Doom II - MAP02: Underhalls (Nightmare! 100% Secrets + Items)

Поделиться
HTML-код
  • Опубликовано: 25 окт 2024

Комментарии • 217

  • @vitalyandreyev
    @vitalyandreyev Год назад +190

    We've got another month worth of quality Nightmare content. That's a really good timekiller

    • @Justinanddad2016
      @Justinanddad2016 Год назад

      Meh…. I’d prefer the viewer submissions. Been waiting like 2 3 months for it

    • @OblivionWalkerVerified
      @OblivionWalkerVerified Год назад +1

      @@Justinanddad2016 I just been waiting for analysis videos. I always watch them.

  • @mrjerrio1
    @mrjerrio1 Год назад +79

    Not as tough as I thought it would be. That mega armor secret really helps out a ton. I think my perception of how difficult this map is on pacifist tends to bleed into my thoughts on nightmare for some reason. Awesome job!

  • @tacticaljunk1608
    @tacticaljunk1608 Год назад +19

    Tried Nightmare myself and tried maybe for like a half hour to do this level, but the red key trap and those tiny hallways down the hole are impossible at my skill level.
    Watching you beat it so easily is weirdly cathartic.

  • @cheetolord4008
    @cheetolord4008 Год назад +14

    All i could think about during this was "man, its so much easier when you can shoot".
    Nice vid

  • @Geniraul
    @Geniraul Год назад +18

    After every single-map PWAD for Doom II this level feels more and more nostalgic.

  • @THEGRUMPTRUCK
    @THEGRUMPTRUCK Год назад +36

    Underhalls, always a classic. And until not long ago, considered near impossible to do a true pacifist because of its rampant amount of hitscan and narrow corridors and halls

  • @AlexeiVoronin
    @AlexeiVoronin Год назад +50

    Two notable bits of trivia for this level - one of them is a particular shotgunner stuck in a wall in the second half of the level. He wasn't originally stuck, actually, this only happened in version 1.8 when changes to this map caused most of the enemies to get stuck in walls. They were all fixed in the next patch... except that shotgunner. So there he remains, stuck to this present day. It is a bit of a sad story.
    As for the other - the older Doom veterans among you may remember that the first switch you have to press was originally behind a door of silvery metal bars that you had to open. This was supposedly confusing to some players, so it was removed.

    • @philadams9254
      @philadams9254 Год назад +6

      He's not stuck in the Playstation version. They must have fixed it.

    • @GeneralPotatoSalad
      @GeneralPotatoSalad Год назад +6

      @@philadams9254 (Imagines a shotgunner sitting on a pushwall, both saying "I'm free!")

    • @misterpopo3736
      @misterpopo3736 Год назад +2

      so sad about the shotgunner :(

  • @stylesrj
    @stylesrj Год назад +41

    0:28
    I'm always used to Underhalls having bars there... feels weird to not see them because of the later versions removing them.

    • @fisk0
      @fisk0 Год назад +7

      yeah, it's strange, at this point I've played far more of Doom versions without the bars than with them, I think I only played the original version a couple of times in the mid 90s, but somehow those bars are still ingrained in my head

    • @ZomB1986
      @ZomB1986 Год назад +6

      1.666 crew rise up

    • @dinitroacetylen
      @dinitroacetylen Год назад +2

      I don't know if Bethesda was involved in this, but f--k Bethesda anyway.

    • @mresturk9336
      @mresturk9336 Год назад +10

      @@dinitroacetylen No, the bars were removed by the original ID software team. Same with the mistake of placing that shotgunner stuck in the wall.

  • @Rad_Dan
    @Rad_Dan Год назад +11

    Ahead of your playthrough, I was going to try to do DOOM2 on nightmare. As, I’m much more familiar with DOOM2 than DOOM(1) but I could not get past this, the second map. I think I’ll stick to ultra-violence, thank you. Good stuff though, pumpkin man, always appreciate the work you put into your uploads.

