Why Terraria Servers are Dead..

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  • Опубликовано: 1 дек 2024

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  • @AZaqZaqProduction
    @AZaqZaqProduction 8 месяцев назад +1228

    Hey, I'm the owner and lead developer for the Penguin Games server. A few comments from my own observations dealing with this:
    - I am not happy about the player counts either
    - When player counts are low, it causes a self-perpetuating death spiral where people join the server, see that the lobby for their favorite game isn't active, and then leave. Basically the only thing that helps revive player count is for the player count to be revived.
    - "Just add more games" is easier said than done. Our dev team is small and we already have like 30 different gamemodes. From my view, we have had a pretty bad scope creep problem, and personally I'd rather prioritize quality over quantity. Any time a dev spends on a new gamemode could be spent adding new content or fixing bugs for an existing gamemode. At least that's my view of it; of course I wouldn't want players to get bored with what's there but I think we have quite a bit of content right now.
    - The game hub being obscure is kind of intentional because I wouldn't want lobbies to be spread too thin, so we hope that concentrating players in a smaller selection of rotating gamemodes provides a better experience. I'd love to make all gamemodes playable at all time but we don't have the player counts for that, and we didn't even when we were at our peak.
    - COVID helped us a lot, but unfortunately I can't cause a new pandemic to make my Terraria server more popular again :(.
    - Another factor is that RUclipsrs don't cover us as often because Terraria server videos don't do as well in the algorithm. I assume that viewers don't care to hear about it because they don't even know what's out there.
    - Yes, ReLogic has chronically neglected this scene. I would love to see an ingame server list.
    - Map size variation in Spleef is supposed to be coming soon!

    • @ShardonOk
      @ShardonOk  8 месяцев назад +258

      Love the work you guys are doing on the server. Apologies if anything came off as harsh. I should've clarified more that I mainly blame ReLogic for the current faults of servers lol

    • @vil9810
      @vil9810 8 месяцев назад +6

      @@ShardonOkgg lol

    • @Piace1209
      @Piace1209 8 месяцев назад +1

      @@vil9810 gg lol

    • @RichHacker-t5x
      @RichHacker-t5x 8 месяцев назад +1

      @@Piace1209 Today had like 40 people

    • @RichHacker-t5x
      @RichHacker-t5x 8 месяцев назад

      I'm Charles Ma

  • @BECTHNK119
    @BECTHNK119 7 месяцев назад +150

    The answer why ppl don't play multiplayer is simple: in Minecraft, there's almost nothing to in the game, while multiplayer provides some communication and fun activities with friends, while in Terraria you have access to excess amounts of solo content and fun activities which is why multiplayer always seems redundant besides a small group of friends playing coop.

    • @regularsama412
      @regularsama412 6 месяцев назад +3

      That's an interesting way to look at it tbh

    • @evandrofilipe1526
      @evandrofilipe1526 6 месяцев назад +7

      To be honest, I disagree with it being easy to play with your friends. I think it can be hard to play and commit to a terraria world (especially if you're older). For people like me, hanging out on a server sounds great.

    • @atch4764
      @atch4764 6 месяцев назад +3

      ​@@evandrofilipe1526 Fair enough
      committing to a world is a lot of effort, and sometimes you dont have the time or willingness to do so. Minecraft's servers are a lot more convenient if you just want to chill with friends and have a good time. I wouldn't say that terraria is hard to play with friends tho, just that it has a different appeal. Minecraft is good if you just want to have some fun for a little bit, and not think about it too much. I'd say that terraria is more if you want to have a bit more depth to it.
      both are good games tho

    • @evandrofilipe1526
      @evandrofilipe1526 6 месяцев назад

      @@atch4764 It's not hard, it's very convenient and I agree it has greater depth. This is more of a "why can't we have both" kinda situation.

    • @rafaelsobreiradasilva3264
      @rafaelsobreiradasilva3264 5 месяцев назад +2

      Tbh bro is correct

  • @bsheepdestroyermakesstuff7222
    @bsheepdestroyermakesstuff7222 8 месяцев назад +245

    i gotta say its pretty brave for your FIRST criticism of a gamemode to be "it needs a battle pass" like they arent one of the most hated things in gaming for good reasons

    • @DomP001
      @DomP001 7 месяцев назад +1

      and pretty brave for one of his critisisms being that s are "retarded" as if high-stakes pvp is a focus of the game
      and then get scared of saying "sons of bitches"

    • @DomP001
      @DomP001 7 месяцев назад +1

      my first reply got hidden so i had to censor it:
      and pretty brave for one of his critisisms being that s are "ret*rd*d" as if high-stakes pvp is a focus of the game
      and then get scared of saying "sons of b!tches"

  • @Glizzy4k
    @Glizzy4k 8 месяцев назад +555

    I got a penguin game ad while watching this video

  • @WomanSlayer69420
    @WomanSlayer69420 8 месяцев назад +167

    A lot of people play multiplayer in Terraria, just not a lot on public servers. Public servers don't have nearly as much potential as, say, a game like Minecraft. However, a playthrough with friends or even just random strangers you find online and start a groupchat with is and will be one of the most magical things you’ll experience in a game.
    Minecraft playthroughs are often isolated even on multiplayer servers due to lack of any incentive to stick together especially because of the mob limit making the game easier than it already is when there are lots of people online, while having someone to base with would more often than not lead to betrayal or getting targeted than a peaceful experience, and the progression ends really fast with mostly mindless grinding making up the majority of the game, so after just a few days you will have no reason to remain on the survival server other than build structures or do certain community events to stave off boredom from lack of stuff to do.
    Meanwhile in Terraria there are certain things like boss fights with the bosses scaling in stats to how many players are online, that encourages players to stick together and take down the threat. Going your separate ways is rarely a good idea when venturing into the unknown, as the evil regions and underground jungle will lead to a lot of pain and having one friend with you ensures a safety net for any coins or items you may lose on death, which is quite common in Terraria due to the obscene difficulty spikes on higher difficulties.
    Basically, what it boils down to, is that Minecraft, due to its limited progression, becomes a lot more competitive due to players being the main threat in a much more peaceful environment than Terraria, which has an emphasis on cooperation against an extremely hostile environment, where players are either already competing against the eldritch horrors plaguing the land, or are at a point where they are literally so powerful that attacking each other will just lead to both players oneshotting each other before either side has the slightest chance to evade or perform game-changing outplays leading to one's victory. This makes Minecraft a better experience on public servers where there is constant competition, but Terraria a better experience on private multiplayer playthroughs due to its co-op being actually meaningful.
    In Minecraft, you band together to kill a rivaling group over control of the world spawn. In Terraria, you band together to kill f*cking elder gods and destroy planets with full auto firework launchers that shoot f*cking nukes.

