*****I should of emphasized needing to set 1080p res for 5x scaling***** This guide is geared towards 1080p and 4k display users as 5x scaling scales well with these resolutions to only cut off a tiny bit of overscan area, if any. Had some mic and audio issues in this edit - I know lol
Love the fact you can do a quick crop from the top or bottom of the screen if a game shows graphics off the screen or text. Hardly needed though, many thanks.
I haven't played my MiSTer for a little while because I've been busy, but I remember someone covered it when the update first dropped. This video does a great job of highlighting what a huge difference it makes by playing segments in 4x and then 5x. Having black bars on the side of a widescreen display to maintain aspect ratio has never bothered me (I find stretching/distorting the image to fit completely unacceptable), but when I start losing vertical screen real estate, something about playing in a window like that takes me out of the experience and kills the immersion for me. I'd been scaling to the nearest 0.5 integer as it seemed to be a reasonable compromise between quality and filling the screen, but this is so much better. If we were to completely ignore the scaling issues of fixed pixel displays, using 5x with overscan would still probably be a better choice than a one to one fit (vertically) if trying to recreate how we would have played back in the day. Okay, it crops a little more than the majority of CRTs would have, but it's pretty close. At the moment, pretty much all of the retro gaming tech like scalers and even the MiSTer have used 1080p as a baseline (I know there's been some experimentation with higher resolutions like 1440p, but it's not really mainstream yet). It will be interesting to see future devices that target higher resolutions and allow greater integer scales as it should allow more flexibility when it comes to image sizing and overscan. Edit: I was originally thinking you could get a smaller overscan crop using 4K at 9x, but then realised that 9x240 is 2160 (no overscan). You'd have to go beyond 4K to have extra flexibility with overscan, or at least when it comes to 240p. Even though I sell and deliver/setup TVs as part of my job, I'm in no rush to adopt 8K as I think it's pointless in the vast majority of situations. However, if it does eventually become the norm, we should be able to halve the amount of overscan crop we get with 5x240p on a 1080p display, so that'll be a nice bonus.
Yeah, 8k seems crazy but I remember when 1440p and 2160p displays were first hitting the scene and most tech reviewers would state anything over 1080p was a waste because our eyes can't resolve the difference over 1920x1080 🤣.... I'm sure they didn't see these ginormous TVs being the norm in the near future. 8k will probably be the norm in another 4 or 5 years I'm sure. Until then the mister with 1080 5x does the job great for me.
@@LameGaming To be honest I think that resolutions beyond 1080p are much less significant than many people think in the majority of situations. I've tried to simplify this as much as possible, but to make the points I wanted, it still ended up being rather long. 1) There are a lot of factors aside from resolution alone (contrast, brightness, colour accuracy, pixel response time, backlight uniformity etc) that make it very difficult to do a meaningful comparison between a native 1080p and native 4K display. 2) I've witnessed how powerful the effects of placebo are first hand many times. I've had customers unknowingly watching a regular Blu-ray intended to demo Dolby TrueHD/DTS Master Audio or watching a RUclips 4K demo which is running at 1080p (because our internet sucks) and remarking how amazing 4K looks compared to their Full HD TV. 3) Since I've been at my current job, I've genuinely begun to question how good the eyesight of the average person is. I think it would shock a lot of people that are into TVs, monitors and tech in general just how many people I encounter that can't tell the difference between HD and SD at typical viewing distances (in relation to screen size). Bear in mind that this is SD on a Full HD or 4K display, so upscaling artefacts are present. I suspect that in a hypothetical situation where all else is equal and you were just comparing native resolutions at a sensible distance, under blind test conditions (blind test being an unfortunate phrase in this context) a smaller amount of people would be able to detect the difference with each increase in resolution. So let's pretend 90% of people tested can reliably tell the difference between 480p and 720p, the people that could tell the difference between 720p and 1080p would probably end up being significantly lower (let's arbitrarily say 65%). I honestly think most people would fail to tell the difference between 1080p and 1440p and practically no one would be able to tell 1440p and 4K apart. Perhaps I'm wrong, but that's what I currently believe. It should be noted that I'm primarily basing this on my experience of people viewing TVs at distances that would be considered "normal". Monitors are a slightly different story and is not a topic I'm familiar enough with to speculate on.
