A Critique Of LEGO Star Wars: The Skywalker Saga
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- Опубликовано: 18 май 2024
- I, Doktor Skipper, Discuss and criqute LEGO Star Wars: The Skywalker Saga. Not to be confused with LEGO Star Wars: The Complete Saga thats the Jay Exci video. This is the one on the newer game without the quality of that one.
A Serious Critique of LEGO Star Wars: The Complete Saga:
• A Serious Critique of ...
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All copyright in the video is for entertainment and Education purposes - Развлечения
I have no idea what to pin so I'll ask a question, Whats your most fond memory of any Lego game?
Trying to pirate... I mean purchasing the complete saga legally
playing through the entire game again last summer with my little cousin
Playing through the lego Harry Potter games with my older brother.
Could you talk about Metroid prime 4 development.
I really loved the first three growing up, Lego Star Wars, Indy, and Batman. I also really enjoyed Lego Pirates which I remember buying with my mom at a Walmart after Sunday Service
I remember playing episode 1 and thinking “when am I getting to the first level?” And then after the sub mission to get to Naboo I was like “wait, that was the first level?”
Bro sameeee. I thought it was gonna be like older lego games but it was so disappointing
YES
THIS!
Dude I’m at the clone wars part, and I still feel like I haven’t done anything in the game other than tracking missions. The missions feel so short that I feel like I’m barely playing a game, and it’s worse because you can’t skip cutscene it seems.
I wondered when I'd get an actual level up until the Maul bossfight and then realised the game just sucks aside from a few missions and the side stuff
@@anotherrandomguy8871you can skip cutscenes just not during the first time playing them
Biggest crime is the yoda scream being taken away.
Where is this? This was (going to be) my first LSW game.
Just turn on mumble mode
It has the scream
@@tiredlink8069 I hope you're right, I'll try.
@@yahooboomer update, did it work?
One of the best examples of how rushed it is, is when you don't even get to fight Grievous bodyguards on his ship. The level ends as soon as you kill Dooku and goes to a cutscene
I didn't mind this because it is all 9 movies and to focus on every single encounter would take too long for all 9 movies.
@@Tzad-zz1ll "too long" LOL you mean like actually give you content. LOLOLOL
@@Tzad-zz1ll that’s exactly what would make the game FUN.
@@KawaiiRuby not to be like that but one encounter not being there isnt rly a problem
might show a bigger problem with skipping fun stuff but like fighting the magna guards wasnt the most important thing they couldve included i think
@@sound4117 It was 2 games that had 3 movies each, they combined then to make a six movie complete saga, they had to make all 9 movies from scratch. It's not really an excuse, it's just my opinion.
The most underwhelming part was the space exploration. When it was first announced, I thought we were going to get full space exploration where you get to fly through space to the different planets. Maybe I had my expectations too high but the space exploration we got felt very weak. You hop into a planets space area and it has like only 3 things for you to do (destroy stud comets, dog fight, and just flying around). I like the game in a few ways but it's not the game we were promised
I thought about this same exact thing but what is full space exploration? Holding the acceleration button for 5 min just to "travel" through empty space? Star Citizen does it well... it actually takes a good amount of time to travel between planets or solar systems. While there could have been more content, I think the devs did good enough for providing a "free roam" feeling when traveling between planets
@@crazy7gabe I agree and I also love star citizen. I think they should just made the space areas bigger and more to explore. Two or three things to do that last literally a minute is a little underwhelming. Give me more dogfights or random bounty hunter encounters. Give me missions where your being boarded and have to defend against attackers in your ship. I feel as if they could've added many more side things to do in the space exploration part of this game. Or, add an entire asteroid field that has a track to fly and dodge asteroids in. There was a lot of potential and it just feels like a lot of corners were cut in the final product. It's a solid game, but it could've been on the edge if perfection if they expanded a little more on their ideas.
Ya it's a Lego game tf u mean full space exploration lmao
@@ILikeSpaghettiyou are the perfect example of what's wrong with the skywalker saga defenders
@@the_seer_0421 why did you edit your comment? Can't spell right the first time nimb nuts?
Pretty important - it wasn't made in unreal engine. The devs wanted to, but TT games higher ups forced them to work with their own brand-new bugfilled TT games engine. Hence, the devs were forced to work with a crappy untested engine that they blame for the 2 year delay.
And because of this the devs were working double overtime that may or may not have been unpaid. This is why the main campaign feels rushed, they simply didn't have time to make the game they wanted to make.
THE LEGO ENGINE IS NOT GOOD. NEVER HAS BEEN.
