Thank you guys so much for the support on this video! It's doing way better than I could've imagined and it's blowing me away :D Also as people are pointing out, I know Anniversary actually came out in 2011 and the MCC is what released in 2014, I have no idea how I made that mistake when scripting :P
Finally, someone who understands that The Library being long and repetitive - a grueling battle of endurance - was kind of the point. I've always been annoyed by people saying it's a bad mission. Great video!
Personally, I've always enjoyed The Library... Chief taking The Index pretty much opens up the story of the next Halo games as it plays a major role in the story of Halo 2 and 3. If The Library was never made or introduced, Halo's storyline could have been very different, but I'm happy that all of the Bungie games turned out the way they did.
I think the idea works only in part, but I get what Bungie was going for. You are in a giant building facing off against an enemy called 'the flood'...I am one of the people who likes the level, but I also understand why many may dislike it. It's a case of "execution vs concept", and I understand both sides of the argument.
YouTrash algorithms. That is why. Promising videos go nowhere whereas cancerous trash videos (especially the IRL Tik-Tok wannabees) rain views and/or gold. The only other workaround is Google Ads, but they only reliable for advertiseable videos, ideally under 1 minute and now phone-friendly ones are the most recommended and regarded.
I joined Halo in 2017, but this was the first Halo game I played, and on the original Xbox funnily enough. Maybe not as nostalgic for me as for those who have played for 20 years, but I still feel very fond of the game. Especially getting the original experience on the original console. I love Halo so much.
Thank goodness for the algorithm hitting right. This is pretty good in terms of production value, especially considering your low subscriber count. I was never a Halo kid, just wasn't able to play it at it's prime, but I've been going through the series for the first time in the past few months. Excited to see your retrospectives on the other entries as well!
Something that CE executed so well from the rest of the games was the mess you made after a firefight. The carnage was so well contrasted. And boy was it carnage. Bright blue grunt blood, elite blood, human blood, bullet holes, shell casings littered on the floor. (all with their distinct caliber. Shotgun, rifle, pistol casings) human blood, grenade craters. It was quite a distinct canvas you were able to paint every time. Now with the Gib mods on PC, That canvas got even more unique. So much love went into making this game. Being a kid watching marines screaming in pain as they were slinging lead down range, watching shell casings bounce off of walls into the floor. It was movie magic.
Really fantastic video man, deserves a lot more attention. I like what you said about The Library, I've always thought that although it's flawed, it's nowhere near as bad as people make it out to be. Hope your channel grows a lot from this!
Interesting fact about the library: it was originally supposed to be like a giant stairway where you could see the index at all times. But it didn't perform well and the final version of it was a rush job.
I gotta admit the editing you’ve done with the 8-bit style is something I haven’t seen before with halo content I like it! “We will watch your career with great interest!”
Incredible video. Well thought out and spoken and full of passion. It kept me entertained during part of my work day. I love these long form commentary retrospective videos.
44:30 So funny thing. All of CE takes place over a grand total of… 4 days September 19, 2552 to September 22, 2552. Of which, the Flood being released was on September 20 and the ring was completed engulfed by them by the 21st. The Flood were really fast in taking over the ring, which completely makes sense from a lore standpoint.
51:30 H:CEA was released in 2011, being the first real thing 343 released after the Bungie Era had pasted, 2014 was for MCC, which was where H2A released
you're completely correct and I don't know how I didn't pick that up when writing the script. Thanks for brining attention to it I didn't even realise!
Oh wow I just finished making a Halo CE vid of my own and now YT shows me this. Funny how so many people are making vids around the same time about Halo CE. Your vid is def way more well articulated though so I love that lmao. Subbing. oh... and the pixel animated icons are so fucking nice dude
Awesome video. I look forward to you covering the future games. I just want to point out that Flood Spores are not the same as Infection forms. The squid creatures are Infection forms. Infected people and aliens are Combat forms, and the explosive flood are Carrier forms.
