Is Terraria Too Hard for New Players?

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  • Опубликовано: 24 окт 2023
  • A lot of people seem to think that Minecraft is easier than Terraria but as someone who has played Terraria for many years and only recently got into Minecraft I found this rather perplexing. So lets see if we can figure out why people think Minecraft I easier and see if it really is.
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    #terraria #gaming #minecraft #videoessay
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Комментарии • 1,7 тыс.

  • @Supermadboi
    @Supermadboi 7 месяцев назад +2280

    i would prefer dying over and over in random ways than having lost 12 hours worth of grinding in a game

    • @Throarbin
      @Throarbin  7 месяцев назад +337

      Same here

    • @Aquarobenson
      @Aquarobenson 7 месяцев назад +232

      I agree like bro when you trying to get your item back you gonna die over and over anyway so it's just the same but terraria you don't have to waste anytime to get your item

    • @hotpotato9558
      @hotpotato9558 7 месяцев назад +87

      especially whenit gets burned in lava or something

    • @thebutler4471
      @thebutler4471 7 месяцев назад +3

      Exactly

    • @semydev
      @semydev 7 месяцев назад +85

      Only play Minecraft with keep Inventory

  • @FierceCinnamon
    @FierceCinnamon 7 месяцев назад +530

    as someone who has grown up with both, I just cant compare them. Terraria has more action and keeps you more on your toes while MC is more relaxing and enjoying the process. They have a huge difference in the emotion tied to them. To me the only real similarity is that they both use blocks.

    • @Fractal170
      @Fractal170 6 месяцев назад +31

      That’s exactly what I’ve been saying to my friends. MC was introduced to me as a game you play with friends and people you just wanna chill with, while Terraria was always the game I just had some much fun exploring and learning everything about on my own. But overall everyone’s personal experiences shape the way we see each of these games and our goals/ideas while playing them

    • @RandomDuck-
      @RandomDuck- 6 месяцев назад +4

      @@Fractal170 I feel like Terraria is better with friends

    • @jesterplays983
      @jesterplays983 5 месяцев назад +4

      @@RandomDuck- stop comparing the games

    • @jesterplays983
      @jesterplays983 5 месяцев назад +1

      ​@@RandomDuck-both games are fun with friends ....i can't compare them cuz i also grew up playing both with my friends

    • @RandomDuck-
      @RandomDuck- 5 месяцев назад +10

      @@jesterplays983
      I was just saying Terraria was more fun with friends, i never said something about Minecraft, but it is boring TO ME tho

  • @realm0720
    @realm0720 6 месяцев назад +366

    I personally feel that the "walk of shame" back to your dropped items in minecraft is more frustrating than dying in caves in terraria. Having to go hundreds or thousands of blocks away with no accessible map/guide to get me there feels boring and frustrating, especially at the thought of not getting the loot back at all and having to rebuild from scratch. terraria however lets you keep your items and it feels more fun, being able to constantly go back into caves and explore more, and even providing a map with our exact location of death so we can go back easily. It feels a lot less punishing when you die, making exploring more fun without the risk of losing all your progress.

    • @creeperkinght1144
      @creeperkinght1144 5 месяцев назад +36

      I find it funny that I noticed some people in the MC community, not all, gateway the concept of not letting people having the KeepInventory command turned on in their worlds, since apparently that makes them chicken or a bad player, when Terraria happily accepts this without any reason with it being a popular difficulty for both average and dedicated players (Plus for me personally, I find it annoying to just keep walking back to the same spot where you died, which could be used to explore or fight). I keep it on since it helps me do more adventures and objectives in both games, especially since I'm a psychopath who loves building ridiculously large structures or landscapes, plus it doesn't cause me more stress when I want to go get late- game loot.

    • @redking36
      @redking36 5 месяцев назад +18

      @@creeperkinght1144
      Keep inventory also just makes co-op more fun. It’s a bit easier to avoid picking up your friend’s stuff in Minecraft since there’s 3 dimensions, but it still happens sometimes. In Terraria, it would be absolutely run-ending if you’re fighting a boss and everyone’s on mediumcore.

    • @thisusernameiscurrentlytak7877
      @thisusernameiscurrentlytak7877 5 месяцев назад +1

      Unless you’re in expert mode lol

    • @julianjolts5050
      @julianjolts5050 4 месяца назад

      Bed

    • @redchris7352
      @redchris7352 4 месяца назад

      Mediumcore?

  • @frostbite5607
    @frostbite5607 6 месяцев назад +108

    The only reason I love Terraria so much is because my brother, around the same age as me, really got into watching Terraria videos, and eventually he started playing the game. When my brother would play, he would also let me play, knowing I was too young to know how to mess anything up. As we would play, he would look things up and make progress in the game for us, so all I had to do was explore and fight enemies. I had a blast experiencing the parts of the game that I wanted, and as I grew up and played by myself, I learned to enjoy the game in its entirety.

  • @mercermenace7465
    @mercermenace7465 7 месяцев назад +894

    I remember someone comparing Dark Souls to Celeste. Celeste is harder, but Dark Souls is more punishing. Same can be said about Terraria and Minecraft. Terraria is harder, Minecraft is more punishing.

    • @devilking5033
      @devilking5033 7 месяцев назад +14

      That's was me

    • @devilking5033
      @devilking5033 7 месяцев назад +9

      For the Celeste and dark souls

    • @Throarbin
      @Throarbin  7 месяцев назад +174

      I can respect that

    • @plasmocity
      @plasmocity 7 месяцев назад +21

      I cant lie i thought celeste was pretty easy for a platformer, besides farewell GB
      Idk i might just be a sweat + celeste and DS cant rlly be compared in difficulty due to how different the 2 are

    • @creeper7794
      @creeper7794 7 месяцев назад +3

      CELEST? 2 EZ

  • @Noordledoordle
    @Noordledoordle 7 месяцев назад +166

    As someone who was an adult when the Minecraft beta dropped, no one thought of it as a kids' game. Everyone in the office played it! We had our own office worlds and everything. I think RUclips probably helped the kiddos get into it and change its public perception, but it was meant to be all-ages sandbox fun. I frankly was surprised when an end boss got added, lol.

    • @wqrw1290
      @wqrw1290 7 месяцев назад +5

      What a legend

    • @legendaerycraft2226
      @legendaerycraft2226 6 месяцев назад +8

      ​@@bobertbopala Yeah, and it still is, if you look at modding, redstone, map building, etc. YOu will find people of the age of 7 to 50

    • @Unkle_Genny
      @Unkle_Genny 6 месяцев назад +2

      I agree completely!

    • @evercreepy
      @evercreepy 6 месяцев назад +4

      I agree, I was maybe 23? 24? back when Beta happened. Learned to play by reading wiki and watching paulsoaresjr. Switched to Etho and Bdubs later on. Everyone considered Minecraft a creative sandbox back then, with a dash of SMP fun. I dipped out of the community at some point, for a few years, and was quite surprised to come back and find Minecraft now considered to be a "kids game", because it was ”simple”. I honestly always thought Minecraft’s main attraction wasn’t simplicity or complexity, but the creative freedom and slight creepiness of lonely single player worlds. Which either attracts you or it doesn’t, regardless of your age.

    • @VeryRGOTI
      @VeryRGOTI 6 месяцев назад +2

      That's very wholesome, man

  • @TheTolnoc
    @TheTolnoc 6 месяцев назад +45

    An interesting parallel to this video, is that there are many people getting into Terraria recently, who are making the mistake of jumping in on Expert, or Hardcore, or Hardcore Expert, and yet, are still loving the game because of the difficulty rather than in spite of it.
    One channel I know of did both games at roughly the same time, and is currently about 40 deaths into Hardcore Expert Terraria, and made it to Hard Mode about 10 deaths ago with a totally fresh world each time.

    • @krimson8317
      @krimson8317 5 месяцев назад +8

      Honestly I think Expert makes for a better experience overall because of the easy access to loot, more indepth enemies and bosses, and giving each player on multiplayer a loot bag each. But hardcore is just a silly idea for a new player because losing your entire world can make you stop playing the game entirely

    • @notmetagaming
      @notmetagaming 4 месяца назад +1

      ​@@krimson8317part of the fun of hardcore is seeing if you can last longer/progress further than your last character/world you died and deleted. I don't mind dying in hardcore

    • @TurretBot
      @TurretBot Месяц назад +1

      @@krimson8317Hardcore in Terraria is just bad regardless of your skill level because traps exist.
      (I say this as someone who only plays hardcore...)

    • @jonahzapata1511
      @jonahzapata1511 Месяц назад

      @@TurretBot you should play on the "notraps" seed if traps are causing issues, with the seed being: notraps
      trust me, i'm a very honest person

  • @KaiTheMemeKing
    @KaiTheMemeKing 6 месяцев назад +19

    As someone who has played both for years, Minecraft has a much more forgiving learning curve. I wasn't able to progress past prehardmode until I started watching other playthroughs and scouring the wiki. I started Minecraft a lot younger, and my mother had to look up a guide to get me started, but there isn't a linear progression in Minecraft like there is in Terraria. I feel like with Minecraft you also have a lot of control over the difficulty. You can explore a dangerous cave or visit the nether, or you can deforest an entire taiga for several days and make a huge wooden bunker. Terraria always has another boss ahead, whereas Minecraft doesn't. Sure, the ender dragon exists, but a game like Minecraft isn't supposed to have an end.

  • @ninjanikki1238
    @ninjanikki1238 7 месяцев назад +409

    Your first experience definitely makes a huge difference here. My first experience with Terraria was with 2 of my friends in an expert world. They didn't want to put it on a lower difficulty because they already knew the game super well. I spent the entire playthrough receiving their hand-me-downs and "helping" with bosses by dying repeatedly. Only now am I really making an effort to learn more about the game since I'm playing it alone and at my own pace. This experience alone makes me like Minecraft more, but these same friends only ever play modded because the game is "too easy." I've learned to love both games over time, but my god has it taken a while.