@@napalmhardcore can't argue with anything you said if we are talking 15-20ft living room viewing distances. I went from 1440p to 2160p on my desktop and it was noticeable but its also 2ft from my face. If both were 10 ft away I'm sure it would be much harder to tell the difference
I've been meaning to try this out. Thanks for the hint on integer scaling in the INI - that might have been tricky to find out. The documentation for the INI is not the best.
Yeah,seems like everything changes so much with mister that everything Ive read and tried ended up being an obsolete method so decided to make these videos. Thanks for watching!
Tried to connect my MiSTer to the 4k Samsung TV of a friend but the TV couldnt find the MiSTer. At home i looked at the ini settings and one is set to "try to match core frequency" by me. My theory is that the not very good Samsung TV wasnt able to Match the frequency of the console core. I guess i Set it to" low lag " next time i visit him. My gaming monitor and oled TV have no problem with this ini setting. I wondered myself how to enable 5x even i had it at 5x before but switched to integer scaling. Thanks. Helpful Video.
Yeah... Was going to say his TV couldn't match the core freq. I haven't played with that setting yet. I meant to try low lag... Thanks for reminding me lol
Health bars in "Castlevania" are not of the same width due to "Normal" and "V-Integer" "Scale" settings. I prefer using "Narrower HV-Integer" or "Wider HV-Integer" instead.
It's also important to *make sure your MiSTer is running in 1080p (mine defaults to 720) in the INI video mode settings.* Otherwise, it literally can't scale to 5x. This hung me up for a while. Personally, I didn't find it worth it. Most game systems of the era ran around 240p but used roughly 220p, making the 5x (5 x 220) scale slightly larger than the 1080p resolution, cutting off a slight bit at the top & bottom. With 720p it scales with very little vertical border with integer scaling.
Thanks! I played around with a lot of the scanline % specific settings but in the end I found the generic "scanlines bright sharp" look great for me on about 80% of the cores. On some cores its too bright for me..... If I remember correctly Sega master system and neogeo I just use "scanlines sharp"
hey thanks for this video. i was wondering why it was greyed out and now i know lol. one thing i was curious about is i found a filter that makes the pixels rounded, i think the filter is made for gba or gb or maybe pc engine. but when i looked through all those cores i couldnt find that filter at all. it might have been retroarch but i thought i would ask if you have seen a filter like that which makes the pixels on the screen more rounded and have more black spacing between each pixel? it looks good when you try to blow up gb games on a big tv.
I think I know what your talking about but seen it in retroarch, for mister I like the "LCD Gameboy" filter when I run gameboy advance games. Its not exactly what your talking about but adds square pixels with soft rounded edges. Thanks for watching!
video mode needs to be 1920x1080 vscale mode- 0 /adjust to fit vscale border- 0 and need to make sure cores are up to date. Have you ran the update all script recently? If all else fails you can try my ini but I have vga scaling on at the moment for a 2nd pc crt monitor www.filehosting.org/file/details/968838/MiSTer.ini
Hello friend, first congratulations for the video, I have Mister for 2 months and I use it on a Samsung '55 Led TV and to this day I'm frustrated to the point even thinking about selling Mister, all this mainly because of the bad Scroll Vertical and a little bit the Scroll Horizontal, my question is: With this setting you're using, can you get a smooth Vertical Scroll without choke on the Core of Xevious Arcade?
@@LameGaming Friend, I have a problem mainly with all Cores of Vertical Arcade, in the matter of horizontal scrolling it's even acceptable with small glitches sometimes, but vertical scrolling is just plain crying, if you can test it I'll be very grateful, especially Xevious Arcade!
