race. Just getting the benefits added to the PC is enough.
You know, that could be a really cool campaign idea. What if there was a dragon who's going around killing the other ones just to absorb their power almost like Highlander. Or there was an evil wizard or other entity that created a magical item that absorbed this power and they were killing off the dragons. Could be a fun campaign.
I actually had no idea about the the passive Perception bonus of +5 if you have advantage on perception checks. Do you know what section or page that's on so I can cite it later?
@@crushcommando8637 PHB pg 175, Passive Checks under Skills: "If the character has advantage on the check, add 5. For disadvantage, subtract 5. The game refers to a passive check total as a score. For example, if a 1st-level character has a Wisdom of 15 and proficiency in Perception, he or she has a passive Wisdom (Perception) score of 14."
This makes me think of 5th age Dragonlance when the dogs left again and the dragons began killing another to absorbing each other.crafting dragon overlords
I’m not sure Klauth’s echoes would necessarily be that angry about you killing him, given that the book describes Ashardalon as having consumed-implying a lack of willingness from the other parties-his echoes to become a greatwyrm. If a dragon can force its echoes to merge with it, with its consciousness seemingly still dominant over the others, then having a particularly powerful echo wiped out might not be such a bad thing in terms of the rest of the echoes’ self preservation .
Hah! Dragons give you resistance to the things that kill them the best. If only we had a dragon slaying maul to go with our dragon slaying arrow and swords.
Heres my thing in response to your “still calling feats optional.” They are and should be optional. Feats add a LOT to a game, and by keeping them optional it does a lot. 1 it gives newer dms 1 less thing to stress heavily about. Not knowing exact feats for players and how to handle them can be very stress relieving. 2 i personally am strict on homebrew, when i introduce a lot at once i ban feats and multiclassing to see how a class handles alone. Classes can and shouldnt balance around feats but the other way around bc they are and should remain thay. Optional. Even if 99% of players always use them, its still 1 less argument a dm can avoid if for some reason they NEED to take them out.
Draconic Rebirth is honestly a pretty crappy gift in my opinion, gaining the Half-Dragon template would've been a much better use of that gift type, just making it a much higher rarity type gift.
Yeah, to me it feels more like a backstory than something you would give a player in an actual game. Like, maybe dragonborn aren't a race in your world but this character killed a wyrmling in their backstory and their body was transformed. As a thing to happen in-game, the only actual gain is two proficiencies which.... I guess for an uncommon gift seems okay. But changing your race is a weird deal.
If your race has extra movement, or an ability that favors an integral part of his role in the party, such as appraisal for a dwarf, or stealth for a wood elf, or even prestidigitation for a high elf, you're losing more than you're gaining. And that's assuming Dragonborn have darkvision, which I don't remember if they do.
Pick up a copy for yourself here: amzn.to/3jc7dN5
Congrats on 85K, Ted. You bring us so much good content, in spite of having another job to keep up with. It’s nice to see so many people appreciate that. I’ve been playing the game since 1977. But, I still find your knowledge and insights useful for my campaigns. I’m sure newer players feel much the same. 🤠👍
It makes absolute sense that "Scaled Toughness" gives resistance to only slashing and piercing damage. It hardens your skin, Siegfried style.
To cite Sigyn from Mara und der Feuerbringer "the skin may be invulnerable, but now we'll see about the heros bones".
Your skin hardens, like it becomes sturdy leather, making it hard to cut and pierce, but no matter how thick your skin is, you can still inflict blunt trauma on the bones and organs beneath.
Would love eldritch type gifts for taking on things like aberrations
This opens the door to gifts for all creature types, fiendish, celestial, aberration, Fey, etc.
@@brettonalwood4173 they are there already in the DMG, and are called Supernatural Gifts.
Ancient/Great Wyrm dragons do carry a lot of magical energy. It is mentioned that killing them can grant you a piece of a divine spark. So this idea of them granting you power after death does make sense
The redistribution of power is actually how I always liked to think of gaining exp. every single creature in the world has a bit of magical power and life force, and by killing them your group gains that power. That’s why you can grow more resilient from one day to the next, or how your wizard suddenly has deeper magical reserves. It obviously doesn’t make narrative sense in every situation, but it’s how I liked to think about it
That's... actually pretty legit.
The death of a dragon sounds a lot more like the movie The One staring Jet Li, where an evil multiverse version of Jet Li is going around the multiverse killing himself and becoming stronger doing so, until he reaches the last one where they are on par with each other.
I love that movie.
the movie was called "The One" but yes it's super cool! 😎
The way he's describing it sure, but I don't think that's actually what the book meant.
