Primaris Eradicators - THE BEST Anti Tank Damage, but at a Cost? Codex Space Marines Unit Review

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  • Опубликовано: 21 ноя 2024

Комментарии • 184

  • @auspextactics
    @auspextactics  Год назад +35

    CORRECTION: Sorry, I mentioned the apothecary biologis taking damage before the unit. He can't choose to 'tank damage' for the squad due to the bodyguard rules.

  • @tajj7
    @tajj7 Год назад +174

    Run them in Firestorm (so you get the +1S within 12", which means they wound T10 on 4s), Apothecary Biologis for Lethal Hits AND the 'Forged in Battle' enhancement. That then allows you to change a hit roll to a 6 every turn (so even in overwatch), which means against monsters and vehicles, even without Oaths, you can full re-roll their hit rolls, so you go looking for 6s, and then any remaining miss or non-6 you roll, you can automatically change it to a 6 for an automatic six. So out of a squad of 6, rolling 8 hit rolls and then re-rolling you should on average get two 6s, and then can automatically add another 6, for 3 auto-wounds at AP-4 and D6 damage each, which of course you can re-roll.

    • @crashingatom6755
      @crashingatom6755 Год назад

      You’re a mean man. 😂

    • @notaninquisitor7274
      @notaninquisitor7274 Год назад +9

      in gladius getting lethal and sustained on 5+ with bolter discipline and ignore cover and an additional ap from storm of fire. Land Raider gets no save without armor of contempt. I overkilled a stormsword, that smoked, by almost 2x its wounds, but that is a group of 6 from reserve and outside melta range.

    • @crazyshak4827
      @crazyshak4827 Год назад +9

      I ran that combo in a practice game with the Firestorm detachment the other day (using the rules as we've seen them from the content creators). That combo is BRUTAL. Six Eradicators with a Biologis and six Aggressors with a Captain are going to be a staple for me in that force

    • @IamElChapo
      @IamElChapo Год назад +6

      Justifying my whinging that SM are back to their seal clubbing days of early 9th.

    • @LordCrate-du8zm
      @LordCrate-du8zm Год назад +1

      @@crazyshak4827 Master-Crafted bolter Captain or just standard Captain?

  • @TheTommyFrench
    @TheTommyFrench Год назад +46

    Me: “Okay. I’ve built the perfect 2000pt Space Marine army list for my tastes and play-style. I now know every purchase I will need to make in order to acquire this army.”
    [A new Auspex Tactics video drops presenting a ton of thought and information I had overlooked]
    Me, an hour later after retooling my whole list: “Okay, NOW I’ve got the perfect 2000pt Space Marine list…”

  • @Xander101
    @Xander101 Год назад +43

    Note from a deathwatch player - a 6 man eradicator squad with apothecary biologis can take the beacon angelis enhancement. The unit gains deep strike and free rapid ingrss. With good positioning you can rapid ingress, then close the gap into melta range on your turn with lethal hits and your sustain hit 1 tactic active

    • @lyleugleman3773
      @lyleugleman3773 Год назад +6

      Was just going to post this. Very scary combo. Throw furor tactics on top for sustained hits 1 as well. Not many big targets will survive that.

    • @Xander101
      @Xander101 Год назад +1

      @lyleugleman3773 I'm a new player and only just got my hands on a full eradicator squad. I'm facing a friend running an imperial titan and I've been simulating attacking it with the full squad plus lethal hits, sus 1 and melta 2. The odds of one shotting a titan are quite high!

  • @Soseman
    @Soseman Год назад +25

    Eradicators and Aggressors are my favorite SM units. It's time to build a Salamanders army!

  • @AJ-oj1xy
    @AJ-oj1xy Год назад +15

    Librarian dread and bolter discipline harmacist is quite fun with these guys

    • @notaninquisitor7274
      @notaninquisitor7274 Год назад +3

      They can kill a baneblade class tank with 4+ invuln and smoke screen.... outside of melta range. They also easily killed Magnus from full hp, and other big targets.

    • @mikoajpietrych6168
      @mikoajpietrych6168 Год назад +2

      what you want to take down with that? enemy titan?

  • @JudeFulford-n1k
    @JudeFulford-n1k Год назад +46

    They're just such cool models! Gravis anything is the best.

