I Spent 30 Days WORKING IN VR (here's how THAT went...)
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- Опубликовано: 22 ноя 2024
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Ready for Apple Vision Pro? I definitely am! But, in the meantime, I swapped my Samsung Odyssey Neo monitor for the Meta Quest 3 and spent 30 days working in the Metaverse with VR to create the ultimate Quest 3 review. I tested this new VR headset and put it through its paces by fully immersing myself and trying to make the most of the Meta Workspaces app. Want an awesome home office setup but can’t afford thousands of dollars? Get a Meta Quest 3 and have an office on the beach that you can personalise to your heart’s content!
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My name is Pete and from 2011, I started and grew an IT Support and Services Company from £0 to over £1m in turnover before selling the business in 2020. New video's every week! I upload videos around the latest and greatest tech.
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--SMPOST--I swapped my office for a VR headset for 30 days
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People always review it with the stock headstrap. That's all of the Quests downfall. The Q3 specifically benefits massively from an aftermarket strap. The weight is almost imperceptible. I work exclusively for 5-6 hours in mine. With the occasional break between. I can safely say that within the next 5 or so years. My monitors will be going to the local goodwill.
Hey which one you are using? Thanks
@@StasVarych bobo vr m3 for 49 dollars you get the most comfortable head strap and you get a battery pack
@@StasVarych jaybratt has a roundup of accessories. I use Bobo m3 but not everyone likes halo style and may prefer Elite strap style (aubika, kiwi, etc)
@@StasVarych I have the bobo M2 with the Q3 adapter. There isn't a difference between the two. They're the same headstrap.
100%, any halo strap with decent enough reviews should work. I can play for hours or watch movies for as long as I want and it's super comfortable. Even fell asleep in that mf a couple times in the past two weeks 💀
i am a handicapped programmer. working from bed and having 3 huge screen will definitely change my life.
it will change your life in so many ways..... you should install what are called "photorealistic expereinces"... you can essentially "walk" through photorealistic places ( either CGI or people who take hyperresolution 3d scans of real places) by "sideloading" some files..... the immersion and realism is unreal and youll be able to go to places not usually accessible
@@Stephane-w8l now you can have six screens
Please note that a lot of the lag for Xbox Gamepass is due to Gamepass App Cloud Streaming, not the headset itself. To more closely isolate controller to headset input lag, you should do local streaming like playing 2D games on Steam Link instead of Cloud Gaming.
can i run games on pc and just cast the screen using immersed or meta link? does that cause input lag because the controller is providing input to pc directly.
@@amandahiya94 Short answer: there should basically be no noticeable lag unless you're playing a competitive shooter and your PC (for link) and router (for immersed) isn't struggling to cast.
Wait.. that means i can use the headset as a screen for my Laptop? Is there a way to connect it via cable?
@@kaschil Yes but you would also need to be running the Oculus app on your PC.
There might be ways to do it without the Oculus app but I don't know off the top of my head.
About the Hand Tracking:
- it looks like you were grabbing when the gesture it's looking for is pinching
- to sidestep the issue entirely, as long as you don't mind pausing whatever in between locations, you can dismiss and resummon the menu to wherever you currently are with the right hand menu gesture
Came here to either say this or find the comment lol.
Lol, same! I wrote it again though because I thought there was a greater chance he would see it if it was written several times!
It's because your walking fast... confusing the headset. Typically people just move them and don't walk around the house. Meta will update all of these quirks making this better.
Hand tracking works incredibly well. Your hand position was the issue not the tracking.
+1
Loved the video, but i just think you were pinching incorrectly
I find the hand tracking works best when the cameras can see your fingers. Try grabbing and moving virtual objects with your thumb facing towards your face and where all your fingers are visible. Basically, turn your hand over when grabbing objects 😊
Tried it all! The lighting didn’t help when filming but even in good light it struggles no matter what.
It would rather pretend that my hands are on the floor than when I wave them in front of my face!
@PeteMatheson Just wanted to add that most hand tracking actions on the menus work best when pinching your index finger and thumb together rather than grabbing. It still messes up quite a bit, but it's better.
I prefer to still use the controllers. The hand tracking is still clunky.
@@PeteMathesonYou have to deactivate the controllers by double-tapping them together lightly. Then it is all pinching between your thumb and index finger, it works great for me, it just takes time to get used to.
