Codex Space Marines Tier List in Warhammer 40K 10th Edition - Strongest + Weakest Space Marine Units

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  • Опубликовано: 13 июл 2024
  • Let's talk space marines, with a tier list of the best and worst units in the codex in game right now...
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    0:00 Intro
    0:29 40K Tier Lists
    2:00 Tier 5
    4:02 Tier 4
    13:47 Tier 3
    29:16 Tier 2
    56:11 Tier 1
    1:11:41 Outro
  • ИгрыИгры

Комментарии • 237

  • @auspextactics
    @auspextactics  Месяц назад +52

    CORRECTIONS: Sorry forgot Cato Sicarius' reactive move is once per TURN not once PER GAME. That does make him better than I said. Still rarely/never seen in most optimised lists though.

    • @dasheavy101
      @dasheavy101 Месяц назад +1

      Hey Auspex, great content. Any chance one day you could a review on all the legends stuff? Granted, no one will use them in tournaments probably, but I was just curious. I have a Kratos and Leviathan Dread I was curious about

    • @marvdroet4437
      @marvdroet4437 Месяц назад

      did i miss something or which tier are the Brutalis and Balistus Dread placed?

    • @rip.tear.
      @rip.tear. Месяц назад

      If you haven't already could you do a video on the best strategems for each race?

    • @slow_runner
      @slow_runner Месяц назад

      Adrax Agaton probably deserved a mention with Bladeguard.

    • @tankman1999
      @tankman1999 Месяц назад

      Psssst, Guilliman is 350, not 360
      Sorry to bother

  • @mattyorshin
    @mattyorshin Месяц назад +184

    Just run bikes. Nothing but bikes. All bikes. All the gas guzzling time. And maybe land speeders

    • @emilianomorales9810
      @emilianomorales9810 Месяц назад +6

      But what if you encounter a kroot player?

    • @mattyorshin
      @mattyorshin Месяц назад +2

      @@emilianomorales9810 maybe being a dreadnought

    • @hoolieburton8712
      @hoolieburton8712 Месяц назад +17

      I thought you were supposed to be in the webway my lord?

    • @Speknoz
      @Speknoz Месяц назад +12

      Get out of the Webway, Jaghatai!

    • @UnusualGiant
      @UnusualGiant Месяц назад +4

      Don't forget the go carts!

  • @Kill3rballoon
    @Kill3rballoon Месяц назад +80

    Tacticals going up in the world, being “not the worst” is the best they could’ve hoped for

    • @roryokane5907
      @roryokane5907 Месяц назад +3

      I’m still very irked that their boltguns don’t have rapid fire after being the archetypal rapid fire weapon for like… 6 editions!

    • @Kill3rballoon
      @Kill3rballoon Месяц назад +2

      @@roryokane5907 in fairness they fire twice as standard instead of only firing twice at half range, don’t give geedubs any ideas that would nerf them further

    • @stephenfeeney2966
      @stephenfeeney2966 Месяц назад

      Plus they are cheaper than Tau strike teams for better defence and damage

  • @streetmark98
    @streetmark98 Месяц назад +54

    Space Marines really need Rhino tier unit capacity, either letting primaris use rhinos or just make a new one

    • @ca11rl77
      @ca11rl77 Месяц назад +2

      Repulsor

    • @ca11rl77
      @ca11rl77 Месяц назад +2

      @@Khobai oh I see

    • @AutisticDumplingMan
      @AutisticDumplingMan Месяц назад

      I swear, the impulsor with its Top options is a razerback if anything

    • @delilahfox3427
      @delilahfox3427 Месяц назад +2

      I think that would be fine if they only allowed battleline units to be transported in said transport. Even Chaos Marines don't get to put their really heavy hitters in a cheap rhino. Impulsors are priced the way they are because they carry really dangerous cargo.
      Imagine if I could put eightbound or termanators in a rhino. That would be way too powerful. I think battleline only is they only way to make cheap transports not busted.

    • @sean2549
      @sean2549 Месяц назад +3

      ​@@delilahfox3427 I don't think hellblasters would be that busted. Tacticus only would probably work.

  • @larkhainan
    @larkhainan Месяц назад +64

    Funniest thing about reivers is realizing they're the same points and nearly identical to raptors now except... Worse. In essentially every way?

    • @thekrokoo
      @thekrokoo Месяц назад +16

      if you take any SM datasheet, you can find other "similar" datasheet from different army that is like better in EVERY way , but chaper in points, like we have tanks, but many other armies have the same tanks but better and cheaper, jump packs, "termies equivalent", titanic, cavalry , infantry, etc etc etc , like GW didnt even bother with comparing that one army can have everything better AND it is cheaper in points , but SM still get like the worse equivalent comparing to other armies , like you have some units, but other armies have literally the same, but better and cheaper ...

    • @cadettrev762
      @cadettrev762 Месяц назад +3

      @@thekrokooYou just described the entire point of SM. That’s their whole thing. They’re the jack of all trades master of none army. Would be a little dumb if we had the best model(s) for any of the important roles of the game, because that model would be abused and overused

    • @basteala525
      @basteala525 Месяц назад +5

      @@cadettrev762 Jack of all trades, sure, but also meant to be an *elite* army. They should be objectively better than their counterparts but cost more. Right now they just functionally...cost more. Vehicle profiles are too similar to matter, and a 3+ save hasn't been worth a damn since 7th ed.

