Blender Tutorial - Metaballs Gummibär In Under 10 Minutes

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  • Опубликовано: 1 фев 2025

Комментарии •

  • @bluebolk
    @bluebolk 2 года назад

    haha handsome bear!

  • @dolly7683
    @dolly7683 Год назад

    this was great! thanks!

  • @flamose1
    @flamose1 Год назад +1

    You could've also smoothed it by right clicking, hit smooth surface then add a subsurface subdivision. Rather than subdividing a bunch then smoothing manually

    • @jelena-ristic
      @jelena-ristic  Год назад

      Hi, thanks for your comment! You are right and I generally do that, however sometimes I find smoothing it out in sculpting adds perfect imperfections and also can be quite fun and satisfying.

  • @jwillard3603
    @jwillard3603 2 года назад

    This was so helpful - thank you! but you didn't explain the lighting

    • @jelena-ristic
      @jelena-ristic  2 года назад

      Thank you! For the lighting, nothing fancy. Just a spot light aimed at the bear cranked up. Make sure you enable shadow caustics for the light, and also for the bear (object properties panel > caustics > cast shadow caustics) and the plane (object properties panel > caustics > receive shadow caustics).
      Default settings for the world shader.
      Hope this helps!