The main reason sharpshooter does crazy damage is because of how much it bounces. You’re basically getting 4 piercer ultra-ricoshots in 1 shot, not to mention doing a 4 coin setup with it quadruples the damage.
I can relate to the performance really tanking around wave 50. The radiant enemies make it so there's less enemies and that the single enemies are harder to kill, so hopefully wave 50+ won't tank my frames. I'm loving this update, but I still need to get back my record.
Somehow reached wave 63 I think on violent, really lucky tho, didn't meet many ferryman and friendly fire helped a lookout and yea frames no longer tank
I _think_ the update slightly increased some spawnrates for some enemies in cybergrind, because I have had to deal with double the amount of virtues, ferrymen and insurrectionists. Thank u hakita, very cool. Edit: also double the HMs because more spawn spots. Double the friendly fire, I guess
i love your videos because they're always like, normal and infomative until they suddenly become hilariously deranged, like the sudden "rip=off" segment or the part of the sawblade video where you just kept going on and on about everything being like a sawblade, perfect combo of information and entertainment
wtf I had no idea they added a variation or changed cybergrind!! I didn't know they changed the biggest part of the update! I thought they just changed the tip of the day in 0-2!!!
I've played around with both, and i think i have a setup. For stages and the cybergrind i'll run regular sharpshooter (more spins if i miss) and for bosses the slab. Damn this gun is fun to mess around with. Also, thanks for the tips, love the video.
The best thing about the slab seems to be its nutty damage on single enemies, but I don't like chunking so much boss health that I don't actually get to fight it so I think I'll stick to the standard for now.
like glud said it's good for instakilling maurices AND most of the time it should get you to ULTRAKILL rank so if you wanna spam the whiplash be sure to instakill the funny rock and even if they don't die and you're at low health you can take them out with a slab, cannonball and nails
I am not very good at the game but using the bouncing shot in Cybergrind will often just cause 80% of the enemies to explode because of random shit and it makes you feel like a GOD
i was just minding my own business surfing the ultrakill algorithm and i find a video with a Kyanta reference, i know i've finally arrived at my destination.
Imo, the best change is that the sharpshooter gives players a reliable, skill-based way to deal with mindflayer shots. Now, I don't feel like mindflayers are 10x the threat that every other enemy is.
@@gLud3have skill issue so it's the inverse, mindflayer instakills too hard for me, chaotic combat situations even more so. sharpshooter at least gives me a window to fuck them up easier.
I can't find a use for the sharpshooter that I can perform consistantly without being killed in the process. yes, I am a person who is still hasn't P ranked P-2 yet, those Fucking ferry men.
Just can't watch anything without getting Sisyphus eh? I gotta stop watching Ultrakill videos until i beat him. I know what he looks like (People can't keep him out of their damn thumb-nails), but thankfully nothing else save for something about a Cerberus? Anyway. Time to grind Minos....After the revolver gets nerfed, anyway.
i mean they could've made the red variant of the revolver squalls gunblade from final fantasy 8, but noooooooooo, they just had to add a ripoff *loud rip sfx* of that one revolver the cat guy uses in the snake eating mecha game smh smh smh
Whats sad is with setups the gun can do massive damage, but without it, its not that useful on its own, unlike the other revolvers. So in order to balance it for bosses, they need to make it weaker in other situations. I feel like the best solution would give most bosses, especially prime bosses, a resistance to ricochets off of coins, since that seems to do the most damage.
I feel like it won’t get nerfed as the weapons damage is super situational like the rail coin is more consistent I feel and in replaying levels with it equipped it isn’t something that I abuse because it s potential as a weapon is based on where it is used. Also the reason it acts like that is due to it having infinite pierce but it acts like the slab when shooting the coin causing the weapon to hit an enemy multiple times while also coming back from a ricochet and doing that again untill the projectile stops
Videos like this really make me wish the D key on my computer wasn’t broken so I could play Ultrakill again
adapt, or in your case aapt
My w key is broken lol
As glu aid aapt
rebind a button or something i dont know man buy a new keyboard
Bro just change your controls. That’s what i did
The main reason sharpshooter does crazy damage is because of how much it bounces. You’re basically getting 4 piercer ultra-ricoshots in 1 shot, not to mention doing a 4 coin setup with it quadruples the damage.
The spinny gun is really good against the very cancerous rat
rodent
Also removes any skill when fighting Mystic Druid Knight
@@siggymilfordjigutzpilgrid like it took any skill fighting it in the first place lmao
I can relate to the performance really tanking around wave 50. The radiant enemies make it so there's less enemies and that the single enemies are harder to kill, so hopefully wave 50+ won't tank my frames. I'm loving this update, but I still need to get back my record.
havent gotten close to my pb myself but this new cybergrind is quite addicting
Somehow reached wave 63 I think on violent, really lucky tho, didn't meet many ferryman and friendly fire helped a lookout and yea frames no longer tank
Thank you for Radiant Stalkers, Hakita. Very cool.
radiant idol blesses stalker, turns into radiant stalker, radiant stalker sands + turns all enemies radiant. :^)
@@gLud3 WHAT
@@gLud3 Patched
I _think_ the update slightly increased some spawnrates for some enemies in cybergrind, because I have had to deal with double the amount of virtues, ferrymen and insurrectionists.