    • @ghosttiger38
      @ghosttiger38 7 месяцев назад +73

      I can't imagine teaching someone how to play a game and just giving them hand-me-downs. Like they're never going to enjoy that lmao

    • @benito1620
      @benito1620 6 месяцев назад +45

      @ghosttiger38 I always hear these stories of people trying to get their friends to play their favorite game and they always do it terribly (forcing the new player to play a harder difficulty, just dragging them around without explaining anything, or even worse they do the opposite where they force them into doing hyper optimized strategies from day 1 instead of organically learning the game).
      Imagine you start playing terraria and your friend hands you a Zenith and a bunch of endgame gear when you are in pre hardmode.

    • @silkmoth288
      @silkmoth288 6 месяцев назад +4

      my first experience is when my brother bought it on xbox 360 and it was one of the best games i ever played. me and my brother played and left at the pumpkin moon event so a year later i came back and completed the game

    • @dazc9965
      @dazc9965 6 месяцев назад +9

      @@benito1620 gosh, yeah. it wasn't terraria for me but stardew valley, which is obviously a very different game, but the principle rings true the same way. my friend led me through it the first time with a mindset of a super experienced player speedrunning their nth world, making a huge doc listing everything we needed to do on which days, time limits, etc, completely optimizing everything we did with not much room for error. it turned a supposedly relaxing game into a surprisingly stressful experience, and it makes the new player feel more like a hindrance than anything.
      I get wanting to share something you really like with a person close to you in the way that you personally enjoy it, and I appreciate all the effort my friend put into our playthrough, but sometimes it is just better letting a friend explore a game on their own and simply guide them through that natural progression (which CAN make the experience a lot more pleasant!) chances are they'll learn to have fun with it their own way, even if it's not the same as yours

    • @juicyjuustar121
      @juicyjuustar121 6 месяцев назад +5

      I just wish Terraria had a mode that dropped separate loot for each player like the Treasure Bags. Having to fight a boss half a dozen times in Classic mode because we're doing multi-player REALLY sucks

  • @ryokuhasu9699
    @ryokuhasu9699 7 месяцев назад +251

    I recently went to massive LAN party and played terraria with a whole group of people that never played it before. The host set it to expert mode so everyone would get some loot. I have 3.5K hours in the game and have beat legendary GFB mode so the mode was an absolute breeze for me. However everyone else, including the host, was dying constantly. The entire spawn area was a mass of gravestone after an hour of play. It seems everyone was dying for what seemed live very minor mechanical mistakes like not moving backwards when meleeing a zombie, or trying to get around a zombie and running into their jump mechanic. Things that seem extremely minor and easy to an experienced player I realized were insanely hard for a fresh player. Nearly no one got anything past wood or pumpkin armor and next to no exploration took place. Seeing what actually happens when you take a bunch of experienced adults at a LAN and introduce them into terraria really reminded me of just how skewed my perception of difficulty was after having beat the hardest game secret game mode it has.

    • @ValtenBG
      @ValtenBG 6 месяцев назад +7

      I need to try GFB some day. I first need to finish my Calamity playthrough

    • @AlicjaDee
      @AlicjaDee 6 месяцев назад +9

      I see this with Dead Cells a lot. Got almost 700h in the game and beat it at highest difficulty multiple times. Watching youtubers play it for the first time or even watching my younger brother play it at very hard (don't let the name fool you, it's the third easiest out of six difficulty levels) reminds me of how often I died when I first started playing.

    • @VeryRGOTI
      @VeryRGOTI 6 месяцев назад +2

      wow a LAN party sounds so fun

    • @adrianosiciliano
      @adrianosiciliano 6 месяцев назад +2

      They should ve played on normal

    • @BallSniffer413
      @BallSniffer413 6 месяцев назад +9

      Don't understand why some terraria players introduce newbies on harder difficulty. The first experience is everything when youre starting a game. So if you set it as expert mode for a bunch of people who don't even know how to fight basic mobs yet all they will remember is dying a lot. My boyfriend hates Terraria because he remembers dying a lot. Everyone associates dying with failure, so a game like terraria on expert difficulty is not the way to go if you want someone to genuinely be interested in the game as well as the community.

  • @steampunkWizardStudios
    @steampunkWizardStudios 4 месяца назад +8

    Recall potions and increased mobility options make Terraria VERY different. In Minecraft, you have to travel long distances to find new things and teleportation is limited at best. There are also no practically viable mobility upgrades other than an Elytra, which is literally endgame.

  • @trevory9959
    @trevory9959 4 месяца назад +8

    I grew up in the golden Era of these games. I got into minecraft two days before they added wolves and certainly before hunger. Middleschool was perfect age and it was so elementary at this point. I got into Terraria at my buddies house when skeletron was the final boss. It's easy to grow with a game, than be thrown into it. Just takes patience. Love your perspectives. Keep at it.

  • @pumpkinpie3701
    @pumpkinpie3701 7 месяцев назад +177

    minecraft is so much more simple in my opinion, as the progression is very simple, just upgrading a type of ore for weapons. The swords, pickaxes and armour all act the same, only with different stats. Terraria on the other hand requires you to have knowledge on hundreds of different weapons to know what you should use to fight each boss, as well as accessories and armour that are essential for playing (such as wings) that the game literally doesn't tell you about, many players would just never know to go up into the sky again after hard mode starts, to try to kill wyverns.

    • @Throarbin
      @Throarbin  7 месяцев назад +51

      Well, the thing with Terraria is you don't actually need to know anything about the best weapons or accessories. You'll gradually learn more. I know over many years I've slowly optimized my load outs. And funny you mention wyverns since I went to the skies on a whim the first time I went to hardmode and was like "what the heck is this thing!?"

    • @teldrynsero6791
      @teldrynsero6791 7 месяцев назад +17

      Exactly this! There are 6 armour sets in minecraft, 3 of which you're likely to completely skip. Same said with tools. But terraria has dozens of armour sets available before you even fight a boss which is considered the very earliest stage of the game. All of which have different stats and behave slightly differently. Like pumpkin giving added damage and cactus giving a thorns effect.
      Edit: Not to mention hardmode having a wide variety of armours that mainly seperate into the 4 classes, yet still vary stat wise from each other. (Not hardmode armours but kinda like how obsidion and bee armour are both summoner sets, but the bee armour focuses on minion damage while obsidion focuses on whips.)

    • @Thomatos200
      @Thomatos200 7 месяцев назад +5

      Yes, i agree, and it doesn’t detriment the game with less used armor sets or weapons, because they are such a small part of the game in terraria, but instead allow for more discovery, intrigue, and intricacy

    • @Azninjazn
      @Azninjazn 7 месяцев назад +11

      Didn't have to know exactly armor sets or weapons on a first play through, just standard gaming convention (higher number means more defense/damage) and iirc the guide gave tips for different stages of the world and can tell you crafting recipes

    • @greywolf9783
      @greywolf9783 6 месяцев назад +1

      @@Throarbin the losing tools bit btw is why I always play with tinkers construct, or tetra they both just stop working

  • @kalebbeaumont
    @kalebbeaumont 7 месяцев назад +219

    I grew up playing minecraft and got into terraria later in life, I think minecraft has a more simple entry level but also a higher complexity end, leading to a game that can grow with you. terraria feels more like a distinct line you can get better at running but thats about it

    • @Throarbin
      @Throarbin  7 месяцев назад +36

      Hm, that's an interesting way to look at it, I like it!

    • @kribyy7784
      @kribyy7784 7 месяцев назад +41

      the only way minecraft grows with you is with mods, the base game just isnt that complex

    • @kalebbeaumont
      @kalebbeaumont 7 месяцев назад +28

      @kribyy7784 incorrect. theres a tonnnn you can do. also even if that is the case MC has a way bigger modding community so not a bad thing to explore and honestly another step for people to grow and experiment with making mods

    • @kribyy7784
      @kribyy7784 7 месяцев назад +4

      you're always able to do all of it though, doesnt grow with player skill@@kalebbeaumont

    • @chicken_person
      @chicken_person 7 месяцев назад +27

      ​​@@kribyy7784I disagree. Minecraft definitely has skill to it, whether that's based on game knowledge, confidence in dealing with monsters, or understanding how to react to different situations. Also, there's an unbelievable amount of complexity once you start making automated mob farms, farms for all sorts of useful items, using Redstone, making villager trading halls, learning potion brewing, and so on and so forth.
      Maybe a hot take, but I would even argue that base Minecraft has more complexity, especially once the base game is completed, than Terraria does. For example, you work to get perfect gear by enchanting them and books, then combining different pieces of gear and enchanted books in an anvil, while you just throw money at the Goblin Tinkerer in Terraria.
      And I'm not saying that Minecraft is better. I love both games. But saying Minecraft lacks complexity and lacks skill is mind-boggling to me.

  • @cooliomccloopio1642
    @cooliomccloopio1642 6 месяцев назад +8

    i disagree with the premise. Minecraft's greater popularity in comparison to Terraria has little to do with the individual's experience or the difficulty of the environment/bosses/progression. i believe it can be attributed to broader concepts of accessibility for connection and competition. in Minecraft, a good chunk of the player-base is exclusively multiplayer servers with custom plugins that completely override the whole nature of the "sandbox." things like Hypixel Bedwars for example are a major experience for any player. while in Terraria, those kinds of things simply do not exist in any sense of the style. while hundreds if not thousands of strangers connect and form friendships and compete in minecraft throughout every session, my experience with Terraria has just been playing with the same 10 friends in new challenges. this isn't a critique of the entertainment potential, as i do love Terraria, i'm just saying i think it's pretty obvious why Minecraft is bigger.