Throughout highschool, we had a cracked USB bootable copy of HALO 1 floating around the school- everyone had a copy. There were multiple places on the networked storage you could download it if you knew where to look. I probably spent a thousand hours or more while I was supposed to be working on my classes playing halo deathmatch- and halo was the reason I had a 1.3 GPA my freshman year of highschool. Weirdly enough, I've never played the campaign- the usb bootable copy had the campaign stripped out to make the game easier to download and pass around. Maybe I'll give it a shot now lol
I feel like this is a universal experience because the exact same thing happened at my school but instead some kid was able to get it saved onto a communal file and the IT guys pretended they couldn't delete it so all the kids had a copy on their school account. The campaign is really fun so you definitely should give it a crack when you can
Just watched this and was about to start watching your other videos but just realized you only have the two out so far, great video man! Keep making them so I can binge ❤
Played Halo 1 on pc back in the 2010s. This video was amazing and brought back many memories. Please do more videos on the next halo games except for 5 lol
Second time watching this, but, I always find the "exaggerated yells" (as you put it) that the Elites make when they die funny. Also, I never noticed T&R being a juxtaposition to POA As I'm re-watching, it's occurred to me how well the atmosphere of 343GS was done. As a side note, I grew up with Halo starting mainly with Halo 2 but never got to beat Halo CE as our disc was scratched, so when I got CEA in 2010 for the 360, it was a whole new experience for me with 343GS. I remember having to look up a guide the first time because I got lost and it scared me to death when I found out the elevator was destroyed 😂
It was so nice seeing such a video with the elaborate commentary. Your explanation of detail is very good. As many of the 90's generation will feel, this game is sacred. The AI and adaptable strategies one can adopt can make even a corridor seem different when played multiple times. I agree with the repetitiveness of some of the levels, however, being a solo campaign player, not having an internet connection back then, it really felt like being involved in the journey and the repetitiveness was not on the mind of the first timer. It was fun and scary. The anxiety building up as soon as the flood showed up was making me take panicky decisions. Especially when the shield would deplete after reacting with the generator, and you know the flood are coming. Also it felt like challenge dealing with the loneliness in missions where there were no Marines or Cortana. This game is more than just the missions and the story. Being a campaigner, it takes you through a psychological developmental journey. Overall, I ended up watching your whole video, because it felt like re-walking the path with another who's been through this.
Combat really did evolve. They should have kept the tag line for the entire game series, it'd be funny. Also, for the first video on your channel this is a knockout my guy. I'll be watching your career with great interest.
@@Daiazal to be fair, it was fairly different, potentially the best fps on any home console at the time. No matter who came up with the tag line, it was truly combat evolved for the console player.
Thank you for making such a great retrospective! Even after all these types of videos I've seen there is always more to be said by somebody else, it never gets old. I am a new subscriber and I can't wait to see more of these! Oh and that pixel art you made is fantastic, keep it up! You're awesome!
Was really amazed with not just the video but the quality plz keep making videos you got my sub and was truly impressed you can defiantly make this big channel you have the talent there hope to see more from you
This video is so well done for a first video of a new channel. Excellent job my friend! Can’t wait to see more. I hope this is the first of a series of all the Halo games.
Minor correction; Sergeant Major Johnson also escapes Halo. I believe in lore he does this by catching up to Master Chief at the very last second or was already in the ship, most likely hiding after his exhausting fight through both the Flood infested Forerunner outpost and the Pillar if Autumn.
Great video, and also great game. How I miss the days when I would just get home and play this with my flatmate, good times:) I still listen to the soundtrack when I`m working, makes me sort of relax:)
Damn this video was an awesome watch! Your commentary made me feel like I was back in my childhood playing, very very well done! Got my sub 🙌 also would love to see a video like this about reach, 2 and 3!
Good stuff, I liked the editing and the pixel art. Your analysis is quite good, and I am glad to find people who still love the old Halo games (even Reach is dear to me, but I can understand people not liking that title [even if I think there are more positive aspects than negative ones to it, it was some issues which are rather glaring, especially some of its sandbox]).
you're not wrong about the warthog being hard to drive by design. Its different from any other hog in the game, its mass was reduced to slightly in the game files to allow it to move fast enough to climb several of the ramps in the warthog run that the games normal hog couldnt make it up. this results in its handling being somewhat slippery, and the vehicle being about 10% faster than the other warthogs
"Compliments" is the plural of "compliment", as in giving someone a compliment because they look nice or told a good joke. The word you're looking for is "complements" which in its verb form as used here means "add to (the other subject) in a way that enhances or improves it; make perfect."
Great! Only room for improvement I'd say is to play the audio of the sound or music you're talking about, briefly pausing to let the viewer listen. Like, playing the grunt screams and elite screams after you talk about that. Besides that, awesome job! I love the drawn visuals for certain segments, and never get tired of people talking about my childhood favorite game trilogy.