  • @pejatorres5647
    @pejatorres5647 Год назад +12

    In the deathwatch synergies you could also use the beacon angelis enhancement with an attached character to give the unit deep strike and free rapid ingress

  • @jamesrichardson433
    @jamesrichardson433 Год назад +7

    I put two squads of 3 in a storm raven in hover with a redemptor, flies across the table turn 1 or 2 to deliver death to high priority targets....so long as it doesn't get blown out of the sky right away, but that rarely happens. They don't really need strats or characters with the total rerolls, usually get 2 wounds per squad without oath, with +2 dmg and rerolls thats a lot, and split squads protects from overwatch. The redemptor is a distraction carnifex that often helps keep them in the fight.

    • @boozeybatman
      @boozeybatman Год назад +1

      I keep seeing people say they deploy a redemptor with a storm raven but how??? It says it can carry a dreadnought on its mag clamps. But that's the old dreadnought, this will be gone when codex comes out. So unless they change it when it comes out surely it's not legal even now.

    • @jamesrichardson433
      @jamesrichardson433 Год назад +1

      The datasheet says it can carry 12 infantry models and 1 dreadnought. It might change in the codex but I'm not expecting it to.

    • @boozeybatman
      @boozeybatman Год назад

      That's the old school boxy one so it's not the same thing so that's not legal is it??? So I'd say if tt is removed when codex is out on Saturday then I guess I'm right if it dosnt and as we know the old one is gone then happy days il go out and buy a raven.

    • @CuriousLumenwood
      @CuriousLumenwood Год назад +4

      @@boozeybatman The Stormraven does not specify what kind of dreadnought it can transport. Transporting a Redemptor, Brutalis, or Ballistus is completely legal as it says it can transport a dreadnought *model*, meaning any model with the Dreadnought keyword, and not just the specific model named Dreadnought. If it did mean that you can only carry the boxnaught, as was the case in 9th edition, it would specify that it can only carry dreadnoughts with X amount of wounds. And the boxnaught is not being removed from the codex.

    • @jamesrichardson433
      @jamesrichardson433 Год назад +3

      @@boozeybatman only thing it cares about is the keyword dreadnought

  • @nicolasrvg3803
    @nicolasrvg3803 Год назад +7

    I just wanted to thank you for what you are doing.
    These daily videos of pure meta are basically a pure source of joy

  • @GeorgePtacek
    @GeorgePtacek Год назад +2

    I run blood angels and Libby Dread is exactly what I do with them. Suddenly their range and speed are no longer and issue and often due to their price I use them as a sort of trade piece. Also serves as a priority target that my opponent will have to choose between either the Eradicators melting their tanks or the Bladeguard veterans, Dreadnaughts (librarian and Brutalis), and my jump assault all rushing up the field to take objectives and slaughter infantry.

  • @WhatsOnDisneyPlus
    @WhatsOnDisneyPlus 2 месяца назад

    I always run 2 sets of 3 of these, usually in a Land Raider Redeemer, who races first thing at vehicles, and they usually take out a vehicle,. Also 2 sets of 3 mean you've got better chance of one unit surviving if your opponent goes after them. Had one game, they took out a Knight in turn one!

  • @HelterSkelter199
    @HelterSkelter199 Год назад +4

    I think a lot of people overcomplicate these guys. In a LR Crusader or Redeemer your melta 2 threat radius is 24" with room for a buddy. I've been putting 6 in a Redeemer and a (Primaris)Techmarine instead of a character for the Eradicators with the 1.4 points.

  • @kaspersaldell
    @kaspersaldell Год назад +15

    3 models for 40€ is downright absurd. These should have been 5-6 guys in one box much like the Heavy Intercessors. That way you can at least have two squads of them. Time to call on my local 3D printer or recaster :)

    • @ryza7760
      @ryza7760 Год назад

      fr though, I'm so devastated as I just saw 6 of them for sale on etsy for around 35 dollars, I tried to get them but my card was locked and the next day once it was unlocked the listing was removed. 😢

  • @MrGameroyadvance
    @MrGameroyadvance Год назад +2

    I used them walking as 2 squads of 3. Screen them with assault intercessors on the flanks and impulsor with hellblasters on the front as a moving wall. Move it to the centre objective. Worked pretty good. Also they like to kill Avatars...:D

  • @LordCrate-du8zm
    @LordCrate-du8zm 8 месяцев назад +1

    Partner a squad of 'em with Tor Garadon and slap em in a Land Raider/Repulsor for taste, then watch them wreak havoc across the board.

