Unreal Engine 5 Lumen Test (Software Ray Tracing)

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  • Опубликовано: 20 окт 2024

Комментарии • 204

  • @nicolasszernek4359
    @nicolasszernek4359 3 года назад +173

    OMG! The curtains blocking the light, so sick!

    • @vianart3d
      @vianart3d  3 года назад +3

      It's just scaling in X-axis.

    • @michaorzechowski4948
      @michaorzechowski4948 3 года назад

      @@vianart3d so simple.

    • @LeMinhSuvn
      @LeMinhSuvn 3 года назад

      @@vianart3d It's kind to share curtain material.

    • @vianart3d
      @vianart3d  3 года назад +6

      @@LeMinhSuvn drive.google.com/file/d/1XkTCyvGAnaz8vZyQCHzjEbJ8SWgsZkWD/view?usp=drivesdk

    • @SomParRaaz
      @SomParRaaz 3 года назад

      I think he meant the lighting render🤣

  • @leljdam3189
    @leljdam3189 3 года назад +102

    every game should yell their button prompts at you in inconsistent text to speech accents

  • @alertcriminal
    @alertcriminal 3 года назад +51

    Now that environment technology has been nailed we need character modeling technology to catch up

    • @adeshpoz
      @adeshpoz 3 года назад +1

      Indeed.

    • @the5amkebab971
      @the5amkebab971 3 года назад +4

      It has with metahuman

    • @bluethumbbuttoneek9465
      @bluethumbbuttoneek9465 3 года назад +2

      @@the5amkebab971 that's not modeling that's sliders and drag and drop 🤔

    • @the5amkebab971
      @the5amkebab971 3 года назад +2

      @@bluethumbbuttoneek9465 the guy doesn't literally mean modelling and sculpting as that's already there just like this environment and scene is drag and drop. In the context of this video he means realistic real time rendering.

    • @bluethumbbuttoneek9465
      @bluethumbbuttoneek9465 3 года назад +1

      @@the5amkebab971 didn't know you can speak for other people

  • @youtubi123youtubipel
    @youtubi123youtubipel 3 года назад +8

    OMG, The Curtains affecting the GI, it's a dream!!!! Some clientes asked if I could animate a curtain in the architectural project, and my answer was always no. Now this is changing. (The glass tho :D)

  • @123shade123
    @123shade123 3 года назад +3

    just amazing, iam only worrying about nightmares after playing horror games with that graphic

  • @saptarsipanda6638
    @saptarsipanda6638 3 года назад +28

    press 'E' to Interact

    • @madhavan_raja
      @madhavan_raja 3 года назад +4

      Press 'E' to interact

    • @BaazarStudios
      @BaazarStudios 3 года назад +2

      @@madhavan_raja Press 'E' to interact

    • @null6482
      @null6482 3 года назад +2

      @@BaazarStudios @Madhavan Raja Press 'E' to interact

    • @zubairsaifi5850
      @zubairsaifi5850 3 года назад +1

      @@null6482 press 'E' to interact

    • @PseudoLlama
      @PseudoLlama 3 года назад

      @@zubairsaifi5850 Press 'E' to interact

  • @pigydog123
    @pigydog123 3 года назад +15

    wow at the end you can see the ssgi artifacts

  • @emergencyDuck
    @emergencyDuck 3 года назад +38

    The GI looks great but the lack of contact shadows on the table's legs is killing me

    • @KillahMate
      @KillahMate 3 года назад +21

      That's because the legs are too thin to register in the Lumen acceleration structure. This can be fixed manually for thin objects like the table if the artist specifies that the object requires a more detailed heightfield, Unreal will bounce light and shadows off of the object with more precision.
      Alternatively, if you use hardware ray tracing (like RTX) with Lumen then it bounces light and shadows off the actual polygons instead of the heightfield so it always looks perfect - like here: ruclips.net/video/RP4PrAv8bqo/видео.html

    • @SeriousGamer753
      @SeriousGamer753 3 года назад +2

      @@KillahMate Thanks! This is a much better showcase

    • @mrJv2k7
      @mrJv2k7 3 года назад

      that and the AO of the chandelier thing spilling out miles away on the wall and ceiling behind it

  • @ImSofaKingGood
    @ImSofaKingGood 3 года назад +2

    Well, that's about all I needed to see. I've made up my mind to move to the virtual reality world.