@@PeteMatheson pinch it and dont grab it i do it with my quest 2 (black and white passthrough) and it works fine
Am I the only one that finds the measuring of the virtual displays immensely entertaining? :D
Pete! I'm pretty sure you were trying to grab the screen instead of pinch the screen, theres gestures you have to learn
Pinching is even less accurate than gripping 🤷🏼♂️
Only if you’re in a very brightly lit room does it work reasonably well
Dude their hand tracking works great and I still have the older headset. I think your issue is you need to have a lot of light anywhere you are using it and your lights were low and you were walking into shadowed areas.
The issue is that he's grabbing when the correct gesture is pinching. You see that in the tutorials too.
I'm honestly so confused, did you not follow the hand tracking tutorial? You pinch not grab, and you need more lighting.
@@RavenThePlayer fr
Watching you try handtracking was killing me. Makes me wonder if you did the tutorial?
Meta Quest 3 is the only VR/mixed reality headset to own in my opinion. Amazing!
Regarding Immersed, I'm unsure if it is available in the free version, but you can tweak the resolution and encoding. It looks so much better than the stock apps and on top of that you can have like 5 monitors at the same time. That's crazy.
for the hand tracking to work its better to just pinch the edges of the virtual screens not use the whole hand
Finally an honest and genuine review, most youtubers sound like they are either endorsing or selling what they are reviewing or just don't sound genuine.
Thank you! 😊 Glad you enjoyed / found it useful;
alyx is the best game i’ve ever played in vr. it was so when i was playing it when VR was new for me, it is so when i’ve played so many games none of which have topped it.
In fact, hand tracking works pretty well. It is just you don't know the proper gestures.
Great video Pete. I'm thinking of picking up the Quest 3 soon so came back to this video.
Would you still recommend it?
Greg! Hey man Yep I still would, although the 3S is available now which may be worth trying?
@@PeteMatheson The higher quality screens are pulling me towards the 3 over the 3S, but the 3S is tempting...
Immersed has been wonderful! Im on Quest 2, so passthrough isn't great, but it's enough to communicate with those around me and be aware of my surroundings! I hate being fully immersed aside from games, maybe its the tism but idk
So you explained all of this which is nice, but how do you actually start working on 1 or 3 screens?
Just need to use Horizon Workrooms, or Immersed. There's an accompanying app you install on your computer which connects it all up!
Thank you@@PeteMatheson
Bobo VR S3 Pro head strap is a game changer for the Quest 3 apparently with hot swappable batteries and fan
hand tracking is great. idk why you were trying to grab it from the side and other areas where it's not meant to be grabbed. its obvious you don't spend any time in VR as the average VR user knows how to handle the VR menu without the clumsy controls
I really hope knuckle controlers become the norm, just using your hand is the most natural way and I think VR would improve vastly with it
Hand tracking works great and perfect with the proper lighting
Can you watch videos that you have stored in your computer? Like family´s videos? Most youtubers mention plattforms, software, etcetera but I see no mention about home videos. Thanks in advance.
you should connect to a pc if you wanna play high graphic game in it
Keep the hand tracking simple
You were grabbing it in a weird way but pinch the corner Apple Vision Pro style lol
Haha! How does one grab in a weird way? Is this a throwback to that President?
@@PeteMatheson your complete denial about being unable to grab things due to user error is kind of hilarious. Love the vid!
Can u use the big screens for movies?
You can indeed!
how did you connect the Mac? What program did you use on the Mac
btw, the hand tracking does way better with pinching your thumb and pointer finger to grab things. Gripping how you were with your hands facing away from the headset doesn't track well.
thanks for the video! with my quest2 I notice that lighting is very important for handtracking. So all your passive light make it hard so see your hands I would assume
Its not like that that you have to grab the virtual screen so Its why you have some issue with tracking
5:08 Productivity
Does the VR reality bleed into reality shortly after you take them off ? Did for me, how is it for you any bleeding ?
The issues with the hand tracking and switching is a you problem there are solutions in the options you can set the change over from controller to hand options or you could run thru the hand tracking tutorial and it will show you how to do it correctly since the way you are attempting to use it is not the gestures it is looking for
A much easier way to take your screen with you is just to close and open the menu again by pinchng your fingers. The screen will recenter wherever you are when you toggle the menu again
I find reading Excel is bad the numbers/words are hard to read, or is it me?