I'm guessing that's why the AI is soo bad
@@ToomanyFrancis They were slowed down a lot, but even then, the same article in which the devs say these things, they also point out the incompetent management. Things they know are important to us, like polished co-op and online, were ignored in favour of management suffering from feature creep. This is why the game is absolutely PACKED with one-time things where people say "oh, you can do that? cool!" and never use it again, when core things were deleted. Gameplay programmers work overtime on endless lists of one-time features when that same time could be used to have some combat available in the open-world. Ratchet & clank did hub worlds better 15 years ago!
They announced recently that all future games will be in Unreal Engine lmao
I think it's sad that many people forget about the Lego Star Wars: Clone Wars Game. It was personally my favorite. I loved the war mechanics and all about it!
I also miss the character creator in the Skywalker Saga. Also - I totally agree to most critiques in this video to the game.
It was amazing!! The large scale battles were a blast!
Facts bro
That was literally the perfect game for 13 year old me... so many great memories - although not as much as the complete saga
it had amazing versus mode.
That fact that there’s over 300 characters and no character creator is an actual crime
I was quite disappointed in the last level in Episode 3 when they took out the ability to play as both Obi-Wan and Anakin in multiplayer mode that enabled you to fight each other and actually be a somewhat challenge, that was one of the best parts of that level (in my opinion), now its one player does the fight and the other plays as a droid that is tasked with moving the platforms, and its just boring now, and that's just for one level of many, on the plus side I'm only playing it with my friend though cloud cause he bought it lol
That’s because they wanted to switch it up. Now it’s like that for the last level of episode 6
@@winnieway27 Not worth it to switch it up if you're gonna make it considerably worse
I think you can do that with a different level.
Eh....it doesn't sound that bad but it does sound like a downgrade. It's not boring now. Also I doubt all of the levels were changed like that. Also meanwhile...the game actually added in the second Luke vs Vader fight and in multiplayer you both play as Luke and Vader.
@@TibbyII Eh....not all of the levels were changed to be worse.
My biggest complaint about the game is the quests where they just make you go to a different planet, talk to someone, and come back, for the illusion of accomplishment.
Also there’s a bug where if you go to the “all characters” menu too fast it’s blurry.
It really does suck that nobody remembers how good Lego Star Wars the Clone Wars was
Goated game
exactly. Level designs and those massive battlefields were insane...
That game compared to this was so much better imo
@@groovygoblin4152 im the biggest CW fan out there but it wasn’t a better game. It had like a fifth of the content and plenty of its own issues.
It’s perfectly fine to love both while acknowledging Skywalker Saga is a lot better.
To be fair, a few more seasons would helped the game
One thing to add about Lego Star Wars 3 as well is that all of their boss fights are very different fights.
Jango - Hit him out of the air attack him on the Ground
Helper Droid - Try to find it in grass and hit it which then goes to try to hit it with all of the Droids in the room
R3-S6 - You can only fight him with R2 but it is just press the button to win fight
Geonosian Queen - You use her eggs in order to platform to cliffs and destroy pillars to take her out
Anakin and Asoka - Take out the padawan first to take her light saber then target the master
Grievous - The General is a menacing foe who can only be taken out by throwing Enemies, Objects or him
Ventress - A lightsaber duel which requires you to take her light saber to a force duel to then a mech battle to falling to the ground while still fighting Ventress
Not all of them are winners but they do a good job in making each one unique.
I want someone to analyze the core issues of Lego star wars 3 and see it's main issues which it has
Rishi eel: you have to shoot him with echo, because he has a heavy gun
Also the Zillo beast where you have to deploy Rx-200 tanks to kill it.
and the big space and ground battles were so good
Trust me general grievous is not a menacing foe I don’t think he wins once in the whole show. And in the game he’s easy
I was actually heartbroken when I realized there was no level for taking down the second death star. That level was one of my favorites in tcs, and the idea of cutting it never crossed my mind while playing. From then on, I started really seeing just how many corners this game cut (I played the ot first before the pt)
Same, I really wanted bosses for battles like Battle Of Yavin, Battle Of Endor and Battle Of Hoth. Or just big battles instead of being cutscenes. They’re such major events in the franchise and they’re mostly cutscenes. Fuck the literal time era is called BBY and ABY for “before/after battle of Yavin”
That would have been very anticlimactic after the Luke and Vader's fight with Palpatine. Vehicle missions are still nostly unfun imo.