    • @cadettrev762
      @cadettrev762 Месяц назад +3

      @@basteala525 There’s just too much bloat. GW is probably scared that making anything stand out and be strong will result in there 100+ kits for SM being invalidated by 1 or 2, so SM must stay in a dry, simplistic state.
      I’d say remove more Firstborn, but also give Phobos more movement and less SV to make them stand out more as the “lightweight fast guys”. Make Gravis feel tankier as well. I know Firstborn players will cry extremely loud about removal of firstborn, but SM is actively suffering by having to keep the repetitive datasheets.

    • @tastiGMmaster2099
      @tastiGMmaster2099 Месяц назад +1

      At this point, either Reiver’s rules need to be changed, or Battleshock needs to get buffed

  • @ElGordoBandito
    @ElGordoBandito Месяц назад +16

    I kinda hate playing Space Marines this edition. Codex compliant chapters feel terrible. I know it’s too late to expect any of these things to happen, but some of the most iconic units NEED rewritten abilities. Terminators and Sternguard, I’m looking at you. You can’t just fix bad rules with points drops, now they’re just cheaper garbage.

  • @streetmark98
    @streetmark98 Месяц назад +24

    the outriders index is so frustrating to me, space marine bikers used to be so strong and their replacements are just such a bad kit. No weapon options, no real threat, cant even take melta bombs. Plus their base size is cumbersome as hell. Plus the new land speeder is anemic

  • @JohnnyCoyote
    @JohnnyCoyote Месяц назад +12

    I think the Heavy and Assault Intercessors could become more important in the upcoming Pariah Nexus mission pack if battleline gets buffed and can generate VP while on an objective

  • @greg_mca
    @greg_mca Месяц назад +10

    My desolation marine proxies have been really fun in my games, if not super impactful. D6+1 damage and S10 does make a meaningful difference, and the indirect has been hilarious at pinning move-shoot-move units like drukhari scourges. Each marine having 2 guns helps justify taking them as they effectively do the role of multiple squads.
    I also pair suppressors with a predator destructor, storm speeder thunderstrike, and plunging fire, which is a very silly way of stacking loads of saves on tough targets at a distance. I've come to accept that my choices aren't optimal, but by god are they fun

  • @BLUEBOYISLEDGE
    @BLUEBOYISLEDGE Месяц назад +18

    I will always advocate Terminators + Chaplain in Sons of Sanguinius, hitting on 2s re-rolling against your Oath target with S10 power fists and +1 to wound. They go absolutely bananas.

  • @joshuaabel6841
    @joshuaabel6841 Месяц назад +2

    Thank you for making these videos so often to keep up with the rules changes. I love these and I feel like it really helps me choose what to focus on!!

  • @Tostaky777
    @Tostaky777 Месяц назад +11

    Infernus is also pretty good in Gladius since they just miss AP to be more dangerous. Gladius can give them that.

    • @Tostaky777
      @Tostaky777 Месяц назад

      @@Khobai Make sense, and it is a reasonable suggestion. OC 2 would not make them OP. Just a good option.

    • @stuartskelhorn770
      @stuartskelhorn770 Месяц назад +1

      @@Tostaky777 i use an ancient and Adrax with my Infernus makes a great Primary flipper having enemies oc while making mine effectively OC2

  • @luckmyst3r986
    @luckmyst3r986 Месяц назад +5

    I do love your commitment to the channel
    I would love one of these for Adepta Sororitas when their codex comes out

  • @dimitrisperdikouris2029
    @dimitrisperdikouris2029 Месяц назад +64

    Every time I see a space marine tier list I have the same conclusion... Too many god darn space marine units...

    • @timhorsburgh2193
      @timhorsburgh2193 Месяц назад +6

      Another reason GW should have just upscaled space marines and called it a day.

    • @cadettrev762
      @cadettrev762 Месяц назад +4

      @@timhorsburgh2193They’re slowly thinning out SM. Only issue is firstborn marine fans like to cry every single time a firstborn is replaced. I personally say it’s time to let the Tactical Marines and Devastator Squad go, but I know that wouldn’t end well

    • @thedeathleaper2009
      @thedeathleaper2009 Месяц назад +1

      @@cadettrev762I’m down with Devastators leaving if they add a Primaris version of them. I love having a squad of marines with big guns. I don’t want that option gone entirely

    • @bmwofboganville456
      @bmwofboganville456 Месяц назад +3

      GW should have directly replaced "Firstborn" with new properly-proportioned models and forget the Primaris thing.

  • @Sgt.Nathaniel.Angelos
    @Sgt.Nathaniel.Angelos Месяц назад

    Amazimg video! Love watching your stuff to help give me ideas!!! Would we be able to get an updated Aeldari tier list next?

  • @CPyJIb
    @CPyJIb Месяц назад +26

    6x Bladeguard Veterans + Ragnar + Shield & Sword Leutenant + Drop Pod is a good addition to your army when you capped out on TWC.