    • @zitrosYT
      @zitrosYT 8 месяцев назад +2

      That is actually a good way to sum it up. Thanks for taking the time to write this

    • @Elistic4443d
      @Elistic4443d 7 месяцев назад +2

      Bro couldn’t resist starting a Minecraft vs terraria debate

  • @diogenmishel
    @diogenmishel 8 месяцев назад +295

    Hi! I am the lead admin & developer from Terraria Minigames server. In Terraria, the servers are really poorly adapted. There is no good API like in Minecraft. There is nothing to attract the attention of players to the servers. And if a player has joined the server, it is difficult to keep him. For example, we have been thinking for a long time about making it as easy as possible for players to adapt to the server. RUclips only helps, but it is not always possible to get a video from a major youtuber ¯\_(ツ)_/¯

    • @dang-xf3ri
      @dang-xf3ri 8 месяцев назад

      Really?

    • @EphiaX
      @EphiaX 8 месяцев назад +2

      🥰🥰🥰

    • @diogenmishel
      @diogenmishel 8 месяцев назад +5

      ​Yeah, the main thing is not to confuse the Terraria Minigames with the Pedguin Minigames 😅

    • @Fallguystuff
      @Fallguystuff 7 месяцев назад

      Hello lead admin or dev I just wanna say that I feel like I have been banned for a false reason. It was in cctg and I was falsely banned by "item spawning or wall clipping" I might be wrong but I promise I love penguin games and I have no intention to cheat (also cctg is my favourite game) if possible that you're reading this then I am hoping I can get unbanned (I don't have discord or anything)

    • @EphiaX
      @EphiaX 7 месяцев назад

      @@Fallguystuff he's not admin now lol

  • @aevilious5451
    @aevilious5451 8 месяцев назад +66

    Im the owner of eternia, and i can honestly say If terraria actually supported us, it would both explode terraria server player count but also help terraria build there own player count.

    • @fofy21wow
      @fofy21wow 4 месяца назад +1

      omg hi i used to play on ur server a few years ago and the most fun part was just building. i remember also having some sort of slime clan and building a cool house with everyone else

    • @Web_nob1-b9h
      @Web_nob1-b9h Месяц назад

      I have no proof but i dont think you really are the owner of eternia. Why isnt your name Bade then?

  • @manwiththeafro
    @manwiththeafro 8 месяцев назад +141

    W critique i didnt think about how shitty the ui for joining a server is

    • @Just_Toasty
      @Just_Toasty 8 месяцев назад +15

      Yeah the lack of ui for servers in Terraria needing people to go actively looking online for IPs to join is kind of dissapointing. Minecraft at least has a bit more to it's multiplayer ui

    • @not_a_cheter
      @not_a_cheter 8 месяцев назад +2

      hi afro

    • @manwiththeafro
      @manwiththeafro 8 месяцев назад +1

      hello

  • @Koogun
    @Koogun 8 месяцев назад +52

    *As the owner of a PS4/PS5 all items server, I see an average of 4 - 30 new players joining every 24 hours, depending on the day.*
    *My server's PvP and building community is quite active, but is limited by the player limit of 16.*
    *Open for questions.*

    • @kaliyuga14surfer88
      @kaliyuga14surfer88 8 месяцев назад +1

      do you think crossplay will help?

    • @Koogun
      @Koogun 8 месяцев назад +5

      @@kaliyuga14surfer88
      *Likely yes, depending on how it functions.*

    • @concerningindividual629
      @concerningindividual629 8 месяцев назад +8

      Are you aware you're speaking very boldly?

    • @Koogun
      @Koogun 8 месяцев назад +5

      @@concerningindividual629
      *👍 I prefer the style of bold text, and it is easier to read for those who have visibility issues.*

    • @aksGJOANUIFIFJiufjJU21
      @aksGJOANUIFIFJiufjJU21 8 месяцев назад +2

      @@Koogun your server better than chiefassassin server

  • @Terrabade
    @Terrabade 8 месяцев назад +45

    Hi, I am the founder and sole developer of Eternia.
    It is obvious that Terraria is simply not designed for large scale public multiplayer servers. All of the solutions we have now: TShock, plugins, automatically refilling all items areas, lobby switching, etc. are achieved as a result of reverse-engineering Terraria. Using hacky techniques to patch the Terraria server assemblies and hook our own code into it, in combination with decompilation of the game’s source code to figure out how mechanics are implemented so we can extend/modify them as best we can in a server-sided fashion. The whole premise of these big public servers exists on the basis of community developers trying to push the game’s limited multiplayer capabilities to the extreme.
    When you open a server up to beyond your group of friends, you open it up to malicious actors, and Terraria’s protocol and error tolerance/correction is not robust in the slightest when exposed to the vast array of exploits that exist, because this is simply not the intended use case.
    Re-Logic does not provide public documentation. Re-Logic does not provide public developer tools like SDKs or a server-side modding API. It’s obvious that support for large Minecraft-style public multiplayer server networks was never meant to be part of the product. The Terraria server developer community has requested certain protocol changes and minor additions (such as SSC), and Re-Logic has however obliged.
    We were the ones who chose to push it to its limits, beyond what was intended. For Re-Logic to make public multiplayer servers robust and act on these highlighted issues would be a massive commitment at the behest of our entitled expectations.
    It would add longevity to the game to really flesh out multiplayer and build a more solid foundation for our creativity as Terraria server developers, but I think at this point they might as well rectify it in “Terraria 2”.

  • @nneykobar_hali
    @nneykobar_hali 8 месяцев назад +9

    "Parkoore isnt as fun in 2d as it is in 3d"
    Celeste looking at you from the shadows.
    Smiling.

    • @ElLucoso
      @ElLucoso 7 месяцев назад +6

      i mean there isn't an octo-directional dash in terraria (and no, hooks don't count)

    • @hello-xm5il
      @hello-xm5il 6 месяцев назад +5

      I feel like the word parkour is usually used to refer to games that aren't designed to be platformers.
      Celeste is a platformer, obviously it's going to be more fun.

  • @cal7397
    @cal7397 8 месяцев назад +21

    Teeria Legends player here, the server is still alive and lively. Didn't know Pedguin's server had died or smth. We still have a lot of new players joining every day and are still frequently updated. We now even have a custom Moon Lord battle which is quite fun.

  • @imjoni
    @imjoni 8 месяцев назад +24

    0:03 i clicked on the video out of curiosity and first thing i see is me rushing full speed to kill the guy with the red gem and failing miserably on penguin games ctg 💀💀

  • @Brixxter
    @Brixxter 7 месяцев назад +3

    I used to play on Pedguin's server almost daily, like 5-6 years ago. I made a lot of Steam friends over it (although I eventually lost contact with all of them). Eventually I just played different games and sort of forgot the server existed. I lowkey want to check it out again at some point.

  • @Firewyrk
    @Firewyrk 8 месяцев назад +7

    About the registration thingy, that is a server side client called tShock, which allows for devs and server owners to install plugins. It requires players to sign in to save their data.