I think the reason I loved the older legos games is bc they didn’t try to go to big they were fun small games I could play and relax with my brain turned off while enjoying my favorite franchises in Lego form
it's not about being small games i think it's more about Lego games being their own genre, they have a special charm that this game only added during cutsenes and jokes but the rest of it tries to be an action game completetly forgetting about the Lego style during the gameplay, this is perfectly just a normal game using Lego models
I think both of you are saying the same thing: the older LEGO games are less about the difficulty of the gameplay and more about offering a variety of gameplay which no other game could deliver to the impetuous mind of a child. The satisfaction of a typical action game comes from overcoming challenges. A game can only be challenging if it has constraints. But LEGO games are about removing those constraints. And so the satisfaction of playing such games is allowing the player to play however they want. If you want to rescue Princess Leia as General Grievous, you can do that. If you want to fight Jango Fett as Luke Skywalker, you can do that. If you want to blow up the Death Star with a TIE fighter, you can do that. If you want to escape from Bespin as a gonk droid, you can do that. If you want to fight Darth Vader while simultaneously playing as Darth Vader, you can do that. A child doesn't need a massive game to try out the countless possible combinations.
i was literally looking up negative reviews for this game like a day or two ago because i wanted to see what people think (i personally do like it a lot, but have plenty of problems with it as well, which i haven't seen anyone mention so far) so now that my favourite internet funny bird is talking about it, i can finally find closure
He’s not funny
@@awesomeadam2611 there goes adam being awesome again 😎
Switch version is like a glitchy mess I had to restart the anikin fight several times
Bruh i bought it and season pass and loved it , this man wack . But still good video bless ya.
Literally what I was thinking too (the negative review digging) because some of this is entirely odd for a game I preordered since 2020... and has been since announce since before then.
"The most characters ever"
Also them
"Here's another separate character of Jango fett within extras of aa "clone edition" instead of just putting him in the costumes of Jango... etc etc with the same story but different characters.
This is the exact reason why future LEGO games need a difficulty slider. Maybe adults want a challenge playing these games...god I miss the Platforming from Complete Saga, and I miss the puzzles from Lego Batman and Marvel.
I feel ya on the platforming.
Bruh the complete saga was way to easy
I do love those games as well but let’s not be hyperbolic here, the platforming and the puzzles of the previous Lego games aren’t that amazing either. These games have always been easy and I feel like people are just starting to see the cracks now that they’re older.
@@ohmyoof3pizzaman205
That's exactly what is he talking about.
A difficulty slider to make the game more difficult.
Why though if you want a challenge play something else
I 100% agree, when I played for the first time, I was unfortunately also a bit disappointed, the levels could be much better and the split screen is absolutely a hindrance
They should give you the option for vertical split screen
Yeah I had similar thoughts to this game. Although most people weren’t really willing to hear any criticism during the honeymoon period.
So seeing this video was somewhat therapeutic. I suppose ultimately it comes down to the Lego gameplay being stretched too thin for the scale of the game.
It just seems so... unfinished. I would have been okay with another delay if I knew there would be this much wrong with the game and so little interesting content.
Seeing enemies ignore the player feels...well, wrong to say the least. I replayed a bunch of lego games last month and every single enemy is hyper aggressive and doesn't hesitate to swarm you compared to the ones here. The old Lego Star Wars games had the player die quite a bit, but the repercussions of it were very minimal, only having you drop some studs on death.
Lego Star Wars 3 felt the most punishing out of the series, but still extremely easy compared to most every other non-lego game. What made it unique was how you could actually fail missions and needed to restart them, specifically the RTS battle challenges and the bounty missions.
Its because they are from same faction or from friendly faction, i didnt udnerstand why i did no damage in ship fights, then i realised :D
@@MazaaFakaa Not
@@firestriker3580 “Not”🤡… just because you say that doesn’t mean what he said is not true
@@firestriker3580 You tried it, or just talk?
yeah but even then, you'd have to be actually braindead to even fail RTS battles. i had to specifically go out of my way back in the day to fail one because i couldnt believe something like this can actually happen.
“Are you rushing or dragging” is such an accurate critique. Looking back in hindsight after beating all the story missions, I’m amazed how much of each episode was dedicated to just running to different waypoints. So many of the levels are just vehicle chase sequences or boss fights, and going back to get the collectibles is honestly just exhausting because it’s so repetitive… I replayed the Prologue mission of LSW:TFA, which is 3 distinct segments of ROTJ, including the Death Star bombing, Luke vs Vader and the emperor, and the Battle of Endor (all with more fleshed out gameplay segments). That’s how I thought The Skywalker Saga would handle cramming so much content into so few levels, but instead… They just didn’t try
for real, the complete saga levels felt long because they actualyl were, skywalker saga levels are soooooo tiny
"They just didn’t try"
You're saying that after they spent 3 years working on this game?