Any advice will be appreciated.
Hand tracking only works when the front facing cameras have a visual of the item you are tracking. When watching you move rooms, you turned your head away from the item you were carrying, which lost the tracking.
Straws are bout to get real popular
Can you measure the virtual display with the built in virtual scale 🤔
Can we use it to play flatscreen AAA pc games on a huge virtual curved screen? Biggest ultrawide if you will
Yeah for sure! Easy 👌🏼
Would it be possible to edit legal documents in Word using Meta Quest 3? Thanks.
It’s easier to grab the screen if you just make a normal fist
0:32 awesome video. I was watching to see if I should get the Q3 or cough it up for the AVP…and it was this right here An immediate no for me for the product. not because it’s cheap or bad…it’s because THE ENTIRE INTERIOR OF YOUR HOME is stored on an AWS cloud server that is controlled by Facebook. NEVER. awesome content
Is it possible to have more than 3 monitors?
I have a Quest 3 and it’s cool but still cumbersome to do anything for long periods of time. I still prefer physical monitors. Once these headsets are as light as a pair of glasses, that’s gonna change the world.
If you're just using it for productivity, do you need an optimized pc to hook it too?
What's the cool yellow cable you are using? I want one for my headset.
I'm always traveling, So being able to use the Quest 3 as a large wireless monitor For my gaming laptop It's easily worth the five hundred dollars, Thankfully.
The input lag does not seem to be present Outside of microsoft's cloud gaming.
I watched Ready Player One for the first time this morning, and have a Pico 4 which I'm looking to upgrade....
Yeah, Imma get the Q3. Making music in VR will be WILD.
00:50 do you know what is implied in what you are saying.
As if the device is not able to save the data offline.
The Quest 3 was kind of compelling, but I'd rather stay away from it now.
The hand tracking is fine. You are doing it wrong
hi sir, i am a movie lover. i purchased xreal air 2 for watching movies. but because of lens i could not enjoy movies, and its 3d is worst. so i decided to buy quest 3.
can i enjoy 3d movies etc on META QUEST 3 ?
can we use it while charging ?
best external battery/ head band ?
can we enjoy 3d photos like vision pro ?
What's the name of the first app, the one with the chalk board and meeting set up around 6:45
"and theres metas own app..."
its funny i use it like a maniac for a few months now since i travel a lot and i completely forgot that its heavy and umcomfortable.
Recommend you try Contractors Showdown
The thing with the controllers you have to have it connected to the headset. Microsoft should really have a mapping for the quest controllers.
never seen a person measuring a virtual screen irl
in therapie als iemand boos word body monitoren en dan een grappig persoonlijk ding laten komen op basis van lichaam sensoren zodat je moet lachen om elkaar
Do that work with PlayStation 5 & 4 ??
My time traveling buddy tells me that within the next 20 years, once the wearable displays which will soon just be contact lenses with 8 and 16k displays become really outdated, human babies will be fitted with bio augmentations allowing them to see more colors, hear more frequencies and connect seamlessly to a reality we no longer will call virtual...
tap the controllers together to go to hand tracking faster ( quest 3 )
3:35 the reason why you kept losing it is because you gotta just pinch it not entirely grab it
How did you stop the lag?
Thanks for the video. However, its not really that helpful sadly. There's no information how this actually works. How do you set it up to connect to a computer, how do you make virtual monitors and put different apps in each monitor. How do you use a keyboard and mouse. ?
Did you try it on video editing? For example on Final Cut? Is it have any lag on audio sync on video editing?
I tend to wear headphones when doing something like that, and it works perfectly. Airpod Max when watching content or editing from the Mac 👌🏼
I'm really surprised they haven't nailed down the latency and framerate issues when streaming a game to your virtual display yet. You can play a pcvr game without those issues but not a normal game it makes no sense
I am a programmer and I can work max 10 minutes with this thing, the picture quality and sharpness and the whole heavy headset is a total no go for work.
I see absolutely no reason why VR is better than a normal screen. The contrary is the case.
whats the app for remote desktop you use?
Immersed?
Fortnite is connected to what? How is it connected to Mac?