  • @Gajaczek93
    @Gajaczek93 Год назад +51

    Can Apothecary "tank" for eradicators? Isnt' there a rule that unless precission attack is allocated you can't take damage on attatched unit until entire bodyguard unit is down?

    • @auspextactics
      @auspextactics  Год назад +32

      Ah yeah, good point. Sorry for the error there!

    • @mintw4241
      @mintw4241 Год назад +5

      Specifically Characters right? If you have attached leader models that arent character you can take it on those guys

    • @TheH0ff
      @TheH0ff Год назад +1

      ​@@mintw4241Exactly right. That's why cryptothralls work the way they do when you attach them to a unit.

    • @redamerican5830
      @redamerican5830 Год назад

      🤓

    • @rolandnavarro5946
      @rolandnavarro5946 Год назад +2

      Hes shitting out content faster than he can wipe it seems. Lots of errors in his videos since he's been spamming vids when 10th launched.

  • @wrah5480
    @wrah5480 Год назад +2

    Do not forget about the synergy with the thunderstorm speeder: it gets u +1 to wound on vehicles and monsters from a far range. I think it’s one of the better combos with a block of Eradicators - I don’t even need the +1strenght from the firestorm assault detachment then.

  • @Dasacht095
    @Dasacht095 Год назад +2

    Hyper excited for using 6 eradicators in my repulsor with firestorm, in gladius i ran an apoth with bolter discipline with 6 eradicators
    I have maimed mortarion and a knight valiant with them in the past. their overwatch is horrifying ive killed guilliman in one game and a rhino in another with their overwatch,
    very excited for firestorm to use my 9 eradicators and 12 aggressors >;)

  • @ancientmariner9460
    @ancientmariner9460 Год назад +1

    Finaly about my little armour busters :) I use 6 with Repulsor as a mobile annihilator squad. If on foot, 6+biologis in gladius with bolter discipline and obligatory Ventris in army, for dealing death from above. (damn lieutenant was stuck in my mind instead of biologis for some reason....)

  • @DeclanVogt
    @DeclanVogt Год назад +1

    I still have trouble looking past devastators with multi meltas to see eradicators, they might be more expensive and fragile but the firepower is just so thicc

  • @forgedwarrior20
    @forgedwarrior20 9 месяцев назад

    I had one surviving eradicator destroy a fully healthy doom scythe one time. Shit was so satisfying. Just in general though, they always do a lot of work. They definitely strong as hell.

  • @CuriousLumenwood
    @CuriousLumenwood Год назад +8

    I had a squad of 3 that I would put in reserves, but with the codex coming out I’m debating increasing it to a 6 man squad and putting them in a Repulsor. It’s an expensive combination to be sure but I don’t think their value can be understated when paired with the safety of the Repulsor and the stratagems in the Firestorm Assault Force.

    • @MrDMSir
      @MrDMSir Год назад

      That could be good

    • @GreaverBlade
      @GreaverBlade Год назад

      This is the path I'm going. With the Firestorm Assault Force, they combine nicely with several of the stratagems and attaching a character isn't hugely important for them.

    • @william9557
      @william9557 Год назад

      For under 400 points, its really not that expensive and it's made it into EVERY list I do for salamanders.
      A lot of people pair a biologis and them into a LR redeemer, but that easily adds 100 points onto that.
      The repulsor, in my mind, is better for this unit as it keeps them safe from being charged, especially if they're blasting dreads and monsters.
      It also has its own slew of guns, including 18 S4 shots, which can help clear chaff, and the S10 and S12 laser guns for helping destroy big stuff.

  • @musicalcharge
    @musicalcharge Год назад +1

    I run them with deathwatch. Give the gravis captain the deep strike enhancement, drop em in with rapid ingress for free, and watch big tanks go boom. They absolutely trade up every time.

  • @NekrindeNekrinius
    @NekrindeNekrinius 10 месяцев назад

    Giving them assault on range weapon via stratagems(like Relentless Assault from SW detachment) can make them really dangerous without wasting too many points into transport.