  • @dr99tm23
    @dr99tm23 3 года назад +2

    amazing, especially the curtains

  • @NimbleSnek
    @NimbleSnek 3 года назад +80

    Glad to see they have text to speech so blind people can experience this... wait

    • @nou4898
      @nou4898 3 года назад +2

      press E to pee

    • @SirEpifire
      @SirEpifire 3 года назад +2

      @@nou4898 That's enough E for me.

  • @Malfunkn
    @Malfunkn 2 года назад

    love the curtains. great work.

  • @TeddyLeppard
    @TeddyLeppard 3 года назад +2

    OK, the thing with the shades was quite impressive.

  • @MODEST500
    @MODEST500 3 года назад +1

    software raytracing is so good that it has extended the life of so many GTX users , if not the shadows and reflections atleast people will be able to benefit from realtime GI

  • @kurtdewittphoto
    @kurtdewittphoto 3 года назад

    The gameplay is what's really impressive here.

  • @jeffamunoz
    @jeffamunoz 3 года назад

    *Absolutely mind blowing*

  • @3dart_es409
    @3dart_es409 3 года назад

    Amazing!!! Today I was wondering if it was possible, and I just found this video!!
    Eager to learn and use unreal engine 5!!

  • @ModernARQ
    @ModernARQ 3 года назад +1

    Superb!

  • @iosifgheorghe9718
    @iosifgheorghe9718 3 года назад +1

    I like. Congratulations!

  • @McKayStewart
    @McKayStewart 3 года назад

    Holy krap. While camera was walking had a moment “oh this is live action”, despite knowing it was not.

  • @ISO_ROBOT
    @ISO_ROBOT 3 года назад +7

    Man I wish my WHITE DRAPES blocked that much light.

  • @3pcgi959
    @3pcgi959 3 года назад +1

    Looks very good

  • @diansumiskum6773
    @diansumiskum6773 3 года назад +1

    You're probably the few Indonesian who believe in UE in archviz... been asking my designers to learn UE, they all said no until I convert one of their scene in UE5. Apparently UE4.0 didnt convince them...

  • @gleb4114
    @gleb4114 3 года назад +1

    holy shit i just got the best business idea from this

  • @jaysol191
    @jaysol191 3 года назад +1

    This looks amazing

  • @MIKELENZTIPS
    @MIKELENZTIPS 3 года назад +1

    Curtains a great demo!

  • @augurelite
    @augurelite 3 года назад

    Bruh at this rate, in 5 years we'll have VR thats so good that some people will just live in it

  • @ALI-TECH
    @ALI-TECH 3 года назад +1

    Amazing!

  • @rendervisionfinland5748
    @rendervisionfinland5748 3 года назад +4

    I'm having weird light leaks with Lumen - this looks good though.

  • @we1592610
    @we1592610 3 года назад +21

    Press F for unity

    • @unrelentingpest
      @unrelentingpest 3 года назад +2

      Not really haha, Unreal has always been nicer in terms of graphics. This doesn't change the fact that it's almost impossible to do any serious game development with Unreal without a massive time commitment for learning and working

    • @hvroblox
      @hvroblox 3 года назад

      @@unrelentingpest check hdrp

    • @unrelentingpest
      @unrelentingpest 3 года назад

      @@hvroblox I know Unity is good too, but it's always been the case that UE is the "good graphics engine" and Unity is the "easy indie engine", UE5 doesn't change that at all

    • @hvroblox
      @hvroblox 3 года назад +1

      @@unrelentingpest true

  • @remon563
    @remon563 3 года назад +3

    it is a BIG first step but the quality of the shadows is still not there. Eagerly awaiting further development.

    • @Rek-55
      @Rek-55 3 года назад

      It's not path tracing, will be no improvement of shadows.. only Rtx or baked for 50 minutes...

    • @gurratell7326
      @gurratell7326 3 года назад

      And some obvious screen space stuff going on as well. I'd prefer raytracing over this!

  • @superpos
    @superpos 3 года назад +6

    Everything seems nice.
    But there is a strange screen-shadow halo around the chandelier even in movement that makes it like a fake shadow.

    • @vianart3d
      @vianart3d  3 года назад +1

      Yes, it's the limitation of Lumen in Software Ray Tracing mode. Check this out with Hardware mode. ruclips.net/video/I2Ctv9jzUgw/видео.html

    • @aboyzeroeight
      @aboyzeroeight 3 года назад

      @@vianart3d Still the same lol. Maybe that's the Ambient Occlusion

    • @vianart3d
      @vianart3d  3 года назад

      My mistake. This is the correct link ruclips.net/video/RP4PrAv8bqo/видео.html

    • @superpos
      @superpos 3 года назад

      @@vianart3d Thansk a lot!
      Wow. Hardware is on another level!