  • @XzMondayNightzX
    @XzMondayNightzX Год назад +3

    Imagine being a pinky waiting for that red keycard pickup and then the door never opens. Feels bowwowman.

  • @CainRG1
    @CainRG1 Год назад +8

    This is honestly the most memorable map for me in doom 2 for some reason. Looking forward to seeing the rest of the playthrough, hope you don't get too frustrated on some of the later maps lol

  • @shizukajonouchi2562
    @shizukajonouchi2562 Год назад +6

    You made this look a lot easier than in the Nightmare Doom 2 monsters video.

  • @tcollacott
    @tcollacott Год назад +10

    So stoked for this series🤘🍻❤️

  • @lukebehrendsbro.
    @lukebehrendsbro. Год назад +5

    Hitscanners are annoying here, but at least the Shotgun here is good. I like the part about the intro of Super Shotgun changes the entire Doom Series! Good job on beating this on Nightmare Mode. Cannot wait for the next one! 😄👍

  • @Phryj
    @Phryj Год назад +8

    The trick to this level is managing the Shotgunner population and keeping a good pace so they won't respawn and fill up any areas you have to go back through.

  • @nathansyoutubeaccount
    @nathansyoutubeaccount Год назад +6

    I feel like Doom 2 starts easy and introduces itself slowly. You get map 1 which is just Doom 1 monsters. You get the SSG but no new monsters in this map. And then slowly the new cast is added. High DPS hit scanners, revs and hell knights for mid sized foes needing the SSG, Pain elementals. Archie is used too sparingly in Doom 2 so hard to talk about.

  • @DrAce46
    @DrAce46 Год назад

    Really pleased you're doing Doom II on nightmare as well!

  • @Topcatyo.
    @Topcatyo. Год назад

    I wish you the best of luck with this mission. I ended up pistol-starting most of the game last year when I did a run through on Ultra-Violence (no saving in levels, pistol start if I die) and I struggled so much.
    The fact that you've made it this far is insane. You are my hero.

  • @BigMacDavis
    @BigMacDavis Год назад +7

    As an experiment, it'd be cool to see how many kills you could get on Nightmare before you end up just dying. You have infinite shells from all the shotgunners. I'd wager 200 kills is about maximum.

    • @jaredwsavage
      @jaredwsavage Год назад

      Loving this idea. Doom survival mode.

    • @GamerJayvee
      @GamerJayvee Год назад

      Ya, this guy has no chill.

  • @georgeheilman885
    @georgeheilman885 Год назад +1

    I'm used to seeing Zero Master just gliding through this like nobody's business, so it's gratifying to see a more in depth approach.

  • @irishtrash5
    @irishtrash5 Год назад +2

    The only "bad" thing about the nightmare runs is their relative brevity... Clean run!

  • @nerdysoldier
    @nerdysoldier Год назад +21

    Rule number one of getting hit: don't

    • @mjc0961
      @mjc0961 Год назад

      So... Get hit? That sounds like a bad rule

    • @Claudia-km9lo
      @Claudia-km9lo Год назад +1

      words of the master isai

  • @davidev4844
    @davidev4844 Год назад +8

    Wow the infamous underhalls nice work Dec who would have thought it was so easy

  • @chaosvolt
    @chaosvolt Год назад +5

    It may not be quite the worthy opponent of the chaingun on nightmare, but seems the super shotgun will still be quite handy indeed.

    • @jonathanford9354
      @jonathanford9354 Год назад

      The slow reload speed might be an issue though.

    • @chaosvolt
      @chaosvolt Год назад

      @@jonathanford9354 Fair, probably going to end up being a lot more situational that the mainstay it usually is, with the reaction time change nightmare mode introduces.

  • @thanatos5765
    @thanatos5765 Год назад +1

    This is my favourite DOOM 2 map bc I remember it clearly from times I watched my dad and sister play it when I was 6 years old. I remember being very scared of pinkys to the point I covered my face bc of fear. We also had that huge thick DOOM 2 encyclopede, very cool stuff.