    • @dazordragon9273
      @dazordragon9273 Месяц назад +2

      I have been running this exact thing

    • @seriade
      @seriade Месяц назад +2

      Drop pods are nothing but penalties for you and bonuses for your opponent.

    • @Rexir2
      @Rexir2 Месяц назад +1

      Imagine if you could bring a drop pod in slightly out of bounds, dumping out the maxed bladeguard unit and then have it immediately self-destruct to not give your opponent a thing they can charge for free

    • @CPyJIb
      @CPyJIb Месяц назад +1

      @@Rexir2 probable if you are not using it with Rapid Ingress.

    • @bulldozer360
      @bulldozer360 Месяц назад +3

      405 points just to run something so bad....might as well deepstrike 10 terminators instead LOL

  • @ijskender
    @ijskender Месяц назад +1

    72 minute video. Auspex, you truly are a hero!

  • @Johnnymarzo
    @Johnnymarzo Месяц назад +2

    The apothecary can join into inner circle companions now 👀

  • @elkapihta
    @elkapihta Месяц назад

    Oh, one hour of enjoyment and useful info. Thank you, Auspex :)

  • @justinn5357
    @justinn5357 Месяц назад

    Comprehensive and awesome video, great to paint to.

  • @zackbradford7522
    @zackbradford7522 Месяц назад

    My favorite kind of Auspecs vid!

  • @deathwish_bigboss
    @deathwish_bigboss Месяц назад +3

    I'm thinking of getting those melta-gun eradicators, most of my matches have been against heavy armor

    • @Powaup
      @Powaup Месяц назад +1

      You’re gonna love them. 3 are reliable at tanking off some wounds but 6 are reliable at melting any tank in their path

  • @daweimer71
    @daweimer71 Месяц назад

    Great video! Thanks! I have 6k of Black Templars, and that collection is done. I'm seriously considering doing one more 40k collection and it will probably be Blood Angels, so this video has helped me figure out which regular space marine units I'd get to build the collection on.

    • @UPter0n
      @UPter0n Месяц назад

      why would you do TWO space marine armies...

    • @daweimer71
      @daweimer71 Месяц назад

      @@UPter0n Because I like loyalist space marines in the hobby. And those are two of my favorite chapters?

  • @Rothana76
    @Rothana76 Месяц назад +1

    This isn't competitive, but a combo I like for thematics is the standard Librarian with 10 Sternguard riding about in a Repulsor. 4+ invuln, if charged they retreat to the tank, and you double down on Dev Wounds with Smite, especially since the Librarian gets the reroll wound rolls of 1 from his Sternguard compatriots.

  • @azrael1045
    @azrael1045 Месяц назад +1

    Two of my favorite units are Azrael + Apothecary + 10 Hellblasters and Jump Chaplain + 5 Jump Intersessors

  • @leeb55
    @leeb55 Месяц назад

    I have a question specifically about the judiciar, your notes said itd be better if bladeguard were better but what about leading a proteus killteam kitted for melee? 4 dwth 2 shields and lvmw and 4 termies with thss?

  • @LMR041082
    @LMR041082 Месяц назад

    Thanks for this. It will be interesting

  • @bernardcornellisvanmeijere4375
    @bernardcornellisvanmeijere4375 Месяц назад

    On the Dreadnought is the Plasma Canon or the Aussalt Canon not legal anymore? It came with my Venerable kit.

  • @chrisbeau76
    @chrisbeau76 Месяц назад

    1-2 Maxed out Outriders Squads with an ATV with Melta and twin linked Bolter Rifles lead by a Chaplain on Bike who can fight pretty well in Combat and provides a +1 to Wound in combat and gives Devasting Wounds to the units ranged attacks when targetting a unit within 12" which combos well with twinlinked Bolters which are equipped with all models in the unit.
    They excel in the Stormlance or Company of hunters depending on if you want to lean them more into combat or lean them into advance/fallback and shoot (detachment rule applies to all Dark Angel units, e.i. Intercessors with Jump Packs, Eradicators) plus gaining Battleline when taking them in the Ravenwing Detachment.

  • @EZBAKE97
    @EZBAKE97 Месяц назад

    Ive been using some interesting combos with my Blood Angels and firestorm detachment. Librarian Dread can deep strike my aggressors. Sternguard because 30 shots with dev wounds is kind of nasty. Storm Raven with 10 Infernus (using dev wounds strat) and a Death Company Dread with the magna grapples. Stand out for sure though is the Libby Dread, yeeting your units around the board is really clutch.

  • @legatusnavium7060
    @legatusnavium7060 Месяц назад +1

    For Firestorm the Stormraven and Assault Centurions are amazing. Assault Centurions taket a massive beating and and dish out crazy damage with everything being "Twin linked". Stormraven is expensive but the flexibility it brings is pure gold. Twin linked weapons are super efficient when hitting on 2s or oath of moment. Also air dropping 6x eradicators on an important vehicle or monster feels amazing every time😁 Stormraven might work for cheesy moves in Ironstorm for divergent chapters, but for codex compliant chapters its a lot of fun in Firestorm.
    Divergent chapters should be banned from codex compliant detachments and then they can drop the Stormraven to 240 again..