  • @theprophet5683
    @theprophet5683 8 месяцев назад +5

    7:05 :O that's me! (the green slime)
    despite the low player counts, some players have been on the server for a WHILE and they're astonishingly good at many of the games

  • @laliceee4537
    @laliceee4537 2 месяца назад +1

    Terraria servers during the 1.2.4.1 era feels so alive cause most of the players are in the whole server not like right now where people are separated to mini server inside the server which makes it feel so dead and lifeless

  • @C-Vite
    @C-Vite 8 месяцев назад +16

    Man I miss Teeria Legends so much.
    Hopefully someone here remembers that.
    Some of my most fond memories in Terraria.

    • @Michael-xd8bc
      @Michael-xd8bc 8 месяцев назад

      Yessir teeria legends was something

    • @EagleScoutGamer
      @EagleScoutGamer 8 месяцев назад

      it's still doing good rn lol, they're doing an unofficial mc thing rn lmao, just normal skyblock and survival lol

    • @Arzee4991
      @Arzee4991 8 месяцев назад +1

      the server is still active rn

    • @cal7397
      @cal7397 8 месяцев назад +1

      the server is still here lol, still many players joining, and also the server is getting updated once in a while. Although the old server was deleted, I personally think the current version is much better.

  • @fakeaccount9376
    @fakeaccount9376 8 месяцев назад +34

    *Short answer:* Terraria wasn't designed for multiplayer and creative freedom, it's a 'linear progression' sandbox, not a creative one.

    • @ChillstoneBlakeBlast
      @ChillstoneBlakeBlast 8 месяцев назад +7

      The sandbox aspect of Terraria was always secondary and not Primary

  • @Ezel_142
    @Ezel_142 8 месяцев назад +9

    I think my problem is that Terraria servers often focus too much on how Minecraft's servers work and they try to adapt them in this game. Sometimes it does work, but a lot of the time I feel like it's not nearly as good in Terraria. I love Terraria multiplayer, but what makes the game fun for me is the exploration and progression, and a lot of servers just simply lack that. I think stuff like minigames are just simply not nearly as fun due to Terraria's limitations in its 2D world, but I think it has potential for stuff like PVP, survival or maybe some kind of leveling system. I think many servers don't quite focus on what people like the most in the base game itself, but it's hard to do so due to the limitations put on servers.

  • @Toutooie
    @Toutooie 8 месяцев назад +3

    I've been playing this game for around 5 years and never knew that there was multiplayer servers

    • @hanielarindel1408
      @hanielarindel1408 8 месяцев назад

      Man, I knew from the beggining that there is a multiplayer section but I only played with friends. I got to know there were dedicated servers at my 4th year playing terraria. It would be great if re-logic tries to focus more on the multiplayer secction.
      Terraria is a 2D game but pvp on terraria is sick when everyone is on the underground and you get to find someone is maximum adrenaline, it's like 2D rouguelike fornite

  • @darkdragonpl9229
    @darkdragonpl9229 8 месяцев назад +4

    I think that part of the problem may be because terraria is a game people play to fight bosses, advance and overcome challenges. Pretty much all content on the internet revolves around classes, playthroughs, bosses, weapons, builds etc. And if someone wants to play minigames they usually go to minecraft.

  • @me-fl5vi
    @me-fl5vi 8 месяцев назад +2

    On Classic Capture the Flag I'd agree with you on the inherent weirdness of invincibility frames and melee detection but it's the opposite perspective given in that terragrim example - any melee weapon that has a decent arc (even a platinum broadsword) and knockback can do a weird stunlock of the character - where doing the same swing, you hit your opponent multiple times while knocking them back - sort of carrying them through the air. The best example is the fiery greatsword which is so damn powerful in this gamemode though that comes with the skill ceiling. I've at the very least decent - I kill either a biome boss, skeletron or queen bee before time runs out because it's fairly easy when boss health isnt affected by player count (and the gamemode is on classic so it's easy to navigate the world). You can fairly easily get to a stage when you have a grappling hook (the best mobility item - bypass knockback), a movement accessory to help and melee weapon (the crimtane or demonite hammer is actually better for this 'stunlock' of hit detection on opponents than the sword but for other metals sword is dominate).
    Though, at that level the equivalent ranger weapon is fairly powerful though the grappling hook allows one to abuse the stunlock to the utmost. I'm not sure if some meddling with invincibility frames should be applied here - its a mid-high level strat, tending on the high level as it's best used when you have the best material - hellstone (or I hear in some rare cases hallowed bars).
    There are greater problems attached though they tend to skill level (jungle is pretty much better than snow/dungeon) & dependency on rng for team to win - it can be infuriating to be sacked with a hard to traverse evil biome preventing you from exploring beyond or getting nothing useful from chests.

  • @magiaburst
    @magiaburst 8 месяцев назад +1

    There was a german server I often played on and even was Admin on in the past. Unfortunately, the owner had to close the server down at some point and has probably since then long moved on from Terraria.

    • @vil9810
      @vil9810 8 месяцев назад

      A.T.S.P?

  • @dannygaming1995
    @dannygaming1995 3 месяца назад +1

    Commands in terraria servers sure are annoying but I use them so much it’s kinda normal for me

  • @NebulaFlare69
    @NebulaFlare69 4 месяца назад

    The Pedguin Minigame server was once a happy place for me and i had such a fun time and made so much friends. I was quite the menace at the time and always cause trouble because i was a dumb 14 year old. That was 7 years ago and times have changed. We all grew up and moved our own ways with life and other interest in games. Nothing was better than coming home from school to avoid doing my homework and hop in a call with my friends to play come Capture the Gem for hours since it was really fun at the time. I miss those times and i really thought it would last but growing up sucks.

  • @Legoguy9875
    @Legoguy9875 8 месяцев назад +1

    For me personally, I've never looked at Terraria as a game where I play on public servers, since that ruins what makes the game fun for me. I will absolutely do a playthrough of the game with friends in a private server, since that means we get to share the experience of exploring the world and getting new items, but a public server where everything is either pre-built or already destroyed takes that away. Yes, you could say the same thing with Minecraft, but that game was built more with a creative focus than an explorative one, with mods being the only way for me to get a kick out of exploring the world and finding loot.

  • @valinypse
    @valinypse 8 месяцев назад +1

    Long ago, approximately a decade long, I joined a very populated server with a friend, and started playing PvP.
    Once fighting with random people, some overpowered player appeared and killed me almost instantly various times. Then, I hit them with my sword (An Excalibur I guess?) and the game froze for like five seconds, then I saw the numeric pop ups of how much damage I made to them and it was an extremely high count, then I got instantly kicked. When I tried to enter again, it said that I was banned and that "we don't tolerate hackers here".
    So I suppose somebody hacked my damage to get me banned or that the game bugged, and the server automatically banned me after detecting such impossible quantity of damage.
    That's my funny little story with online PvP in Terraria.