  • @zachrywd
    @zachrywd Год назад +1

    Ooooooh Yea, the SSGUN. That's what's been missing in my life.

  • @chiqi335
    @chiqi335 Год назад +3

    1:20 "it's that easy, don't get hit" lmao

    • @Neolisk
      @Neolisk Год назад +1

      Says decino who got shot by a zombieman in the first area but didn't lose any health.
      And then it happened a dozen more times, they are shooting, but dealing no damage.
      I tried, didn't work for me.

  • @SaturnineXTS
    @SaturnineXTS Год назад +2

    Some really rare RNG here! Taking 4 bullets to kill the last of the three intro zombiemen (the average is 2), and then killing the shotgunner with only 2 bullets, while they tend to take 3 on average :D

  • @prish98
    @prish98 Год назад

    I'm always impressed how 'easy' you make Nightmare. Especially hit-scan heavy levels like this. :o

  • @PersephoneStars
    @PersephoneStars Год назад

    Didn't know you can grab the key without triggering the Pinky and Imp closet. I guess you learn something everyday. Thanks for the videos Decino. You make my lunch break from work nice and relaxing.

  • @Dollar_Store_Cacodemon
    @Dollar_Store_Cacodemon Год назад

    I love Underhalls. One of the most iconic Doom II maps for me.

  • @Nob1ej0n
    @Nob1ej0n Год назад

    My goodness, I didn't realize there were 90 monsters in this small map. I never bothered to look since it's not that bad on UV.
    Also, I wish you a very pleasant day too, Decino!

  • @iguana9173
    @iguana9173 Год назад +1

    Just the video I needed to cheer me up: I tested positive for Covid fortunately I have no symptoms and I’m fully vaccinated. I should recover fast. Thanks again.

  • @voidcomp4447
    @voidcomp4447 Год назад

    Please don't stop @decino, your nightmare runs are my dream walks!

  • @Razgard
    @Razgard Год назад

    That was way smoother than I thougt.

  • @sandmanxo
    @sandmanxo Год назад +1

    A lot easier than I expected. I struggle with this one on UV 100% but I go slow and typically only use the single shotgun.

  • @jamesreid9284
    @jamesreid9284 Год назад

    What I love most about the Super Shotgun is that, for 2 shells, it fires 20 pellets as opposed to the regular shotgun’s 7 pellets for 1 shell.
    It’s almost like firing three shells for the price of two!❤

  • @apocalypticpioneers2116
    @apocalypticpioneers2116 Год назад +1

    The original version of this map had bars in front of the first shotgunner, apparently some people found it very confusing. I miss those damn bars.

  • @andreadelcortona6230
    @andreadelcortona6230 Год назад +3

    Btw, in the second last map of Sigil, you transformed "all you need is 1%" into "all you need is 0% health"
    😂😂😂

    • @1pcfred
      @1pcfred Год назад

      You just need to cross the line. You can cross it dead. Then you start the next level with 25 health.

  • @Moleoflands
    @Moleoflands Год назад

    I always wondered the process into figuring out your route for a nightmare playthrough of a level.

  • @CaveyMoth
    @CaveyMoth Год назад

    Every time I hear the Doom 2 clear screen music, all I can think of is the cursed version...

  • @JoLiKMC
    @JoLiKMC Год назад +1

    I still wonder why they "removed" those bars on the left of that one room at the start. The player has to poke the Red Keycard bars to open them, too, so having those non-keycard bars there serves as kind of a tutorial / reminder that the player might have to open bars as well as doors.

  • @fakeman2910
    @fakeman2910 Год назад +3

    nice video

  • @hardcase8003
    @hardcase8003 Год назад

    On an unrelated note. I'm still way into Italio because of you Decino!
    I think its my music taste. Who knew?

  • @williamsmith666
    @williamsmith666 Год назад

    1:59 Oh, ducino...you ALWAYS shoot the barrel the shotgunner is stuck to. It's, like, a law...