  • @personofthepersons9533
    @personofthepersons9533 6 месяцев назад +10

    When I was 7, I got a ps4 and Minecraft for my birthday. And I've been playing that one and off since now. Then, when I was 9, one of my long lost cousins showed me the beauty of Terraria. I played Terraria for a bit, got scared by the dungeon guardian, and quit for about a year and a half. During that time, I found a video about Terraria that interested me. That one video brought me into the deep, DEEP iceberg of Terraria, now I am a complete nerd when it comes to anything 1.3.5 and below in Terraria and pre 1.16 in Minecraft. Both of these games are my "go back to" games.

  • @lonewolf9255
    @lonewolf9255 7 месяцев назад +34

    I grew up playing Minecraft and relatively quickly picked up Terraria too. I know exactly why I didn't bounce off of Terraria. Modded minecraft. I always preferred Modded to the base version, and there are no acurate wikis for almost anything, RUclips tutorials or trial and error are the things you need to do to learn. Nowadays most mods have in-game documentation in minecraft, but that used to be excitingly rare. I was used to not knowing what is going on and still am when i pick up a new game. i rarely abandon games before i at least understand the basics, exeptions are games that are obviously poorly made, or i REALLY dislike the gameplay i have experienced.

    • @Nekoszowa
      @Nekoszowa 6 месяцев назад

      I feel like a simple guide book and craft book you can sort and search through would do wonders to Terraria. JEI-like thing is simply a must to me since the day I stepped into modded Minecraft. If a game that relies on crafting and progression does not have it I will not touch it.

  • @gamerrooboh3202
    @gamerrooboh3202 7 месяцев назад +41

    I always find it interesting to see people talk about this because i grew up playing both games at the same time learning them both so i never had a problem later on with either

    • @gauss2870
      @gauss2870 6 месяцев назад +1

      That is exactly how i am. Just sitting here while everyone argues over which is better and what not, and I’m just like “they are both good.”

    • @xcenex479
      @xcenex479 6 месяцев назад

      Same here! I consider Minecraft to be better for multiplayer, but only Terraria can make me play for hours on end without getting bored. I choose depending on what I want to do on a given day. Besides, there is a reason why Minecraft says “Also try Terraria” and Terraria says “Also try Minecraft”. We should just be appreciating both games :)

    • @MrBreast-gc4zi
      @MrBreast-gc4zi 6 месяцев назад

      i first started playing minecraft in like 2017 or 2018 and then started playing terraria in late 2020(didnt really play it that much until i was bored with minecraft)

    • @MrBreast-gc4zi
      @MrBreast-gc4zi 6 месяцев назад

      @@gauss2870fr i think they both are good

    • @deadmangunnar1913
      @deadmangunnar1913 6 месяцев назад

      same here

  • @sonicunleshed
    @sonicunleshed 6 месяцев назад +3

    Growing up I playing Minecraft but picked up Terraria around 3 years ago. It quickly grew to be one of my favorite games of all time where I have hundreds of hours over regular and modded in both games. Minecraft offers a very simplistic approach and doesn't provide much of a challenge since all the mechanics are relatively simple. Combat in Minecraft involves swinging a sword, using a bow, and using a shield (excluding PvP) and thats all you need to beat the game. In Terraria every weapon has a unique attack or ability which provides variability to your playstyle throughout the game. Additionally the class system in Terraria may be a lot more complicated to the average player than simply getting the tankiest armor like in Minecraft. Overall both are great games but Minecraft is relatively easier to get into and doesn't challenge the player as much as Terraria does.

  • @FilmBucket
    @FilmBucket 6 месяцев назад +7

    Terraria's difficulty really hit hard for 8 year old me, but that made the moments like beating the Wall of Flesh for the first time and getting my first Night's Edge (back when the meta weapons weren't really of concern in the community) such crowning achievements that I'll remember forever.

    • @notmetagaming
      @notmetagaming 4 месяца назад

      Exactly! The difficulty makes it actually rewarding and makes real memories

  • @treelandcar7844
    @treelandcar7844 7 месяцев назад +112

    As a person who's played both and both modded i can say, it more likely because Minecraft has a more casual feel to it. And also rlcraft i believe has some inspiration from terraria and rlcraft is considered one of the hardest Minecraft mod pack

    • @Throarbin
      @Throarbin  7 месяцев назад +19

      Yeah, Minecraft is definitely quite a bit more casual

    • @b0ne_r3aper78
      @b0ne_r3aper78 7 месяцев назад +12

      @@Throarbin i'd say that minecraft's end porpose isn't nessacearly to kill the ender dragon and see the credits, it's just 1 of the things you CAN do while playing, while Terraria has a clear intended path to follow, and if you don't manage to grasp that path, it would feel off, since you just don't get the progression and the feeling of getting better with the gear you get along that path, which i think is the biggest draw for me at least in terraria.
      but Minecraft doesn't really have a way to make you miss something or go off path and make you lost, so even a person with a bit of experiance in the game won't feel as lost if they go off course as a player with a similar amount of experiance in terraria could.
      if we compare a new player who just beat terraria with minimal experimentation just going through the games bosses and major common events, to a player that beat the ender dragon, and did most major things like got at least full diamond gear, built a lot and possibly went through some of the structures that generate in the world, than i'd say that you'd feel like terraria has way less to offer you in terms of value for a replay than minecraft, even if you didn't even kill most of the 18 bosses in terraria, since if you only really follow the general progression that the guide and world gives you, than it's likely that you'd miss at least 8 or so of them, and most likely didn't do even half of the possible events, but since the player got to the FINAL BOSS it would feel that the game is done, but minecraft as a more creative orianted game would still feel like it would offer you even more if you just play a bit more, especially since a minecraft world doesn't end at the ender dragon, but terraria honestly has little reason to keep playing on the same world after killing Moonlord.
      this is all coming from a person that absolutely prefers terraria, very apparent by my 11000 hours in terraria and a couple hundred hours in minecraft back in 1.8.4, and never after that.

    • @petrikhorr
      @petrikhorr 7 месяцев назад +1

      it's also one of the worst modpacks, for lycanites style reasons

    • @shinycharizard9221
      @shinycharizard9221 7 месяцев назад

      Man I love rlcraft it's so fun

    • @UselessAnarchist
      @UselessAnarchist 6 месяцев назад +1

      @@b0ne_r3aper78 only problem about minecrafts freedom for me is, I get bored. I have ADHD so I struggle to get into games and whenever I play Minecraft, my only goal is to kill the wither and the ender dragon. I grew up on both Minecraft and terraria, my brother showed me both of them so I had him to tell me what to do in both.
      I found terraria easier because it had so many options and things to do, so many game modes, so many weapons and 4 whole play through types at my finger tips.
      Where as Minecraft you get wood, stone, iron, diamond and that was it. There’s not much to do. Less trial and error. And when you die, you loose EVERYTHING

  • @lampdevil
    @lampdevil 7 месяцев назад +28

    A great analysis! I think both Minecraft and Terraria have a certain degree of unapproachability for people who are entirely unfamiliar with them. I remember waaaaay back in the day someone making a very basic "here's what you do when first starting in Minecraft! Punch a tree! Make a place to hide!" guide to entice their friends to start in with it.... and god knows that I needed a friend to do a bit of the same for me to get me into Terraria. Terraria has the added complication of... being just plain complicated! What are all these things to craft??? What do I do with all this stuff??? What is even the goal???
    Thing is once you figure these games out, all that complexity is ENTICING, not repelling. I think it's that Terraria's complexity is even MORE complex and overwhelming, and it takes a particular sort of gamer to really really click with it. Meanwhile Minecraft, you can just bum around and do whatever much more easily.

  • @nonreligionist
    @nonreligionist 5 месяцев назад +64

    Creepers are fantastic game design. The jumpscares are still wonderful even with 12 years of Minecraft under my belt. I can't count the amount of times a creeper blew up my house, forcing me to rebuild and inspiring new designs improving said builds. Even random creeper holes have led me to build ideas. They also inspire an appreciation for impermanence and coming to terms with the build -> tear down -> rebuild -> tear down aspect that comes with Block Game mechanics

    • @freecookiez3333
      @freecookiez3333 4 месяца назад +11

      I couldn't disagree more. The mechanic of creepers not dropping all the blocks it destroyed is frustrating and maybe you see it as ability to expand your creativity, for me and I assume most people it's just an annoying aspect. Being forced to find blocks in your chest then get back to the hole just for another creeper coming from behind making another hole that you have to rebuild again is just tedious and shitty design. It's also why basically no one fixes these holes and that's just unsatisfying. And it's not like creepers will explode exactly in places that can be exploited. Most of the time they explode while you are exploring or building killing you just because you didn't turn on in-game volume. It's fine if you see something nice in these little devils, but I just had to disagree.

    • @nonreligionist
      @nonreligionist 4 месяца назад +1

      @@freecookiez3333 Creepers not dropping all the blocks? Because dirt is super difficult to get. I get it. And even then, The Block Game involves running back and forth in many other scenarios as well. Guess Block Game bad... And who patches creeper holes while exploring? Why is random holes you'll almost never see again bothering you? But the last bit about the sound... yeah, you're just posting your L's, mah dude...

    • @freecookiez3333
      @freecookiez3333 4 месяца назад +5

      @@nonreligionist Sorry. I must've put my words poorly. I meant that when you explore and creeper explodes on you from behind it usually kills you (at least in early-mid game) forcing you to go on a "walk of shame" making exploring experiences rather miserable. I didn't mean that it made a hole, because as you said why would you patch a creeper hole while exploring? But also creepers a lot of the times like to sneak up on and blow up parts of buildings and trying to rebuild that is horrible, AND because they don't drop all the blocks you have to go on a hunt to get what you need just to waste 5 minutes of your life because of these stupid walking pickles.