I fixed Xevious arcade - And now it's buttery smooth. Make sure you set VSYNC ADJUST to LOW LATENCY MODE in the mister ini config. I also had to set REFRESH MIN to 59.9 and REFRESH MAX to 60 for my TV to handle it. But now it's soooo much better, and xevious (And everything else) is silky smooth.
What do you use to capture your videos with? A simple HDMI splitter that allows you to also plug the HDMI into a computer for capture or something else? I've been looking to buy something but there are hundreds of things to choose from ranging in price from $7 to > $1K. I would also prefer a solution that works in Linux if the solution involves plugging into a computer for capture.
Im using the lite version of the EVGA XR1 capture card that just came out. I was going to do an unboxing and setup video for capturing mister if there was any interest in such a video.
@@lsdowdle I wish I had an affiliate link, Im too small of a channel to monetize or anything like that. Im capturing with obs and editing in davinci resolve studio, Im trying to figure out an audio sync issue before I make the unboxing/setup video. Sound syncs fine at the beginning of my capture but as time progresses audio gets way out of wack. Im sure i need to match bitrate or something. Ive been manually re-syncing which is a pain. Once I have time to figure it out ill work on that video. Thanks for the interest!
@@lsdowdle Here's a quick unboxing and basic setup video ruclips.net/video/c_QUKsUqG3U/видео.html Its video quality for capturing mister has been great, audio is fine if I only capture one core per capture but if I swap cores while capturing it introduces bad audio delay that I'm still working to figure out.
Thanks for the video. I tried doing what you said, but my vertical crop option is still greyed out. I also updated all the cores, but no change. Any ideas?
@@LameGaming I actually just figured out how to fix it. I realized that no matter what I did to the settings my MiSTer was only outputting 720p. So I deleted the ini file and let it generate a new one. After that I changed the resolution to 1080p and it worked fine from there.
240x6 = 1440. So id try 6x scaling for a 1440p display if mister supports it which I cant remember right now if it does and not near the mister to check
@@LameGaming ok cool. My monitor is 1440p so I'm assuming that it will be sharper than 1080p @ 5x scaling? The 5x is greyed out when I'm running my setup in 1920x1440p
@@lalos3813 You might try 3x to get 720p and let your monitor line double it to 1440p.... Youll have to play around with it. Only 1440p native res monitor I own is in my arcade cab and havent tried mister on it
There are some additional settings required (You may want to save your .ini settings before making changes): Resolution is 1920×1080. vscale_border isn’t used (or vscale_border=0) in MiSTer.ini vscale_mode isn’t used (or vscale_mode=0) in MiSTer.ini forced_scandoubler=0 in MiSTer.ini In OSD menu Scandoubler Fx: None
*****I should of emphasized needing to set 1080p res for 5x scaling*****
This guide is geared towards 1080p and 4k display users as 5x scaling scales well with these resolutions to only cut off a tiny bit of overscan area, if any.
Had some mic and audio issues in this edit - I know lol
Love the fact you can do a quick crop from the top or bottom of the screen if a game shows graphics off the screen or text. Hardly needed though, many thanks.
Much respect to anyone who uses scanlines! Thanks for the video, it took me way too long to figure all this stuff out as well.
No problem, thanks for watching!
I haven't played my MiSTer for a little while because I've been busy, but I remember someone covered it when the update first dropped. This video does a great job of highlighting what a huge difference it makes by playing segments in 4x and then 5x.
Having black bars on the side of a widescreen display to maintain aspect ratio has never bothered me (I find stretching/distorting the image to fit completely unacceptable), but when I start losing vertical screen real estate, something about playing in a window like that takes me out of the experience and kills the immersion for me. I'd been scaling to the nearest 0.5 integer as it seemed to be a reasonable compromise between quality and filling the screen, but this is so much better.
If we were to completely ignore the scaling issues of fixed pixel displays, using 5x with overscan would still probably be a better choice than a one to one fit (vertically) if trying to recreate how we would have played back in the day. Okay, it crops a little more than the majority of CRTs would have, but it's pretty close.