  • @Oakyere
    @Oakyere 3 года назад +1

    crazy to think this is in early access. really interested to see how it improves

  • @MentalParadox
    @MentalParadox 3 года назад

    00:18 "Welcome to the family, son." *smack*

  • @thomaslthomas1506
    @thomaslthomas1506 3 года назад +1

    Damn good!

  • @ponfo2011
    @ponfo2011 3 года назад +8

    WHERE CAN I BUY THOSE CURTAINS?

    • @vianart3d
      @vianart3d  3 года назад

      It was just ordinary curtains that were scaled

  • @EeVeE3D
    @EeVeE3D 3 года назад +1

    Wow... This is awesome..

  •  3 года назад +1

    O.M.G.

  • @MindBodySoulOk
    @MindBodySoulOk 3 года назад

    We're def in a simulation

  • @DJayFreeDoo
    @DJayFreeDoo 3 года назад

    when the curtains closed, it looked like a low quality ambient occlusion was surrounding the lamp.

  • @CRYTEKpro
    @CRYTEKpro 3 года назад

    Uuuuf, top 🔝 unreal engine

  • @maxteitelbaum5388
    @maxteitelbaum5388 3 года назад

    that was fucking beautiful man

    • @vianart3d
      @vianart3d  3 года назад

      Thanks, it's more beautiful with hardware raytracing.

  • @PLASTICAMAN
    @PLASTICAMAN 3 года назад +1

    This looks great. Will you make this project available to download?

  • @seriouslyWeird
    @seriouslyWeird 3 года назад

    that's brutal

  • @2010Edgars
    @2010Edgars 3 года назад +15

    This works also with NO RT cards?

    • @venci16
      @venci16 3 года назад +6

      it runs on my 1660ti

    • @Rek-55
      @Rek-55 3 года назад

      Sure. Tested on 1650 gtx.. 60 +fps. Depending on scene...

    • @vianart3d
      @vianart3d  3 года назад +1

      It can run in Software Ray Tracing Mode.

    • @012345678944107
      @012345678944107 3 года назад

      @@vianart3d but on gpu ofC

  • @OneTwoMark
    @OneTwoMark 3 года назад

    The light change lags behind the curtains opening.

  • @jimmwagner
    @jimmwagner 3 года назад

    super nice!

  • @randyriverolarevalo2263
    @randyriverolarevalo2263 3 года назад +1

    you can compilet or export to EXE to download to test please?

  • @marcinkarpinski9163
    @marcinkarpinski9163 3 года назад

    The problem is we've seen something similar with previous UE (at least similar renders). I really hope Nanite is going to change the game not only for the devs but also for end users :)

    • @patchworkpants
      @patchworkpants 3 года назад

      You definitely couldn't achieve anything similar live with previous UE. Not those realistic lighting changes from blocking off light sources.

    • @marcinkarpinski9163
      @marcinkarpinski9163 3 года назад

      @@patchworkpants yes, not live off course. However in game/movie we've seen this. I'm wondering how will this affect final products cause I do realize that being able to do this live will shorten production time no question about that. I just wonder what will it bring to the table in term of graphics.

  • @hakaiyou4532
    @hakaiyou4532 3 года назад

    Where can i download this demo?

  • @rifqiartstudio
    @rifqiartstudio 3 года назад +1

    Mantaps mas

  • @wildrelicproductions4879
    @wildrelicproductions4879 3 года назад

    Wait I didn't realize that lumin was software based raytracing??

  • @fieryfeather
    @fieryfeather 3 года назад

    What's happening around 0:21-0:26? Does the camera have a sort of adaptive exposure?

    • @vianart3d
      @vianart3d  3 года назад +1

      That's some kind of bug. I have no idea, but it's fixed when I switch to Hardware Raytracing mode.

  • @ChungWick
    @ChungWick 3 года назад

    I can't find this scene on Marketplace.... any clue?

    • @vianart3d
      @vianart3d  2 года назад +1

      This scene is not for sale yet.

  • @ConscientiousReviews
    @ConscientiousReviews 3 года назад +1

    Is this the real life?
    Is it just fantasy?

  • @TheKillingBean
    @TheKillingBean 3 года назад +2

    Press E to Pay Respects

  • @exoticspeedefy7916
    @exoticspeedefy7916 3 года назад

    Still a little light scatter in the pot plant to the right after closing the curtains, the engines still a little buggy it seems tho its only a beta i guess lol

  • @sergkuv
    @sergkuv 3 года назад

    What’s the toolkit ? Tell me please

  • @cosmicsniper6473
    @cosmicsniper6473 3 года назад

    You honestly can't get any better, now.
    GPU's are great but what's the hold up.
    It would be great if internet was better than comcast.
    Can there be a race for competitive better, faster, internet structure?