  • @Gamle
    @Gamle Год назад +7

    Only problem is S9, which means you are wounding most things on 5.
    Even with rerolls, its limited in damage especially against targets with invul.

    • @notaninquisitor7274
      @notaninquisitor7274 Год назад +1

      My experience with a group of 6 fully buffed in gladius: overkilled Magnus, baneblade class tank, 2 hekaton land fortress. All from reserve and outside melta range.

    • @SeanHoltzman
      @SeanHoltzman Год назад

      statistically, the 16% reduction max from being s11/12 vs most targets at their volume doesn't matter that much given their other roles and great ap. As notaninquisitor said, they're going to melt most things they shoot at regardless

  • @GianKout20
    @GianKout20 Год назад +1

    This video was this close to be named: " I won against their tanks but at what cost?" **cue Gatsu theme**

  • @peternubaum4514
    @peternubaum4514 Год назад +5

    6 of these with a gravis apo in a landraider redeemer in the new firestorm assault force will be completly ridiculous xD

    • @rigzcygen
      @rigzcygen Год назад +1

      Or repulsor for emergency embarkation for melee threats

    • @peternubaum4514
      @peternubaum4514 Год назад

      @@rigzcygen im not a fan of the primaris vehicles tho... I wouldnt play them cause i think they are ugly compared to a landraider ^^

    • @levalexandrov4652
      @levalexandrov4652 Год назад +1

      ​@@rigzcygenThey wouldn't fit in a repulsor like that sadly

    • @GaryP336
      @GaryP336 Год назад

      Try the same with captain in crusader

  • @Youschnoob649
    @Youschnoob649 Год назад +1

    I loved them in gladius with a Biologis using fire discipline. Big unit to threaten anything near the middle and wreck using overwatch.
    Though a good player would just stay out of range… 😐
    Ventris is probably the best way to go

  • @johnbrock2182
    @johnbrock2182 Год назад

    Stormraven is the best way to transport them. A 20” move is nasty.

  • @americanman3745
    @americanman3745 Год назад +15

    Do you think you can do an Army list critique? Subscribers send you their list, and you can give helpful tips to make the army synergizie/ competitive?

    • @sabinm.jarvis5735
      @sabinm.jarvis5735 Год назад

      I think at a certain tier on patreon, he does just that. (I think it's the 10 dollar tier)

    • @americanman3745
      @americanman3745 Год назад +1

      @@sabinm.jarvis5735 oh I gotta check that out

  • @kylekeenan3485
    @kylekeenan3485 Год назад +1

    With regards to mobility, Uriel ventris has a good way for 6 of them to get there. 😂

    • @william9557
      @william9557 Год назад

      At that rate, you're better off slapping down 6 assault centurions! S10 melee, sustained hits 2 against relevant targets and 6 twin linked meltas AND 18 twin linked rapid fire 3 bolter shots. That's a lot of dakka if you rapid ingress them in and then assault them up
      The eradicators can always fit in landraiders, repulsors (this one is my fav for them), stormravens, and thus always have a way forward on the board. Centurions at 4"+1d6 and they cant fit into smything at max squad? Not so much

  • @The_Blackshield
    @The_Blackshield Год назад

    I do hope that one day we get a Gravis Lt. Partly for the memes, but mostly because it'd be cool.

  • @thelegendsmith3063
    @thelegendsmith3063 Год назад +1

    Tryanids are kinda around in my area right now and me and my space wolves are not doing well in that match-up I'm looking into trying then out since they are anit monster

  • @Mandalor25
    @Mandalor25 4 месяца назад

    One thing i would like to say as an Imperial Fists player. Tor Garadon is more of a tank/monster hunter and wants to attack the same targets as these guys. I would probably buy a transport tho.

  • @Caedmon_Kael
    @Caedmon_Kael Год назад

    Space Wolves can stick them into a Stormwolf. Capacity 16, so can take both the Biologis and Gravis Captain. Move 20" with hover.
    Probably not worth the points, though.

  • @johnj.spurgin7037
    @johnj.spurgin7037 Год назад +1

    SoB need something like this.

  • @bradburden1664
    @bradburden1664 Год назад

    I might be wrong, but I thought I had read somewhere that deathwatch unique ammo buffs only worked on bolt guns now

  • @XHobbiesPrime
    @XHobbiesPrime Год назад +2

    There must be a way to use them in Anvil Siege Force. +1 to hit and +1 to wound would be strong.