  • @jothain
    @jothain Год назад +1

    I've never realized that you can avoid some of the monster closets like that. I've always thought that ie. that blue key is item bound trigger to release those two closets there. In fact are there even item based triggers in Doom? So-to-say location based triggers are very obvious playing the game, but are all triggers actually location based? Apart switches obviously. I've never made maps in Doom so haven't even thought about this more thoroughly.

    • @decino
      @decino  Год назад +2

      Item pickups cannot trigger stuff in classic Doom.

    • @jothain
      @jothain Год назад +1

      @@decino Thanks for the input. Appreciated.

  • @SkullKingofCarpathia
    @SkullKingofCarpathia Год назад +1

    Looking forward to the next level where things get a little spicy

  • @jrock718
    @jrock718 Год назад

    Nice run pumpkin man

  • @TheBrassDancer
    @TheBrassDancer Год назад

    I was expecting this one to be quite a testing experience, but I guess that's coming soon with chaingunners.

  • @adinocc2042
    @adinocc2042 Год назад

    Great stuff!

  • @matheusrios4223
    @matheusrios4223 Год назад

    this one being short is what makes it more tolerable. you made it look easy but I still have my hard time on it every time I decide to try nightmare. guess I just suck at killing shotgunners fast enough :T anyway doom II only gets harder from now on, and I think the first major brick wall for you will be map 8

  • @spqninjapl
    @spqninjapl Год назад

    Cant wait for all of Your strategies ;)

  • @scottl.1568
    @scottl.1568 Год назад +1

    The dirty truth is Decino finished all these Doom games on nightmare years ago and he's just uploading them one at a time to make us think it's a work in progress...
    He never mentions Doom 2016 or Eternal because those games did exist when he recorded this!

  • @Olek54321
    @Olek54321 Год назад

    yeah the power of SSG instead of shotgunning pinkies and all the stuff, nice :D awesome gameplay

  • @samlay9588
    @samlay9588 Год назад

    It seems like the Super Shotty is less useful here, just because of the speed difference and lack of cover once you're in the halls. I didn't know it was possible to not open those closets with the pinkies, though. That's nice.

  • @XtReMz98
    @XtReMz98 Год назад

    I’m glad you didn’t use the wall glide. :)

  • @inventiveusername5191
    @inventiveusername5191 Год назад

    I feel like the cacos at the end of MAP12 are going to be fun.

  • @thinkforyourself2109
    @thinkforyourself2109 Год назад

    Nightmare is supposed to be impossible but you did it easily, which is impressive.

  • @jamesbrassfield8409
    @jamesbrassfield8409 Год назад +3

    The God of doom

  • @riba2233
    @riba2233 Год назад

    Hm never played this wad, I guess I will have to play along so I can follow, thanks!

  • @RetroGamingWithEdgarRivera
    @RetroGamingWithEdgarRivera Год назад

    Ufff Underhalls this map is like you said in the video Hit scan hell lots of shotgunners and zombies ready to chip it down your health especially nightmare mode. I actually did play this map on nightmare as a kid and It took me quite a lot of efforts to Beat It mainly because I didn't have a good strategy on how to beat the game in that particular manner but eventually I did wasn't easy though.

  • @atomiclemon77
    @atomiclemon77 Год назад

    Liking the video before it's buffered.

  • @Garde538
    @Garde538 4 месяца назад

    My favorite map as a kid

  • @leodoom8563
    @leodoom8563 Год назад

    Map 02: Under Hitscan.
    That stuck shotgunner deserve to live...

  • @fellow_doomer
    @fellow_doomer Год назад

    ah this is where the beutiful ssg is introduced

  • @michaelandreipalon359
    @michaelandreipalon359 11 месяцев назад

    Hmm, the demons are holding back again. Not. Good.
    Addendum: New toy acquired though.