    • @andreweppling2333
      @andreweppling2333 Месяц назад

      This! I am a black Templar player who plays only the Templar detachment. At the start of tenth I saw the stormraven and finally got my hands on one and finished it right around the nerfs. I still take it as it is such a cool model!

  • @kevinjanok
    @kevinjanok Месяц назад

    much appreciated sir
    your channel has been very helpful with my collection of expensive plastic toys :)

  • @decimus7781
    @decimus7781 Месяц назад

    Not so sure about the firestrike, personally i love taking one with the twin las-talon option as i run an anti-armour focused army. Its great for making opponents think more about where they move, rather than risk a hit from it, because it'll damage that tank. Where it falls down is melee, because if a squad charges it, its basically toast.

  • @azrael1045
    @azrael1045 Месяц назад

    The apothecary is great when teamed up with Azrael and a 10man hellblaster squad

  • @ithofar
    @ithofar Месяц назад

    Hi Auspex, could you discuss Primaris Sword Brethren vs Bladeguard Veterans for the Black Templars?

    • @catherinedalzell3183
      @catherinedalzell3183 Месяц назад

      It's getting hard to choose at this point since both are now 30pts a model. The SB are a bit more lethal. You can take a thunderhammer and a guy with lightning claws for each 5 man, and you get +1 damage if you go with that option. If you go with the chainsword, you get 5 attacks (since Black Templar), to which you can give 2 damage. Everything is +1 strength if you add Helbrecht. Helbrecht and Grimaldus can't lead BV, so there's that. The Helbvrecht + SB combo is very strong. Also, you can take a 10 man of SB if you just want more bodies. However, the BV are more durable and if you give them the bladeguard veteran, they get extra OC. In fact, just 3 BV on an objective, takes some effort to remove. Add 5 heavy intercessors and that's really tough to shift. Take both!

  • @ca11rl77
    @ca11rl77 Месяц назад +2

    It's a shame the army is Dog. I can't get it to work

  • @Youschnoob649
    @Youschnoob649 Месяц назад +2

    Sternguard in tier 3 is a touch disrespectful. They’re actually decent imo with dev wounds and 4 attacks each

    • @jakubmizerski5685
      @jakubmizerski5685 Месяц назад +1

      Yep. Due to all the mediocre reviewes I only added them recently and 5 or 10 with Tiggy rock.

    • @Youschnoob649
      @Youschnoob649 Месяц назад

      @@jakubmizerski5685 yes! That’s how I run them. With tiggy and 2 heavy flamers

  • @Theepicman131
    @Theepicman131 Месяц назад

    Hellblasters with Azrael has gotten even better with the new Deathwing detachment.

  • @walterdenny8143
    @walterdenny8143 Месяц назад

    I once got a win cause of my drop pod once haha, was able to use it to do a ritual and make another objective that was swarmed with my Marines, I swear the VP were that close omg

  • @MyChannel-tl8ms
    @MyChannel-tl8ms Месяц назад

    Will there be one for other chapter s

  • @Dominik189
    @Dominik189 Месяц назад

    Now I kinda of want to try playing a purely Terminator Salamanders army... Mixing the Assault and regular Terminator squads.

  • @Sonof_DRN2004
    @Sonof_DRN2004 Месяц назад

    Is this tier list in comparison with other factions units or comparison with other sm units within the codex. Like a terminator might be B tier within Space marine units, but D tier when compared with units in other factions.

  • @marcv2828
    @marcv2828 Месяц назад

    the apothecary might be a suboptimal unit for most chapters, but the deathwatch can use him in a proteus killteam to revive terminators

  • @XHobbiesPrime
    @XHobbiesPrime Месяц назад +1

    Just run all Gravis. All the Gravis units are tier 1 or tier 2 and they don't to a stiff breeze the way SM seem to do in 10th Edition. :D

    • @XHobbiesPrime
      @XHobbiesPrime Месяц назад +1

      @@Khobai It feels like regular Marines now are glass cannons at best.

  • @RevanR
    @RevanR Месяц назад +5

    Thanks the Emperor that Tactical squad and Devastator squad qre still have forseeable future, but with How GW treat their golden child Stormcast Eternals we will see some primaris get squatted in late 10th and early 11th edition

  • @michaeltei4173
    @michaeltei4173 Месяц назад +7

    Eliminators are top notch for nuking heros, I take 3x3 of them and a vindicare assassin.
    I do find Outriders to be pretty useless. They need a better rule or a SGT with power fist or something

    • @junioradult6219
      @junioradult6219 Месяц назад

      ​@@Khobainot many units that can charge and shoot on advance

    • @michaeltei4173
      @michaeltei4173 Месяц назад +2

      @@Khobai yeah as in, i would never take outriders, which is a shame, cause they look sick :( jump boys doing mortals is far better

  • @kylecuthbertson2628
    @kylecuthbertson2628 Месяц назад

    Am I missing somthing ? Which tier was Repulsor executioner ?