  • @tortesh1635
    @tortesh1635 8 месяцев назад +1

    I played on this server back in 2018 and I really enjoyed it. I made a couple of friends but after a while, they disappeared and so did I. It’s a shame that the player count has dropped that steeply since then. It was a good server.
    My favorite game was the Tanks game (can’t remember the game).

  • @Magnapinna4096
    @Magnapinna4096 8 месяцев назад +13

    NOOOOOOOOOO MY 5000 HOURS ON THIS SERVER AND I WASNT IN THE VIDEO NOOOOOOOOO
    ok though seriously i thank you a lot for this video.
    i love this server a lot, the memories, the people, the skills i have developed, my personality forged from this server.
    i do agree a lot with the points you've made in this video.
    multiplayer ui is horrendous and joining a server is like pretty hard.
    though i'd like to add some of my own points for why the server was dying
    (i was there before the rise, during the peak, the downfall of it all)
    1. there's hardly any publicity from external sources (thank you for making this video)
    2. theres a bit too good players that discourages new players. (im looking at you solar lums)
    3. during 2021, there was a lot of cool af events such as echomaze, cryptorunes, coordhunt, and a lot of hosts.
    this kept a lot of people on the server, and thus more people that came in, stayed because of this.
    4. LAG IS FRICKING HORRIBLE.
    lag is such a big factor on ruining the server experience. what happened in that cctg match of yours was that the guy
    probably had 500ms and so when u hit him, he took damage from your screen yes, but on his, only half a second later
    (500ms) only then he takes damage. and ONLY after he takes damage on his screen then you can damage him again.
    thats all i have to say though, congrats to ml piace, ponky, deer to be in the video those are my friends oh god i regret not staying up to the 3 am to play in this server and be IN THE DAMN VIDEO NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

    • @Magnapinna4096
      @Magnapinna4096 8 месяцев назад

      another point, the latest spike hitbox fricking sucks, you dont even hit the spike yet and you take damage, you can literally use cloud in a bottle jump before hitting the spike and still hit it it sucks so much

    • @Piace1209
      @Piace1209 8 месяцев назад +3

      It's true most of the og players in every game still main it and makes it impossible for the new players to play because of the experience they gained over the years makes them almost untouchable and i'm no one to speak because that's what happened with the mode i play lmfao

    • @AZaqZaqProduction
      @AZaqZaqProduction 8 месяцев назад +3

      Yeah, point 2 is solvable with skill based matchmaking and point 4 is solvable by splitting the server into multiple regions (like a US host and an EU host). However for both of those solutions, unless you have a sufficiently high player count, neither are viable because they split up lobbies too much.

  • @ignore2466
    @ignore2466 8 месяцев назад

    This has happened after every major Terraria update. The playercounts always peaked heavily aroudn those days but then started dwindling down after a while. I remember how busy the game was during 1.2 days though. Good times.

  • @spyr0guy
    @spyr0guy 8 месяцев назад +1

    I didn't know terraria even had minecraft-style servers. It never seemed like the kind of game that would lend itself well to such a thing.

  • @luisinho7646
    @luisinho7646 8 месяцев назад +6

    server ui thing is a good point, but adding a straigh up banner to every entry, feels a bit overkill imo, a small icon like Minecraft has feels like it would work better, specially when considering that it would also be more consistent with other selection menus in terrraria itself, such as the character, world or resource pack selectors

  • @ignis2638
    @ignis2638 7 месяцев назад +1

    I think the biggest issue really just is lack of server support in the game, minecraft has huge server support and a lot of focus on it, Terraria is not designed at all for large servers in mind and I think that is a shame and something they should show some love to. Could be more than enough to make it popular again

  • @unknao
    @unknao 8 месяцев назад +1

    I used to play terraria public servers over 10 years ago back in the 1.1 days (back when IcyTerraria and Colins Fun Server was a thing). Servers nowadays just have too many hoops to jump through to access features of the vanilla game like paint and certain weapons.

  • @marcelosoares7148
    @marcelosoares7148 8 месяцев назад +1

    1:59 that's because ReLogic outsourced the mobille port to another developer (Pipeworks Studios), i guess they could just copy the code and deploy into the PC version but who knows if they aren't gonna do it for 1.4.5

  • @mathierry
    @mathierry 8 месяцев назад +34

    6:47 - hits dealth from other players give more invencibility frames, thats a VANILLA feature

    • @ShardonOk
      @ShardonOk  8 месяцев назад +24

      Gay

    • @HappyPlaysWasTaken
      @HappyPlaysWasTaken 8 месяцев назад +7

      @@ShardonOk great response

    • @ShardonOk
      @ShardonOk  8 месяцев назад +8

      😍

    • @Ze12365
      @Ze12365 8 месяцев назад +2

      @@ShardonOk
      Nah, bisexual.

    • @frowner_and_co
      @frowner_and_co 8 месяцев назад

      ​@@ShardonOkI'm not gay, because my name is Walter Hartwell White. I live at 308 Negra Arroyo Lane, Albuquerque, New Mexico, 87104. This is my confession. If you're watching this tape, I'm probably dead- murdered by my brother-in-law, Hank Schrader. Hank has been building a meth empire for over a year now, and using me as his chemist. Shortly after my 50th birthday, he asked that I use my chemistry knowledge to cook methamphetamine, which he would then sell using connections that he made through his career with the DEA. I was... astounded. I... I always thought Hank was a very moral man, and I was particularly vulnerable at the time - something he knew and took advantage of. I was reeling from a cancer diagnosis that was poised to bankrupt my family. Hank took me in on a ride-along and showed me just how much money even a small meth operation could make. And I was weak. I didn't want my family to go into financial ruin, so I agreed. Hank had a partner, a businessman named Gustavo Fring. Hank sold me into servitude to this man. And when I tried to quit, Fring threatened my family. I didn't know where to turn. Eventually, Hank and Fring had a falling-out. Things escalated. Fring was able to arrange - uh, I guess... I guess you call it a "hit" - on Hank, and failed, but Hank was seriously injured. And I wound up paying his medical bills, which amounted to a little over $177,000. Upon recovery, Hank was bent on revenge. Working with a man named Hector Salamanca, he plotted to kill Fring. The bomb that he used was built by me, and he gave me no option in it. I have often contemplated suicide, but I'm a coward. I wanted to go to the police, but I was frightened. Hank had risen to become the head of the Albuquerque DEA. To keep me in line, he took my children. For three months, he kept them. My wife had no idea of my criminal activities, and was horrified to learn what I had done. I was in hell. I hated myself for what I had brought upon my family. Recently, I tried once again to quit, and in response, he gave me this. [Walt points to the bruise on his face left by Hank in "Blood Money."] I can't take this anymore. I live in fear every day that Hank will kill me, or worse, hurt my family. All I could think to do was to make this video and hope that the world will finally see this man for what he really is.

