Paper Mario by JCog in
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- Опубликовано: 6 окт 2024
- Runner introduction starts at 0:16
Run starts at 0:38
YellowKillerbee interviews Galasrinie at 45:15
Commentary is provided by iyce and Rainchus
SuperJamoose is host
This speedrun was recorded during Summer Games Done Quick 2021 Online, a week long charity speedrun marathon raising money for Doctors Without Borders. Summer Games Done Quick 2021 Online is just one of the many charity marathons organized by Games Done Quick. For more information on SGDQ2021 Online, find us at: gamesdonequick...
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Runner introduction starts at 0:16
Run starts at 0:38
YellowKillerbee interviews Galasrinie at 45:15
Commentary is provided by iyce and Rainchus
SuperJamoose is host
Hey, this is my run! I'd be happy to answer any questions people have, cause I imagine you might have a lot lol.
I understand that you used OoT to save certain bits of memory in the N64 expansion pack, based on all the movement you did and the filename in OoT right? But I don't get how you accessed/retrieved that memory while in Paper Mario, which you said don't use the N64 XP-pack, and how memory from one game can tell you to show credits in another game? Amazing and advanced stuff! Great run and awesome commentary!
This is simply just amazing. Definitely an absolutely baffling run.
How in the world did people figure this out? I assume it started by realizing OOT was broken, but finding the actual specifics....?
Is that the machine code from OoT means something different in Paper Mario that allows the glitch to happen?
Awesome, unique run man. Question - What is that crash handler showing and how can you tell you have done stuff correctly??
The entire speedrun sounds like something that a kid on the playground would say to seem cool.
The fact that it somehow works is both amazing and kinda hilarious
Yeah it reminded me of a rumour for Jak and Daxter where you have to turn up the volume to destroy a level completely because you hear a weeping princess that you wouldnt hear otherwise and Jak just grabs a giant tree and smashes the place entirely.
Good times
The irony is that this run spawned because someone faked a skip, which led to people trying to do the same thing, ace was found and some mad lad suggested stop and swap, so it is actually kinda like that.
Props to the tech staff for the “Paper…Mario?”
And then By the end it became Corrupted too
I feel that the staff has a bit nore leeway than they used to. In the Pokémon Emerald run, one of the Pokémon was supposed to be named "Edobean", but the runner made a typo and wrote "Edobeah".
During the run "N" becoming "H" became a running gag and the game was renamed as "Pokémoh Emerald" for the category "Ahy% Glitchless".
Nothing huge, but it's the small silly things.
don't forget about the "Paper Mario!!" afterwards
Wow
😂
This is the videogame version of "If you wish to make an apple pie from scratch, you must first invent the universe" quote from Carl Sagen.
"This isn't your dad's Paper Mario speedrun!"
> Cuts to Ocarina of Time file screen
Yeah checks out.
27:02 Ah yes, I, too, remember making Link hold an invisible rock above his head while heading to the Deku Tree during my playthrough of Paper Mario.
Honestly its one of those formative memories we all have
Who doesn't?
i love how the title of the run goes: Paper Mario > Paper... Mario? > Paper Mario!!
very funny detail :D
there even more diverse titles during the run xD 24:54
@@tiosulfate6492 the "Stop and Swop" also changes lol
lol I didn't notice
at the end the name glitches
@@emanvidmaker During the glitch Exhibition, time estimate changes to "What?"
OoT is so broken it breaks other games. ZFG is smiling somewhere
It's like Pokemon Gen 1
I wonder if the oot stores some of it's values in the expansion pak from it's dd64 days
@@71jmonkey One day someone will find a way for the glitches to escape into the real world.
You know, a run where 1/7th of the time is spent in the OoT Opening Cutscene.
For Paper Mario.
Just the state of speedrunning in 2021.
Absolutely amazing.
I now know for a fact we are not in the matrix or any other simulation because if we were then these guys would have already broken it over their knee
Yeah, they would have figured out an ACE setup in the real world using a half-filled water bottle, a DS running a copy of Pokemon Black, and a leaf on a tree in Tibet
So, basically, for anyone wondering: The speedrunners found a linked list (chain mail), convinced it that the next entry was in the wrong place (scratched out the address and wrote a new one), wrote their own data in (tore the envelope open and put a different letter inside), and then let it sit where they wanted until they needed it (mailed it to themselves).