At the moment, pretty much all of the retro gaming tech like scalers and even the MiSTer have used 1080p as a baseline (I know there's been some experimentation with higher resolutions like 1440p, but it's not really mainstream yet). It will be interesting to see future devices that target higher resolutions and allow greater integer scales as it should allow more flexibility when it comes to image sizing and overscan.
Edit: I was originally thinking you could get a smaller overscan crop using 4K at 9x, but then realised that 9x240 is 2160 (no overscan). You'd have to go beyond 4K to have extra flexibility with overscan, or at least when it comes to 240p. Even though I sell and deliver/setup TVs as part of my job, I'm in no rush to adopt 8K as I think it's pointless in the vast majority of situations. However, if it does eventually become the norm, we should be able to halve the amount of overscan crop we get with 5x240p on a 1080p display, so that'll be a nice bonus.
Yeah, 8k seems crazy but I remember when 1440p and 2160p displays were first hitting the scene and most tech reviewers would state anything over 1080p was a waste because our eyes can't resolve the difference over 1920x1080 🤣.... I'm sure they didn't see these ginormous TVs being the norm in the near future.
8k will probably be the norm in another 4 or 5 years I'm sure.
Until then the mister with 1080 5x does the job great for me.
@@LameGaming To be honest I think that resolutions beyond 1080p are much less significant than many people think in the majority of situations.
I've tried to simplify this as much as possible, but to make the points I wanted, it still ended up being rather long.
1) There are a lot of factors aside from resolution alone (contrast, brightness, colour accuracy, pixel response time, backlight uniformity etc) that make it very difficult to do a meaningful comparison between a native 1080p and native 4K display.
2) I've witnessed how powerful the effects of placebo are first hand many times. I've had customers unknowingly watching a regular Blu-ray intended to demo Dolby TrueHD/DTS Master Audio or watching a RUclips 4K demo which is running at 1080p (because our internet sucks) and remarking how amazing 4K looks compared to their Full HD TV.
3) Since I've been at my current job, I've genuinely begun to question how good the eyesight of the average person is. I think it would shock a lot of people that are into TVs, monitors and tech in general just how many people I encounter that can't tell the difference between HD and SD at typical viewing distances (in relation to screen size). Bear in mind that this is SD on a Full HD or 4K display, so upscaling artefacts are present.
I suspect that in a hypothetical situation where all else is equal and you were just comparing native resolutions at a sensible distance, under blind test conditions (blind test being an unfortunate phrase in this context) a smaller amount of people would be able to detect the difference with each increase in resolution.
So let's pretend 90% of people tested can reliably tell the difference between 480p and 720p, the people that could tell the difference between 720p and 1080p would probably end up being significantly lower (let's arbitrarily say 65%). I honestly think most people would fail to tell the difference between 1080p and 1440p and practically no one would be able to tell 1440p and 4K apart. Perhaps I'm wrong, but that's what I currently believe.
It should be noted that I'm primarily basing this on my experience of people viewing TVs at distances that would be considered "normal". Monitors are a slightly different story and is not a topic I'm familiar enough with to speculate on.
@@napalmhardcore can't argue with anything you said if we are talking 15-20ft living room viewing distances.
I went from 1440p to 2160p on my desktop and it was noticeable but its also 2ft from my face. If both were 10 ft away I'm sure it would be much harder to tell the difference
I've been meaning to try this out. Thanks for the hint on integer scaling in the INI - that might have been tricky to find out. The documentation for the INI is not the best.
Yeah,seems like everything changes so much with mister that everything Ive read and tried ended up being an obsolete method so decided to make these videos.
Thanks for watching!
Tried to connect my MiSTer to the 4k Samsung TV of a friend but the TV couldnt find the MiSTer. At home i looked at the ini settings and one is set to "try to match core frequency" by me. My theory is that the not very good Samsung TV wasnt able to Match the frequency of the console core. I guess i Set it to" low lag " next time i visit him. My gaming monitor and oled TV have no problem with this ini setting. I wondered myself how to enable 5x even i had it at 5x before but switched to integer scaling. Thanks. Helpful Video.