Thank you! And that was my thoughts too, I'm sure on repeat playthroughs the library would burn you out compared to the other levels, but judging it on that basis isn't too fair I think. Thanks again for watching!
With the Flood I quickly realized that the threat of the little ones were not damage, but shield disruption. So I stopped shooting them, and ran around smacking them with the shotgun. Similarly, with the exception of the large exploding blob ones, I realized they were considerably easier to deal with if you're aggressive. Get. close, shotgun blast them, move on. They are distinct from the covenants, but I find them to be a chore to fight against in the later levels.
Thats definitely fair, they can get repetitive to fight and compared to the covenant their variety is lacking. I didn't find myself getting annoyed with how they fight personally, though I am a fan of their design so I could see that impeding my opinion. Thank you for watching! I really appreciate it :)
@@Daiazal It isn't just the variety. When I shoot at a grunt, it panics, I can get even elites and hunters to retreat with decisive actions. Just yesterday I got attacked by three jump jet elites indoors, shot one out of the proverbial sky with a shotgun. The others hid in response. The flood just sort of wobble and jump at you, constantly. And they all are kind of biege. Honestly, adding human enemies would help the gameplay profoundly. That would mean confronting the fact that the UNSC are bad guys however.
@@Duchess_Van_Hoof I can understand where you're coming from, but you have to factor in how the flood plays tie into the story telling. The flood are essentially brainless zombies at this point, Keyes is only a Proto Gravemind so they don't have an intelligent conscious behind them as of yet, it wouldn't make much sense for them to play as strategically as the covenant, nor as distinctly. They're working on instinct, and only have the thought of assimilating everything they see into the horde, because of that mindset it makes sense for them to just run at you, have simple attack patterns. The way they're designed is meant to be overbearing to the player, the fact they don't react to your attacks and still choose to approach you is done on purpose to exemplify that. I do think they could've done more to make them fit that role better, having more ways to engage the player would've helped. The covenant are much more interesting to fight, but if the flood acted in a similar way it would detract from their intent. I don't think I can agree on your idea with adding human enemies either, I wouldn't really know how they could tie that into the story of CE itself, and if you mean in Halo generally I just don't think they would be fun to play against. The only variety would come from the weapons they use, there would be no silhouette/design variety, no unique character traits you could add in their gameplay. Best case scenario is that they would play like Elites, and react as such, but that seems redundant as the Elites are better for that anyway.
50:18 Actually, chief and Cortana are not the only survivors of the UNSC to escape the ring. Sgt. Johnson and I believe some ODST and marines also escaped Halo.
While thats technically true in subsequent games, at release ODST and Johnson weren't characters and the game made no indication that anyone else survived. They changed a few things when they released Halo 2, like making Johnson an actual character and introducing the ODST. I wanted to talk about the game as a sole release without taking the sequels and supplementary content into consideration as I didn't want to bring up things that weren't established when they released the game and also because I would be covering that sort of thing in the sequels as I talk about them :p
Looking forward to you covering the other games! Hunters are my favorite members of the covenant, because they're the most unique. They have a very imposing design and aren't bipedal vertebrates like the rest, instead being colonies of worm creatures with some really cool lore surrounding them. While they were pushovers in the first game, they are really challenging yet fun to fight in the sequels.
When you were doing the backstory segment and explaining the world and the like, I'm surprised you didn't include the backstory provided by the Halo manual, since that includes a lot of the backstory, since that was back in a time where the manual still actually contained useful stuff like that... and was actually proved and wasn't just ads for tech and companies no-one remembers or cares about.
I should've honestly looking back but it didn't cross my mind for whatever reason, I'll make sure to bring up the manual info for Halo 2 when I cover it :)
should note that the repetition is totally a result of dev time stuff but it actually lends itself to the flood the flood infection forms has complete access to the hosts memories so if YOU get turned around and confused going through rooms that look the same so would the flood
Really nice video. The pixel art breaks the video up and adds a bit of visual flair. Watching nothing but raw gameplay would probably get a bit boring. Watching you not use the co axle gun on the tank was killing me though. Definitely subbing for Halo 2.
Great video mate! Subbed straight away and I look forward to your coverage of the later Halo titles. I'm also hoping you cover the Gears of War games too.
43:40 Halo stores all of it's assets in the map files, so reusing map geo doesn't actually save disk space. Halo 2 solved this with the introduction of "shared" map files, but halo CE didn't have that.