    • @uncroppedsoop
      @uncroppedsoop 4 месяца назад +12

      @@nonreligionist whether or not you intend to, you're coming off, to me at the least, as very defensive and spiteful over someone else's experiences and opinion derived from said experiences not lining up with your own, with at least a small handful of non-sequiturs in your response

    • @idiottrust9290
      @idiottrust9290 4 месяца назад +1

      @@freecookiez3333 you can turn off mob griefing if you dont like creeper explosions

  • @ethanhess8230
    @ethanhess8230 5 месяцев назад +6

    Terraria is wiki-dependent enough that the devs put a link to the wiki directly into their game. I think it does a great job at naturally bringing you into the progression by randomly throwing a boss at you a couple nights in and allowing you to find loot that shows you there’s a class system, but on a first playthrough I think you can only get so far without the wiki. There is gear you have to grind to get and you often need to look up how to get it. Even now as someone who has been playing terraria pretty much since release I look up crafting recipes and things like the ankh shield checklist. I absolutely understand how new players are often overwhelmed by how complex the game is. I also understand how someone starting out may feel aimless at first since you aren’t necessarily introduced to progression elements before you could get bored.

    • @BigCheeZeMan
      @BigCheeZeMan 4 месяца назад

      Technically there's an in-game wiki give the guide an item and he'll tell you what and where you need in order to craft it.

  • @pyxelgamer
    @pyxelgamer 7 месяцев назад +60

    I started Terraria at 10. I had played a little bit of Minecraft before that, but only creative building. I remember being so hopeless at the game. Then, I realized I had to learn how the game worked. So I literally went on the wiki and read every single page. Then I watched numerous videos.
    It helped.
    And even now I still have trouble beating master mode in under 300 deaths. On the other hand, I know pretty much everything there is to know about the game.

    • @Throarbin
      @Throarbin  7 месяцев назад +13

      I feel like there's a ceiling for everyone's skill in Terraria. I've played it for 10 years myself and I feel like my skill level has hardly increased over the years, lol

    • @Thomatos200
      @Thomatos200 7 месяцев назад +2

      Its not all about skill really, its about the journey imo

    • @landonwong3643
      @landonwong3643 6 месяцев назад +1

      Man I also started terraria at ten and played a bit of minecraft too (coincidence?)

    • @pufferfish8586
      @pufferfish8586 6 месяцев назад +1

      I used to play terraria with a friend on builders workshop all the time and eventually I learned how to actually beat the game

    • @redking36
      @redking36 5 месяцев назад

      @@Throarbin
      Luckily, Terraria becomes easier every time with the weapons they add. Yo-yos for example are absolutely insane for melee. I remember playing at the time when the fiery greatsword was the best-in-class item in the whole game (or maybe Night’s Edge, if it existed at the time, but it lacks the flame debuff). The Thorn Chakram was also considered very good, and now I’d bet almost nobody knows what it is. The magic boomerang is also craftable now, while you could only find it in chests before. The Beenade strategy for Wall of Flesh also didn’t exist since Queen Bee didn’t exist. Terraria has changed a lot over the years, and even though most changes historically have been to end-game or near-end-game content, the early game has changed considerably over the years and best-in-class weapons have become mediocre or even forgotten in a lot of cases.

  • @sunpwince6273
    @sunpwince6273 7 месяцев назад +77

    I find this interesting, when I started playing terraria as a kid I heavily relied on the wiki more than I ever do now (I'm in my 20s now)
    Edit: To add onto this, as a kid I would use guides online constantly because I would get confused

    • @Throarbin
      @Throarbin  7 месяцев назад +9

      Yeah, that sounds like how it's been for me to

    • @akion37
      @akion37 6 месяцев назад

      ​@@Throarbin*too🤓

    • @AsterWi
      @AsterWi 6 месяцев назад +1

      i also constantly usetons of guides when playing any game

  • @JamesLee-zh5uq
    @JamesLee-zh5uq 7 месяцев назад +3

    Very well made video and I must say that I agree with just about all your points and you helped me gain more perspectives on this topic, thank you.

  • @hyxlo_
    @hyxlo_ 6 месяцев назад +4

    I started playing both Terraria and Minecraft when I was 7 and I made a lot of fun memories with both of them. But I found Terraria a lot more confusing and I didn't really want to learn everything about it because my tiny, underdeveloped brain was already stuffed with Minecraft information so I kind of just forgot Terraria for like 8 years until I started playing again recently

  • @RazzNt
    @RazzNt 7 месяцев назад +11

    funny thing is that beat terraria first before Minecraft
    Minecraft's big and open 3d world really stress me out as theres too much to explore, and knowing that i can get netherite before beating ender dragon really stress me out even more because i like to min max as much as possible
    but in terraria because the game is splitted into different parts like pre boss, pre wof, pre mech, etc etc, its easier to just play the game knowing i won't be able to get the most op weapon before the first boss, and instead seek out my favorite weapons from that part specifically and just use that to finish that part.
    so yeah, thats why i like terraria more, i guess
    also another funny thing is that i found Minecraft and know about Minecraft more than Terraria, so its just funny that i beaten a game i found out much more recently(earlier this year) than a game that i found years ago(before the 1.13 update)

    • @Throarbin
      @Throarbin  7 месяцев назад +3

      Yeah, I found Minecraft's openness a bit daunting, I was frozen by having too many choices.

  • @jakekirkman9934
    @jakekirkman9934 7 месяцев назад +15

    As a kid, I never actually used the wiki, I started on xbox and beat the game on my own after a friend told me about the game. The only thing I ever needed to look up on my first playthrough was if there was another boss after Golem (at the time there was not). Honestly I feel like if you play the game long enough you can figure anything out, and the more you keep playing the more you learn, which is what got me hooked on the game in the first place. With minecraft I felt as though you learned what crafting was and learned that there was one boss and that was it. I could have fun playing minecraft with friends for sure, but never in single player, whereas with terraria both are super fun. I like Terraria more because there are countless ways to play the game. It can be as hard as you want or very easy, you can do endless challenge runs, mods, or play with friends. There are a lot of minecraft minigames you can play as well, but those aren't really the base game so idk if that counts. Plus minecraft minigames are most fun with friends for me not alone.

  • @arisu707
    @arisu707 6 месяцев назад +9

    I played my first run with friends in Expert, I had a bad time since everyone was good at the game I legit sucked and ended up being a drag. It wasnt fun until you reach end game loot and I instantly wanted to try master on my own lol.

  • @butterman59
    @butterman59 6 месяцев назад

    See i love your take on this because as someone who had encyclopedic knowledge about Minecraft up until 2016, then picked up terraria hardcore and play it religiously now, i tried going back to Minecraft after it came back into popularity and it felt almost alien to me and it took me ages to finally get back into it, with some friends help. Its so interesting how that can affect our perception and preferences

  • @VansAlt
    @VansAlt 7 месяцев назад +12

    I grew up playing Minecraft but found terraria through RUclips so I went into the game with a little more knowledge than a completely new player. I’ve grown more towards Terraria as I find it to be more fun.

  • @flintdoggo9897
    @flintdoggo9897 7 месяцев назад +29

    The first time i started playing terraria was when a friend got it for my birthday way back, i have never played such a game before and i wouldve been completely lost if not the fact we played it together, i dont even remember learning the game i just see the countless hours i have sunk into it now and i just.. know things, and then i introduced my girlfriend to it and she was just as lost about the game, but we played together so she caught on very quickly. I think this is a valuable point in any sort of game like this, its hard to learn alone, but its much easier with someone along the way.

    • @Throarbin
      @Throarbin  7 месяцев назад +4

      Yeah, playing with a friend can be really helpful for a first time experience.

  • @240kph
    @240kph 6 месяцев назад +2

    being someone whos grown up with both games it was way harder to get interested in terraria, and imo its way harder. but to me its because before i started playing minecraft, i found it easy from the start due to just how much content i'd watched. it was hard to find engaging content for terraria and i never got locked in until last year.

  • @Yatezylad
    @Yatezylad 6 месяцев назад

    Very interesting and well-made video. I found Terraria quite difficult to get into but I don't think I gave it enough of a chance. I might have to try it again with the wiki and see how it goes

  • @BlazingTomato
    @BlazingTomato 7 месяцев назад +10

    personally, I've had a whole week of constant progress (full netherite enchanted gear, enchanted apple, and totem of undying), and lost it all to a warden which made me demotivated for a few days, so that was a nightmare. However with terraria at least even if I die 100 times over an hour, I know I will make it in the end and that it will be just an hour lost rather than a whole week

    • @teeveegaming1238
      @teeveegaming1238 5 месяцев назад

      the point that you're bringing up just says that minecraft is more grindy, not more difficult.

    • @BlazingTomato
      @BlazingTomato 5 месяцев назад

      @@teeveegaming1238 well I find terraria to be more difficult, but it can also be more grindy, however the grind in terraria is more down to choice, like you could spend many hours just to grind for 1 item, however I think having to completely restart progress was just not very enjoyable and I had to take a very short break, I think what was even worse was that I was playing on an SMP and was running an empire while against another empire, but I ended up losing everything, making me instantly go from strongest player to weakest player, and it would've completely messed with my plans as I was making a series from it, and suddenly had to change what would've been in the next video

  • @Swatinabed
    @Swatinabed 7 месяцев назад +8

    As someone who is in their teens years I picked up Minecraft at around 10 and Terraria at 12, so growing with both I can say that It's way more easy to get into Minecraft because the start is simple compared to terraria which as you said will leave you wonder what next. Although Terraria will keep you around after the first boss fight because you'll want to unlock more gear to get even more stuff, Minecraft you have the freedom to do whatever and decide if you want to kill it's bosses or not for their loot if you want it. Terraria forces progression while Minecraft let's you free to do what you want.