@@dylansharp8471 They spent the 3 years because the engine was crap and TT didn't want to pay Unreal Engine Licensing Fees to Epic
Like the lego game we had before has the best custom character designer only for them to cut it and thought over 300 characters could replace it
Dylan Sharp I don’t think it’s fair to say they didn’t try, because I know a lot of stuff was screwed by executive meddling.
But 3 years or not, this is the product we have now. Despite the dev’s best efforts
11:20 I don't have to imagine it. Lego Star Wars 3 had that. One of the more common examples in that game would be the Super Battle Droids, which Blaster Characters were practically useless against - and you needed either a Lightsaber, rapid fire (of which there were very few characters with rapid fire) or an explosive to kill them. It's been a long time since I played it so I'm not sure of the full list of enemies anymore, but this also applied to vehicles.
I remember that the vehicles had diferent colored hearts and specific weapons to destroy them and the purple hearted vehicles were indestructible.
Some characters,vehicles and buildings were different coloured so Gold you need rapid fire and Silver you need explosives while normal colours can be taken out in anyway. But i understand your point as Lego Star Wars 3 got you to swap to different characters to use their abilities to progress forward while Skywalker Saga you can stick to 1 character the entire mission/episode.
@@smugplush It also applied to vehicles - some vehicles had rapid fire or concentrated beams to melt gold objects, and other vehicles had either Turbo Lasers or missiles to destroy silver objects - whilst purple objects usually meant you had to use Torpedos. (I like that you could use Speeders to collect Torpedos to one-shot enemy buildings during a skirmish battle)
Speaking of; I had hoped Skywalker Saga would have those battles again. Imagine changing which faction owns which planet by playing a ground battle as one of the factions of your choosing against the one currently controlling the planet - and it will change what NPCs and faction related quests will be available on the planet, as well as some aesthetics the planet would have.
I think the worst aspect was how obviously unpolished the gameplay was. I did a casual run through the game and got softlocked at least 10 times. During boss fights you have to make sure that you don’t do too much damage during one phase because if they’re in certain damage animations when a cutscene activates get can become invincible with no way to fix it. Additionally. There were countless visual bugs where my character would just stop functioning properly or where a character would be t posing in a cutscene.
The boss fights looked like they had multiple ways of ending it when the game was teased. And that's true, you can throw stuff at them but if you force joke phasma it soft locks when it should be a unique way of completing the task
@Jared Jams Force comedians
@Jared Jams have i told you the tale of Darth Plagues the jester
Glad to see I’m not the only one who was disappointed. My biggest issue was I felt the levels were too short. Thinking back to TCS a lot of the levels had like 3 times the length of some of them in this game. I would have rather had way less open world exploration and more time spent on the levels since that’s what you’ll mainly be replaying. Also whilst watching some cutscenes I was thinking ‘why am I not playing this?’ The destruction of the 2nd Death Star is a cutscene in this game but a full level in TCS. I really wanted to like this game more but the longer I think about it the more the flaws mount
Its like ever since Lego Dimensions, they are too scared to do proper levels, despite the fact that the people who actually hated The Doctor Who and Portal levels, are an extremely tiny minority.
@@ansemthetrueseekerofdarkne2730
I’m telling you man, Lego Clone Wars and Batman 2 were the games with the best levels
@@angryboi595 I would argue Dimensions at least due to how long, in-depth, and surprisingly respectful to the source material each of the level's were based upon, now if only we got actual Jurassic World, The Lego Movie, or Legends of Chima levels...
@@loganmcglynn9950 You mean a shitty tryhard boss sim? Because that's all I see, walking sim is too much of an actual compliment for these "levels".
calling lego jurassic world bad is criminal
Hell, the 4 "examples", aren't even bad games, the worst there, Lego Movie 1, is alright at best, it's not even the worst Lego Movie Videogame, game, because the 2nd is vastly worse
@@varisrevolver4061 i get the criticism is valid and stuff but this guy is just too much of a hater 😭😭
@@anatolyburgovski Definitely, the game isn't perfect, but I'd prefer to play it over Complete Saga
@@varisrevolver4061 Seriously. It sounds like this DoktorSkipper guy was expecting a Red Dead Redemption II or something. It's still the **best** lego game to release in my opinion.