That's interesting, I'm wondering now why they would've reused assets so much, I suppose time would be the main factor. And yea haha I'm aware about anniversary coming out in 2011 and MCC coming out in 2014, no idea how I made that mistake when writing the script nor how I didn't pick up on it :p Thank you so much for watching btw!
As much as I dislike Anniversary graphics, one detail I LOVE in Keyes, is that you can see marines' faces all over the mass of flesh when you find Keyes
Halo CE Anniversary was released in 2011. The Master Chief Collection was released in 2014 along with Halo 2 Anniversary. I know I'm having a nerd moment but I just have to correct stuff.
Just a quick note about the Scorpion tank in Halo CE. No, you're not imagining, the main gun is just horrifically inaccurate. Hitting anything at long range is essentially a dice roll.
Thank you guys so much for the support on this video! It's doing way better than I could've imagined and it's blowing me away :D
Also as people are pointing out, I know Anniversary actually came out in 2011 and the MCC is what released in 2014, I have no idea how I made that mistake when scripting :P
here before the algorithm blows this vid up
I can only hope :D Thanks so much for watching!
Same
Same brother same
Wait, but aren't we already the algorithm?
Same
Finally, someone who understands that The Library being long and repetitive - a grueling battle of endurance - was kind of the point. I've always been annoyed by people saying it's a bad mission. Great video!
I'm glad you enjoyed! I honestly feel like people's opinions of the library are skewed from how often they've played through the mission
Personally, I've always enjoyed The Library... Chief taking The Index pretty much opens up the story of the next Halo games as it plays a major role in the story of Halo 2 and 3. If The Library was never made or introduced, Halo's storyline could have been very different, but I'm happy that all of the Bungie games turned out the way they did.
117
Just because something was intended doesn't mean it can't be bad. They can be both.
I think the idea works only in part, but I get what Bungie was going for. You are in a giant building facing off against an enemy called 'the flood'...I am one of the people who likes the level, but I also understand why many may dislike it. It's a case of "execution vs concept", and I understand both sides of the argument.
Wow how do you only have a couple dozen subs? This is one of the best halo videos I’ve ever seen. Great job mate
Thank you! I'm really glad you enjoyed it :)
YouTrash algorithms. That is why. Promising videos go nowhere whereas cancerous trash videos (especially the IRL Tik-Tok wannabees) rain views and/or gold. The only other workaround is Google Ads, but they only reliable for advertiseable videos, ideally under 1 minute and now phone-friendly ones are the most recommended and regarded.
Nothing is a better feeling than when I see a halo video from a small account I already know it's gonna be a banger
I gotta say I love the transformation of the pillar of autumn to the maw might just be my favorite level because of the warthog run
It's a really cool way for them to reuse assets, works really well
I joined Halo in 2017, but this was the first Halo game I played, and on the original Xbox funnily enough. Maybe not as nostalgic for me as for those who have played for 20 years, but I still feel very fond of the game. Especially getting the original experience on the original console. I love Halo so much.
You picked a great way to start the series! Playing on the OG hardware is a blast
"The titular man himself" I friggin love playing as Halo the Big Green Cyborg
Thank goodness for the algorithm hitting right. This is pretty good in terms of production value, especially considering your low subscriber count.
I was never a Halo kid, just wasn't able to play it at it's prime, but I've been going through the series for the first time in the past few months. Excited to see your retrospectives on the other entries as well!
Thank you so much! I'm glad you enjoyed it!
A channel covering Halo AND Minecraft? I’m sold.
Incredible video, I’d love to see more like this!🔥
Very cool seeing you here! Thank you so much :D I've got plenty of stuff in the works that I'm excited to share 😁
@@Daiazal can’t wait to see it!
Something that CE executed so well from the rest of the games was the mess you made after a firefight. The carnage was so well contrasted. And boy was it carnage.
Bright blue grunt blood, elite blood, human blood, bullet holes, shell casings littered on the floor. (all with their distinct caliber. Shotgun, rifle, pistol casings) human blood, grenade craters.
It was quite a distinct canvas you were able to paint every time. Now with the Gib mods on PC, That canvas got even more unique.
So much love went into making this game. Being a kid watching marines screaming in pain as they were slinging lead down range, watching shell casings bounce off of walls into the floor. It was movie magic.
Really fantastic video man, deserves a lot more attention. I like what you said about The Library, I've always thought that although it's flawed, it's nowhere near as bad as people make it out to be. Hope your channel grows a lot from this!