  • @silentone3852
    @silentone3852 Год назад +1

    0:12 Good thing you're not playing Plutonia 💀

  • @СергейМисюк-ж1к
    @СергейМисюк-ж1к Год назад

    Ah, man, you evaded the part I was hoping to see - the red key ambush. But you do grabbed the SSG. I believe, if you were American, you would have a coach gun, a pistol that don't suck and a useful chainsaw. And all this would be applied to tailor-made ballistic mannequins that depicts imps.

  • @Akhot-Dimeal
    @Akhot-Dimeal Год назад

    Attempt number 3 of trying to convince decino to play speed of doom (btw can't wait to see hitscan hell map04)

  • @andyl8055
    @andyl8055 Год назад

    I’m gonna take a guess on some of the hardest maps… refuelling base, the circle, downtown, industrial zone to start with.

  • @novaanverdiano7589
    @novaanverdiano7589 Год назад

    I can't help but wonder, after Doom II, are you going to do any other of the commercial WADs? I'd assume TNT in particular would be... yeah. Though there is e.g. No Rest for the Living, if that counts. I don't remember Doom 64 having Nightmare difficulty either.

  • @Neolisk
    @Neolisk Год назад

    I see what I missed on my nightmare play. Didn't pick up that mega armor, big mistake.

  • @BigPashPlays
    @BigPashPlays Год назад

    If there’s no Gantlet joke in the next one I’m pretty sure a certain educator will give you a Dunce Cap

  • @_vez
    @_vez Год назад +3

    Hey Decino, is final Doom on the table?
    I know it's extremely hard but it will be nice to see it too(you can omit Secrets and/or items)

    • @chairslots3792
      @chairslots3792 Год назад

      😂would love to see Final Doom on Nightmare

    • @jonaha502
      @jonaha502 Год назад +1

      Probably not because TNT map 2 alone was considered impossible on nightmare for a long time

    • @_vez
      @_vez Год назад

      @@jonaha502 I think it was impossible with 100% secrets due to the back tracking

    • @chairslots3792
      @chairslots3792 Год назад

      @@jonaha502 I’ve seen speedruns but 100% kills and items might make it too much of a challenge, even for him.

    • @_vez
      @_vez Год назад

      @@chairslots3792 MAP02 and MAP09 are almost impossible with 100% secrets.
      That's why I said he can skip them.

  • @VTRcomics
    @VTRcomics Год назад

    I think when I first played this map I got all the kills, the secret, and all items, just MISSING the super shotgun because corpses and blood legit blocked the weapon.
    Guess that's my fault for playing with Brutal Doom first, and it's not the only time that mod has boned me before.

  • @GeminionRay
    @GeminionRay Год назад

    "Just don't get hit". Sounds easy enough, right? Right?
    Nice run as usual. Looking forward to dealing with Chaingunners.

  • @JangianTV
    @JangianTV Год назад

    Toy Story meme: Hitscanners, Hitscanners Everywhere!

  • @MikeJackson690
    @MikeJackson690 Год назад

    Classic map and made to look easy.

  • @GuziecDzikaSwinia
    @GuziecDzikaSwinia 10 месяцев назад

    I could NOT get to the key for ages because I didn't know I can sprint.

  • @Tarles_X
    @Tarles_X Год назад

    chaingunners and revenants are pain in the a$$ to kill, also archvile, man those enemies are the worst.

  • @DoomBoi-
    @DoomBoi- Год назад +1

    This is how my grandpa got to school lol

  • @Celebelena
    @Celebelena Год назад

    Don't get hit. I wish I had thought of that. I'm always getting hit and that's where I've been going wrong :)

  • @rankoinazuma6788
    @rankoinazuma6788 Год назад

    Hmmm, guess it's not as hard as I used to think.
    Note aside, the SSG is awesome, it's packs quite a punch and of course it's firing and reloading sounds are literally SO satisfying, no. kidding.

  • @DEdens1525
    @DEdens1525 Год назад

    Damn Decino.