@@anatolyburgovski I wouldn't say the best for me, but it's up there
I really wanted to 100% this game leading up to release. After getting it, getting progress locked by a bug, starting over and beating the story again, I really don’t have the will to explore the beautiful open areas on each planet. The missions aren’t fun to revisit and the kyber brick grinding is so tedious. I enjoyed my initial romp with it but I doubt this game has the longevity of the complete saga
Finally a somewhat bigger channel talks about the glaring issues with this game. I see nothing but positive reviews and I feel gaslit that no ones mentioning the regression in gameplay and level design.
That's not what gaslight means but I see your point
@@verdantmischief7092 he used the word right what
I'm fine with a bit easier gameplay since it's clearly for younger audiences, the cutscenes were mostly funny but the complete saga ones were definitely funnier, I'm not too mad about level design since it's a Lego game. so the only thing that really annoys and bothers me is the repetitive and boring gameplay. I've started at episode 1 and actually had fun most of the time. I just finished episode 4 and everything feels incredible dull and boring. I don't even know if I want to actually finish the game. The atmosphere feels kinda dead in the free roam parts of the game. This game has definitely no replay value. 6.5/10. Its still playable but it's just not unique enough. Only cop this if you really want the experience
@@dn4339 To gaslight is to intentionally torment someone. People liking a mediocre game is not gaslighting lol
@@verdantmischief7092 no.... gaslighting is when you manipulate someone by psychological means into questioning their own sanity. He used it correctly
I like how you’re brave enough to critique a game loved by many. Mad respect man
@@aegisring a lotta people love it lmao you blind?
@@aegisring Okay
@@RjGoombes then again, most people who love it are blinded by nostalgia, so there’s some irony in what you’re saying
@@groovygoblin4152 I agree but I'm not wrong lol.
@@groovygoblin4152 it’s a fun game when you were a kid. And it’s fun to revisit the nostalgia.
Jar jar not having his super jump really set the tone for me
when I first played this game I had fun but it was mostly because of the nostalgia and some of the jokes that kept me going. The problem was when I beat the game and started doing the extra side quests, which are even more repetitive than the base game. 90% of the side quests consist of "escort this person and don't let them take damage" "take this cargo from one planet to another and fight ships along the way" "find this thing" and very few of the side quests have any meaningful difference from the others
Mate, i highly respect your opinion for actually talking about LEGO games and Star Wars 3 and not just The Complete Saga (the only videogame ever made) like everyone else but
Excuse me, LEGO Marvel Superheroes is straight fire
someone had to say it, and i didnt want to be the one
yeah lego marvel is imo one of the best lego games out there. Making my own superhero from the others of the cast was super fun.
I would also like to add DC Supervillains to the great list.
@@DarthUmbra Lego Batman is criminally underrated
Lego marvel superheroes is the best lego game
Fite me
My biggest problem with the game is the lack of prequel content compared to the other trilogies
FACTS, haven't seen anyone else say this but it's such a bother for me. They focused on the sequel movies wayy too much imo, places like cantonica have so much content for such not memorable locations
Mainly clone wars stuff imo
@@cartermitchell7444 and rebels don't forget about that
@@cartermitchell7444 those aren’t the 9 main movies ?!
@@Jackaattackkk i know but it takes place in between episode 2 and 3 and its still canon
I think one of the biggest issues is a lack of vision. Is this meant to be a retelling of the story in Lego format? Well no because major plot points are sped through. I’d this a slapstick comedy loosely retelling the story? No because there are multiple walking exposition sections. It needed to focus on either and not both
What major plot points are sped through?
@@smisv they gloss over the fact that Alderaan is blown up. Anakins fall to the dark side feels abrupt cuz the cutscenes are so short. Those are just a few I can remember it’s been a while
@@scootymaster5256The latter was abrupt in the films as well, to be fair.
I feel like all of this can be said about Complete Saga too
@@hyperdrive282no it can’t, TCS doesn’t even vaguely attempt to seriously retell the story, it doesn’t even have dialogue
I cant believe the battle over coruscant at the start of episode 3 was just a cutscene, it was one of my favourite levels in the complete saga. Also one of my favourite scenes from the prequel movies.
Two things that truly drive me insane:
*Retro Mode cheat is a yellow Instagram filter. A subtle one at that. They said during the marketing that you could combine it with Mumble Mode for "a nostalgic experience". They didn't even tell us like with the custom characters getting dropped, they straight up lied.
*There are levels where characters are locked in Free Play. You know. The biggest selling point of a Lego game.