Thank u hakita, very cool.
Edit: also double the HMs because more spawn spots. Double the friendly fire, I guess
i believe insurrectionists are now 1 credit opposed to 2, might be wrong number but insurrectionist credit did get lowered
@@gLud3 they made it so that after a certain round there can be multiple special enemies
@@tsquitz it always was like this tho?
@@gLud3 they always took 1 token, its prob just bad luck on your part, I had friends get only mindflayers until wave 50 for example
i love your videos because they're always like, normal and infomative until they suddenly become hilariously deranged, like the sudden "rip=off" segment or the part of the sawblade video where you just kept going on and on about everything being like a sawblade, perfect combo of information and entertainment
learning should be fun. it it wasn't, this shit would literally be worse school
wtf I had no idea they added a variation or changed cybergrind!! I didn't know they changed the biggest part of the update! I thought they just changed the tip of the day in 0-2!!!
:O
i mean it's called "back to the cyber grind" of COURSE the biggest and most important change was the 0-2 tip. You fool
I like the new revolver, but i have to ask, which one is better? Slab or regular? I didn't feel a lot of difference.
slab for damage
regular for projectile snipe
I've played around with both, and i think i have a setup.
For stages and the cybergrind i'll run regular sharpshooter (more spins if i miss) and for bosses the slab. Damn this gun is fun to mess around with. Also, thanks for the tips, love the video.
The best thing about the slab seems to be its nutty damage on single enemies, but I don't like chunking so much boss health that I don't actually get to fight it so I think I'll stick to the standard for now.
@@nevinmyers1245 fair enough, but it depends a lot on how close the boss is to a wall, so there's that.
I can't believe gLud3 is a League and Kyanta player.
no...... league......
The prime boss oneshotting is straight up the same thing that was with day 1 sawblade launcher, _of course_ it's gonna get nerfed.
you're quickly becoming one of my favourite channels
hey thanks :)
This one was hot off the presses! Nice spree, Glud of three!
I love how you try to remain calm but peaces of insanity occasionally slip through
Yo transgender sawblade?
like glud said it's good for instakilling maurices AND most of the time it should get you to ULTRAKILL rank so if you wanna spam the whiplash be sure to instakill the funny rock and even if they don't die and you're at low health you can take them out with a slab, cannonball and nails
I am not very good at the game but using the bouncing shot in Cybergrind will often just cause 80% of the enemies to explode because of random shit and it makes you feel like a GOD
4:06 did he just say P!! 🤭🤭🤭
bro...
I wonder how many time it will take Hakita to allow us to add custom music to cybergrind
the file says soon, so hopefully soon. if not soon, then use your browser lol
@@gLud3 literally what i have been using this entire time
Red revolver can be used for mindflayer insta kills
it can, but i find it pretty inconsistent tbh
id say stick with the old methods
Anything can, if it's explosive
Even if it survives, you _did_ just hit it with an explosive blast
Redvolver is definitely gonna get nerfed
This CSGO 2 joke was absolutely golden
2:23 ah yes my favorite ultrakill guide channel counter strike 2
I love Inv2estigator Azuma from Ultrakill Fight Da ! Kyanta 2
based boko bar breaker
Back to the cyber gLud3
I didn't read the title, what's this video about?
the bible
@@gLud3 Damn people still talking about that game? It came out what, 6 months ago?
please put a league of legends jumpscare warning next time.
dw that was dota
Thanks gLud3!
The first league of legends type shooter
I absolutely love the new music and the sharpshooter. I just hope that it isnt nerfed too hard (if it does)
i was just minding my own business surfing the ultrakill algorithm and i find a video with a Kyanta reference, i know i've finally arrived at my destination.
Imo, the best change is that the sharpshooter gives players a reliable, skill-based way to deal with mindflayer shots. Now, I don't feel like mindflayers are 10x the threat that every other enemy is.
i mean tbf there were always the mindflayer instakills, also knuckleblaster is still amazing for them
@@gLud3have skill issue so it's the inverse, mindflayer instakills too hard for me, chaotic combat situations even more so. sharpshooter at least gives me a window to fuck them up easier.
Funny enough, they still didn't fix the rocket clipping on most levels
It's actually a ripoff from Ultra Overkill. Because that game had the coolest spinning revolver animation, therefore it is the first game that did it.
My previous best wave was 30, now after the update is 40
congrats!