  • @mikemcguinness92
    @mikemcguinness92 Месяц назад

    The Cato Sicarius reactive move is once per turn, not once per game. Only used him once so far, but I'd rate high tier 3 minimum.

  • @ChadFromSpace
    @ChadFromSpace Месяц назад

    Its funny, cause Im planning on using reivers. I think the ONLY possible way they have a useful place is in the vanguard detachment. Having deep strike and being phobos (can pick 2 phobos units up with guerilla tactics strat) i think they have play. it drives me insane that the phobos Lt has deep strike but the reiver Lt does not lol. But, the reiver Lt is one of the best models GW has ever made, so, Im just using it as a proxy for the combi weapon Lt

  • @ancientmariner9460
    @ancientmariner9460 Месяц назад

    Terminator's Storm Bolter should have it's Rapid Fire removed and instead should have anti-infantry 4+ devastating wounds - to make them actually CHAPTER'S ELITE unit, that strikes fear to enemy. Plus more special weapons - Melta Destroyer and Plasma Cannon, Heavy flamer could remain as is but with 2d6 hits.

  • @ryannelson7719
    @ryannelson7719 Месяц назад

    Did i miss all the blood angel characters or were they not in there?

    • @DARmanbuttermilk1136
      @DARmanbuttermilk1136 Месяц назад

      Codex Marines units. Blood Angels are a Codex Divergent chapter with their own Supplement.

  • @jamesderwin
    @jamesderwin Месяц назад +2

    It’s a sad tier. Feel like it hasn’t changed much all edition and I’m just running the same stuff. Kinda bored now, just waiting for some codexes to break the relentless monotony which is being a space marine player.

  • @Astartesparty
    @Astartesparty Месяц назад

    Judicar giving fight first to blade guard is so good …

  • @LordMacragge31
    @LordMacragge31 Месяц назад

    Isnt sicarius rule per turn not per game?

  • @michaelmastriano7566
    @michaelmastriano7566 Месяц назад +1

    Where does my man Gabrirl Seth exist on this list? He's the only BA character with straight 3 damage on his weapon

  • @janvankessel624
    @janvankessel624 Месяц назад

    Thank you.

  • @MannnisEi
    @MannnisEi Месяц назад

    Can you make one of these but for admech

  • @archonwut1624
    @archonwut1624 Месяц назад +1

    The only thing i dont agree with is the placement for regular Intercessors and the Stormspeeder Thunderstrike. Intercessors are easily one of the worst units in the entire codex imho, they do legit nothing in any detachment. They are not even worth the sticky obj and i've never seen them be worth it in 10th at any table, even the argument of taking a single unit is flat-out just bad when you compare them to how amazing scouts are. (and so many other options) Thunderstrikes are easily tier 1, they scale so hard with so many good detachments and buff the entire army while also being insanely fast and at a very fair cost for sure tier 1.

  • @nickpeachey4199
    @nickpeachey4199 Месяц назад

    Was that a stifled yawn at 13:48 @auspextactics? Bless you man, get some rest.

  • @boozeybatman
    @boozeybatman Месяц назад

    Apothecaries auto include with hell blasters. Im sorry its not overshaddowed in my eyes if anything - tactical squad should definatly go down a peg

  • @snix7613
    @snix7613 Месяц назад

    They really did dirty to the desolation squad 😢

  • @NerdyDog
    @NerdyDog Месяц назад

    did I miss the Terminator Ancient?

  • @danieledwards4821
    @danieledwards4821 Месяц назад

    Trying out my space marines for the first time against my friends orks next week

    • @buttemountain
      @buttemountain Месяц назад

      What detachment are you each running?

    • @danieledwards4821
      @danieledwards4821 Месяц назад

      @@buttemountain Gladius task force, bully boyz

    • @buttemountain
      @buttemountain Месяц назад

      @@danieledwards4821 could turn into a meat grinder for you in turn 2 and 3 unless you’ve got a few dreads out front to fight for objectives. Hopefully you can force him to deploy poorly and go first. Try to slow down his nobz and mega nobz with units you don’t care to lose. If he’s running Ghaz, target Makari with precision weapons if you can and kill him asap. Ghaz and Makari are 2 characters in a unit. Be mindful of the deep striking Warboss in Mega Armor on turn 2, that’s his fastest way to get mega nobz in engagement range. As an Orks player, that’s the best advice I can give.

  • @maciekwilkosz6377
    @maciekwilkosz6377 Месяц назад

    Isn't Valiant S 10 on sponsons already ? In Firestorm it should be 11.

  • @kahldris1228
    @kahldris1228 Месяц назад

    I ran a 6 man outrider squad with a chaplain a few weeks ago vs those tough old orks. Did better then i was expecting, they would have sucked if the chaplain wasnt there, chaplains rock this edition. Won the game.

  • @davidkimball5222
    @davidkimball5222 Месяц назад

    Currently putting together a list of tier 4 units for fluff's sake 😊

  • @TheGamegurusChannel
    @TheGamegurusChannel Месяц назад

    I feel like you are undervaluing the iron father. Put him on the mid board in a giant 10 Man heavy intercessor blob and you are going to see some frankly hilarious durability. It literally tanks Knights for multiple turns.