Same
Honestly there’s no ground battles you can do as a mode which sucks. (All I do is go to is tatoonie which the infinite stormtroopers spawn and use the Mandolorian glitch) also some of the side missions are repetitive and pisses me off like the taking the cargo to someone. I got sick and tired of space battles fr
From what I notice its like Huge characters locked in some areas. Rancor is locked outta alot
Man said Lego Marvel Super Heroes sucks 💀
It does
@@firestriker3580 have u played it? It’s in top 5 lego games
compared to some of other ones it isnt that good
@@largebig79 number 1 is a masterpiece number 2 is mid
@@firestriker3580 No it doesn't
"Its the game equivalent to been spoon fed whilst someone wipes your arse" 🤣
This game actually wasn't made in Unreal Engine. There's an interesting read on the wiki about it; essentially the devs at TT were pushing to use UE, but management told them no, and that they had to use an updated version of the NTT engine (the one they've been using for all previous LEGO games). I'd recommend giving that section a read, it briefly details the staff's frustration and the crunch culture at TT during the development of this game as well, and sort of shows a different possible perspective as to the games flaws.
I'm at a point where all I care about with a came is "am I having fun"?
Legit. That's it. That's all I care about now.
I feel ya.
to be honest that’s what I always cared about in games
Are you telling me that wasn't always the main objective?
The Phantom Menace space battle was the only one I really had fun with because it was one of the few that lets you spin and go fast and at least let yourself feel cool, zipping by, blowing stuff up, and then spinning to pull around a tight turn. The first part of the asteroid field level in ESB was kinda like that too, getting to zip through and past the Star Destroyers. And the random encounters were kinda cool in that way too. But it is an absolute crime that this kind of fast spinny flying could've been used in levels for the Battle of Coruscant, the Battle of Endor, and the Battle of Exogol, three enormous space battles that would've been amazing to zip between capital ships shooting down fighters and whatnot.
“bUt iTs fOr KiDs!!! ShUt uP aNd CoNsOoM!”
People who say that really need to shut up, im so tired of the stigma surrounding people who criticize things, it’s like navigating a minefield and it’s so irritating, this game looks like complete crap, if I was a kid I’d probably hate it too lol. Great video skipper!
6:34 The game was actually made with the NTT engine which was an in house engine, not Unreal. But other than that little mistake this was a great review and really opened my eyes to the flaws this game had that I was unknowingly overlooking.
All those words and no shits given
@@awesomeadam2611 what?
I think they didn't research this game's development in general.
@@timpye9905 research how to talk to girls
@@awesomeadam2611 Just like how you researched the best way to contract diabetes?
I also find the lack of force lightning as a move with Dooku and Palpatine annoying, especially after ROTS Palpatine as he did not use a single lightsaber afterwards and used them just to mock the Jedi.
Ps. All I wanted is to do those huge leap jumps the dark side bosses did in TCS... :(
There is force lightning wdym
@@Nick_MG yeah after you do the first hit combo
As someone who played the Complete Saga as a kid as well as recently beat the Skywalker Saga, I prefer the Complete Saga. I agree with the point that The Skywalker Saga is way too easy; it’s way easier than The Complete Saga. I understand that The Skywalker Saga is a kids game, but even kids games have some challenging levels.
The complete saga is also a kids game so the skywalker saga doesn't get that as an excuse.
@@brianmeans5965 Exactly. When I played The Complete Saga as a kid, I figured out what to do without the game being dumbed down for me. The Skywalker Saga felt way too easy at times, especially for Lego game veterans like me who played the old games over a decade ago.
@@MikeJr9284 I played both. The puzzles were the exact same difficulty. Only slightly difficult puzzles in tcs where ones where its was poorly designed.(Like having to break every object in a level searching for items.)
I like how the ones defending its flaws by it being for kids are adults who can't handle a game not being perfect. I don't mind you defending a game you like, but don't do it for dumb reasons like that.
@@channel45853 I like how most people here are pretending tcs was some miracle of game design when it quite literally is no different then skywalker saga. Im not at all saying tcs was bad, but it was literally just a technically inferior version of the same game.(With a added nostalgia bonus.)
I guess you are right. But I saw LEGO games always more as a collecting game than a difficult action game. And that's actually a point they are doing pretting great here. As you said, exploring is quite cool.
23:21 Not even gonna lie, several non-OG story based Lego games later down the line always did that shit. Like, they could never find a good balance between comedy/filler and following the source material.
@Coochie Kong Yep. I've heard a few people praise it though.
@Coochie Kong Lord of the Rings was smart in that it mostly kept the jokes to the background, while scenes played out normally. Like when Frodo gets stabbed on Weathertop, Sam and Strider act like they did originally, but in the background, Merry and Pippin appear with surgeon masks and a stretcher. That's funny and doesn't bring the story to a standstill.