    • @william9557
      @william9557 Год назад

      Only the multi-melta can get the +1 to wound, but it's super situational. You'd be forced to choose between melta 2 and the heavy due to enemy movement. You'd be lucky to not have to move them every turn.

    • @xxalsinusxx2038
      @xxalsinusxx2038 Год назад

      ​@@william9557 why only multi Melta? Both guns have heavy. But yes, your opponent is a big dumb if they see you move up and say you're going to stand there until next turn to get the +1 to both.

  • @lachoz5864
    @lachoz5864 Год назад

    ordered 2 boxes just before this video :D

  • @finnishfatman
    @finnishfatman Год назад +1

    I think I'll slap one 3 man squad in Executioner 🤔

  • @drbelanger73
    @drbelanger73 7 месяцев назад

    Excellent dollar per value when printed.

  • @darioscomicschule1111
    @darioscomicschule1111 9 месяцев назад

    Thank you for This ONE!

  • @MadMan-7978
    @MadMan-7978 Год назад

    my gladiator lancer begs to differ

  • @Chris-jl6vp
    @Chris-jl6vp Год назад

    Oh these guys are back in the top tier again, Deja vu.

  • @Shabboi
    @Shabboi Год назад +2

    I think these guys would work well in a black templars impulsor. It's much cheaper than a repulsor and gets a multi-melta, too

    • @dolannman
      @dolannman Год назад +5

      Can't put them in an impulsor

  • @DennisW91
    @DennisW91 Год назад +3

    Meanwhile: Retributors special rule: -

  • @RedGeist
    @RedGeist Год назад +1

    Biologis with 6 Eradicators will absolutely down knights. Combine with a Storm Speeder Thunderstrike, thats some good tank hunting galore

    • @chriseash6497
      @chriseash6497 Год назад

      I have used them against Knights with a Biologis, yeah they don’t even bracket them, can’t even kill an Armiger reliably.

    • @CuriousLumenwood
      @CuriousLumenwood Год назад +2

      @@chriseash6497 then you aren't using them right

    • @notaninquisitor7274
      @notaninquisitor7274 Год назад

      @@chriseash6497 I killed baneblade class tanks with them and that is with smokescreen and 4+ invuln and being outside melta range

  • @crazyshak4827
    @crazyshak4827 Год назад +2

    I'm not surprised these guys are the kings of antitank still. Their rule might not be as spectacular as it was in 9th, but it's still super potent. But this is a case where I am glad for melta range reduction. They really do require thought and care to deliver now.
    Also, thanks for adding the Vindicator and Valiant to the comparison! I really thought the Vindicator would fare better with the improved Demolisher Cannon is (though I think that 2+ save counts for a lot). And I'm genuinely shocked at how bad the Valiant is. I thought it needed help, but I didn't think it'd be THAT bad

  • @rjpunkin
    @rjpunkin 2 месяца назад

    Should I put these or hellblasters in my army or both

  • @thecasualwargamer5195
    @thecasualwargamer5195 10 месяцев назад

    They are a nice option but the problem is that Melta is too short range and doesn't have a high enough strength to adequately deal with vehicles and monsters. That needs to be fixed if they want to see more use.

  • @StephenHenryIV
    @StephenHenryIV Год назад +19

    GW: Less re-rolls this edition.
    Also GW: Re-rolls Hits, Wounds, and/or Damage for multiple factions on multiple units.

    • @IamElChapo
      @IamElChapo Год назад +2

      "We NEED to sell more Space Marines."
      "Overpower them and reduce the points, can you hear the money printing?"

  • @aaronn.5164
    @aaronn.5164 Год назад +3

    Tor Garadon also gives Eradicators Lethal Hits for ranged weapons. The Eradicators also buff Garadon's Artificer Grav Gun.

    • @johnshang3881
      @johnshang3881 Год назад +2

      in the new codex Tor Garadon doesn't give lethal hits anymore

  • @yaboiyojimbo2025
    @yaboiyojimbo2025 Год назад

    could you cover Centurion Devs next?