  • @ralphyreece4687
    @ralphyreece4687 5 месяцев назад

    Shiftech and Goroth were pretty popular at one point. They were almost the only terraria mobile servers around. After People crashing the game with cabinets, and Dark Gaming Sitems, they eventually died to lag. At one point they filled the 16 max player count all the time.

  • @wyattrogers5608
    @wyattrogers5608 8 месяцев назад +1

    Personally never knew there were servers, thx for the information, might even try it out.

  • @JJK_is_Mid
    @JJK_is_Mid 8 месяцев назад +2

    BMT imo are one of the most fun thing for me since you could be praised by your build or just not sweat, though the only thing i dont like about bmt is.. you gotta TYPE FAST

  • @catcocomics1601
    @catcocomics1601 8 месяцев назад +4

    probably the biggest thing that should be fixed from Relogic's end is the quite frankly abhorrent net code the game has.
    Even with mods to drastically improve how the game tracks entities between multiple clients and stuff, it still tends to not be very stable at the best of times.

    • @eltiolavara9
      @eltiolavara9 8 месяцев назад

      it is really bad, i remember trying to play with a friend in the other side of the world and:
      -messages took 15 minutes to send
      -most of the world didn't load for a long while and i could just fall trough all solid terrain
      -he moved a bunch of water and it took like 10 minutes to even start moving on my end
      -we enabled pvp and i spent like 4 solid minutes hitting him and health wasn't updating so he was just immortal

    • @aksGJOANUIFIFJiufjJU21
      @aksGJOANUIFIFJiufjJU21 8 месяцев назад +1

      @@eltiolavara9 maybe you or him has bad connection
      I play with people from europe and I dont get lag as bad as yours

    • @eltiolavara9
      @eltiolavara9 8 месяцев назад

      @@aksGJOANUIFIFJiufjJU21 it's an extreme example but what im saying is that it's bad at dealing with high ping

  • @wrenn7473
    @wrenn7473 8 месяцев назад +9

    do not fucking suggest limited time rewards or a battlepass. listen to yourself

  • @KazoWAR
    @KazoWAR 4 месяца назад +1

    i think most terraria players want to actually play terraria, you know, like killing bossing, grinding for loot, etc, not a bunch of weird alternative game modes using a terraria as a skin.

    • @JJK_is_Mid
      @JJK_is_Mid 3 месяца назад +1

      Some players have beaten terraria for like a hundred times now. So they probably play for new experience. Just like CTG where its like harder fortnite

  • @jackyboilad
    @jackyboilad 8 месяцев назад +3

    I've been using the free items server Teeria legends for damn near a decade now, I even used to play the separate survival one, and they were good times.
    While it's true servers are currently going downhill, we can hope in future updates that online server play is made more readily available and supported.

  • @DaRkLoRdZoRc
    @DaRkLoRdZoRc 3 месяца назад +1

    Okay, these are all valid, sensible observations and whatnot, but here's my problem with the way this video is laid out:
    I don't *care* about any of this stuff.
    An outdated UI? Dude, I'm not a zoomer. I haven't had my brain destroyed in utero by Tiktok and Cocomelon. I was playing Minecraft in like 2012 when it was *free* and the multiplayer UI looked like Terraria's, where you had to manually enter IP's to connect to a server. Who cares about the screen being pretty? Google exists. The number keys on your keyboard exist. Figure it out.
    Lack of custom content? I want to play Terraria. I don't want to play parkour or fucking spleef or 'look at my screen-filling build that has no practical application' or whatever. I'm probably WAY in the minority here, but I hate multiplayer servers that take these kinds of big, open sandbox games and compartmentalize them down into layers upon layers of neatly organized geographic menus I have to navigate. I just want to explore and occasionally interact with another person. And Terraria worlds barely cover a few square miles. What am I supposed to do in a server where every available block has already been claimed, mined, explored, and prettied up? LOOK at it for a few minutes before leaving?
    And that brings me to the main issue of Terraria's multiplayer: progression. Again, probably the minority here, but what most people consider to be Minecraft's greatest strength, I consider to be a glaring weakness that quickly leads to boredom, tedium, and ultimate abandonment: its sheer versatility and lack of rigidity. In Minecraft, I can essentially 'win' in a couple of hours by building a simple box house, mining down to bedrock, exhuming enough diamonds for armor and an enchanting table, and that's it. There's not much more to do. There's only 2 or 3 bosses, and only one of those bosses gives you gamechanging loot (the Elytra). However, this playstyle actually suits multiplayer kind of well, because it's easy to jump in at any time. You won't really miss anything because ultimately most of the Minecraft MP experience is PvP, not PvE. You want to join a faction? Kay, there's a fresh plot of land, start digging or planting crops or whatever you want to do.
    Terraria, however, is the opposite: There's a very clear sense of progression. You can deviate from or ignore the intended boss order to an extent, but if you jump into a server where your friends have already beaten the Wall of Flesh and you have no equipment, you're kind of screwed. You either die over and over to enemies and bosses that are far too strong for you as you try and play catch-up the normal way, or you have to use everyone else's hand-me-downs in order to get onto the same level as them, which essentially eliminates a large chunk of the experience for you. Even just missing a couple of bosses can leave you crippled or cost you a portion of the game that you really enjoy. Speaking of which, Terraria's player numbers put the game's servers in an awkward state as well. More players means better chances of success and more possible ways of playing sure. But they also mean that the already-limited world becomes smaller and smaller as all the treasure chests, Life Crystals, and various other goodies are found and taken, leaving less and less for any latecomers. Eventually, you're going to have to either scour the far corners of the world for what little loot remains to be found, or you have to start fishing, and unless you're some sick, mentally defective individual that probably has people locked up in their basement, *nobody* wants to go fucking fishing in vanilla Terraria.
    Now I'm not saying I'd be averse to a progressionless Terraria server that's just one giant golf course or maybe in a constant PvP war mode like how Ace of Spades used to be before its developers gutted it. I get that Terraria's built-in progression will probably only last an average multiplayer server a week or so at the maximum. I just wish it wasn't so hard to find such servers in the wild. If I had friends to set up a server and play the standard game with, I'd probably be doing something _other_ than playing a 15 year-old building block game with them.

  • @KwikBR
    @KwikBR 8 месяцев назад +5

    gotta love watching a well-made youtube video and then you throw a slur in the middle of it

    • @ShardonOk
      @ShardonOk  8 месяцев назад +4

      Always got to keep you on your toes 🤑

    • @KwikBR
      @KwikBR 8 месяцев назад +4

      okay edgelord @@ShardonOk

    • @ShardonOk
      @ShardonOk  8 месяцев назад +4

      Yes

  • @cantinoch9579
    @cantinoch9579 8 месяцев назад +1

    My problem with Terraria multiplayer is there's no reason to play multiplayer if you can just bring your singleplayer character into them and just start wrecking everything. I know server side character things exist for servers, but established game rules aren't subverted easily by just making things optional.