The Lego games definitely lost their charm when they decided to scrap the mumbling characters.
Lies.
Playing this game with a friend or family member makes it so much more fun. Mostly because they add difficulty to it
because this game is made for people who have never seen a controller
@@Narko_Marko ah yes bc it’s so difficult playing Lego games
@@Narko_Marko Its the exact same difficulty as the complete saga. The only difficulty in tcs was the really bad controls.
@@airplanefood3576 nope the levels had a bunch of puzzles you had to think at least a bit for, and platfrorming and if droids attacked you you would jave to destroy them because they are agressive and not braindead.
@@traimax9201 its not as difficult as dark souls but older games had some chalange, skywalker saga is braindead
i downloaded the game, thought it might be my favorite game ever and uninstalled it a few hours later.
This game is like Disney’s current films. Look gorgeous, lots of money behind it, nostalgia overload, but little substance or enjoyment
The level of hand-holding really makes me think that Disney meddled with the development of the game. If it’s not so easy a gorilla could do it, then it’s not lowest common denominator enough and won’t make as much $$. Just my theory!
Hears how to describe my Lego Star Wars TSS experience:
- Buy the game
- Grind the game during Spring Break
- Finish one of the missions for TFA
- Get soft-locked from the rest of the sequel trilogy due to playing on an Xbox
- Give up due to not wanting to grind the OG, and Prequel trilogy again + the bonus missions I did.
Weird that didn't happen to me and i also play Xbox
@@cartermitchell7444 It happens to people who didn't continue to Maz castly directly, i heard that by taking a break from the game, exploring Takodana or entering the Maz Castle will break your game and will make disappear the mission marker (ally of the resistance), so i recommand to all people arriving to Takodana for the first time to take the mission first at all cost, if you see a blue mission marker then go for it! otherwise the game will softlock you and you'll have to restart all over again...
Thankfully It never happened to me since i rushed (usually saving explorations and free play for postgame), but it happened to my brother 2 times, you can guess that he decided to uninstall the game afterward.
This happened to me except even earlier. Can't progress and I'd rather die than grind again
@@rainyeager8887 I'm like you, I had no interest in the open world so I never discovered this. I guess most people played like that too cause no one is talking about this.
3:24 Ayo, get Lego Marvel Superheroes outta there. That game deserved to be there with the best.
@@pendantairplane Frfr.
@@pendantairplane Frfr. I never played LotR so I got introduced through The Hobbit and it was a peak Lego experience. My main problem though was the lack of Battle of the Five Armies content.
lego pirates of caribbean is a underrated masterpiece.
@@pendantairplane For me it was Lego Dimensions
Personally i loved the game but i understand why some dont, this is the first lego game ive played since the original on PS2. It brought my love for Lego Star wars back. Good video man keep em coming
It really did bother me they cut the Palpatine fight in episode 3. I was excited to go in with the other jedi and fight him and maybe see the Jedi get taken out one by one as the mission goes on but it’s downgraded to a quick cutscene
I was pretty underwhelmed by Skywalker saga tbh, I remember in the old games the characters had unique characteristics, like jar jar could jump higher everyone, Yoda walked much slower than everyone so I would move by attacking, R2 could fly, I'm sure there are more but I don't remember.
And your think there aren't any details like that? Have you played the game or are you complaining because it's the trendy thing to do?
Chewbacca could rip off Stormtrooper and Clone Trooper's arms.
@@chillPug39 he can still do that
@@pancakedrago oh ok
@@mansifacio5458 this game litterally doesnt, take it from someone who had thoroughly played both, the new has very underwhelming character quirks, everyone is the exact same as anyone else in their class, boba's jetpack isnt even a viable option for puzzle solving anymore becuase they nerfed it to oblivion, the fact that we cant fly really saddened me, it could have been something so much unique however i still very much enjoy and apreciate the environment, but they really missed the mark on the fun factor where everything is supposed to be chaotic it feels so fucking slow
Anyone remember the battlefield/sandbox missions were you would build bases and attack large armies of droids with your clones. I loved that and wish that it would get remastered in this game.
The fact that you don't get to play the battle of crait is stupid to me. Why!
I did not know there was a LEGO The Incredibles game until right now.
One cool thing is that in Episode VI if you are playing with a friend when Luke challenges Vader, Player 1 plays as Luke and Player 2 gets to be Vader with a boss healthbar. I find it pretty epic to duel your friend, HOWEVER This would’ve been so much better with online co-op as you said.