  • @alexrowson-brown6568
    @alexrowson-brown6568 Год назад

    Within melta range they’re only mildly better than caladius grav tank that basically is melta 2 at 48” and reroll wounds on 3s most of the time

    • @xxalsinusxx2038
      @xxalsinusxx2038 Год назад

      Isn't Caladius Custodes though?

    • @alexrowson-brown6568
      @alexrowson-brown6568 Год назад

      @@xxalsinusxx2038 it is yes but it’s a d6+2 so basically a melta to 48” :p

  • @greglott4977
    @greglott4977 Год назад +1

    What about Drop Pods?

  • @Bumbaclart247
    @Bumbaclart247 Год назад

    Best way to kitbash gravis marines?

  • @neildubber9147
    @neildubber9147 Год назад

    Primaris Fire Dragons!

  • @UnexpectedInquisition
    @UnexpectedInquisition Год назад +2

    Are they really better than a 5 man devastator squad with MM? :P The devastators can at least grab a drop pod. The Eradicators sort of need Ventris or someone. I will prob just throw devastators into a razorback and get the one turn re-rolls the turn they disembark.

    • @richardmorton374
      @richardmorton374 Год назад +3

      With the codex, you'll also be able to add an Apothecary to the unit. So jumping out of a razorback with re-rolls and sustained hits if you give bolter discipline (or whatever its new name is) to the Apothecary in a Gladius detachment.

    • @musicalcharge
      @musicalcharge Год назад +1

      With the rerolls? Yes, yes they are better.

    • @UnexpectedInquisition
      @UnexpectedInquisition Год назад +1

      Devastators can get re-rolls too. Can attach a apoth biologist (new codex), can get oath re-rolls, and can take a cheap razorback for re-roll wounds when they disembark. And more shots. @@musicalcharge

    • @Scoopa
      @Scoopa Год назад +1

      Unless you play Salamander Detachment and just role them in in a Land Raider

    • @UnexpectedInquisition
      @UnexpectedInquisition Год назад

      Or a Repulsor, yea. But a squad of eradicator in a repulsor vs devastators in a razorback; the devs + razorback cost about the same as the repulsor alone. Would need to calculate for points equivelance@@Scoopa

  • @SillyLegz
    @SillyLegz Год назад

    Yea Nids need a dedicated anti tank like these. Bane of all my bugs

  • @tdlainc.4737
    @tdlainc.4737 Год назад

    Does the Table calculate everything as having 3 rounds of shooting vs X target or is that just 1 round of shooting?

    • @SeanHoltzman
      @SeanHoltzman Год назад

      text to the right of it says 3 rounds of shooting vs X

  • @takoaful
    @takoaful Год назад +7

    The biggest downside they have that you forgot to mention is that the ones from the Honoured of the Chapter box are a nightmare to assemble.
    Source: I'm trying (and failing) to do it right now

    • @LordCrate-du8zm
      @LordCrate-du8zm Год назад

      What's difficult about them?

    • @takoaful
      @takoaful Год назад +1

      @@LordCrate-du8zm They consist of two central parts, each half of the torso and a leg, with a pin in the middle that runs all the way through the model. You slide the rest of the parts over that pin, but none of those parts actually click or settle into place until you put on the capstone, which is the meltagun. Specifically, a teeny tiny circular dent in the melta gun that the top of the pin barely fits in. This means that you need to keep all the parts in place while blindly trying to push a gun in place and then also have that gun be angled correctly so that you can properly connect it to the second hand.
      In short, it's very fiddly and I recommend just glueing the bastards.

    • @LordCrate-du8zm
      @LordCrate-du8zm Год назад +1

      @@takoaful Oh wow that's awful

    • @ViRazW
      @ViRazW Год назад +1

      I feel you, just assembled them last night. After a minute of struggling with the first figure, the center pin broke on me. I snapped and just glued the rest.

  • @Xander101
    @Xander101 Год назад

    I have a newbie question. You refer to "fishing for lethal hits/sustained hits" in a lot of your videos referring to re-rolls.
    Excluding when an ability tells you an exact number you are allowed to re-roll, are you allowed to re-roll successes in order to try for more critical successes? E.g. I roll 4 on a BS3+ attack, can I reroll that 4 in an attempt to get more sustained hits?