Thank you for coming up with a metaphor for this. I was having a hard time wrapping my head around how this worked.
Looks like someone was having fun with the run’s title
It's incredible that arbitrary code from ANOTHER game can improve paper Mario speed runs
The Legend of Mario: Ocarina of Paper
Yes
Yes
Song of Storms will ruin that Ocarina…
Yes
I want that.
Forget talking about parallel universes, let's talk about completely unrelated universes
The scientific term is "perpendicular universes".
Or perhaps "skew universes". "Skewniverses"?
Imagine my confusion when I click on a Paper Mario video, skip to run start, and it's Ocarina of Time
Same!
i was aware that a glitch involving OoT was in newer Paper Mario speedruns, but i wasn't expecting it to show up in GDQ so that threw me for a loop
i didnt play ocarina of time but i played paper mario and when he was in the file screen from oot with the oot music i was like "what paper mario is this?"
Having to wait 69 seconds makes this the nicest run ever
Nice
nice
Nice.
Nice
Nice.
"In order to understand how we write code to the expansion pack, we need to first understand how fairies produce light"
Ocarina of Time: *crashes*
Jcog: Good. Good! All according to my design
I know this is actually impossible but just imagine a kid that glitched his ocarina of time so bad he said “screw it im playing paper Mario” then did the same exact thing here, crashed the game then turned it back on to end credits. How confused would they be? The idea of it just makes me laugh.
Pretty wild that the Goomba King would just give up Peach cause Mario wouldn't get off his lawn.
And it's all thanks to Link.
This is quite possibly the coolest speedrun category I’ve ever seen. nicely done to everyone involved!
This is surely the weirdest run I've ever seen. Well done on explaining the technicalities without going overboard, great run guys!
so, do you want OoT or Paper mario?
JCog: YES
I loved the run title changes XD It is "Paper Mario" at the beginning, then "Paper... Mario?" during OoT and then "Paper Mario!!" when we actually start it.
absolutely wild! The technical explanation was cool to hear (although I may be a little biased as I am a software developer). Thanks for this amazing run.
That was the most complicated setup for a single trick I've ever seen lol, that was such an interesting run!
Tech crew had a lot of fun with this run. Thanks to both tech and JCog for the run and i cannot wait for more vods of the runs
The moment the approval list was released, I saw this game being accepted and got absolutely excited for it. I was surprised to see it as the first bonus game, but it met every single one of my expectations. Great run, great couch, great runner.
Most people: of course, Goombaria, you can have your dolly back!!!
JCog: (eats it) 🙂
:)
It never ceases to amaze me how Speedrunners can figure stuff like this out. Mind-boggling.
This is absolutely fantastic. The lengths the community goes to to find ways to break paper mario will never not bring me complete and total delight
I skipped the first few minutes and thought this was the wrong run. Super fun, great speedrun!
Oot SRM really did just change everything huh
A Paper Mario run that starts on Ocarina of Time with a programming lesson that sounds like it's from Coding Secrets instead of Games Done Quick and RTA setups for things discovered by TASing to pull off Stop 'N' Swop.
Exactly my definition of enjoyable to watch.
I know speedruns can get weird once you start exploiting glitches, but...what sorcery did I just watch?
Huh, who would have known? Since so many things can crash Paper Mario, I guess the solution to beat it was simply to crash another game instead.
... what? Since the comment section is already filled with that meme, I figured I might as well actually use it right.
I've always wanted to see just how this "Stop 'n' Swap" exploit worked in real-time.
Just the concept of this run is incredible xD
Ive been waiting for this VOD this is just madness
I love how the title keeps changing throughout the run.
The fastest way to play Paper Mario is to not play Paper Mario
Playing Ocarina of Time crashes Paper Mario
this is taking multitasking to a whole nother level
The Legend of Peach: Flute of Paper
The short of what I took from the commentary while not a runner myself of the game is this: You basically use OOT stagnant ram values during a hot swap in order to trigger a buffer overflow type glitch in Paper Mario and feed it the stagnant replacement values to get desired data load. If true... nice one.
The buffer overflow isn't triggered by the stagnant RAM values; rather they're just the payload the buffer overflow ultimately executes.
The tech crew are incredible for changing the title card as the run went on
Has anyone ever wondered how, HOW someone actually came up with the idea that something like this would actually work ? It's clearly not something you discover by mistake...