In the vr game's do you aim guns using the hand controller to point them like would would with an actual handgun - and is it as accurate and similar speed to using a mouse like with pc games. ?
hey can you make another channel where you talk straight to the point? like some of ud dont like the presentation aspect of and honestly its very boring and gets in the learning process, i understand a lot of audience like dramatization but some of us really just a want information, i mean even a webcam is okay just tell it all soon.
2x speed my guy lol
Dude pinch not grab...
For hand tracking I think it is better to use your index finger and thumb in pinch gesture, not curling all fingers in a fist. Yet it is still not the best experience, sadly, and not as much of an improvement from quest 2 a year ago. Still we getting there :)
"..slower at adopting new technology but at the forefront of innovation"... To be fair. In the space of technology creating and adopting new technology is innovation. But perhaps we are talking about thew "innovation" like locking users out from installing third party apps, the innovation to use proprietary connectors... no wait all of those were done in the early 2000's by everyone.
He is meant to use his thumb and index finger to move the console around. Gripping with a fist caused his problems.
Quest Pro is still better then Quset 3 for this purpose: much better lcd quality and colors & comfort when used with globular cluster.
beautiful video
The hand tracking identifies pinches, not grabs haha
It is nice that you could do that with a VR headset, but I don't think my eyes could take that punishment looking at VR lenses so close to my eyes. and like you say in the video, the weight of the Quest 3 is somewhat heavy to wear for long periods of time.
I use my Quest 3 for SIm Racing gaming and works very well. I do up to 2 hours of usage and don't do VR everyday.
Thanks for the video, take care.
Thanks for your comment! I'd love to do this with the AVP but, alas, it's SO expensive!
Hello i vegot a quest 3 and made a test with ultimate emf detector : it showed bursts to 1000 microtesla but then came back to 50. Isit dangerous ?
Thats interesting. Any wireless device gives off levels of radiation in general. If it has a bluetooth/wifi transmitter best believe.
you can not throw your controller at your tv by just using the INCLUDED hand straps 15:53
Yeah, a hard pass 4 me. I'll keep my Q2 until service terminated and turn into a rock
I feel like the lag is more because of GamePass than it is because of the Quest.
love your videos
❤️ love this comment! 😀
so like... this is better than the vision pro in many respects...
You're supposed to pinch your fingers, not make a fist. I'm not surprised hand tracking didn't go all that well.
Bring the window with also two finger ... not with all hand
I don't struggle at all with the hand tracking, surprised yours is so bad.
Handtracking is fine you were literally grabbing that screen in the worst possible way
I got sick just from watching the passthrough in this video, returned mines after 2 days, it was impossible.
It makes no sense to me why VR insists on strapping a device to your face. Just make normal size glasses and have it connect to a device on the table or strapped to your belt.
Do you have any idea how hard it is to place large tech into tiny glasses?
@@IgnoreMeImWrong exactly why the glasses should just be like AR, the VR headset doesn't need a device strapped to your face when it can connect wirelessly to a device on the table.
In both examples of 'bad hand tracking' you're in a terrible environment for it. In your living room you are sat in front of multiple small bright light sources, and in your kitchen your looking into a straight up mirror!
maybe don’t review hand tracking quality if you don’t know that you have to be in a well lit area and use it correctly 😭😭😭
Even in well lit environments, it's not the best. And grabbing it with a hand also works just fine (when it works!)
fatigue is mentioned in a lot of videos, but is that weight, eye or what?
it's a bit of everything honestly. The weight leaves a print on your head, and eyes can get strained. I don't suffer much with that but I know many others report of eye strain with VR so it's on a case by case basis
lol you could’ve just opened the screen again
When you said that the hand tracking was bad because you couldn’t move the screen you were grabbing it wrong.
You have to use your pointer finger and thumb like youre popping a pimple.
Just use your Thumb and Index Finger and pinch the side of screen. Then is works fine. 😉
“Some kinds of headsets will almost entirely replace both phones and desktop computers (and radio, hifi, television, wall clock, pictures, sculptures, interior design etc., as well as many of the physical places, plazas, workplaces, studios, cinemas, museums, churches, courthouses, schools, council-chambers etc.), while local computing and storing capacity will almost entirely be replaced by wireless, real-time, cloud based solutions and people will not even have their software installed (or even separated) or their data stored locally and the same will happen with financial operations that turns into merely data stored centrally still in my lifetime” - I said this some 20 years ago (I was about 35), and everybody was literally laughing at me, and it’s most definitely happening unstoppably, after all.