  • @FirithPanda
    @FirithPanda Год назад

    Sorry for not keeping up with puns, gotstuck in the Entryway and got lost in the Underhalls.

  • @Ben_of_Langley
    @Ben_of_Langley Год назад

    I forgot your pistol starting I was thinking why hasn't he used the shotgun on those first three zombiemen but that's how I normally start line myself up with waking them up and trying to take all three out in one shot to save on ammo I am surprised though that you didn't use the SSG more though I suppose it really becomes useful in the blue key area but again it different when you play on ultra violence in order for me to get all the kills I have to trigger the pinky and imp trap makes sense not to do that on nightmare as you said you don't want pinkys running around the place only reason myself for SSG more to know that I'm likely to kill anything in front of me although it uses more ammo there's a better chance of it taking more demon's but that's me i am very tempted to do a nightmare run because it's completely different way of playing it and approaching each level and I know my skill is far better than it was a few years ago its actually quite amazing just what playing wads can do I've gotten really good now but anyway I'm in need of a second tea and I've got to walk the dog soon so with that as always cheers for upload decino

  • @Chunes3
    @Chunes3 Год назад

    I thought this map would be a bigger pain the ass. Probably residual PTSD from MAP02 pacifist.

  • @VictoryNotVengeance
    @VictoryNotVengeance Год назад

    The Gantlet is next?
    (I’ve always wondered if they actually meant it to be “Gauntlet”)🤔

    • @Markworth
      @Markworth Год назад +1

      Gantlet and Gauntlet sound the same, but when you say "run the gantlet" it's the one without a U. It was years before I ever bothered to look it up, so I understand how this is somehow trivia. There's also some interesting details behind the etymology of both words, if you're a nerd for that sort of thing.

    • @VictoryNotVengeance
      @VictoryNotVengeance Год назад

      @@Markworth tbh, if it WAS “Gauntlet” it wouldn’t feel the same. It doesn’t really bother me, I was just curious as to the reasoning behind the potential misspelling haha

  • @Pullapitko
    @Pullapitko Год назад

    SSG and the biggest monster is a pinkie... I thought this wasn't Brutal Doom

  • @Drummafolife
    @Drummafolife Год назад

    Yes doom 2 let's gooooooo

  • @victoriouswinner7745
    @victoriouswinner7745 Год назад

    Do NOT let define get the SSG worst (and last) mistake of my life

  • @dinitroacetylen
    @dinitroacetylen Год назад

    Doom's SSG is more iconic than BFG. Change my mind.

  • @Gurra88
    @Gurra88 Год назад

    I've been playing classic Doom for almost 30 years but almost never bothered with NM. It's too chaotic for me but UV has become my default skill level. I prefer the monsters to stay dead.

  • @billabobyt
    @billabobyt Год назад

    Congrats on beating Underhalls, and it didn't even take you 33,000 attempts like kineticbeverage :P

    • @decino
      @decino  Год назад +2

      He's a noob.

  • @xMrGreeneJeansx
    @xMrGreeneJeansx Год назад

    Im going to guess the hardest level on Doom 2 for this challenge will be The Pit. Im thinking of maps which require you to pass over the same territory over and over thays full of hitscanners.

  • @AtomsTired
    @AtomsTired Год назад

    Hey, just a quick question, what application do you use for recording?

  • @chiqi335
    @chiqi335 Год назад

    only 19 maps before pain

  • @Runie549
    @Runie549 Год назад

    I would usually never dare to second guess Decino when it comes to Doom but...
    "Just so you know, the super-shotgun is completely optional..."
    No. No it isn't :P

    • @decino
      @decino  Год назад +1

      On nightmare it's not as great as you think it is!

    • @Runie549
      @Runie549 Год назад

      Aw darn. Well fair enough then ^^;;

  • @robertdecrescenzo1057
    @robertdecrescenzo1057 Год назад

    Yay!

  • @eldandraken4850
    @eldandraken4850 Год назад

    hell yeah! underhalls, let's go! Sewer Count: 1