@@Peachy232y'know actually knowing about lakefeperd, it doesn't surprise me. He loves space stuff and attention to detail. This guy is just awesome and honestly really inspired me even more about video game development stuff myself. I'll learn oneday.
This explains where all the Humans are in Spark The electric Jester, RACING ON FANTASTICAL PLANETS! Also How does this OST Slap so hard???? ive been more engrossed by the music, Gameplay is great too but damn, that sound track!
I will say that many of the newest additions in terms of difficulty and mechanic balancing, aesthetical effects (The turbulence you get when you hit a boost threshold, for example), and the new machines and their designs got my interest back into the game. I do hope that Story Mode doesn't end up being anything like F-Zero GX's though, in which I am throwing my controller in frustration because of how blatantly unfair it can be for just about anyone.
the unfair design of GX's story mode was a delight imo. hard and very hard in such scenario levels should be exactly that. the story mode is where you can put the crazy stuff imo and it makes for a very fun challenge once you get better and better and finally manage to beat it. I do hope it is exactly like GX's story mode on higher difficulties
the dev has posted WIP's of adding an "on foot" mode, for story mode, where you get out of your machine and throw hands like DmC. this game's gonna break the market.
kind of a random comment, but a friend of mine pointed out that the camera feels kinda static as it follows your vehicle, and maybe if it were tweaked to dynamically zoom and adjust the field of view based on how fast you're moving, it would help solidify the sense of speed. that said, i think the game looks really cool already! the dev's done a sweet job, and i think it'll get even better as time passes (future multiplayer perhaps?). i'd pick it up on steam if my laptop could run it lol.
They will be replaced with updated models in the next update, and since some of them weren't finished yet it would look inconsistent if some of them were there and some of them weren't.
Is it just me, or does the turning feels MUCH BETTER than the previous Early Access build? It's just feels so smooth!
it does. Lake even mentioned that his was the primary fix of this recent update.
That sound barrier effect is freaking awesome!
yknow what's even better? the "breaking of the sound barrier" actually takes into account the planets gravity/atmospheric density, like it would IRL.
@@Peachy232y'know actually knowing about lakefeperd, it doesn't surprise me. He loves space stuff and attention to detail. This guy is just awesome and honestly really inspired me even more about video game development stuff myself. I'll learn oneday.
@@Peachy232lakefeperd loves space so it doesn't surprise me he put that attention to detail there.
This explains where all the Humans are in Spark The electric Jester, RACING ON FANTASTICAL PLANETS!
Also How does this OST Slap so hard???? ive been more engrossed by the music, Gameplay is great too but damn, that sound track!
give Spark the Electric Jester1/2/3's ost a listen, all of Feperds' games have GREAT ost.
Well... since you managed it.... time to try with the junker cars that Lake added lol
New XF update LET'S GOOOO!!
I will say that many of the newest additions in terms of difficulty and mechanic balancing, aesthetical effects (The turbulence you get when you hit a boost threshold, for example), and the new machines and their designs got my interest back into the game. I do hope that Story Mode doesn't end up being anything like F-Zero GX's though, in which I am throwing my controller in frustration because of how blatantly unfair it can be for just about anyone.
Story mode will hopefully have difficulty options just like arcade/tournament mode (don't quote me on this though)
the unfair design of GX's story mode was a delight imo. hard and very hard in such scenario levels should be exactly that.
the story mode is where you can put the crazy stuff imo and it makes for a very fun challenge once you get better and better and finally manage to beat it.
I do hope it is exactly like GX's story mode on higher difficulties
the dev has posted WIP's of adding an "on foot" mode, for story mode, where you get out of your machine and throw hands like DmC. this game's gonna break the market.
kind of a random comment, but a friend of mine pointed out that the camera feels kinda static as it follows your vehicle, and maybe if it were tweaked to dynamically zoom and adjust the field of view based on how fast you're moving, it would help solidify the sense of speed.
that said, i think the game looks really cool already! the dev's done a sweet job, and i think it'll get even better as time passes (future multiplayer perhaps?). i'd pick it up on steam if my laptop could run it lol.
I wonder if this will come to the switch?
Hey the randomizer why were the 7 racer models remove
They will be replaced with updated models in the next update, and since some of them weren't finished yet it would look inconsistent if some of them were there and some of them weren't.