    • @lohikaarmeherra-1753
      @lohikaarmeherra-1753 Месяц назад

      I ran him with six aggresors in not-too-serious match, the durability boost he gives is awesome, not to mention a weighty melee participation.

  • @alfonsoroque8637
    @alfonsoroque8637 Месяц назад

    Hammerfall bunker: can deep strike in lore but can't deep strike on tabletop. :<
    Back in 8th Ed, I really did perceive that Reivers will be what Assault Intercessors are now, such a shame that GW decided to make them Elites with a weak upgrade. Honestly, GW could have made Reivers into a Killteam with an upgrade kit that could have hopefully fixed the unit instead of giving the KT treatment to the Infiltrators.
    Again, with the tactical marines, I think it would have been worthwhile for GW to have made a Killteam upgrade kit for these marines. They're classic and the long standing image of 40k. Even though Intercessors have taken over that role, the old kit deserves one last ride.

  • @wolfgangstallionmusic5639
    @wolfgangstallionmusic5639 Месяц назад

    Looking at space marine rules while putting together my second army , Flesh Tearer, makes me appreciate my Death Guard. Yeah SM are faster and have more units but that hurts them imo. Units are weaker and need a leader and their battle line is weaker than most other armies.
    But rule of cool soooo a army of death company Flesh Tearers lol

  • @MildTabascofries
    @MildTabascofries Месяц назад

    Judicator is great for BT sword brethren.

  • @Dewoy1
    @Dewoy1 Месяц назад

    I m always surprised top hear SM doing bad. Even more surprising, i never encounter a SM player in the wild to see/ask him. I live in a big city(EU), and i can´t find any in my local GW strore, nor in my tabletop club. I guess everyone is just a meta chaser and that´s why i dont see them.
    And looking at their datasheets, many of their units or detachement abilities from SM seem pretty awesome to me. Like the "Gladiator Lancer" alone! 160pts for that thing looks to me as a Nids player. like an absolute steal. I just don´t get it, how the poster child faction, with an unmatched variety of units could struggle so much. I wish somebody would explaine it to me better than just saying phases like, "jack of all trades, master of non". They got, speed, firepower, OC holding, like what is it? Points seem fine. Are they dying too fast?

    • @AnotherViewBot
      @AnotherViewBot Месяц назад

      The main problem ive noticed as a SM player is every other army basically has the same things as us but better and/or cheaper. We are also suffering from codex power creep making us a bit glass cannon at the moment. To top it off we don't have very good special rules like a lot of other armies.

  • @chaosheaven23
    @chaosheaven23 Месяц назад

    I will always die on the hill that Heavy Intercessors are an absolutely awesome unit to throw in a list.
    30 T6 Wounds with +3 Save, a massive blob of anti-infantry weaponry whose sole job it is to get on a point and *stay* on it.

    • @chaosheaven23
      @chaosheaven23 Месяц назад

      Throw them in Vanguard Spearhead with a Captain or Apothecary Biologis with the Infiltrator Enhancement and watch heads roll!

    • @stotgunvsface5092
      @stotgunvsface5092 Месяц назад +1

      Found a copy of the imperial fist box for the 15 of them. Tend to play salamanders and we like our gravis boys.

    • @chaosheaven23
      @chaosheaven23 Месяц назад

      @@stotgunvsface5092 CHUNKY GRAVIS BOIS MAKE 🧠 GO BRRR

  • @Desm0708
    @Desm0708 Месяц назад +2

    Man... maybe its just new army syndrome but I just cannot find it in me to care about space marines right now.

  • @sipes55
    @sipes55 Месяц назад

    Bravo, sir

  • @zeiphie
    @zeiphie Месяц назад +1

    Remember early in the edition when people were losing their minds about Space Marines being too OP and being sour grapes about the poster boys getting special treatment blah blah blah...Yet here we are again, like clockwork as the edition drags on the worse they get being dwindled to 1 or 2 viable lists if that with many datasheets languishing. Some even since before the previous edition but whose counting?

  • @Backpflaume666
    @Backpflaume666 Месяц назад

    Not quite sure about the Incursors and Outriders.
    Outriders deal not enough damage and the mounted keyword is not ideal for their purpose. Their special ability is just bad in my opinion. They are fast enough anyway, the autoadvance is just too much. On the other hand they don't have assault weapons which is extra dumb. Adding a chaplain on bike does not really help them enough. Also they have some tough rivals: jump assault intercessors or assault Intercessors are just way better in my experience. I think outriders could be fixed, if the sergeant could use a special weapon and if the get the same ability as the assault intercessors. That would make them a tier 2 unit at least. But with the current rules, they are Tier 4 in my opinion.
    Incursors on the other hand have a similar problem as reivers. They lack some AP with their weapons. Their abilities are quite bad. The hit roll isn't the problem with space marines. Buffing it is nice but in most cases not really meaningful. The mine is okay but can be used only one time in the game so it is just not enough for my taste. They can't even infiltrate or deep strike. I don't see why anybody would take Incursors if he could take Scouts or Infiltrators instead. Incursors are tier 3 or 4 in my opinion.