  • @Greatcelestialkaligo
    @Greatcelestialkaligo 6 месяцев назад +5

    DO IT, do the lab rat thing with one of your friend'sand record and make a video on it and if it ok with them i think its be cool to see their reactions to the bosses as they mean them and raging at diying.

  • @bigchungu7698
    @bigchungu7698 6 месяцев назад +2

    Terraria and Minecraft both hold a special place in my heart. I grew up playing neither, but watching both. I got minecraft first, and terraria later, but I can't say that one is more fun or easier than the other. Only that the difficulty is different.
    In terraria, if you die, most of the time its to a boss you weren't good enough to beat, an event you didn't prepare for, or maybe even a trap. Its not a large set-back, and most of the time you lose maybe 3 gold coins total. Its easy to die, but those deaths come and very little consequence. When respawning, the first thought really is to try again and and dive back into what you were just doing, but making sure to not die again.
    In minecraft, you'll find it much harder to die. Its easy to go weeks of playing without dying. The prolific hardcore community is more than a testament of that. The issue comes with when you do die. The walk of shame to get your items is sometimes the least of your worries. Enemies could pick up your armor and weapons and use them against you, or getting your items back is a lot of work.
    All in all, its different areas of difficulty. Terraria kills you a lot, but each death is at worst a few hours of grinding. Minecraft barely kills you, if ever, but when it does you'll lose days of work. It all boils down to personal preference.
    Terraria is certainly harder in my experience, but that's also cause I'm a grindy bastard who would rather live in absolute safety than challenge god and nuke a cosmos, hence my preference to minecraft.

  • @AMinnesotan
    @AMinnesotan 7 месяцев назад +4

    Yeah, I got Terraria back when I was like 8, got confused what to do once I beat EoC and gave up, now I enjoy it and I decided to see if my dad would like it as well and I completely think having a guiding hand probably helps as he was clueless but eventually he got into it and I fully believe he is better than me now just because I guided him through the first steps

  • @0x0404
    @0x0404 7 месяцев назад +5

    I think Terraria has a pretty strong tonal shift from when you start the game to a few hours later when you start getting into the good stuff that makes Terraria Terraria. I bet a fair amount of people lose interest before getting to the good stuff.

  • @DrekenKasai
    @DrekenKasai 6 месяцев назад +3

    I began playing both games almost at the same time back in 2011 (MC in march and TR in may) and I remember Terraria being more intuitive in its gameplay, you had the guide to help you find crafting recipies but there was no crafting guide in minecraft so you had to search yourself for things you wanted to craft or didn't know even exist.
    The first time I launched Terraria I was a little afraid because there wasn't any peaceful mode since I was more into building than rpg-ing should I say but that didn't stop me from liking the game and investing several thousand hours into both.
    I will say Terraria is harder but considering you'll begin with softcore, you won't lose your stuff so it's pretty safe while Minecraft is pretty easy to follow but errors will be more punishing as you lose everything when dying.
    I think they're both equally difficult but as you say, kids will understand and master minecraft more easily than the complexity of the grinding and evolution in Terraria. One makes it very simplistic while the other makes it extend further.

  • @Hemogg1
    @Hemogg1 6 месяцев назад +1

    5:40 creepers are the perfect enemies for a sandbox building game like minecraft

  • @phailupe2941
    @phailupe2941 7 месяцев назад +17

    Terraria players when they have to use the guide instead of the wiki 😱😱😱😱😱

    • @Throarbin
      @Throarbin  7 месяцев назад +3

      Right? lol

    • @vinxersnf9374
      @vinxersnf9374 7 месяцев назад

      Me

    • @TheGlitchedPan
      @TheGlitchedPan 7 месяцев назад +1

      I don't usually use the wiki. Not after I massed used it to figure out how to build a farm, in which it somehow took me to the moonlord battle. What I can say is that I have figured out new and faster ways of beating the game, which brings satfication with me. However bc I don't own a computer and I play on mobile I feel limited to the content I can use. I would really love to play calamity or thorium, as they seem like a skill above me. I just wish ii owned a computer, so I can enjoy a lot more content. This is also my biggest pet peeve in minecraft. I grew up with the game, but I couldn't play from 2016 to 2020 so when I finally got the game again I was astonished by the new content, but with only 2(3 if you count the warden) it's quite frankly boring.

    • @teldrynsero6791
      @teldrynsero6791 7 месяцев назад

      @@TheGlitchedPanconsole player here and boy do i wish i could play calamity and thorium. I played like 15 minutes of calamity on my friends laptop and the sheer amount of brand new content made me feel like i was playing for the first time again. Since then all the quality of life and texture pack mods i've seem have only made me more and more hungry for modded terraria.

  • @FlorizDev
    @FlorizDev 7 месяцев назад +4

    I think i played it back when i was 6 years old or something, it was still really fun to play, only boss i knew about was the eye boss, but i was just building stuff

  • @aleksanderjanas2140
    @aleksanderjanas2140 5 месяцев назад +2

    I grew up playing minecraft all the time, but i changed games for terraria because I was kind of bored (I do that sometimes cause i can't play one game all the time). And now I love both of these games. They're completly different. The only thing that they have on common is that this is sandbock with blocks. But terraria is for explorarion and fighting and minecraft is for creating some stuff. So as I said I love both games, and I will forever, because I like sandboxes.

  • @testaklese
    @testaklese 6 месяцев назад +3

    Terraria is harder, but that's not why there's such a difference in sales. They're barely even comparable games

  • @verdanterra2064
    @verdanterra2064 7 месяцев назад +3

    I got into Terraria first, and before even Hard Mode existed in the game. I learned to play without any guides but it definitely took a while, and I also got into Minecraft not terribly long later, but without mods, Minecraft has always bored me after the first few hours of play. Modded minecraft I can play for a few weeks at a time before I get bored, but Terraria, modded or otherwise I can sink a month of free time into without any trouble.
    I'd say Minecraft is easier, but I also started while a lot of things were still being developed, so I was given the content relatively piecemeal and paced out.
    Edit: I also enjoy Starbound, generally more than Minecraft. Though I dislike the "linear story" sort of things it forces on you.(Only that it does force it, not the story itself)

  • @TacticalMovements
    @TacticalMovements 6 месяцев назад +3

    This happened to me this year (grew up with minecraft and also played terraria but only a bit while younger). Started playing teraria again , was starting to get bored , but I had a strange feeling that this boredom was not boredom in itself , it was a wall of difficulty , humans hate the unknown and we will unconsciously avoid uncertainty because it makes us feel vulnerable. So I told myself : I will actually try to play this game , If I got stuck I researched a bit until I found out the new achievement tracker in-game gives you hints about what you have to do. And I feel in love with terraria. I can safely say that terraria is one of the best rpgs I have ever played. And I still haven't beaten it yet. What we have to learn in this life is that emotions are a reflection of one's past and nature , we can't always take something for granted (always question things, truths remains truths and lies will be unveiled). Always be humble and learn from your mistakes, always stay true to who you are but be mindful of your weaknesses , be open to new but stay true to tradition. Praise God and always thank him for this life that we all share. If any of you guys read through all of this. May Jesus bless your souls and guide your paths. And always remember : Be humble and trust God, for he is life , the way and the truth.

  • @TheTolnoc
    @TheTolnoc 6 месяцев назад +2

    There's a distinction between "Casual Gamer" and "Non-Gamer". A Casual player still plays games regularly and has an understanding of them, whereas Grandma might not understand how you turn Fallen Stars into Mana Crystals with your bare hands.

  • @deppojacob
    @deppojacob 5 месяцев назад +1

    I grew up with both games, starting Minecraft at 6 and Terraria at 7. Minecraft was always more of a leniant game to me, while Terraria always felt like the "cooler" game, even when i couldn't get past Lunatic Cultist for like a year after it came out on Xbox in 2020. By then i was using the wiki a TON, so i feel 5-8 was a good marker for that. Also by around 9, i relaised the Looking For Group Post community, so i was entrenched in that ever since. I believe i was also among some of the first people to discover the Xbox "Inventory Dupe" Perhaps the most powerful duplication glitch at the time, allowing doubling something in about 2-3 SECONDS if done right, even allowing for making modded stacks large enough into whatever size you wanted (given enough time) (i had a stack of mallard ducks at 4 million before 1.4)

  • @karmine3640
    @karmine3640 7 месяцев назад +8

    The game gives you everything you need to beat it without using the wiki, using the guide really helps a lot actually. You just need to go exploring and interacting with anything that looks interesting which is what most people do anyways, there is a learning curve to the game though.

    • @maynardburger
      @maynardburger 7 месяцев назад +6

      The 1.4 update adding goals in the UI helps new players a lot. Without prior knowledge, understanding what you should be doing next is very difficult to grasp. People who think the Guide alone is enough are speaking with prior experience of the game. It's important to remember what it was like before knowing *anything* and people are bad at putting their heads in that kind of mindset. It's like trying to explain how to ride a bike to somebody who doesn't know how. It seems so obscenely obvious once you've got it down and it's very hard to remember what it was like to NOT know how to do it.

    • @karmine3640
      @karmine3640 7 месяцев назад +1

      @@maynardburger I guess you’re right, I remember the first time I played back on console edition I didn’t know what to do after Skeletron but I blamed it on me being a kid lol, I guess with over 1000 hours everything is just so second nature that it’s hard to think people can just get stuck in progression not knowing what to do.

    • @verdanterra2064
      @verdanterra2064 7 месяцев назад

      @@maynardburger The Guide npc was enough for me when I got into it at 13-14. I didn't use the wiki at all back then, it wasn't even a concept in my mind.
      That said, that was prior to even the WoF existing and Hard Mode, so I do at least partially agree more direction would be good for most people's enjoyment of it.

