P4U2 Character Overview | Sho Minazuki (Personaless)
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- Опубликовано: 5 авг 2024
- Sho is great, I would love to see more players pick him up once P4U2 has rollback! #P4AU #P4U2 #Sho
@platefork Sho Kara-Cancel video - • 【P4U2】 - Sho's Kara Ca...
Timestamps:
0:00 - Intro
0:30 - Gameplan
1:25 - Ground Normals
2:44 - Jump Normals
3:17 - Specials
4:15 - Combos
6:38 - Mix-up Timing
7:41 - Mix-up Combos
8:09 - EX Moves
8:51 - Reg Overhead vs. Kara
9:50 - Summary
Music:
Persona 5 Strikers - Crossover
Persona 4 Arena Ultimax - The Joker (Sho Minazuki Theme)
Social Links Below!
Twitter: / macsplicer
Website: macsplicer.com/
Discord: / discord Игры
Notation at 4:45 has a typo for Flash Step, it's supposed to be 5C in the air, not 5B. I think Narukami or Labrys might be the next ones I do.
I would love to see a Labrys guide as I enjoy playing her even though she has some deficiencies compared to some of the other cast.
Please do Yu 1st 😎
Hey, I main Sho and I've been trying to do that rejump combo you did in the Jump Normals section of the video, and I can't seem to pull it off. What version of P4AU are you doing the combo on, and do you mind giving me tips on the timing or other factors? Thanks!
@@swanlord4292 I’m on version 2.50, the latest port that came to Steam. As far as the rejump, it’s just practice makes perfect. What helped me was canceling the first hit of j.B into the two hits of j.C as soon as I can so while the two hits connect on the airborne opponent, Sho is falling down, and can have enough time to jump again with j.A into the rest of the combo. It takes time getting used to it but I promise with practice it’ll become second nature.
@@MacSplicer Cool, thanks! On another note, your video helped me learn how to properly use the Flash Step, as well as how to use them as combo extenders. Thanks for the great video!
These tutorials are some of the best tutorials I’ve ever seen. Going in detail on how to use each button and some example combos you should learn along with why you should learn them is something I wish more character tutorials did.
Thank you! I’m glad you enjoy it :)
8:50 don't get how 2C hit overhead there.
Same animation as 2C but it’s actually the third hit of the autocombo so it’s an overhead.
What’s the strategy with his charge knife throws?
I personally use the slow ones as a means to threat non-projectile characters by following the knife and forcing a jump. The fast ones I like to use to break personas from a distance, especially characters like Yukiko and Liz who rely on their persona a lot. I don’t really like using EX knives too much. I rather use meter in other ways.
@@MacSplicer I see, thanks for the advice