Fiendish/Demonic gifts would be a wonderful addition and are very easily tied into the theme of Devils making deals or taking prizes from killing demons. A lot of these could just be reskinned and YES, as other people said, these should all also be warlock invocations for the different pacts
Take a look in the DMG Supernatural Gifts.
they are NOT for just high lvl play, it is the Epic Boons that is for lvl 20 play.
Supernatural gifts is just like we have here but described as gifts from Fay, Fiends, Dragons or other powerful being giving buffs to the players.
they are split into two Blessings, that work just like we see here with the Draconic Gifts, and Charms that is lesser gifts that work a certain nr of times or a limited time.
this is often forgotten as it is something that the DM have to do and set up.
just like the Training of skills and feat is also often forgotten, and this can be given as gifts for a quest.
I'd probably take the Draconic rebirth gift, and if the players won the favor of a dragon, I would note it down (keeping it a secret from the player: they know something happened, but are not too sure yet)
And when they die (fail all death saves) I would describe a bright flash, and in their place is an egg: I'd go into a narrative of what they would be expierencing. Maybe have a 1D4 day waiting period, and an easy to pass str check.
And have them then be reborn as a Dragonborn.
Alternativley, if they encure the wrath of an unforgiving dragon the could be done more as a curse, with a kobold.
The fact that one of the gifts turns you into a dragon born, I think that's how I'll implement the races into my games in order to separate them from regular dragon borns.
I love Echo of Dragonsight, but that could just be due to how much I love Contact Other Plane to begin with. Such a cool spell, both mechanically and thematically!
Mind dropping some examples for a noob that can't quite wrap their head around it?
@@CanadianCrits Examples of what?
They could have Eldritch Brands for killing an Elder Brain or a Beholder, and maybe both Draconic and Eldritch for killing an Illithid Dragon.
Also, Celestial Gifts for helping a high ranking celestial being, Divine Blessings for earning a God's favor, and Fiendish Mark for killing an Archdevil or Archdemon.
Maybe even Stigmas of Order and of Chaos for killing or earning the favor of powerful beings in or from Mechanus and Limbo.
I feel like these gifts should just have been warlock invocations for a draconic warlock 😅
*sigh* yup
I kind of thought of the killing a dragon way to get gifts would be like drinking it's blood or bathing in it's blood or what have you
Wasn't expecting a Phoenix Force reference, but alright, lol. Really love this book, can't wait to be able to use some of these.
Haha it was the first thing that came to mind
@@NerdImmersion Phoenix Cap lives rent free in my brain, so I get it, lol.
As a comment on the gift that changes your race to one of the Dragonborns in Fizban’s, in the game that my DM runs, all existing Dragonborn were automatically upgraded to their counterparts in Fizban’s when a (homebrew) draconic god, with power to rival Io’s, was awakened with the use of an artifact
LOL you would like more of (everything)? I'm shocked!
Thank you for the review. Glad you went back and paid a little more notice to how you don't *have* to kill a dragon to gain one of these gifts.
I like that the legendary gift doesn't give you bludgeoning resistance, it makes those three damage types matter more.
Sounds like Highlander for dragons. There can be only one!
Some of these draconic gifts are super rad, I want Draconic Senses and Tongue of the Dragon real bad now, I like these so much better than the feats. The one that turns you into a dragonborn is weird tho and your right about how badly these highlight the Ascendant Dragon Monk's shortcomings
As to gaining resistance to piercing and slashing but not bludgeoning damage: It did say that the skin becomes tough (not hard), not anything below it and for piercing/slashing to work you need to break trough the skin, while a bludgeoning weapon doesn't need to do that, the impact can be carried to your inside no problem.
I feel like suddenly becoming a dragon born is a curse. Especially if you wanted to play as a particular race. Just getting the benefits added to the PC is enough.
You know, that could be a really cool campaign idea. What if there was a dragon who's going around killing the other ones just to absorb their power almost like Highlander. Or there was an evil wizard or other entity that created a magical item that absorbed this power and they were killing off the dragons. Could be a fun campaign.
I actually had no idea about the the passive Perception bonus of +5 if you have advantage on perception checks. Do you know what section or page that's on so I can cite it later?
Nvm I did what I should have just done and looked it up, sorry for the initial reaction.
No worries!
Actually I can't find that page anywhere despite everywhere online saying that's the case, where did you find that rule?
I don't mean to sound like I'm doubting you, I just wanted to have a page number ready incase I tell others and they challenge me on it.
