Learn how the UV map process works for 3D models with this hands-on tutorial!
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- Опубликовано: 8 окт 2023
- Yes, it's true - you will fully understand how UVs work after completing this tutorial!
Here's the link to the simple "old man" asset used for the tutorial:
www.turbosquid.com/3d-models/...
#maya #unrealengine
All folks paying to learn game dev and 3D modeling and hoping to learn.
This is free and better. Educatioon and learning is about having a educater that knows the topic and also conveys in a easy-to-understand way.
What's my take after watching all of JC's videos (I'm not kidding).
Sit down and watch this deep dive from someone who knows in-depth about this stuff.
Amazing, JC - learned a ton! (and I have been a producer for two games...oopps)
Thanks for the great feedback, Michael!!
Getting to my black belt! 😊
When he started and said he would be using Maya, I started to close the video because don't have Maya, but I stayed and I am glad I did. Now I am going to have to open my Blender and then rewatch. I haven't watched a bad video from him.
Omg this is the best uv tutorial ever, thanks a lot jc!
You're welcome!
@@3dJC it would be cool if you can do a video about rigging process in maya🤗 Like explaining about what is fk,ik and stuff like that😁
Funny, I’m about to upload a video soon about rigging IN UE actually… should be done by later tonight
Tho that won’t answer the ik/fk question, so I’ll put that on my list!
54:36 idk if im correct or not but i click uv shell on the collar and then modify-straighten uvs. It seems work to me😆
Maya🤮
Hahahaha! Is that your vote for a Blender version?