Thank you so much! I can only hope :D
Interesting fact about the library: it was originally supposed to be like a giant stairway where you could see the index at all times. But it didn't perform well and the final version of it was a rush job.
That's super cool and makes a lot of sense, I wish we got to see what it would've looked like
Got this on my feed out of nowhere. Youre gonna get massive dude
Thank you! I hope so haha
I gotta admit the editing you’ve done with the 8-bit style is something I haven’t seen before with halo content I like it! “We will watch your career with great interest!”
Masterful production quality. Great work.
Woah thank you so much! I love your videos!
Incredible video. Well thought out and spoken and full of passion. It kept me entertained during part of my work day. I love these long form commentary retrospective videos.
44:30 So funny thing. All of CE takes place over a grand total of… 4 days September 19, 2552 to September 22, 2552. Of which, the Flood being released was on September 20 and the ring was completed engulfed by them by the 21st. The Flood were really fast in taking over the ring, which completely makes sense from a lore standpoint.
It's insane how quickly the flood was able to overtake the ring!
Great video! I love your little text and illustrations throughout, and you perfectly explained all the reasons I love this game
This was great! Waiting for the next videos in this series.
Thank you! Means a lot to hear :)
It’s crazy to think this came out only 5 years after Super Mario 64
51:30 H:CEA was released in 2011, being the first real thing 343 released after the Bungie Era had pasted, 2014 was for MCC, which was where H2A released
you're completely correct and I don't know how I didn't pick that up when writing the script. Thanks for brining attention to it I didn't even realise!
Amazing. As you described stuff i was brought back to playing this as a kid. You described what it was like so well.
Oh wow I just finished making a Halo CE vid of my own and now YT shows me this. Funny how so many people are making vids around the same time about Halo CE. Your vid is def way more well articulated though so I love that lmao. Subbing. oh... and the pixel animated icons are so fucking nice dude
Thank you so much! Funny coincidence huh, its a good game so I'm not surprised people want to talk about it :p
Awesome video. I look forward to you covering the future games.
I just want to point out that Flood Spores are not the same as Infection forms. The squid creatures are Infection forms.
Infected people and aliens are Combat forms, and the explosive flood are Carrier forms.
Yes thank you I realized I made the mistake a bit after finishing the video haha :p I'm glad you enjoyed it!
I just experienced Halo CE for the first time last month. Simply amazing.
Throughout highschool, we had a cracked USB bootable copy of HALO 1 floating around the school- everyone had a copy. There were multiple places on the networked storage you could download it if you knew where to look. I probably spent a thousand hours or more while I was supposed to be working on my classes playing halo deathmatch- and halo was the reason I had a 1.3 GPA my freshman year of highschool.
Weirdly enough, I've never played the campaign- the usb bootable copy had the campaign stripped out to make the game easier to download and pass around. Maybe I'll give it a shot now lol
I feel like this is a universal experience because the exact same thing happened at my school but instead some kid was able to get it saved onto a communal file and the IT guys pretended they couldn't delete it so all the kids had a copy on their school account.
The campaign is really fun so you definitely should give it a crack when you can
Just watched this and was about to start watching your other videos but just realized you only have the two out so far, great video man! Keep making them so I can binge ❤
Played Halo 1 on pc back in the 2010s. This video was amazing and brought back many memories. Please do more videos on the next halo games except for 5 lol
Thank you! And I will even 5 sadly hahaha
Really like the little pixel art graphics used in the video. The pixel art makes it a lot more unique.
Thank you! It was fun incorporating the art into the video :D
agreed
Second time watching this, but, I always find the "exaggerated yells" (as you put it) that the Elites make when they die funny.
Also, I never noticed T&R being a juxtaposition to POA
As I'm re-watching, it's occurred to me how well the atmosphere of 343GS was done. As a side note, I grew up with Halo starting mainly with Halo 2 but never got to beat Halo CE as our disc was scratched, so when I got CEA in 2010 for the 360, it was a whole new experience for me with 343GS. I remember having to look up a guide the first time because I got lost and it scared me to death when I found out the elevator was destroyed 😂
There aren't a lot of folks willing to do any kind lengthy retroresptives on the Halo games. I've been waiting for this.
Apparently Elites had the signature look of superiority before Dooku
What are the chances ;)
Really enjoyed this! Excited to see you cover the rest of the series!
Honestly thank you for delivering this perfectly
This is quality halo content, wish there was more like it
Thank you so much!