  • @rakesiar
    @rakesiar 8 месяцев назад +4

    Terraria in my opinion isn’t really designed for Multiplayer. You can bring pre-created characters, server worlds are limited in both size and resources, game has an end-point, I doubt servers have much tools to do much.
    I haven’t really played on servers or made one, so I don’t have much info. Sorry.

  • @JagGaming579
    @JagGaming579 8 месяцев назад +1

    I legitimately got an add for penguin gaming sever watching this never seen it before

  • @HappyPlaysWasTaken
    @HappyPlaysWasTaken 8 месяцев назад +25

    6:56 he said WHAT 😱

    • @Ze12365
      @Ze12365 8 месяцев назад

      "Retarded", that's what he said, as a neurodivergent individual myself I don't really give a shit about it.

    • @Theo_the_cat_guy
      @Theo_the_cat_guy 8 месяцев назад +15

      Really wasn't expecting to be hit with an ableist slur 7 minutes in

    • @SawBSketch
      @SawBSketch 8 месяцев назад

      second meaning of Retarded: very foolish or stupid.
      The place it was used in referred to the game, rather than a person, and i don't think anyone calls a game without feelings mentally disabled, so all good in my books.

    • @siggemcquack9800
      @siggemcquack9800 8 месяцев назад +12

      who cares

    • @Georgefloydthesneedster
      @Georgefloydthesneedster 8 месяцев назад +7

      WHOAAAAAAA IS THAT A WORD I DONT LIKE?????!!!!!!

  • @WayTooLiteral
    @WayTooLiteral 8 месяцев назад

    The thing is most players don't even know that servers existed in fact I never knew they existed either until I saw this video. I think the terraria developers need to make it so that servers are more easily accessible in later updates.

  • @number1fen
    @number1fen 8 месяцев назад

    Today i learned that Terraria servers even exist. I honestly thought the game was long dead by now, as i never thought it was that fun to begin with.

  • @thexwhats2989
    @thexwhats2989 8 месяцев назад +4

    I tried to join pedguins server many times but it would just sit at connecting forever

  • @magicmanmarley327
    @magicmanmarley327 8 месяцев назад +1

    I remember a server I used to play all the time a while back that had custom weapons plugin and it was essentially an rpg, unfortunately it closed I wanna say around 2017 or so, don't even remember its name.

  • @EVQ02
    @EVQ02 8 месяцев назад

    Yesterday I remembered it existed and tried to play ctg. I did not expect to see only 2 people in queue

  • @oliviashepherd-uq1ji
    @oliviashepherd-uq1ji 8 месяцев назад +1

    You can always connect your keyboard and mouse to your phone!

    • @ShardonOk
      @ShardonOk  8 месяцев назад +3

      I love gaming on a 6.1" display with no GPU 😂😭

    • @rakesiar
      @rakesiar 8 месяцев назад

      @@ShardonOkSome people actually do… I can’t tell if this comment is satire or real.

  • @ColtLB
    @ColtLB 8 месяцев назад +2

    The login system reminds of OLD Minecraft pocket edition servers lol

  • @johnm4048
    @johnm4048 8 месяцев назад +17

    I feel like a lot of this is due to terraria having a built in limit on how many players can join

  • @Colind8
    @Colind8 8 месяцев назад +6

    > "you know what else relogic gave us? commands."
    No. This is Tshock. The only advanced server manager for Terraria. It's super arbitrary and nowhere near as advanced as Minecraft's. Tshock is also what requires you to make an account for every server in order to play. I'm not sure why. Maybe it's because Terraria doesn't have a UUID system (like minecraft)? But then that would require you to make a "Terraria account" and Relogic would have to manage servers of said accounts.
    Tshock is also in like disarray or something. Their website's gone and the plugin store too. All that's left is their github repository and a new manual they're working on.

    • @NuffyCreations
      @NuffyCreations 8 месяцев назад +1

      Terraria does have a uuid system, but sadly somewhat useless due to a malicious player can easily change theirs which brings a lot of other problems such as uuid grabbing, ban evasions, and empty uuid's. Though it is a bit disheartening at the amount of workarounds we have to do to have a online experience since these work-a rounds just turn away potential players sadly.

  • @JorgeRodriguez-de6eo
    @JorgeRodriguez-de6eo 8 месяцев назад +1

    There are still very good servers, like Teeria Legends. A true mmorpg experience with lots on unique mechanics and engaging systems of progression. The people there have lots of love for the game and the community. ❤

  • @lolzasouruhm179
    @lolzasouruhm179 4 месяца назад

    terraria survival on public servers will always be messed up as long as there is no limit to what people can do. Here are a couple problems with easy solutions that are harsh but quick. 1: no hard mode. If a new player spawns in with nothing but copper tools they will struggle to do anything, or when hardmode hits any new players get end of pre-hard mode gear. 2 No bombs destruction or drill containment unit. This would slow the destruction of the entire world and is not such a bad limiter. if you want to mine out a section for a farm get some people to help you!. 3 limit progression. this one is harder to explain, basically have servers where after a certain amount of time another boss/event becomes available for everyone to mess with. lets say week 1 has king slime, eye, goblins, and eater/brain. week 2 queen bee, deer clops, skeletron, old ones army, and wall of flesh. So on and so forth. This would allow people to not progress to far apart from each other. Then have resets once the world dies down after wall of flesh and have the world download available for a bit incase people want it!

  • @thomasprigge6635
    @thomasprigge6635 5 месяцев назад +1

    The main reason for me is that I wanna do my own thing. I have more fun in Terraria playing the game over and over again in different ways. This is the exact opposite for Minecraft where I have more fun on the mini games that I could be playing on servers. Plus Terraria Mods are fucking amazing and fun single player and Multiplayer.

  • @eltiolavara9
    @eltiolavara9 8 месяцев назад +1

    pinky's revenge...
    also yeah they really, really, really should add in a proper server browser, time has not been kind to the whole "paste the IP" type thing they have

  • @NuffyCreations
    @NuffyCreations 8 месяцев назад +1

    Hello there! I'm a solo server dev and the amount of work-a rounds we need to do is a bit crazy.
    Since we are already very limited to what we can do due to Terraria as a game mainly being client sided.
    Which means that for any future terraria server devs you are already starting of with a kick to the chin due to how easy it is to use a client or mod in servers.
    So the incentive/traction for new devs to start or help existing servers will be low to begin with due to how painful it is to run a server initially with little to no anti-cheat.
    Which results in a lot of restrictions to new players more than often to mitigate potential damages to a survival run which in it self will push away a lot of players, but this usually isn't a issue with older servers since they probably have developed a form of anti-cheat to combat client mods but usually affect the regular player in some way in return.
    All this could be fixed if re-logic gave us more tools and more control over the client, but sadly it isn't as simple as that.
    It's just sad since Ive seen so many servers try to run but end up disappearing in a month or two, and i believe its due to a underlying issue with cheaters making it impossible for new devs to keep pushing since they end up realizing how big of a task is to prevent cheaters in the first place. Some of the servers that are up either have a anti-cheat that hurts the regular player as well or doesn't exist at all and they just live without one other than the stuff developed by tshock. (i cant thank tshock devs enough for doing so much for the server community)
    (tldr, it's tough already to get started as a tserver dev due to the amount of control the client has and essentially discourages a ton of future devs. caused due to client abuse and how big of task it is to develop a proper anti-cheat with the limited tool set we have.)

