Amazing! Im trying to make a slime character and this will help me a lot, thank you! I was wondering do you know how to make the arms of the gummy bear functional? I would like the arms of my character to move without stretching the whole mesh, but my problem is that the arms should be able to move around the whole body; this basically means that the shoulder could be attached anywhere. Imagine the body as a sphere and an arm that could move anywhere on that sphere while still being attached to 1 point of it without stretching the mesh. by any chance do you know how to make this possible?
Learn about "Weight Painting" this will clear your issue. it simply allow you to paint only those parts which needed to be move with hand animation. It also clear your stretching issue.
your videos are super slept on, lots of unique ideas and techniques, keep it up and thanks!
Would love to see vfx or animation tutorials in the future if possible....GOD BLESS THIS GUY...teaching us Gold as always.
Love this. Cannot wait to try this.
Thank you ☺
thanks!
3:02 WOAH WOAH WOAHH
Nice ❤
A good follow up video to this one would be a retopolgy tutorial.
The bear ate too many gummy bears. 😅
THANK YOU!!!!!
Amazing! Im trying to make a slime character and this will help me a lot, thank you!
I was wondering do you know how to make the arms of the gummy bear functional? I would like the arms of my character to move without stretching the whole mesh, but my problem is that the arms should be able to move around the whole body; this basically means that the shoulder could be attached anywhere. Imagine the body as a sphere and an arm that could move anywhere on that sphere while still being attached to 1 point of it without stretching the mesh. by any chance do you know how to make this possible?
Learn about "Weight Painting" this will clear your issue. it simply allow you to paint only those parts which needed to be move with hand animation. It also clear your stretching issue.
Does it look smooth in the Unity program?
it was my 手机wallpaper😺
is it only for EEVEE? I get a greyscale material for some reason, I'm dumb 😭
NVM I fixed it all you have to do is lower the Volume absorption to 0.1 or lower
Sweet tutorial (see what I did there?)--thanks!
We will just have to grin and bear it with that comment.
@@loofa4775 Don't sugar coat it.