There's a video called "speedrunners break paper Mario using ocarina of time" that goes over in detail how it was found, it starts with a guy learning programming in basic because he asked the same question you just did
Sound like they have been deconstructed both game to bits
There's a video on RUclips that goes in depth over how each and every step was discovered. A series of fortunate coincidences is definitely not a wrong way of describing it.
This raises so many philosophical questions about what it even means to speedrun a game.
I hear the shield is the best thing in a paper mario run
OoT so broken it beats other games.
never seen a speedrun like this before lol. fun watch, great work.
Wow. This is the most complicated thing I've ever seen. I didn't understand a word of how this works. Thanks for showing it off, it's really...interesting!
Absolutely beautiful!! Totally something out of this world and totally blew my mind!
its so nice to see stop and swop finally working for something
Eventually, we will discover that Ocarina in Time will somehow allow you to beat Mario Galaxy in 30 minutes.
This is not an area of the internet I’ve ever spent time but I absolutely watched all of that. That was wild .
Folding space-time like a piece of paper
Imagine being a Paper Mario speedrunner and saying you have to get better at OoT to save time on splits...
This feels like some kind of fever dream or something
Damn, he really teared this Paper Zelda apart.. it's always like he played two games...
I have no words to describe what I just saw....except these words.
Having only played TTYD and knowing that a Speedrun of that is like 3 hours, I was amazed at how this run was so quick.
After seeing this run, I'm just like 'huh...neat.'
There's a credits warp in TTYD that was discovered just a few months ago. Check it out
If the OoT community wanted, they could solve the cold fussion and time travel in a few months
I didn't follow a single bit of that but it was pretty neat! RIP Kolorado.
For those of you confused on why you’re watching a OOT speedrun, allow me to add to the confusion : 9:41
To everyone checking the comments before watching the run:
Ocarina of Time and Paper Mario crossover episode? It's more likely than you think!
This one was something really special
I’m, so confused and impressed all at once. Amazing
I love it how lzs is the least broken thing in this run
I'm really happy these shenanigans made it into GDQ
I watched this entire run live and it was amazing to watch
This is silly, but it's the kind of silliness I enjoy. I don't get the technical aspects of this, at all, but kudos to those who figured this out. Quite clever :D
I just realized why Ocarina of Time is used to do a credits warp. It's to play the Song of Time so you can warp into the future!
putting words on some of these tricks is cool, definitely found the spin and hop strategy playing this game as a kid, I also remember this interaction where you jump in the loading zone and you can keep jumping but never used it for anything.
How the fuck do you discover this shit!? Super awesome
Once you figure out an ACE entry point, it's just a matter of testing it's limits. You can do something similar in Pokémon RBY with certain glitch items!
This run is impressive, please don't misunderstand...but what blows my mind FAR more is how shit like this even gets discovered in this FIRST place!
this run makes me feel like jcog was showing us all a magic trick
Origami of Time, classic game!
Using my favorite game of all time as a tool to quickly beat my second favorite game of all time.
This is some Pandora's box trickery
I'm so glad this run was in GDQ.
Awesome speedrun ,first time seeing a papermario speedrun 🔥🔥🔥
one of my favorite runs shown so far. it's wild that stuff like this works, but it's impressive all the same!
I loved watching this Origami of Time run
Most ambitious crossover of all time?
It’s not Endgame!
amazing. what the fuck? awesome
I love how the title changes haha
My favourite N64 game, Origami of Time.
I was so confused until the explanation
The clowny music going on during the technical explanation of what's going on really makes this whole run for me
the whole "writing code to the memory pak" brings to mind i think super mario world credits warp, the any% thing where they place items in very specific places in one of the first levels to essentially 'write code' i think one of em called it that. its so wild to think something like that was discovered. fascinating to watch.
I can’t wait until we have a run where we use Super Mario Bros 3 to Super Mario Bros 2 so we can beat the original Super Mario Bros in .0000937 seconds.
He's so good, he jumped and beat the game at the same time
Does this trick work with any other game?
Like, not the ACE(?) crash, but stop'n'swapping the RAM info into another game, producing some advantageous result.
I love seeing these kinds of runs!
That was sick...awesome run and commentary
I'VE BEEN WAITING FOR THIS!!!
What a very cool and awesome runner
I remember when people were complaining that SRM broke OOT speedruns... nice to see OOT SRM is breaking OTHER GAMES SPEEDRUNS 😂😂😂