It was so nice seeing such a video with the elaborate commentary. Your explanation of detail is very good. As many of the 90's generation will feel, this game is sacred. The AI and adaptable strategies one can adopt can make even a corridor seem different when played multiple times. I agree with the repetitiveness of some of the levels, however, being a solo campaign player, not having an internet connection back then, it really felt like being involved in the journey and the repetitiveness was not on the mind of the first timer. It was fun and scary. The anxiety building up as soon as the flood showed up was making me take panicky decisions. Especially when the shield would deplete after reacting with the generator, and you know the flood are coming. Also it felt like challenge dealing with the loneliness in missions where there were no Marines or Cortana. This game is more than just the missions and the story. Being a campaigner, it takes you through a psychological developmental journey. Overall, I ended up watching your whole video, because it felt like re-walking the path with another who's been through this.
Combat really did evolve. They should have kept the tag line for the entire game series, it'd be funny.
Also, for the first video on your channel this is a knockout my guy. I'll be watching your career with great interest.
It's a pretty funny tagline when you think about it, doesn't really make much sense in the context of the first game hahaha
@@Daiazal to be fair, it was fairly different, potentially the best fps on any home console at the time.
No matter who came up with the tag line, it was truly combat evolved for the console player.
Incredible video cant wait to see what's more to come for your channel
Cool video. Cool channel. Can't wait to see where you go from here
I really dig the art you made for this!
Oh cool, another classic Halo retrospective. Subscribed!
Subscribed, Have a feeling this is going to be a good channel 👍
Thank you for making such a great retrospective! Even after all these types of videos I've seen there is always more to be said by somebody else, it never gets old. I am a new subscriber and I can't wait to see more of these! Oh and that pixel art you made is fantastic, keep it up! You're awesome!
Thank you so much! I'm really glad you liked it :D
Was really amazed with not just the video but the quality plz keep making videos you got my sub and was truly impressed you can defiantly make this big channel you have the talent there hope to see more from you
Thank you! I have plenty of videos on the way very glad to have you around for them :D
Definitely a great retrospective, can’t wait to see what else you have for us!
Thank you! I've got plenty of videos that I'm cooking up, glad to have you around :)
Great video, nice mic & solid editing. Was a pleasure to watch.
We will watch your career with great interest.
Thank you so much! I'm glad to have you around, I've got plenty more content on the way :)
This video is pretty good! I hope you gain more subscribers
Thank you! So do I :)
This video is so well done for a first video of a new channel. Excellent job my friend! Can’t wait to see more. I hope this is the first of a series of all the Halo games.
Thank you! It definitely is, I've got all entries planned to be covered :D
@@Daiazal
I’m super stoked. Feels like I can’t wait but I’m sure videos of this quality take time so I’ll wait as patiently as one can.
Amazing video. You are going places man these videos are amazing.
Came from your Minecraft vid. Cheers.
Seen a few of these retrospective video; this video is the best one 🏴☠️😎
Minor correction; Sergeant Major Johnson also escapes Halo.
I believe in lore he does this by catching up to Master Chief at the very last second or was already in the ship, most likely hiding after his exhausting fight through both the Flood infested Forerunner outpost and the Pillar if Autumn.
Now this is high quality content m8 :D
Thanks so much!
Looking forward to you covering the rest, this was really well done.
Thank you! I can't wait to post more :)
Incredibly well done vid. Here's hoping your channel has great success in the future!
Thank you so much! I can only hope :D
This is a fantastic video dude! :). I've subbed, looking forward to more.
Great video, and also great game. How I miss the days when I would just get home and play this with my flatmate, good times:) I still listen to the soundtrack when I`m working, makes me sort of relax:)
Honestly! I've got so many great memories of playing with my older brothers, such a great game. Glad you enjoyed the video :)
Ayyyyyy I was just itching for a newer halo retro vid ❤❤
I just felt nostalgia wave over me when that first line of music came
Well done
Damn this video was an awesome watch! Your commentary made me feel like I was back in my childhood playing, very very well done! Got my sub 🙌 also would love to see a video like this about reach, 2 and 3!
48:00 You can blow up 2. Right after you destroy one, you can IMMEDIATELY destroy the other.
Oh cool I had no idea! Thanks for letting me know :p
Good stuff, I liked the editing and the pixel art. Your analysis is quite good, and I am glad to find people who still love the old Halo games (even Reach is dear to me, but I can understand people not liking that title [even if I think there are more positive aspects than negative ones to it, it was some issues which are rather glaring, especially some of its sandbox]).
only 466 subs for a production of this quality?