  • @druwhite1388
    @druwhite1388 Месяц назад +1

    Desolation squad in tier 4 is crazy. If we mean it being in its best detachment it’s tier 2. Anvil Siege Force helps with this weapon greatly.

  • @balefar5572
    @balefar5572 Месяц назад

    Hi everyone. I'm a new player of the hobby and i'm not sure yet if torrent weapons automaticly hit on overwatch strat, because the rule says that the weapon in overwatch only hit on 6 what so ever be its ballistic stat. Can anyone tell me ?

    • @captaincoolbreeze9429
      @captaincoolbreeze9429 Месяц назад +2

      Since torrent weapons auto hit amd don't roll for hits, they bypass that stipulation on the Fire Overwatch stratagem. Because of this, they make for great overwatch weapons, just roll for attacks then roll for wounds.

    • @balefar5572
      @balefar5572 Месяц назад

      @@captaincoolbreeze9429 Thank you. If I may, I have another question. I saw a battle report where agressors shot with both their gauntlets and their fragstorm grenade launchers, I though only vehicules could shoot with all their weapons at once ?

    • @captaincoolbreeze9429
      @captaincoolbreeze9429 Месяц назад

      @@balefar5572 Just checked the core rules. If a model, any model, has more than one range weapon, it can use all of them at the same target or split fire provided the model is in range of the intended target and has visibility on the intended target, except for indirect fire weapons. I think you confuse the rule of Big Guns Never Tire in which a vehicle or monster can still fire all ranged weapons even when locked in combat at a -1 to hit for those weapons except for pistols.

    • @balefar5572
      @balefar5572 Месяц назад

      @@captaincoolbreeze9429 Ok so if a model has a bolter rifle and a bolter gun, it can shoot them both during the shooting phase ?

    • @captaincoolbreeze9429
      @captaincoolbreeze9429 Месяц назад

      @@balefar5572 If your meaning something like an Intercessor with a bolt rifle and bolt pistol or even using the earlier example of an Aggressor with boltstorm gauntlets and fragstorm grenade launchers, in either case if target is an eligible target, is within range of all ranged weapons, and is visible to the shooting model then yes, all ranged weapons can be used.

  • @maciekwilkosz6377
    @maciekwilkosz6377 Месяц назад

    Auspecs you again forget Cato Sicarius gives you reactive move once per TURN, not per game. It's not a game changer, but it makes him bit better.

    • @auspextactics
      @auspextactics  Месяц назад +1

      Sorry, I do keep forgetting that one - think I just learned it that way and seem to be struggling to un-learn it :P Will post a correction above!

  • @useralert3043
    @useralert3043 Месяц назад

    I, Cato Sicarius will not stand at being ranked at tier 4. I, Cato Sicarius should and always be at the top. - Cato Sicarius

  • @lukegeraci1743
    @lukegeraci1743 Месяц назад

    Also guys i have a chaplin from the old da combat patrol dont know what to do with it

    • @LordCrate-du8zm
      @LordCrate-du8zm Месяц назад

      put it in a unit of Assault Intercessors

    • @lukegeraci1743
      @lukegeraci1743 Месяц назад

      @LordCrate-du8zm thanks I would do bladeguard but I don't want to spend 90 quid also nice yo see you alpharius/omegon

    • @LordCrate-du8zm
      @LordCrate-du8zm Месяц назад

      @@lukegeraci1743 Yes, I am Alpharius, definitely. Maybe. Also, if you don't want to spend so much, maybe pick something like the Assault Intercessors.

  • @axel9937
    @axel9937 Месяц назад

    I read chaos space marines... Sad traiter noise 😢

  • @Michaelkayslay
    @Michaelkayslay Месяц назад

    Always be charging

  • @Tombstone943
    @Tombstone943 Месяц назад

    Did you mention the Stormfang Gunship at all?

  • @basteala525
    @basteala525 Месяц назад +1

    It's sad that the best units in SM--from a game standpoint--are almost all beautifully mid.

  • @jonnysniper666
    @jonnysniper666 Месяц назад

    As I’m painting my infiltrators

  • @leSmokySmoke
    @leSmokySmoke Месяц назад

    I thought about making a spacemarine list out of literal cardboxes. all I love about marines are the tanks and dreads, and since they are just squares, I could just get boxes that are exactly their size, paint them black with a white fist on them and be good to go to play them!

  • @DavidVanCleef
    @DavidVanCleef Месяц назад +1

    Are you taking battleline/non-battleline into account for this? With Jump Intercessors not being battleline I have doubts they should be in Tier 1.

    • @RevanR
      @RevanR Месяц назад +3

      Yeah, Tier 1 should be reserved for unit that shine on its own without any leader attached or support from detachment enhancement but with Hammer of Wrath's mortal wounds damage, Cheap at 80 points hand have high mobility is enough to put in on tier 1

  • @thehursk1935
    @thehursk1935 Месяц назад

    Assault Intercessors can't assault

  • @AzkuulaKtaktu
    @AzkuulaKtaktu Месяц назад

    Twice you mention Reivers + Phobos Lt charging from deepstrike. Not only do those units not attach, but they get no special bonuses to charging or melee even if they did.