  • @ThatGuy9049.
    @ThatGuy9049. 8 месяцев назад

    t-dark gaming is just the 1984 of terraria pvp

  • @wlday_
    @wlday_ 5 месяцев назад

    those account systems remind me of those cracked minecraft servers. since anyone can be any username they want, they have to put systems in place to make sure nobody can use somebody elses account. the only reason terraria needs this is because servers are COMPLETELY decentralized and there is no master server to get account uuids from or anything.

  • @PloIIIka
    @PloIIIka 7 месяцев назад

    I believe this to be VERY expected, but not because of server problems, but terraria problems, and still remember times I played on servers more than 10 years ago. First - Limited world. Second - You can log in with an existing character. I know that this barely sounds like a issues for "games" servers, but that's how the online community starts in games like these. I still remember playing older times playing on Minecraft servers - most of them were for simple survival and progression with lots of other players. That was hella fun. And that was how it started and progressed from there. There's no progression like this, casual gameplay like this in terraria to kickstart the online scene. And I doubt there will be, actually, since Terraria and Minecraft are extremely different.

  • @engineergaming3830
    @engineergaming3830 6 месяцев назад

    tbh doing parkour to reach more difficult levels is a good thing imagine being a newbie and having to do hook jumps on pink slime blocks or using your movement items efficiently

  • @Caldoric
    @Caldoric 5 месяцев назад

    There's a simple reason: Terraria worlds are physically smaller than Minecraft worlds by orders of magnitude, meaning that you can only go sp far if you want to build your base on the surface, and I doubt there's any way to do the multi-world swapping thing in Terraria that Minecraft minigame servers have access to.

  • @Topunito
    @Topunito 7 месяцев назад

    Honestly the only reason I don't play Penguin Games anymore is BECAUSE of the low player count. I had a lot of fun playing CtG, Class Wars and Spleef when the server was super active- I would log in every day and just have the drive to keep playing and getting better and better, because it really is fun to get better at these modes. I would see the results of my efforts in getting more Penguin Points the better I performed (which admittedly don't give great rewards but it's good as a symbol of progression and status at least) and it was honestly addicting. I didn't quit playing because I got naturally bored of the gamemodes or whatever, I WANTED to keep playing, but the player counts got lower and lower until the server wasn't active enough to consistently play my favorite gamemodes every day. And playing so consistently is what made them so addicting. So I kinda just had to quit because what was I gonna do? Spend most of my day either waiting for players to join so I can get to play a few matches with the absolute bare minimum amount of players needed for one to start, which wasn't that fun? My hand was kinda forced.
    I would go back to playing these gamemodes as they are now if the server became super active again, but that's not going to happen just because I wish it would. So change is necessary. The server needs to attract an audience. It needs big flashy gamemodes that are great for making youtube videos. Sponsor youtubers to make those videos if necessary. Terraria is more limited than Minecraft but making great gamemodes and server systems is not impossible, it's just harder, and it seems like the devs are demotivated. Unfortunately I cannot just tell them to be motivated. They don't have a great reason to be, tbh. But I think an attempt could be made and perhaps it COULD succeed.

  • @dont-cv7ms
    @dont-cv7ms 8 месяцев назад +1

    gonna guess the number 1 right away: obscurity

  • @ColorInversion
    @ColorInversion 4 месяца назад

    Also if this did happen I would wonder what a 2b2terraria server would look like

  • @yellownomadglitch3309
    @yellownomadglitch3309 8 месяцев назад +2

    I think another "problem" is just how different Minecraft and Terraria Singleplayer is. Without any mods or custom maps, Terraria wins gameplay wise, Minecraft in the end, is just building or redstone, there is barely any adventure or engaging aspects, so many end up playing servers with minigames to pass time. For sure the clunkyness of Servers on Terraria doesn't help them.

    • @Wariowa345
      @Wariowa345 8 месяцев назад

      bro has no idea

    • @yellownomadglitch3309
      @yellownomadglitch3309 8 месяцев назад

      @@Wariowa345 You seem as well, if that is the response you have instead of saying what I missed.

  • @locrianphantom3547
    @locrianphantom3547 5 месяцев назад

    Dark Gaming is a very fun server for certain things, but I wish they would update their game modes more.
    Edit: just also gonna add they can’t update much because they have a big lack of staff.

  • @alanbogucki8721
    @alanbogucki8721 8 месяцев назад +1

    I have played on a terraria server and i think it was dark gaming but everytime i joined i was kicked like 5 minutes later so i stopped playing on it and it worked once. When i was trying to play with a friend

  • @GoldenTerrabyte
    @GoldenTerrabyte 8 месяцев назад

    Teeria Legends was my favorite server, and I think it has a much more interesting approach towards what a Terraria server can be, but it looks like the player count has gone way down there as well. It used to be bustling at all times way back when!
    In addition, I feel like there used to be significantly more building-centric and general hangout type Terraria servers than there are now, as well. Minigame servers are awesome, but they used to not be the only thing on offer on the Terraria server browser! And that's not a criticism of the servers that do minigames, it's mostly just an observation. I used to hang out on Terraria servers a lot around the 1.2.4-1.3 days, and while they never did Minecraft server numbers, they felt more active than Terraria servers generally are these days, and had more variety in what they offered. People would just come around to goof off and chat, and make builds together. It was a lot of fun, but I honestly have no clue how you would even go about bringing that kind of community back.

  • @Oofio-Nuova
    @Oofio-Nuova 8 месяцев назад +1

    BAHAHAHA the funny thing is when watching this I got an ad for the server

  • @dmsys6516
    @dmsys6516 8 месяцев назад +2

    Well Terraria is a full game and doesn't need anything to make it worth playing
    Minecraft lacks content, SEVERELY lacks content. You can't not play on servers to enjoy the game. Even if you do play on servers in Terraria you play co-op with your friends(by hosting it) not on some server having minigames completely unrelated to the game itself. I say this as a non-enjoyer of those things. Nobody buys Terraria for playing mini games in servers not Minecraft either but the visibility in the server list helps Minecraft servers while people stop playing the Terraria once they get bored of it but when Minecraft players get bored they see the server right there and start playing it

  • @RubyPiec
    @RubyPiec 8 месяцев назад

    Holy crap! I didn't even know terraria servers existed! Well, kind of, sinc eI play with my friends sometimes. But I did NOT expect a public terraria server to exist

  • @littlebabi2793
    @littlebabi2793 8 месяцев назад +6

    I think the real reason why Terraria servers are dead is because by itself, terraria is actually fun, meanwhile Minecraft needs a bunch of mods or friends to be fun which leads to lots of people going onto servers

    • @syedomar1060
      @syedomar1060 8 месяцев назад +1

      What kind of reasoning is this? Like terraria being fun causes their servers to be dead? And are you suggesting that minecraft by itself is not fun? Maybe not for you if you have tried minecraft and didn't enjoy it, but there are tons of unmodded minecraft multiplayer servers that are fun, which shows that many people have fun without the addition of mobs. Both games are fun without mods and also fun with mods, but I don't think mods really affect how fun servers are. There are tons of minecraft servers that are still popular and remain fun without mods such as hypixel and hoplite.