Yeah... Was going to say his TV couldn't match the core freq. I haven't played with that setting yet. I meant to try low lag... Thanks for reminding me lol
Health bars in "Castlevania" are not of the same width due to "Normal" and "V-Integer" "Scale" settings. I prefer using "Narrower HV-Integer" or "Wider HV-Integer" instead.
Thanks for making the video. I've wanted to turn 5x on but didn't know how.
Yeah... It took me a while to finally do some reading to figure it out, its very "non common sense" implemented... so figured a video may help others.
Ive been asked about 720p 3x scaling with a 4k display further scaling it VS 1080p 5x scaling as well.... Uploading a comparison video on that now.
It's also important to *make sure your MiSTer is running in 1080p (mine defaults to 720) in the INI video mode settings.* Otherwise, it literally can't scale to 5x. This hung me up for a while.
Personally, I didn't find it worth it. Most game systems of the era ran around 240p but used roughly 220p, making the 5x (5 x 220) scale slightly larger than the 1080p resolution, cutting off a slight bit at the top & bottom. With 720p it scales with very little vertical border with integer scaling.
Your right- I should of emphasized the 1080p res. Ill add a pinned comment...thanks for pointing that out.
Love the MiSTer content, esp these lil fine tuning guides. What scanline filter are you using?
Thanks!
I played around with a lot of the scanline % specific settings but in the end I found the generic "scanlines bright sharp" look great for me on about 80% of the cores. On some cores its too bright for me..... If I remember correctly Sega master system and neogeo I just use "scanlines sharp"
Very fucking nice!!! Thanks for this.
Great video thanks! Slightly disappointed that you did not try to sell us Car Shield. :)
Great vid! thanks for sharing! Super helpful
Thanks for watching!
How do you enable audio out
hey thanks for this video. i was wondering why it was greyed out and now i know lol.
one thing i was curious about is i found a filter that makes the pixels rounded, i think the filter is made for gba or gb or maybe pc engine. but when i looked through all those cores i couldnt find that filter at all. it might have been retroarch but i thought i would ask if you have seen a filter like that which makes the pixels on the screen more rounded and have more black spacing between each pixel? it looks good when you try to blow up gb games on a big tv.
I think I know what your talking about but seen it in retroarch, for mister I like the "LCD Gameboy" filter when I run gameboy advance games. Its not exactly what your talking about but adds square pixels with soft rounded edges.
Thanks for watching!
I have 6x on a 1536p screen and it work soooo damn well, how about that! 6 damn X! 😂😂Anyway great video!
Is that on one of those 9.7" retina panels? I've been telling myself I don't need one but almost ordered one about 5 times lol.
How do you like it?
Hi, you can share your Mister.ini file because I couldn't get the setting you used in the video ok?
video mode needs to be 1920x1080
vscale mode- 0 /adjust to fit
vscale border- 0
and need to make sure cores are up to date. Have you ran the update all script recently?
If all else fails you can try my ini but I have vga scaling on at the moment for a 2nd pc crt monitor
www.filehosting.org/file/details/968838/MiSTer.ini
Hello friend, first congratulations for the video, I have Mister for 2 months and I use it on a Samsung '55 Led TV and to this day I'm frustrated to the point even thinking about selling Mister, all this mainly because of the bad Scroll Vertical and a little bit the Scroll Horizontal, my question is: With this setting you're using, can you get a smooth Vertical Scroll without choke on the Core of Xevious Arcade?
I will have to test it when I get a chance. Do you just have scrolling issues with that one game?
@@LameGaming Friend, I have a problem mainly with all Cores of Vertical Arcade, in the matter of horizontal scrolling it's even acceptable with small glitches sometimes, but vertical scrolling is just plain crying, if you can test it I'll be very grateful, especially Xevious Arcade!