NAY, IT WAS HERESY!
It is time to rectify this.
13:02 “Laughs in Legendary “
I forgot how annoying it was on legendary until I decided to playthrough it after the fact haha
you're not wrong about the warthog being hard to drive by design. Its different from any other hog in the game, its mass was reduced to slightly in the game files to allow it to move fast enough to climb several of the ramps in the warthog run that the games normal hog couldnt make it up. this results in its handling being somewhat slippery, and the vehicle being about 10% faster than the other warthogs
Thay makes total sense! Thanks for letting me know!
Hundred”th” sub here, loved the video. Hope to see more soon! Keep it up. #lovefromitaly 🇮🇹
Wow thank you so much! I've got a bunch of stuff on the way, super grateful to have you watching :D
I'm a simple man I see a video about halo ce I subscribe and like
haha thank you !!
Loved this vid hopefully this wont be your only one
"Compliments" is the plural of "compliment", as in giving someone a compliment because they look nice or told a good joke. The word you're looking for is "complements" which in its verb form as used here means "add to (the other subject) in a way that enhances or improves it; make perfect."
I dig the pixel art, nice vid
Thank you!
Great! Only room for improvement I'd say is to play the audio of the sound or music you're talking about, briefly pausing to let the viewer listen. Like, playing the grunt screams and elite screams after you talk about that.
Besides that, awesome job! I love the drawn visuals for certain segments, and never get tired of people talking about my childhood favorite game trilogy.
I'm glad you enjoyed it! And thank you for the advice, I'll definitely keep that sort of thing in mind for my next one :)
Im with you on the Library: all things considered its pretty good. Also this video was fire and I cant wait to watch more content from you. Subbed
Thank you! And that was my thoughts too, I'm sure on repeat playthroughs the library would burn you out compared to the other levels, but judging it on that basis isn't too fair I think. Thanks again for watching!
With the Flood I quickly realized that the threat of the little ones were not damage, but shield disruption. So I stopped shooting them, and ran around smacking them with the shotgun.
Similarly, with the exception of the large exploding blob ones, I realized they were considerably easier to deal with if you're aggressive. Get. close, shotgun blast them, move on.
They are distinct from the covenants, but I find them to be a chore to fight against in the later levels.
Thats definitely fair, they can get repetitive to fight and compared to the covenant their variety is lacking. I didn't find myself getting annoyed with how they fight personally, though I am a fan of their design so I could see that impeding my opinion.
Thank you for watching! I really appreciate it :)
@@Daiazal It isn't just the variety. When I shoot at a grunt, it panics, I can get even elites and hunters to retreat with decisive actions.
Just yesterday I got attacked by three jump jet elites indoors, shot one out of the proverbial sky with a shotgun. The others hid in response.
The flood just sort of wobble and jump at you, constantly. And they all are kind of biege.
Honestly, adding human enemies would help the gameplay profoundly. That would mean confronting the fact that the UNSC are bad guys however.
@@Duchess_Van_Hoof I can understand where you're coming from, but you have to factor in how the flood plays tie into the story telling.
The flood are essentially brainless zombies at this point, Keyes is only a Proto Gravemind so they don't have an intelligent conscious behind them as of yet, it wouldn't make much sense for them to play as strategically as the covenant, nor as distinctly.
They're working on instinct, and only have the thought of assimilating everything they see into the horde, because of that mindset it makes sense for them to just run at you, have simple attack patterns.
The way they're designed is meant to be overbearing to the player, the fact they don't react to your attacks and still choose to approach you is done on purpose to exemplify that.
I do think they could've done more to make them fit that role better, having more ways to engage the player would've helped.
The covenant are much more interesting to fight, but if the flood acted in a similar way it would detract from their intent.
I don't think I can agree on your idea with adding human enemies either, I wouldn't really know how they could tie that into the story of CE itself, and if you mean in Halo generally I just don't think they would be fun to play against. The only variety would come from the weapons they use, there would be no silhouette/design variety, no unique character traits you could add in their gameplay.
Best case scenario is that they would play like Elites, and react as such, but that seems redundant as the Elites are better for that anyway.
50:18 Actually, chief and Cortana are not the only survivors of the UNSC to escape the ring. Sgt. Johnson and I believe some ODST and marines also escaped Halo.