@@crushcommando8637 PHB pg 175, Passive Checks under Skills:
"If the character has advantage on the check, add 5. For disadvantage, subtract 5. The game refers to a passive check total as a score.
For example, if a 1st-level character has a Wisdom of 15 and proficiency in Perception, he or she has a passive Wisdom (Perception) score of 14."
02:40 that is literally the plot of guild wars 2
You know, as an ex GW2 content creator, you'd think I'd have thought of that first
Very interesting idea but, like you said, would have loved to see more ideas fleshed out
This makes me think of 5th age Dragonlance when the dogs left again and the dragons began killing another to absorbing each other.crafting dragon overlords
Highlander- there can be only one.
Hope you get the reference.
Of course! Though it's less of a competition for the Dragons like it is for Highlanders
@@NerdImmersion true.
Would make a great high level game plot. Protect me from my other selves. Lol
The classic wizard who recruits you at Tier 1 is a dragon in disguise, using you to slay dragons and grow more powerful. 🤔
@@mekagengar2580 cool
I love that Dragons are basically Gods now, but it does seem a lil too ridiculous at points.
Thanks
Pretty sure dragons were world shapers in 4e also. But the 4e cosmology was different.
I’m not sure Klauth’s echoes would necessarily be that angry about you killing him, given that the book describes Ashardalon as having consumed-implying a lack of willingness from the other parties-his echoes to become a greatwyrm. If a dragon can force its echoes to merge with it, with its consciousness seemingly still dominant over the others, then having a particularly powerful echo wiped out might not be such a bad thing in terms of the rest of the echoes’ self preservation .
I think a legendary gift that should be available is temporary transformation into a dragon a yet to be determined number of times per day.
So if you had the Draconic senses gift and the Observant feat would that make your passive perception 10+5+5+WIS+profiency?
Yes
Jet Li is... The One
🎶Let the Bodies Hit the Floor🎵
Hah! Dragons give you resistance to the things that kill them the best. If only we had a dragon slaying maul to go with our dragon slaying arrow and swords.
Congrats on 85k!
I just find this "new revelation" that dragons are effectively gods hilarious. Because my homebrew worlds pantheon is literally dragons lol
Great intro!
I don't know why it's not a option to get draconic gift to become a dragon blood sorcerer!🤔
Dragon slayer? *Fairy tail intensifies*
The new monk could be a way to build a Dragon Slayer from such.
8:01 … I just realize just how fucked the multiverse could be if inferno became a greatwyrm…
Hey Ted love the content you're easy to watch
Just remember folks, they may be world shifting beings, but their breath weapon isnt magical
Also true
100k in no time!
Heres my thing in response to your “still calling feats optional.” They are and should be optional. Feats add a LOT to a game, and by keeping them optional it does a lot. 1 it gives newer dms 1 less thing to stress heavily about. Not knowing exact feats for players and how to handle them can be very stress relieving. 2 i personally am strict on homebrew, when i introduce a lot at once i ban feats and multiclassing to see how a class handles alone. Classes can and shouldnt balance around feats but the other way around bc they are and should remain thay. Optional. Even if 99% of players always use them, its still 1 less argument a dm can avoid if for some reason they NEED to take them out.
I like this concept, but I don't love most of the options.
🐉
cool but a bit lackluster imho.
Where is that rule? Advantage gives +5 to passive. It's the first I've heard that one
Phb page 175, video coming shortly
@@NerdImmersion tyvm! I don't have any clue as to how this rule escaped my sight with as often as I comb through, thanks again Ted!
also they cant be used on dnd beyond
Draconic Rebirth is honestly a pretty crappy gift in my opinion, gaining the Half-Dragon template would've been a much better use of that gift type, just making it a much higher rarity type gift.
Yeah, to me it feels more like a backstory than something you would give a player in an actual game. Like, maybe dragonborn aren't a race in your world but this character killed a wyrmling in their backstory and their body was transformed.
As a thing to happen in-game, the only actual gain is two proficiencies which.... I guess for an uncommon gift seems okay. But changing your race is a weird deal.
If your race has extra movement, or an ability that favors an integral part of his role in the party, such as appraisal for a dwarf, or stealth for a wood elf, or even prestidigitation for a high elf, you're losing more than you're gaining. And that's assuming Dragonborn have darkvision, which I don't remember if they do.
@@carlosforma5978 No, they don't get darkvision despite multiple things in this very book referencing just how powerful a dragon's sight/perception is
Where's the tongue of the dragon?
Kinda feels like they ripped off that Jet Li movie The One.
Dragonic rebirth is really stupid !!! why not you gain the template of half dragon !!! like really
first
Ted was first