I fixed Xevious arcade - And now it's buttery smooth. Make sure you set VSYNC ADJUST to LOW LATENCY MODE in the mister ini config. I also had to set REFRESH MIN to 59.9 and REFRESH MAX to 60 for my TV to handle it. But now it's soooo much better, and xevious (And everything else) is silky smooth.
@@MrMrforde Please friend, make a video of Xevious or other Vertical Arcade games showing the smooth screen scroll as you say you got it! PLEASEEEEE!
What do you use to capture your videos with? A simple HDMI splitter that allows you to also plug the HDMI into a computer for capture or something else? I've been looking to buy something but there are hundreds of things to choose from ranging in price from $7 to > $1K. I would also prefer a solution that works in Linux if the solution involves plugging into a computer for capture.
Im using the lite version of the EVGA XR1 capture card that just came out. I was going to do an unboxing and setup video for capturing mister if there was any interest in such a video.
@@LameGaming Thanks for the tip, I just ordered one. Yes, I'd love content showing what and how.
@@lsdowdle I wish I had an affiliate link, Im too small of a channel to monetize or anything like that.
Im capturing with obs and editing in davinci resolve studio, Im trying to figure out an audio sync issue before I make the unboxing/setup video. Sound syncs fine at the beginning of my capture but as time progresses audio gets way out of wack. Im sure i need to match bitrate or something. Ive been manually re-syncing which is a pain. Once I have time to figure it out ill work on that video.
Thanks for the interest!
@@lsdowdle
Here's a quick unboxing and basic setup video
ruclips.net/video/c_QUKsUqG3U/видео.html
Its video quality for capturing mister has been great, audio is fine if I only capture one core per capture but if I swap cores while capturing it introduces bad audio delay that I'm still working to figure out.
for snes core, vertical core is disabled, what can I do to enable it? The NES core worked great having the same settings as you showed.
Is the core up to date?
@@LameGaming Of course it is, have you tried? This way it also affects other cores like x68000, the screen got tiny in the middle of the monitor.
@@Pbsk85 Yes, SNES works fine for me in 5x
Thanks for the video. I tried doing what you said, but my vertical crop option is still greyed out. I also updated all the cores, but no change. Any ideas?
Is vscale border set to 0 ?
@@LameGaming I actually just figured out how to fix it. I realized that no matter what I did to the settings my MiSTer was only outputting 720p. So I deleted the ini file and let it generate a new one. After that I changed the resolution to 1080p and it worked fine from there.
@@technozombie789 Awesome....good to hear!
@@technozombie789 now after deleting the ini file trying to make genesis and snes work, now it is greyed in all cores. :(
@@Pbsk85 Did you go back and redo the setting like those in this video?
i swear, why do you sound like a smooth black impression?
Does this work the same way for 1920×1440p???
240x6 = 1440. So id try 6x scaling for a 1440p display if mister supports it which I cant remember right now if it does and not near the mister to check
@@LameGaming ok cool. My monitor is 1440p so I'm assuming that it will be sharper than 1080p @ 5x scaling? The 5x is greyed out when I'm running my setup in 1920x1440p
@@lalos3813 You might try 3x to get 720p and let your monitor line double it to 1440p.... Youll have to play around with it. Only 1440p native res monitor I own is in my arcade cab and havent tried mister on it
All that, and it still looks better on a REAL CRT.
It does, even moreso now that I have some pvm's to play with but I wanted to see 5x on lcd at the time.
Hello, how can I make NTSC games work in "Dendy" mode on the whole screen? without black bars at the top and bottom..?
There are some additional settings required (You may want to save your .ini settings before making changes):
Resolution is 1920×1080.
vscale_border isn’t used (or vscale_border=0) in MiSTer.ini
vscale_mode isn’t used (or vscale_mode=0) in MiSTer.ini
forced_scandoubler=0 in MiSTer.ini
In OSD menu Scandoubler Fx: None