    • @wqrw1290
      @wqrw1290 7 месяцев назад

      Minecraft has a guide guys…

    • @Nekoszowa
      @Nekoszowa 6 месяцев назад

      @@wqrw1290 Not really
      The advencments screen doesn't tell you a lot outside of what to do, the crafting book also didn't exist at first, and in the end you can do what you want for as long as you want to in Minecraft, compared to Terraria where you are forced to progress

  • @MurderPigeon
    @MurderPigeon 7 месяцев назад +3

    I think that people often forget how difficult Minecraft is for people who are going in blind. It only seems simple and easy because of its popularity. Trying to beat the ender dragon with zero prior knowledge or guides would be near impossible. At least Terraria gives you hints via tooltips and npc dialogue.

    • @yonderalt2662
      @yonderalt2662 6 месяцев назад

      12 year old me seems to have gotten the handle of 1.8.2 beta based Minecraft Xbox 360 Edition (before The End Title Update) to the point of "beating the game" by getting diamonds. There was even a duplication glitch using a dispenser and two players in split screen that I used for infinite diamonds.I fell off the game because I beat it. Then I saw 1.2.5 on PC and realized creative mode existed and then I fully got into the creative side of minecraft. Actually, I find building good things in Minecraft more difficult than its survival gameplay.

  • @Samgarde
    @Samgarde 6 месяцев назад +2

    Something interesting for me is I actually love going through a wiki and researching a game while and before I play, I like looking stuff up in general. I literally have a second monitor that I pretty much only use for game wikis.
    I grew up with both Minecraft and Terraria, and Terraria just sticks with me more, there are thousands of ways to do a playthrough, with so much replayability and so much to look up. Meanwhile Minecraft seems more like a base from which you build off of, like minigames and smps. To me they are fundamentally different games, and I like what Terraria has to offer more, but I still play Minecraft fairly often too.

    • @redking36
      @redking36 5 месяцев назад

      You’d love TerraFirmaCraft (or TFC+). That Minecraft mod is basically Wikipedia: the game. It’s the only way I ever play Minecraft, complete overhaul of most systems and the overall gameplay loop. The downside is the massive distances you have to travel in order to find certain resources.

  • @KikiCatMeow
    @KikiCatMeow 5 месяцев назад +1

    My biggest issue with terraria is that there’s no way to know about rare drops without googling or getting lucky. The bestiary COULD have solved that, but since you only get the drops filled in after killing enough of the enemy to get a banner, it’s kinda worthless. The drops and their rates should get filled in immediately and it’s a horrible idea to have it the way it is now

  • @williamrowe8387
    @williamrowe8387 6 месяцев назад +3

    Part of what makes terraria so great is that you have to commit to the game and learn as you play, which made the game so much more fun for me on my first play through

  • @personal6211
    @personal6211 6 месяцев назад +6

    I grew up playing both Minecraft and Terraria and when I play Minecraft I feel a sense of adventure, yet in Terraria when I first fought the wall of flesh I started crying and died like 50 times not even lying.

  • @gigakox8839
    @gigakox8839 5 месяцев назад +2

    When i was in the middle school i played terraria from 1.2.4
    1 to 1.3 for like 300 hours and now I'm adult and just played it and it's really hard even for someone who played it a lot in the past

  • @chance6991
    @chance6991 5 месяцев назад

    Omg this is the most moving commercial ive ever seen, especially whoever played the lead role, that mans going places.

  • @stmer3546
    @stmer3546 7 месяцев назад +3

    I played like 2 hours of terraria before dropping it for a few months and then I started to read the wiki and enjoy the game (I beat it).
    For minecraft I have played a lot but never beat it and thought its boring.

    • @pw2020
      @pw2020 6 месяцев назад +2

      To be honest I don't even know if you can beat Minecraft in the same sense as beating Terraria. I don't think Minecraft have an actual end state, even the beating Ender Dragon in Minecraft is not really the end, or should I say Minecraft is open ended where player chose when the game end.

    • @luvaria8429
      @luvaria8429 6 месяцев назад

      @@pw2020 terraria is kinda the same at least after 1.4 (though not to the extent of minecraft). you can still build stuff after moon lord. you could cleanse your whole world of evil. you could get those very rare items that you didn't get yet. you could complete the bestiary by finding rare enemies. you can collect every weapon in the game. you could trap every critter in a terrarium non humanely. you could build a poo biome and more.
      it's actually both very similar with the only difference being terraria's entire world is more limited than minecraft's near infinite world. you could definitely explore every nook and cranny in terraria with time but not in minecraft

  • @mariomaster973
    @mariomaster973 6 месяцев назад +3

    I grew up playing both. I love both these games to death

  • @santo2sexy
    @santo2sexy 6 месяцев назад

    I grew up playing both, terraria when I was younger, around 5th grade, and minecraft when I was a little older in middleschool, when it first start blowing up. I think a major reason I still play both today and love both is because I was able to get into them thanks to the content creators I watched for both.

  • @simonofferein7390
    @simonofferein7390 Месяц назад

    i grew up playing both minecraft and terraria on xbox with my brothers, we all love both games to date and, even though we all live seperatly now, we continue to jump back in both games and play together.

  • @brick0001
    @brick0001 7 месяцев назад +3

    For me I started with Minecraft as everyone was playing it, and then as one of my friends started playing Terraria, I played with them, going over to their house each weekend to play together. Terraria just stuck with me more even though I didn’t know anything, I was always looking of ways to get us better gear, and in the process is when the random spawns of Eye of Cthulhu happened. We found the eater of worlds by exploring the corruption, and found a new goal. We were completely in our own bubble but it worked just because we saw so much more we could do in Terraria compared to Minecraft. Minecraft felt stale after 10 - 20 minutes as we just sat in a loop of getting resources and then using them to build.
    TLDR: Terraria’s versatility and expanse of what you can do is why it sticks to me more than Minecraft.

  • @GlitchedVision
    @GlitchedVision 7 месяцев назад +7

    Think about the death problem from this perspective, if you're getting punched in the face repeatedly it's much easier to become enraged and lose focus than it would be if your opponent simply smacked you once then picked you up and threw you a mile away without your stuff... most of the time that punk will be gone by the time you get back to collect everything, if you remember where it was at all. In this case the challenge and chill comes from different aspects of both games. Terraria's challenge comes from it's constant danger and combat while minecraft's challenge comes in the form of creativity and finding things to do with that infinite expanse of an empty world. Gamers in general tend to stick to game styles that are comfortable and familiar, while Terraria and Minecraft are both survival crafting games, the differing focus attracts players who like different styles of game. To nail my point home I'll just simply name drop one more survival crafting game along with its prime focus, Ark: survival Evolved focuses entirely on the creatures, both hostile and passive. You can tame them all and all of them require different facilities to take care of and most of the building systems either support your own character progression or your ability to tame and care for your dinos. This style of game lends itself to a completely different type of player who may find both minecraft and terraria to be boring kids games.

    • @Throarbin
      @Throarbin  7 месяцев назад +1

      That whole punching in the face analogy is awesome XD

  • @giantmutantbug
    @giantmutantbug 6 месяцев назад +1

    I played terraria for the first time about a year ago when my friend (who is very experienced with the game) wanted me to play the game with him. At first, the game felt overwhelming and not very fun. My friend had all this really good gear and all I had was a copper sword. I told my friend that I was gonna go on a "training arc" and get a full understanding of the game and it's mechanics. Now, I'm not good at the game yet. I've only just beaten the wall of flesh and I'm really struggling with the mechanical bosses. But for some reason, after some point between beating the eye of cthulhu and the eater of worlds, the game became so much more fun. I started playing it more because I wanted to and less because I felt like I had to. I do only have 40 hours in the game, but 30 of those are from the last two weeks! I have no idea what changed though. If any really experienced terraria player has any idea please let me know

  • @GParents
    @GParents 6 месяцев назад +1

    I started playing Minecraft around 8 years old but when I discovered Terraria I fell in love with the game the bosses and the fact that you are not mining for every single resource is nice The game can be more completed but with the guide and achievements telling you what to do next It becomes a little easier.

    • @Throarbin
      @Throarbin  6 месяцев назад

      I just love your profile picture

  • @maynardburger
    @maynardburger 7 месяцев назад +6

    Terraria actually was too hard for me when I first played it back when it launched. The jump from my starting capabilities to being able to kill Eye of Cthulhu felt super dramatic to me. There weren't all these guides and whatnot online telling me what I need, this was the wild west where I kind of felt I had to figure it out on my own. And I simply was NOT used to the sort of things Terraria ultimately asks of players. 'Build an arena'? A totally alien concept to me, and one that most Terraria players nowadays probably take for granted. No other games asks that of you. So you might not think of that on your own unless you're very smart(I'm not). Or the requirement of equipment and things like Hermes boots and all. The whole notion of 'explore and scavenge until you have the right kind of equipment' was similarly alien to me. I was used to games having very clear progression paths I could follow rather than having to seek stuff out on my own and 'figure it out'.

  • @eugeneslife
    @eugeneslife 7 месяцев назад +4

    yes

  • @osunomi
    @osunomi 3 месяца назад

    Your beginning terraria progression is exactly the same as it was for me, I was playing on mobile around 6-7 years ago and having a blast doing whatever random things I would find until one faithful day fhe eye of cthulu ambushed me and sent me into a mad spiral of wiki research on the game.
    If there was a way to clear my memory of one game to start it over fresh completely anew it would be terraria for me no doubt. I was having so much fun playing for around half an hour on my way to and back from school every day.
    Now that I play on pc I would never go back to mobile but I would also never give up those good memories I've made with the game

  • @Perstob
    @Perstob 4 месяца назад +1

    It a learning curve I grew up and love both Terraria and Minecraft, Its about how much you are willing to learn.