    • @radmike8710
      @radmike8710 Месяц назад +1

      They definietly do attach and both have the deepstrike keyword. They also can move d6 after they shoot and still charge. So it is technicly a 3 d6 charge

    • @AzkuulaKtaktu
      @AzkuulaKtaktu Месяц назад

      @@radmike8710 no shizz I thought the scoot turned off charges

    • @captaincoolbreeze9429
      @captaincoolbreeze9429 Месяц назад

      @@AzkuulaKtaktu Nope, Phobos LT's unit can shoot and move and still charge. There is a shoot and move enhancement in the Vanguard Spearhead detachment that explicitly says that the unit using this enhancement cannot charge after making such a move after shooting.

  • @Damnedlegion40k
    @Damnedlegion40k Месяц назад

    Add a comment...

  • @LordCrate-du8zm
    @LordCrate-du8zm Месяц назад +1

    TAC MARINES ARE USABLE LET'S GOOOOOOOO

  • @Smilomaniac
    @Smilomaniac Месяц назад

    Even in OPR the Reivers are completely garbage, being a sort of scout unit that hits on 4+ instead of 3+ like almost all other marines. They're pretty good at forcing fatigue though, with their ambush/DS and they're comparatively much cheaper. OPR alsomade Desolators kind of weak, with a very pathetic indirect and not that great direct fire for either profile.
    The reason I bring these up is because OPR actually does better profile balancing than GW does: For most armies your special units (non-troops) almost always come in 3's, so dark reapers, devastators, lootas and the like, but desolators come in a unit of 5 and are relatively cheap. So even if each model is kind of weak, you get more shots. For Reivers they just made them a cheap and easy deep-striking unit with a 4+ instead of a 3+ (the ranged profile is a shared phobos profile with Rending, a scout move and a sniper option, which is clever).
    The more I play it, the better I think it is.

  • @prime8718
    @prime8718 Месяц назад +1

    57:30 is this right? The Datasheet says "enemy units from strategic reserves". I mind that Deepstrikers are not effected by the Omniscrambler, because they are technicly no part of strategic reserves.

    • @Rothana76
      @Rothana76 Месяц назад

      "Enemy units that are set up on the battlefield from Reserves" is the exact wording. Units that are using an ability such as Deep Strike are held in Reserves as per core rules. Omni-scramblers block Deep Strike.

  • @rekin4892
    @rekin4892 Месяц назад

    Infiltrators have been consistently my MVP for almost every game so far.

  • @DeathInTheSnow
    @DeathInTheSnow Месяц назад +2

    To be honest I would rank the Tactical Squad and Firstborn Dreadnought in _Tier 1_ purely based on the fact that they're auto-include for me. I've taken mine to every tournament I've ever been to, and they've always performed well.
    Actually, I'm surprised more people don't run them. Not only are they formidable, but there are _thousands_ of secondhand Firstborn armies online. By far the cheapest and most effective way to get 2,000 points together, and Space Marines as an army aren't going anywhere ever. The more that Firstborn appear on lists, the more people will understand how good they are. Definitely grab yourself some!

  • @JB-kh7eb
    @JB-kh7eb Месяц назад

    Anvil player: scouts and eliminators are the cheapest heavy weapons. Infiltrators are also heavy, so those three carry some good weight.

  • @someone1999
    @someone1999 Месяц назад

    You might have missed several units. I’m not seeing the Repulsor, Impulsor, or the Ballistus.

    • @boozeybatman
      @boozeybatman Месяц назад

      They were all in there

    • @someone1999
      @someone1999 Месяц назад

      @@boozeybatman Were they missing from the graphics? I haven’t had time to watch all of it, but I skipped to the beginning of each tier, and didn’t see them on the lists.

  • @kibanchick
    @kibanchick Месяц назад

    lion where

  • @thekrokoo
    @thekrokoo Месяц назад +6

    SM needs a solid rework, almost everything here is a crap, all these units were designed during INDEX making, with rerolls to wound, and they worked then, but then GW deleted rerolls to wound on aoth, and suddenly 80% of these things stop killing at all, but still are expensive in points and die very fast, so -> it is useless... GW should add additional AP to this army, or change some datasheets so they stop wound on 5+ , also Terminators for like 37 points per model that have like 3 attacks on 4+ is a joke who design it? it is all bullsh***

    • @BloodyArchangelus
      @BloodyArchangelus Месяц назад +2

      10 ed need full rework

    • @The_Blackshield
      @The_Blackshield Месяц назад

      That's OK, they can get a second codex in tenth edition, and then be invalidated for eleventh three months later in order to get another new one. :/

    • @timunderbakke8756
      @timunderbakke8756 Месяц назад

      So even if I accept your number and say 80% is no good (I’m not sure I do), that still leaves space marine players in their 20% viable unit selection with more choices than most armies have in their entirety.
      I do not understand the internet rage towards this game. The downside of the space marine faction is it supports the game company which means they have to have so many options, and in any game with list building that means there’s going to be a “better” option to take over another especially in a bloated range

    • @AnotherViewBot
      @AnotherViewBot Месяц назад

      I think more AP or giving us back index oath would go a long way