    • @amberow9892
      @amberow9892 7 месяцев назад

      For me Minecraft ist more Like an engine than an anctual Game. With Minecraft as a Base in combination with servers and mods you have endless possiblitys to play the game.

  • @ColorInversion
    @ColorInversion 4 месяца назад +2

    7:06 Censors out the B word
    6:56 Doesn't do the R word

  • @Ancient_Soul9000
    @Ancient_Soul9000 5 месяцев назад

    I will only play vanilla terraria if I get items from darkgaming or if I’m just playing the gamemodes thing from darkgaming. It was the first terraria server I joined and is currently the only server I play on. Also, I was there when the items dimension was black with some lights highlighting the categories.

  • @timelord6266
    @timelord6266 6 месяцев назад

    they should make a gamemode where you play Terraria on special seed like get fixed boi that wipes every 2 weeks and changes seeds i think this would be a lotta fun as a gamemode or a server on it's own

  • @Super_star_remix
    @Super_star_remix 8 месяцев назад

    I didn't even know terraria had severs untill today

  • @minit9999
    @minit9999 8 месяцев назад

    2:05 Didn't know what that servers dat file was before, and just went into it with notepad and was able to check inside it, probably could remove servers from your list this way instead of going scorched earth. but yeah, that menu really needs some love

  • @kiwi_est
    @kiwi_est 8 месяцев назад

    I play on pedguin occasionally, especially a few months back when payday 2 got an update which killed my enjoyment of the game (if you know you know) and it's very fun to play every now and then.
    Parkour, Build my Thing, and Racing are what I enjoy the most, but between those three, literally only one of them gets constant players, that being Parkour, and it's one of the few gamemodes where more players aren't needed to fully enjoy it. It's sad, but it is what it is.

  • @TDFB
    @TDFB 8 месяцев назад

    Literally got a penguin games add while watching this 💀💀💀

  • @mineryhb6310
    @mineryhb6310 5 месяцев назад +1

    wow i remember playing pedgiun's server and having an account and stuff what happened to him why is it called penguin now not pedguin

  • @nicky23anims68
    @nicky23anims68 8 месяцев назад +5

    Idk man, terraria is a really good and fun game single player, unlike minecraft, forcing players to do something else. just my opinion tho

    • @LimeLoaf
      @LimeLoaf 6 месяцев назад

      Agreed. Terraria isn't the type of game to have servers, whereas minecraft feels like it was built for servers.

  • @SpoopyChicken
    @SpoopyChicken 7 месяцев назад

    I would say the problem isn't terraria's multiplayer servers in of itself, it's more like that Terraria is already such a fun Solo and Co-op experience that there was never a need for a dedicated server to exist. Minecraft is more of a survival sandbox experience, living life, building villager cities, trading, making your world more personalized, that kind of stuff. Meanwhile, terraria has a dedicated progression-based adventure for its players to sink their teeth into, they don't need to have a dedicated server with unique gamemodes and experiences because the solo and co-op experience already provides everything they'd ever want for the game.

  • @Jasonwolf1495
    @Jasonwolf1495 7 месяцев назад +1

    Terraria's size and design honestly never has interested me for mass multiplayer.

  • @notelse9001
    @notelse9001 8 месяцев назад

    I remember playing on one of the servers (I was fighting zombies) but they wouldn't let me move because of random issues so I was just a fidgeting stone statue for most of it

  • @zero490real
    @zero490real 7 месяцев назад +5

    i hacked on the penguin server and go a perma ban for changing the time from day to night,

  • @ReallyR4ndom
    @ReallyR4ndom 8 месяцев назад

    I literately got an ad for a terraria server

  • @Solesteam
    @Solesteam 8 месяцев назад +2

    Terraria Minecraft and Roblox, all 3 sandbox games but they all mark points of a spectrum, on one end we have Terraria, a sandbox that is meant to be played as is. in the middle we have Minecraft, a sandbox that can be played without modification, but is easily mailable for multiplayer purposes. Then we have roblox, on its own it's you, a baseplate and a spawn point literally nothing without player development.

    • @caustictoad
      @caustictoad 8 месяцев назад

      ... roblox isnt a sandbox though?

    • @Solesteam
      @Solesteam 8 месяцев назад +1

      @@caustictoad "A sandbox game is a video game with a gameplay element that provides players a great degree of creativity to interact with, usually without any predetermined goal, or alternatively with a goal that the players set for themselves."
      You know Roblox doesn't make the vast majority of these games themselves right? Nor does roblox on it's own without the player made content have a goal...

    • @privat12131
      @privat12131 8 месяцев назад

      @@SolesteamRoblox is a game platform, not a sandbox game

    • @Solesteam
      @Solesteam 8 месяцев назад +1

      @@privat12131
      game¹
      noun
      1. a form of play or sport, especially a competitive one played according to rules and decided by skill, strength, or luck.
      2. a complete episode or period of play, ending in a definite result.
      "a baseball game"
      I'd say it qualifies as both depending on context and how you use it.

    • @aksGJOANUIFIFJiufjJU21
      @aksGJOANUIFIFJiufjJU21 8 месяцев назад

      Roblox isn't really sandbox you gotta code and stuff while minecraft and terraria everything is there instantly

  • @blazeboy4314
    @blazeboy4314 7 месяцев назад

    Honestly I’ve never played on servers not that I don’t want to but I find the solo gameplay very satisfying

  • @snekgregory
    @snekgregory 6 месяцев назад

    Would be nice if we managed to get to Red about multiplayer

  • @EspeonGaming0
    @EspeonGaming0 5 месяцев назад

    Part of the issue with PVP games is the Terraria (Or steam) servers are really unstable even for just couple players. Unless you wanna host a port forward.

  • @Wyrmwould-Star
    @Wyrmwould-Star 5 месяцев назад

    I think a main component is that, quite frankly, Terraria was made with only a few players in mind. Terraria has microscopic worlds compared to Minecraft, meaning things like SMPs (What I imagine to be one of the largest cintributers to Minecraft's huge multiplayer playerbase) just can't be ported over to Terraria the same, and no amount of game changes can fix that by the very nature of Terraria. Survival servers will always devolve into whats seen in the video because of the size

  • @Ogamer320
    @Ogamer320 8 месяцев назад +3

    true they need an improovement