  • @COOLCUBlX
    @COOLCUBlX 4 месяца назад +1

    I still remember my first playthrough of terraria.
    I remember building a fort to protect me from enemies and had no idea about the valid housing system.
    I also recall asking my friend how to prepare for the EoC and he said to make an arena...I made a gladiator arena type build out of wood -.-
    I abandoned my first playthrough's validity after entering an item giver world and played around a bit.
    Eventually I got terraria on my switch, my phone and lastly on steam
    I would proceed to complete my first ever playthrough on switch version 1.3 and beat moon lord before labor of love update making all major platforms of terraria equal
    I remember being so happy that I could combine lava waders and frostspark boots together and had another accessory slot free due to this change
    And excitedly fighting queen slime, empress of light and Deerclops as they all appeared as new foes in my finished world
    And of course the best addition made in 1.4, the ZENITH
    By then I tried to get as many achievements as possible but felt crushed after 1.4 added new ones
    After I had only roughly 5 achievements left I decided to end the playthrough as I finally got bored
    I then proceeded to instantly fall in love with modded terraria and have tried many of the major mods like calamity, Fargo's soul and thorium!
    I do still have my "first playthrough" and don't consider the actual first playthrough as legitimate.
    I've come a long way and still play terraria to this day!
    (I started playing terraria when I was also 13 (2022) and have been playing it for over two years now!)
    (Minecraft I tried on other people's devices since my parents never let me get it because they said it was addicting lmao and I only ended up getting it last year on my switch for the first time)
    I guess since I grew up more with terraria I found it more fun but mainly because I like the gameplay and boss fights and the vast variety and rewards of each biome and steps in progression such as hardmode.
    This took quite a while to write but I just wanted to get my thoughts out because this video is perfect for it!
    I hope you all have a great time playing Minecraft and Terraria! Good luck! :D

  • @RosyBramble
    @RosyBramble 4 месяца назад

    Was the Terraria Tutorial console only? Because that was a great way to figure out how to start when i first played. Didnt look at the wiki for a while i'm pretty sure. And now the achievements icon in the inventory plays a similar role.

  • @cullenlatham2366
    @cullenlatham2366 6 месяцев назад

    So, here is a different perspective. I found both games at about the same time in middle/highschool (in a region where middle is only 2 years). I started both because there were other people i saw playing them. I got sucked into minecraft's community, enjoying my time in LAN worlds that mostly ignored the normal flow of minecraft and had "impressive" builds already completed to gawk at and take inspiration from. But when it came time to play minecraft alone, i "enjoyed" it only as long as i had an immediate base related goal. My time with minecraft never usually wanders very far from where i establish my base, and both getting lost unable to find my base again and dying in a spot too inconvenient to reach (be it because the long journey to that point gives me plenty of opportunity to get lost even if i remember where my corpse is, or simply because the spot itself is too difficult to reach within the despawn timer) usually marks the moment i end a world. If i experiment with creative mode with no goal to accomplish, i end up getting bored and detonating large chunks of tnt until the game crashes. It was interacting with other people on LAN servers or having a more concrete "progression" goal on those same servers that made me stick around. It is watching people playing on servers that keeps my interest in the game alive, even if i never actually go back to play it.
    Terraria on the other hand starts much the same. I see someone playing it, "borrow" a copy off their account with permission to try it, join them in a world to get a bite sized introduction to the world and all there is to learn, then going off on my own world to experiment. If i get bored, i open up the world to LAN visitors and get distracted protecting my stuff, entering pointless pvp fights, seeing things about the game (mostly weapon loadouts) that look cool but have no idea how to get to lead me onto the wiki (it was how i first learned of the terrablade back when mobile ended at golem/ocram), or humoring my evil side trying to set up traps. I might try joining a LAN world for the same purpose. The difference? Minecraft is defined by playing with others in my mind- with me unable to find the same enjoyment alone,- whereas terraria is defined by getting additional enjoyment out of seeing other players in the same world.
    If i try to separate the players from my own experience with the game, minecraft falls short for paradoxically having too little progress to keep my attention long term, yet punishing players far more severely for making mistakes along the road of progression. Breaking tools is a nuisance that i can work around begrudgingly, using the lowest possible or most abundant tier of tools for the job, but starting over because reaching your corpses is something only realistically possible with insane amounts of infrastructure or late game progression making mobility easier. If i have to start from scratch anyway, i might as well start a new world to go with it. In terraria, progression is more abundant, and the game never punishes death. The penalty is a need to resummon the boss, make it back to the arena to fight it, while equally encouraging players to take a step back and get more powerful (compared to minecraft dropping the entire inventory, where the player is encouraged to rush right back to their death while LESS prepared than before). "Difficulty" is the wrong metric, as both games have wildly different progression systems that leave no realistic overlap between the difficulties of each. No, the better metric is how player friendly each game is. Minecraft punishes players for failure, but has more creative freedoms... ignoring the need to travel to gather the blocks in the first place. Terraria doesnt punish the player for death, but asks more of the player to progress to each stage of the game and gives them more freedom in how overpowered they can get before a boss.
    Yes, i prefer terraria, but i cant deny the magic of minecraft that made it so big, even if i only really see it in servers like hermitcraft.

  • @pemanilnoob587
    @pemanilnoob587 6 месяцев назад +2

    Every time I try to play terraria, I die, can’t figure out the hell im supposed to do, and quit out of boredom
    When I play Minecraft, I walk around, think about a nice house design, fail to make it nice, mine, get bored, quit
    Terraria is impossible to me, no objectives at all

    • @dwight3555
      @dwight3555 6 месяцев назад +1

      That's because Terraria fails as a sandbox where Minecraft succeeds. MC is intuitive and gives you ample time to learn the basic controls, whereas Terraria is convoluted and harasses you with slimes every 15 seconds.
      Terraria is also a mess because let's be honest, it's the video game equivalent of a whore on display. It tries to attract you by faking being so many genres, it fakes being a boss rush (it's not, there is no gameplay or skill, only the gear counts), it fakes being a survival game (there is no survival element), and it fails at being an exploration or adventure game because there is no direction, incentive or reward to exploring.

  • @Jammy3270
    @Jammy3270 Месяц назад

    12:40 the beginning of minecraft is definitely my favourite part as gearing up and getting the best gear is what i like to do in both games. Once i get good stuff in minecraft i get bored lol

  • @noctusdoesthings
    @noctusdoesthings 6 месяцев назад +1

    I played minecraft since the early beta versions and the one thing I loved was how easily moddable the game is, conceptualy speaking. Compared to Terraria's finite world size with required structures and standardized progression, minecraft's infinite world with barely any progression and next to zero required structures means there's a massive amount of open space to be used. Additionally the gsme is both simple in mechanics and concepts allowing for higher complexity to be added in easily.
    Tinker's Construct, Thermal Expansion, Ars Magica, Create, Mekanism, ICBM, and so on do this by adding in subsystems and new crafting systems.
    Mods like Divine RPG, Twilight Forest, and Betweenlands take advantage of native dimension support to create entirely new experiences.
    TerraFirmaCraft, Spider Queen, and Tree Spirit modify the very gameplay itself from the ground up.
    Astral Sorcery, Ars Magica, Witchery, and Botania all add in drastically different magic systems becausr the only magic in the game is located in weird items, potions, and enchanting.
    Mekanism, Create, Ender IO, and IC2 all add in technology, wires, power systems, and the like that ate completely lacking since the closest thing in vanilla would be hoppers, minecarts, and redstone.
    The game being so conceptually basic allows for a greater degree of freedom for mod creators.

  • @xgzyzyx
    @xgzyzyx 6 месяцев назад

    I remember my first terraria experience, I somehow got pretty into the game even though I knew nothing about it. I rememver I went into the mines, got staff, built a house and apartments for npcs, had first clash with the underground desert, got absolutely freaked out by man eaters in the jungle, killed eye of cthulu, found a beehive etc. It was pretty amazing but as you said, I didn't really get into it until I researched it and learned how little I actually experienced. That wasn't very long ago so this is honestly what reminds me of how hard terraria is to get into and even though I love the game, I think giving the player so much progression with so little hints is bad design. Just a tiny message a guide could say that would push the player into finding some stuff or on how to spawn some bosses would help. You cannot really convibce me that people who know nothing about the game would manage to spawn multiple bosses without researching the game at all, let alone get to hardmode on their own

  • @littlegoat713
    @littlegoat713 6 месяцев назад +1

    for me, what got me interested in Minecraft was my cousin having it, and letting me play it, and I SWEAR the first thing I did was BLOW UP A VILLAGE in the game. And that hooked me.
    meanwhile, I saw stuff about Terraria, and I loved the pixel style, and saw how cool the game's bosses were, and since I love games with well designed bosses, I got Terraria on my phone and managed to play it enough to beat the game via beating Golem in 1.2!

  • @hihowareyou114
    @hihowareyou114 7 месяцев назад +1

    I started playing Terraria about 1 year ago and after 1 month of researching many items in Terraria, I know about 95% of all the weapons, accessories and buffs. And last week, I managed to defeat the Moon lord on FTW Master while I got hit only 3 times and last month, I managed to beat Master mode EoL immediately after Plantera. And it wasn't the only time I managed to do so, the Daytime EoL KDR starts to grow up from 0.004 in Master Mode to about 0.3 or 0.4. And I started playing Minecraft 6 years ago and still suck on PvP/Sub 60m speedruns.

  • @marioman98
    @marioman98 4 месяца назад

    I've grown up with minecraft, been getting into terraria recently. i've experieinced the "what next" thing after defeating the wall of flesh, idk what to do.