    • @auspextactics
      @auspextactics  Год назад +1

      Yes, absolutely - it usually doesn't make sense, but for some situations (e.g. getting sustained AND lethal hits) if often can.

    • @Xander101
      @Xander101 Год назад

      @auspextactics thanks for clarifying. I would rarely reroll successes, but it's good to know it is an option where it makes sense to do so. Really appreciate your content!

  • @buescherg
    @buescherg Год назад +6

    Man, I know Warhammer is an expensive hobby, but $60 for three small plastic models is just insane.

    • @lamhuynh7201
      @lamhuynh7201 4 месяца назад +1

      It was 45 on release so...

  • @pvrhye
    @pvrhye Год назад

    They'll wreck your tank if you're kind enough to drive it up to them.

  • @colinbielat8558
    @colinbielat8558 Год назад +1

    They would be good if they reworked the melta keyword to be closer to how meltas worked in prior editions. In older editions when firing a melta against a vehicles armor facing if the shooter was in half range they would add two dice to their roll to see if it goes through instead of one, making it a kinda risk reward weapon. They could do something similar by changing melta weapons to getting anti vehicle and anti monster 3+ at half range. The additional damage doesn't really matter if you cannot get a wound to go through.

    • @OrigIswed
      @OrigIswed Год назад

      I don't get what GW tried to do with meltas this edition. We now have vehicles that can mow down infantry and infantry cannot do jack shit against vehicles, so any infantry based faction will just lose out on their anti tank and get steamrolled by skew lists.

    • @colinbielat8558
      @colinbielat8558 Год назад

      @OrigIswed it's because GW fundamentally didn't understand the problem with vehicle toughness and why certain weapons were designed to be anti vehicle weapons decades ago. Back when armor facings were a thing, you needed high strength weapons to have a chance to penetrate the armor ie the lascannons s9, the melta s8, after a hit was scored you then rolled another dice and added it to see if it caused any damage, this fundamentally made certain weapons impossible to damage vehicles with ie bolt guns and lasguns, and because vehicle did not have an armor save it made having specific heavy weapons necessary. Then 8th came along and took away armor facings in favor of a flat toughness, wounds and giving vehicles armor saves, however with the changes to ap and damage on weapons this fundamentally didn't work. It was exaggerated in 9th and now in 10th we have vehicles that are super tough with only really lascannons ir their equivalent being effective. They should have returned to the vehicle damage table but simplified it and we wouldn't be having these issues.

  • @rellikskuppin7417
    @rellikskuppin7417 Год назад

    Am saying Uriel ventris deepstrikes than with vanguard you pick em back up and do it again. HORY shiet

  • @GradeAMolvanian
    @GradeAMolvanian Год назад

    10.5 points per wound for T6, 3+ save infantry wounds doesn't sound all that bad to me.

  • @estevanrodriguez4458
    @estevanrodriguez4458 Год назад

    All these are going to go up after “salamanders” lists dominate.

  • @kylekeenan3485
    @kylekeenan3485 Год назад +5

    Wounding on 5s isn't ideal to be honest, despite all the buffs you can give

    • @rellikskuppin7417
      @rellikskuppin7417 Год назад

      Thunderstrike 🗿
      Every list starts with lieu with combi so that is a potential as well.
      5's are ass

    • @CuriousLumenwood
      @CuriousLumenwood Год назад +3

      You’d be surprised. I had a squad of 3 almost kill a Knight Crusader.
      I think if they had higher strength or Anti-Vehicle we’d actually be in the realm of them being too strong. It’s already kinda crazy that we’ll be able to make them S10 in the Firestorm Assault Force.
      Plus they get to reroll everything, including damage, against monsters or vehicles

    • @kylekeenan3485
      @kylekeenan3485 Год назад

      ​@@CuriousLumenwoodS10 is nice but the big powerful stuff is still T11/T12. I wish they could be S11 to wound most of 3, some on 4 and T12 on 5 but with plus 1 to wound to help in T12 case via buffs.

  • @MageMinionsOP
    @MageMinionsOP Год назад

    Can you assign damage to characters before the rest if the bodyguard unit?

  • @Sharok888
    @Sharok888 Год назад

    You can't put damage on characters before the unit

  • @dantejrl
    @dantejrl Год назад

    strong and cheap but the weakness of short range is obvious. they will never fire versus a good player who plays iron hand or imperial fist detachment (i played salamanders during 6 years then i know their weaknesses).