While thats technically true in subsequent games, at release ODST and Johnson weren't characters and the game made no indication that anyone else survived. They changed a few things when they released Halo 2, like making Johnson an actual character and introducing the ODST. I wanted to talk about the game as a sole release without taking the sequels and supplementary content into consideration as I didn't want to bring up things that weren't established when they released the game and also because I would be covering that sort of thing in the sequels as I talk about them :p
Looking forward to you covering the other games!
Hunters are my favorite members of the covenant, because they're the most unique. They have a very imposing design and aren't bipedal vertebrates like the rest, instead being colonies of worm creatures with some really cool lore surrounding them. While they were pushovers in the first game, they are really challenging yet fun to fight in the sequels.
Thank you! I love the hunters too, such cool designs
When you were doing the backstory segment and explaining the world and the like, I'm surprised you didn't include the backstory provided by the Halo manual, since that includes a lot of the backstory, since that was back in a time where the manual still actually contained useful stuff like that... and was actually proved and wasn't just ads for tech and companies no-one remembers or cares about.
I should've honestly looking back but it didn't cross my mind for whatever reason, I'll make sure to bring up the manual info for Halo 2 when I cover it :)
love your channel, just watched all the videos
should note that the repetition is totally a result of dev time stuff
but it actually lends itself to the flood
the flood infection forms has complete access to the hosts memories
so if YOU get turned around and confused going through rooms that look the same
so would the flood
Amazing video! Glad to be your 11th subscriber!!
Thank you! It means a lot :D
Yeah I recently did the same thing. I played through all major Halo games except Halo 5. CE, 2, 3, ODST, Reach, 4, Infinite.
The older games hold up really well, slowly working my way through them all
Great video! I really enjoyed watching it. Maybe up the volume a bit in the future?
Thanks for the advice! I'll keep that in mind for the next one :D
Really nice video. The pixel art breaks the video up and adds a bit of visual flair. Watching nothing but raw gameplay would probably get a bit boring.
Watching you not use the co axle gun on the tank was killing me though.
Definitely subbing for Halo 2.
Thank you! I'm sure I did use it but barely tbh haha, thanks so much for subbing!
Great video mate! Subbed straight away and I look forward to your coverage of the later Halo titles. I'm also hoping you cover the Gears of War games too.
How do you only have 600 subs, the quality on this video is amazing
Also, keep up the art style with the pixel art it looks awesome
I will, thank you so much!
This is gonna explode in a few weeks
I hope so! Thank you for watching :D
Great vid!
Thank you!
fun fact
halo 1 takes place over a couple days
less then a week iirc
43:40 Halo stores all of it's assets in the map files, so reusing map geo doesn't actually save disk space. Halo 2 solved this with the introduction of "shared" map files, but halo CE didn't have that.
anniversary was originally released in 2011 as a standalone game. 2014 was MCC's release date
That's interesting, I'm wondering now why they would've reused assets so much, I suppose time would be the main factor. And yea haha I'm aware about anniversary coming out in 2011 and MCC coming out in 2014, no idea how I made that mistake when writing the script nor how I didn't pick up on it :p
Thank you so much for watching btw!
@@Daiazal No worries!!! good video and can't wait for the rest of the games to be covered :3
this was a hella quality video bruv
Thank you!
Nice videos bro!!
Thank you!
12k views with 400 subs, wow, good job man
As much as I dislike Anniversary graphics, one detail I LOVE in Keyes, is that you can see marines' faces all over the mass of flesh when you find Keyes
That is true, they do a few pretty cool things, just a shame a good chunk of it could've been a lot better
@Daiazal it really adds to the horror aspect of the Flood
Halo CE Anniversary was released in 2011. The Master Chief Collection was released in 2014 along with Halo 2 Anniversary. I know I'm having a nerd moment but I just have to correct stuff.
I understand dont worry haha, it was actually brought to my attention already and I have no idea how I made that mistake when writing the script
Im so glad ive been blessed by the algorithm for this vid
Please do this for the other halo games
(Yes even halo 5 and infinite)
Also halo 4 is good
I'm glad you liked it! I'll be covering all of them eventually :D
Halo Infinite is actualy doing better now then it was in launch. Still needs more modes and customization but it is doing better.
Halo: CE is easily my favourite, followed by Infinite. They both got that "simple story happening in a bigger world" feel that I love.
Nice video !
Thank you!
Nice video mate
Thank you so much!
Just a quick note about the Scorpion tank in Halo CE. No, you're not imagining, the main gun is just horrifically inaccurate. Hitting anything at long range is essentially a dice roll.