@@gLud3 it was just because of the new update and your guides :)
the sharpshooter can no longer instakill mindflayers and im killing myself
Hakita saw a clip of Revolver Ocelot from mgs3 and decided to add it to the game
spinny gun is very cool
ultrafight da kyanta 2 is the only game to surpass ultrakill
2:20 this is so fucked up... i am going to eat hakita's skin for this
I’m in the video at 0:35 seconds I’m eward Newgate
here i thought they got inspired from Incision game
You are genuinely my favorite content creator
hey thanks :)))))))
Actually it's ripping off the Mammoth Tusk from Hell Crusher, thank you very much
ayo mb :(
I can't find a use for the sharpshooter that I can perform consistantly without being killed in the process.
yes, I am a person who is still hasn't P ranked P-2 yet, those Fucking ferry men.
it's gonna take time, also update hasnt even been out for 24 hours. i'm still trying to integrate it myself lmao
literally one day for the sharpshooter to get nerfed lmfao
Maybe they should cap the max damage the sharpshooter can do to a single enemy per shot.
i think the main thing is that the coin scaling is kinda nutty on the ss lol, maybe nerf that? We'll see
yeah but that's lame
ultrakill is my favorite music player
The "League of Legends" joke killed me dude
BASED KYANTA ENJOYER????????????????????????
1:55 THIS IS DOTA 2 >:(
Just can't watch anything without getting Sisyphus eh? I gotta stop watching Ultrakill videos until i beat him. I know what he looks like (People can't keep him out of their damn thumb-nails), but thankfully nothing else save for something about a Cerberus? Anyway. Time to grind Minos....After the revolver gets nerfed, anyway.
Why i dont have the shaepshooter update
For people who dont know
They nerfed the gun and now its useless
It's still useful but only for quick uses, really. Makes quick work of malicious faces and disperses mindflayer orbs top
Probably the best weapon we've gotten in a long time, high skill ceiling and ridiculous damage potential, about time lol
YEHA FUCK YEAH GLUED VIDEO
i mean they could've made the red variant of the revolver squalls gunblade from final fantasy 8, but noooooooooo, they just had to add a ripoff *loud rip sfx* of that one revolver the cat guy uses in the snake eating mecha game smh smh smh
NOO MY EXCUSE TO PLAY FINAL FANTASY :((((( DMAN YOU THERMA
woopsie daisy!!!! sorry glouie :0
is this like a mod? cause i dont have it
nice cybergrind
teh harp scooter 🔥🔥🔥
Whats sad is with setups the gun can do massive damage, but without it, its not that useful on its own, unlike the other revolvers. So in order to balance it for bosses, they need to make it weaker in other situations.
I feel like the best solution would give most bosses, especially prime bosses, a resistance to ricochets off of coins, since that seems to do the most damage.
SEASONED KYANTA REFERENCE
With the new update i felt like playing cybergrind more effective but i end up dying at wave 27-30 anyway
There's three slab revolvers now. You can meaningfully revolver swap now.
radiant malicious face army on their way to snipe you off your rocket in 3 seconds:
what's the autro song
Wait so you are telling me I could’ve cheesed that mindflayer room in p-2 before the update?
based kyanta mention
thank you funny frog
Halo 1 Pistol: Finally a worthy opponent! Our battle will be legendary!
Huh oh ok
The red pistol is in the beta of the ultrakill as a dual pistol
yes, but the ricochet mechanics were originally on the marksman
Finally my reliable sources of ultrakill news uploaded
You can tapfire the altfire to do a slow spin for _✨extra style✨_
I feel like it won’t get nerfed as the weapons damage is super situational like the rail coin is more consistent I feel and in replaying levels with it equipped it isn’t something that I abuse because it s potential as a weapon is based on where it is used. Also the reason it acts like that is due to it having infinite pierce but it acts like the slab when shooting the coin causing the weapon to hit an enemy multiple times while also coming back from a ricochet and doing that again untill the projectile stops
That joke about adding CSGO to the game was absolute gold
Ultra
thank you mr frog for making video on game
no problem frog
Hello! how can i get the sharpshooter
terminal
nice bideo
Lmao slab ss already nerfed
yea, coin scaling was a bit nutty
are you chill?
hopefully
Whats the minimum amount of money you would fight an infant for
like probably 300 usd, i just gotta fight em right?
@@gLud3 a knockout is needed
thank you glue
will this update make me good at the game
they just added the ability to fly if you spin hard enough
@@gLud3 welp time to make a new video to talk about the patch
hope you didnt switch your meds for vitamins
flintstone gummy all in one
You could cheese the P-2 idols?
yeah the knuckleblaster shockwave would break them thru the glass
@@gLud3 damn... Now I feel slightly cheated for not knowing this during those fights
dw it was some pussy shit
gonna need that cannonball tech (CBT) video
soon(ish)
make sure to let everyone know of the correct acronym :)
102nd
Cool
i still have no idea how to use the sharpshooter
click on the enemies, do the damage
@@gLud3 i did do the damage but the damage didnt do the thing that it does
Excellent video.
Needs more spins.
will spin more in next spin guide
@@gLud3 bayblade let a rip (and make it stinky while your at it)
Abusing a very strong mechanic is lame, styling on filth is cool
style on filth with the weakest options in the game
@@gLud3 Wtf even is the weakest option at this point?
that radiant filth moving at a speed of light got me laughed so hard
I spin the gon
speen