  • @TITAN_101
    @TITAN_101 Год назад

    While mine are still en-route I however won't be able to fix their all Melta-Rifle problem, I got them from Ebay & I think their previous owner did quite better then me painting them so I won't risk it (Was shopping for per-painted terrain & they caught my eye).
    I will look forward to using them at some point since I got a got my 1st game of 10th yesterday, not a "Full Rules" game since we both are new to 10th but it was a VP based game that I barely won at end of turn 5 (No secondaries since we lacked the card deck & the VP system was 2 for home, 3 for mid-board & 5 for enemies home)... we also forgot most of the Strat's, core & army, & sometimes unit abilities even existed but we had fun which is what matters most.

  • @iarusgoldleaf796
    @iarusgoldleaf796 Год назад

    Hey auspex when will the vanguard spearhead.

  • @Iandar1
    @Iandar1 Год назад

    Reason PlayStation got hacked they have a larger market share.

  • @_Gongola
    @_Gongola Год назад +1

    señor, please do an aeldari tier list now they are not broken af

  • @Damnedlegion40k
    @Damnedlegion40k Год назад

    Add a comment...

  • @cyberjonesy
    @cyberjonesy Год назад

    WTF is this man , T6 3 wounds ?!? Reroll EVERYTHING !?!? WTF !!

  • @onionhat745
    @onionhat745 Год назад

    I had no idea these guys were basically 20 American dollars a pop, what a scam.

  • @Pers0n97
    @Pers0n97 Год назад +4

    Remember when being ultra specialized was the Eldar thing while being a very flexible, modular jack of all trades was the marines thing?
    The game has devolved so hard in term of design it's pretty sad ngl.

  • @j.s.4593
    @j.s.4593 Год назад +4

    I think Eradicators are the SWINGY anti tank option in 10th. Wounding on 5s rerolling is super unreliable, the mathhammer never holds up. Reserves is an option but then you're not in melta range. And slogging up the board just gets them killled by enemy fast movers. Sure, a unit of 3 can blow up a medium vehicle if you get lucky. But my unit of 6 lead by a Biologis with bolter discipline in side strike whiffed hard against a Tau Storm Surge and then were promptly put back in the case during the opponents shooting phase. 270 pts and a CP for them to do 11 wounds.

    • @zaganim3813
      @zaganim3813 Год назад

      lol how many games did you run them? tbh they need +1 to wound stuff like firestorm strat or the thunderstrike speeder

    • @TheOptimi
      @TheOptimi Год назад

      True I found wounding on 5s with the reroll never panned out in my games I used them in.

    • @j.s.4593
      @j.s.4593 Год назад

      ​@@zaganim3813 I've used them twice with the index rules. They're great against T9 single model vehicles, sure. And I'm confident they will be better in certain new detachments next week as you've mentioned.
      But that's not quite "the last word in anti tank" as the radio man props them up to be in this video.

    • @chriseash6497
      @chriseash6497 Год назад

      This is the same experience I have with them. I have played over a dozen games with them and they don’t do squat. Four times I have lost the entire unit to Overwatch, not counting losing most of the squad. One game against Tyranids claims both squads I ran in the the SAME TURN! Toughness 6 isn’t a good threshold without another way to survive, the weapons that are used against them are ap-2 / 3 and do 2-3 wounds with enough shots that they lose significant models.

  • @hzost777
    @hzost777 Год назад

    nah :V eradicator is too weak right now it cant compare with other anti-tank choice in sm index

  • @BloodyArchangelus
    @BloodyArchangelus Год назад

    Eradicators can shoot once and they are dead after. Gw nerfed melta hard to let Armor live. And they killed all sm HH tanks, because they are just superior than everything else sm have

  • @anthonyblea6906
    @anthonyblea6906 Год назад +4

    str 9 and only shot range make these guys mid at best.

  • @Pers0n97
    @Pers0n97 Год назад +1

    Another perfect example as to why free wargear is bad.
    It's not an option here, it's a mandatory pick. It both reduce the options you have, make some units sub-optimal for no reasons and complicate the game more than it simplifies it by forcing two weapon profiles in a unit at all time for an honestly non existent gain in simplicity on the army building side of things.