  • @ArythNeon
    @ArythNeon 6 месяцев назад +1

    I remember my first interaction with Minecraft quite well, I wandered around for a while til it was night and I made myself a dirt box, I didn't know what I needed to do so I just started to mine and build and just do that over and over again, I really like the game loop of Minecraft. While in Terraria I built a box and then mined with no goal and I could not actually build more than this box so I quit terraria, I never knew what to do

    • @Max-zo6rv
      @Max-zo6rv 4 месяца назад

      I've never heard a person stupidier than you sir (no offense) ever in my life

  • @scientistB
    @scientistB 6 месяцев назад

    I started playing Minecraft around late 2011 or so, but when I started Terraria in 2013, it gripped me just as much if not more. As Bennett Foddy would say, starting over is harder than starting up; losing items in Minecraft was the biggest turnoff for me, and nowadays I won't play it unless my friends have a server with KeepInventory on and Mob Griefing disabled.
    On a similar note, I got a friend into Terraria some time ago, but I didn't wanna carry them too much, so I had them play alone on classic mode while I watched and guided them. After they beat the game, we went into Master Mode together and, although many deaths were had, we ultimately had a great time.

  • @necrodoppler6243
    @necrodoppler6243 2 месяца назад

    Something i haven't seen mentioned all that much but i think matters is that for most of us, the versions of both games we may have played at a young age were earlier versions with less content. As we grew up and kept playing, the games also grew up and added more content and systems. This is great for continuing players but can be daunting and make each game more unapproachable to newcomers.
    Having played both when i was younger i ended up liking terraria more and didn't keep up with minecraft as much. What i found was when i tried minecraft again, new features i didn't know about had been added and world generation eules had changed as well, which just caused a lot of confusion.
    I think it's important that, regardless of which one you like more, both games grew up with us instead of us just growing up playing them.

  • @beat_wave369
    @beat_wave369 6 месяцев назад

    I've grown up with Minecraft for a few years now and I loved it way way back when but I've gotten kinda bored of it lately, I only find Minecraft fun when mods are involved nowadays. anyways I've started terraria a few weeks to days ago and I'm really diggin it lately, I've had no knowledge of the game when I started and I started on expert mode for some reason. All the knowledge I have now is though wiki and in-game experience. I also like terraria because it's not easy and straightforward. I personally think terraria is more fun, there's more to do and stuff to see. But yea, I can agree with your video. Nice vid btw :)

  • @leofireball8064
    @leofireball8064 6 месяцев назад

    As someone who started in Minecraft and Terraria around the same time, both had unique challenges and learning curves to them. In Minecraft, I was shocked after encountering my first creeper after only interacting with Peaceful Mobs while exploring and starting to understand what the crafting menu can do. I had no wiki and I assumed it was peaceful, I was wrong and hopelessly lost all my things I spent the entire first day collecting and learning. It didn’t detour me from playing the game and learning as I went though. In Terraria, it felt like everything can and would kill me. I knew there were challenges to overcome within the first minute of the game. It did become frustrating at times to die over and over again but because I had my stuff still it felt more like a challenge that I could improve at. The gathering and crafting process was overwhelming for both games but I felt the guide was much more helpful to me at that time. Minecraft also did not have the crafting book at that time. Both games are so much fun now that I have learned things and experienced them first hand. At the end of the day, they both are unique and wonderful games

  • @garret4974
    @garret4974 5 месяцев назад +1

    The problem here is that we are comparing 2 completely different games a sandbox and a progression we’re in terraria u have a mission and in Minecraft u get your gear and that’s max out your world with builds

  • @caseywethington5980
    @caseywethington5980 6 месяцев назад

    I like how you mentioned playing terraria wikiless but I really enjoyed beating the game with only the guide back on my 360

  • @kuledud5853
    @kuledud5853 6 месяцев назад +1

    I have played both games for years and I think the difference is concept, although both are similar they have distinct differences. The progression for most people in minecraft is gear up with the ore found in the main world and defeat the ender dragon(some players may need to be taught or look up how to access the end) and the game is overall simpler and self explanatory, you may need to search up crafting recipes but they arent as complex as terraria's, theres only a couple of armor sets, and there are only a couple enchants that are useful. It also requires you to grind for the same thing over and over whether it be ores for armor(this is most prevalent in netherite) or killing mobs for exp(for enchants). The progression in terraria is a bit more difficult with more steps and honestly i wouldnt have figured it out if i played alone, the crafting recipes for accesories and more complex items are ridiculous but some items can simply be crafted by have an x quantity of an item. The amount of armor, weapons, builds, and accessories may intimidate some people because there is quite a lot. The grind varies as you could be grinding for ore, or grinding a mob for its drops, or grinding for coins, or even grinding boss drops which to some can be tedious(although i prefer this to minecraft).

  • @jamminsilver
    @jamminsilver 6 месяцев назад +1

    in terms of durability in minecraft vs breath of the wild, I dont mind it as much in minecraft because i still have ways to do things if my tools break. if my sword or shovel breaks, i can use my fists. in BOTW, if all my swords break, im out of luck until i can find another sword or club or something on the ground. because of that, i wouldnt always fight every enemy i saw given that my good weapons could break if i wasnt careful. regardless, that's just my thoughts on the matter. the video overall has been quite interesting, but i just wanted to put this out here before i forget

  • @envar1
    @envar1 5 месяцев назад

    I started playing Minecraft in late 2013, and Terraria in late 2015. Both I started on my iPad, but quickly switched to laptop, then PC, all in a couple years. I love both games, and I keep finding myself getting back into them every once in a while.
    Do I love one more than the other? Hard to say, but suppose it would be Minecraft because I have a bit more history with it.

  • @TephraKoukla
    @TephraKoukla 3 месяца назад

    I think it's worth noting, because I haven't heard you talk about it, that the Guide and Merchant now reference what is the next goal post, in terms of boss progression. Perhaps that wasn't an implemented feature back when you were starting out, but it is there now. Before Minecraft had the much needed addition of ruined nether portals, there was no way for anyone to figure that out on their own, unless someone build a door frame out of obsidian in their base and then someone burnt it down. Of course having such a revelation in this manner almost requires having friends to play with, while in Terraria the biggest mystery is probably how to unlock the jungle door and why the guide wants you to kill him in lava.
    As someone with no friends to play Terraria with, I can tell you I don't do so for boss fights and progression, but rather for the superior building and roleplay. Greater variety of stuff, yes blocks but also outfits and equipment and pets, even some interesting game mechanics that add to the experience of creating a story.
    I don't know if you will actually read this, but I would propose that a true understanding of the key difference between those that play Minecraft or Terraria is just, how much do they care about roleplay and world building, character customization and making unique designs and pixel art.

  • @lobsterlunchbox7581
    @lobsterlunchbox7581 20 дней назад

    As I grew up with both I didn't know what to do me and my 2 siblings quit after we died to WoF too much because we were underpowered af back in the 1.2 days and we played minecraft but I got bored after building everything I wanted to so I also quit but now that I'm older I play minecraft exclusively with mods and even then I play for like 200 hours a year but with Terraria its my go to I play roughly 1000 hours a year (In total this is still only 1.1% of a year) and have so much fun years later

  • @ezranexcalibur
    @ezranexcalibur 4 месяца назад

    as a minecraft kid, i spent so long reading the wiki (and this was back in the beta phase- far before minecraft became as complicated as it is now). i loaded into terraria maybe once and got confused and logged out- i was also overwhelmed by expanded content minecraft mods, so this makes sense. i’ve gotten into terraria over the last couple weeks now as an adult and am loving it for a lot of the same reasons i like modern minecraft less. imo minecraft was at its best as an empty open world with interesting areas few and far between. i liked that it was just a big sandbox with no direction. however i think terraria does progression really well. they’re such different games that i also think comparing them hurts them- if you log into one expecting the other, of course you’re gonna be disappointed.
    also think there’s something worth mentioning about how for those of us got into these games as children, the games were simpler back then. we grew up with the games slowly getting more and more complicated and are more desensitised to how complex they’ve truly gotten for newer players. (minecraft has helped this a little with additions like the crafting menu, but there’s still an insane amount going on)

  • @aaaaaaaaaaaaaaaaaaaaa4545
    @aaaaaaaaaaaaaaaaaaaaa4545 6 месяцев назад +1

    I've always wanted to get into terraria but the difficulty combined with how much stuff there is to do and how obscure and weird progress is just make it impossible for me. Maybe i'll try again someday but it just doesn't click for me.

  • @Goat_gamering
    @Goat_gamering 6 месяцев назад

    3:11 I always had a way of getting into games, ever since I got access to the internet (at a very young age). I watched youtube, found games, watched videos about them then decided if I liked the game or not. This made me easily get into the game and because I rarely every watched an entire series in a short period of time the game wasn't ruined for me. I just wasn't clueless.

  • @jedichosenone4496
    @jedichosenone4496 6 месяцев назад

    I started by playing Minecraft with my siblings. As we got older my siblings drifted away from Minecraft while I stayed eventually, I found terraria and enjoyed it. Tried to get my siblings to play with me but they quit before I could even teach them the controls. A while later I got bored entirely with Minecraft and moved over entirely to terraria around when they added journey mode and now it’s one of my all time favorite games.

  • @vakaris5466
    @vakaris5466 6 месяцев назад

    I used to play a lot of minecraft and decided to give terraria a shot and it was just way to complex. In minecraft you open your inventory and everything is clear, but in terraria you see a row of crafting option and a column of other crafting options or something and it feels like I missed some kind of tutorial or as if I have to look one up.

  • @KoPumpkin
    @KoPumpkin 4 месяца назад

    I remember a vivid memory of me playing terraria for the first time, at the time I was an mc kid(later on I switched to terraria) I saw an underground cabin thingy but there was a worm, and I got scared and left the game just to pick it up like a year later

    • @RandoProfile
      @RandoProfile 3 месяца назад

      i remember when i was a lil guy, my uncle zach (who never played the game) told me about a boss called the wall of flesh.
      i ended up carving a tunnel underground myself, and got scared of the tunnel i made
      because i thought the tunnel i made was the wall of flesh XD
      rahh scary dirt