  • @peachyfarming3561
    @peachyfarming3561 3 года назад

    in a few years from now we will realize that our reality is simulation powered by unreal engine 7

  • @primicerius
    @primicerius 3 года назад +2

    *PRESS E TO I N T E R A C T.*

  • @av17bestchannelonyoutube66
    @av17bestchannelonyoutube66 3 года назад

    *Who else thought that was the background for the home screen*

  • @HarosOfStyx
    @HarosOfStyx 3 года назад +2

    come on dude... you do all this work and you only upload it in 1080p? this should be 4k.

    • @vianart3d
      @vianart3d  3 года назад

      My monitor is only 1080p, is it possible to capture the screen above the screen resolution?

    • @HarosOfStyx
      @HarosOfStyx 3 года назад +1

      @@vianart3d why would you do ray tracing or any renders at 1080p? isn't that a waste of time?

    • @vianart3d
      @vianart3d  3 года назад +1

      @@HarosOfStyx it's not final render, just for demo purpose.

  • @madhavan_raja
    @madhavan_raja 3 года назад +6

    What are your system specs?

    • @---Nikita--
      @---Nikita-- 3 года назад

      +

    • @unrelentingpest
      @unrelentingpest 3 года назад

      I think he's running an RTX 2080 ti, not sure about anything else

    • @olyaliubimova6061
      @olyaliubimova6061 3 года назад +1

      It's written in the description - RTX 2080Ti GPU, intel i7-6700K CPU, 32GB RAM.

    • @unrelentingpest
      @unrelentingpest 3 года назад

      @@olyaliubimova6061 I'm pretty sure it wasn't before, not fully sure though

  • @ДмитрийКовалёв-х7б
    @ДмитрийКовалёв-х7б 3 года назад

    Hi, nice the curtains, can u show the mats?

    • @vianart3d
      @vianart3d  3 года назад +1

      Thanks. It just a simple two sided foliage material. drive.google.com/file/d/1XkTCyvGAnaz8vZyQCHzjEbJ8SWgsZkWD/view?usp=sharing

    • @ДмитрийКовалёв-х7б
      @ДмитрийКовалёв-х7б 3 года назад

      @@vianart3d Thanks.

  • @leonardocarvalho4887
    @leonardocarvalho4887 3 года назад

    how did you make these 3D interior models? What software did you use?

    • @the99999th
      @the99999th 3 года назад

      in his previous video he is using Blender which is free, you can also buy 3d models on site like cgtrader ig

    • @vianart3d
      @vianart3d  3 года назад +3

      If you are interested, I have a tutorial package for making this kind of scene in Blender. ruclips.net/video/RP4PrAv8bqo/видео.html

    • @the99999th
      @the99999th 3 года назад +1

      @@vianart3d forgot to say awesome scene man the lightning and models look unreal great work

  • @lulaputta
    @lulaputta 3 года назад

    WOW

  • @nggambaromahcom
    @nggambaromahcom 3 года назад +1

    ajib wiis...

  • @TheWabbbit
    @TheWabbbit 3 года назад

    Matrix is coming...

  • @nicofirmansyah9271
    @nicofirmansyah9271 3 года назад

    keren banget pak

  • @epicwarding
    @epicwarding 3 года назад

    UE5 needs to take over as the next Social VR Platform. screw Vrchat and its UNITY engine, we need a VR Platform like VRCHAT but hosted on UE5 game engine

    • @Dante02d12
      @Dante02d12 3 года назад

      That would be impossible to run ^^'. I'd rather stick to VRChat for now, especially with MocapForAll coming in a few weeks (it allows for accurate Full Body Tracking with just a few webcams).
      But in the next five years, when most people have at least a RTX GPU, we'll be able to have UE5 VR games using Nanite, Lumen and DLSS for smoother framerates!

  • @regiluthfi
    @regiluthfi 3 года назад

    Om ini bener ue5 minimum req nya 64 gb ram?

  • @-Burs
    @-Burs 3 года назад

    I think I could live here. At least no dust to clean, everything seems sterile.

    • @Qaosbringer
      @Qaosbringer 3 года назад

      exactly. bored of cleaning the dusts.

  • @Elliot7676
    @Elliot7676 3 года назад

    Imagine Gta 6 with these graphics

  • @sofyanmaghrido6802
    @sofyanmaghrido6802 3 года назад +1

    Keren bang, ajarin dong

  • @tntgdh
    @tntgdh 3 года назад

    I'd like to test it here. Any link to download?

    • @vianart3d
      @vianart3d  3 года назад

      If you have an Epic Games account, you can instantly download from the Epic Launcher app.

  • @FLX1200MERIDA
    @FLX1200MERIDA 3 года назад

    cool)

  • @adimaxify
    @adimaxify 3 года назад

    so it's eevee ssgi

  • @bobbyvince9699
    @bobbyvince9699 3 года назад

    Can u please release this as an .exe demo?

    • @vianart3d
      @vianart3d  3 года назад

      Maybe later after everything is done.

  • @marshmallows5281
    @marshmallows5281 3 года назад

    Can this run on dx11 ?

    • @vianart3d
      @vianart3d  3 года назад

      I have no idea, but raytracing in UE4 requires DX12.

  • @EdiValentin
    @EdiValentin 3 года назад

    Oh my god...

  • @satriaokisanjaya9834
    @satriaokisanjaya9834 3 года назад +1

    Waw. Lighting nya

  • @papermartin879
    @papermartin879 3 года назад

    Real Engine

  • @ZD-jm9yc
    @ZD-jm9yc 3 года назад

    PRESSING TO INTERACT

  • @ณัฐพลพุ่มพวง-ช3ณ

    The sim 5

  • @user-rm8by9fm
    @user-rm8by9fm 3 года назад +2

    Ngl I think the room needs to be brighter when the curtains are closed. its almost too dark

    • @vgames1543
      @vgames1543 3 года назад

      Yes, I thought the same.

    • @vianart3d
      @vianart3d  3 года назад +1

      That's because of auto exposure limitations

  • @thenameisdream
    @thenameisdream 3 года назад

    omfg

  • @EfrainWtr
    @EfrainWtr 3 года назад

    More like Real Engine

  • @frederikgoogel5611
    @frederikgoogel5611 3 года назад +4

    If this was really lumen, its still some kind of screen space solution. The ceilling is broken

    • @acidrain9924
      @acidrain9924 3 года назад +5

      A combination of voxel, sdf, spherical harmonics and screen space

    • @Mrzeseb13
      @Mrzeseb13 3 года назад

      this is lumen , it's awesome

    • @Rek-55
      @Rek-55 3 года назад

      @@acidrain9924 what mean sdf

    • @fh5kskalf
      @fh5kskalf 3 года назад

      @@Rek-55 Syrian Defence Force

    • @acidrain9924
      @acidrain9924 3 года назад

      Rek-5 signed distance field, the new godot 4 have sdf gi

  • @87Sakiel
    @87Sakiel 3 года назад

    omg

  • @roywilliamvermeulen
    @roywilliamvermeulen 3 года назад

    Well im pretty sure blind people cant see the rtx mate.

  • @killed_by_the_architect-829
    @killed_by_the_architect-829 3 года назад

    Press E to stop watching this video.

    • @MentalParadox
      @MentalParadox 3 года назад

      I try to press E in "reality" but the simulation won't stop.

  • @danielkrajnik3817
    @danielkrajnik3817 3 года назад

    press F

  • @vladmihai306
    @vladmihai306 3 года назад

    still doesn't look photo realistic

  • @gregmattson2238
    @gregmattson2238 3 года назад

    see that there are a lot of sarcastic shitheads in the comments here. Frankly it looks awesome. I think that people are going to sell things on the internet in a categorically different way now.

  • @dannydevil
    @dannydevil 3 года назад

    Bet my pc can handle that
    PC : aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa

  • @thedarkside0007
    @thedarkside0007 3 года назад +3

    THIS MUST BE THE END OF THE WORLD!

  • @tobymdev
    @tobymdev 3 года назад

    Its not ray tracing!

  • @oguzhanylmaz3781
    @oguzhanylmaz3781 3 года назад +1

    0:40 WTF?

  • @MasterControl90original
    @MasterControl90original 3 года назад +4

    omg the horrible and sloppy made motion blur is still here

    • @venci16
      @venci16 3 года назад +3

      i'm guessing it's the temporal aa,it's ghosting for sure,there are options to decrease/remove it,buuuuut yeaaah

    • @hydzior
      @hydzior 3 года назад +2

      its not motion blur. GI needs some time to build. Its not 100% instant. it need couple of frames to push all the bounced rays.