Yeah but Vader cant win the fight you get nothing from actually trying as him
@@Sandy-mb2sc Yeah but it still cool
Honestly I'm just questioning what the Devs were thinking while making this.
Like we get, what, 45 levels? Most of which are fetch quests or something and done in 5 minutes? With 300 characters sure, but no custom or ghosts?
It makes me wonder why they didn't just revamp the old existing content with a modern flare. Couldn't be that much more work. You already have 36 levels from the Complete Saga, would it have been that much more work to make 18 levels for the Sequels?
It feels like there was a lot of untapped/wasted potential here. Like getting a sandwich, but it's just 2 slices of bread.
Agreed
Part of it is probably because they had to use a crappy buggy engine, heard the devs wanted to use unreal but higher ups forced them to use their own engine which sucked.
@@TheOne69Even so, you can't tell me they're using a worse engine than they did for Clone Wars, Awakens, or Saga, and all of those had way more in depth levels.
@@ventusargentum9957 yes but those games were a lot smaller in comparison. Making a game as big as tss , on a shitty engine, with a team that I don't think is the biggest, is not going to be easy.
@@TheOne69 Bigger? Sure if you count the hub worlds, but those aren't even that big. We've had a lot bigger and in depth hubs in past games.
Which is why I said they could have reused the old content and re-vamped it with modern flair/mechanics. That would have significantly cut down on their workload.
The game had a lot of great things about it, it just needed more interesting level design for the main story missions.
and less walking
I feel like that's a really important thing to have lol
It lacks some things but its not a shitty game at all
Lego Star Wars 3 - *Ambush on Christophsis* was the best mission coz you have to escape the Tower which was crawling with Clankers.
Half the planets have only one location, planets like hoth and crait you can't go outside, no ground vehicles, no Yoda death noise, some important scenes and battles are skipped, some planets are missing and not in free roam, and no character customization. I hope TT games properly finish what they started
While most of the comments here are mostly agreeing and negative towards the game, I've been having a blast playing the game and I don't think the combat is necessarily extremely easy, but the boss fights are extremely easy and that's the main thing I dislike in the game, because actually fighting them with combo attacks and dodging is fun, but one of the coolest things about the lightsaber characters was the ability to throw the lightsaber, and when I figured out you can just keep throwing it over and over until their health bar is gone, the boss fights became way too easy.
The bosses may block every now and then but throughout the whole fight, they never block more than once. The combat in general though isn't as easy as the boss fights, because this is where personal experience and mindset come into play. If you play through the game the right way and with the right mindset, the flaws that he talks about either aren't as noticeable or don't even show up, because yes there are essentially no setbacks from dying, but to enjoy the game, just play it trying not to die, and challenge yourself by doing stupid things like instead of just shooting at the enemies, ride a gonk droid and go beat them up because even then you probably won't die because of the multiple health bar upgrade, but you could deactivate it if you have it if you want as well, but you can die from a headshot and that simple fact will keep you active and engaged. If you have a good mix of doing the main mission and side content during the free play sections in-between the missions, then it's really fun. Essentially the way I play is strictly follow and do the main missions, but while doing them, do whatever side content appears on my mini-map with the collectible detector upgrade.
Let's say I just started Ep1 and gone to the Gungan planet, while following Jar-Jar to the water, I saw a couple Kyber bricks, then I'd try and figure out how to get them and what character I would need if I could change characters, and character missions, any vehicle unlocks, all that, and then going into the gungan base, there'd be more in there to do and it really keeps the variety up because of all the different and usually clever puzzle solving to get the bricks. I will say any space side quests are what's really redundant and boring. Those have way less variety. It's also good to have overall goals you want to reach while playing like saving up studs for multipliers or maybe reaching certain percentage completion on all the episodes because then you'll never feel like what you're doing is boring or pointless.
There is probably more to say here if I thought more about it but overall, I don't think this game is nearly as bad and as much as a step-back as he says it is. Is it the best Lego game, well that's all an opinion and some would say yes, others would say no, but I think it's at least in the running for best and if you read all of this, I hope you're having a good day and thanks for reading it all.
Thanks
THATS WHAT IM SAYING. You have a completely open explorable environment AT ALL TIMES yet everyone always follows the story markers 100% of the time. The way you find and collect kyber bricks is just like the puzzles in levels of the complete saga
Exactly what i thought it is very buggy and all of these points are valid andim not a twitter user so i respect his opinion
I’m with you in feeling extremely let down. I barely got into Ep.IV after blazing through episodes I-III before putting it down. It was after the Kashyyk mission that I realized “this isn’t getting any better.” I was never sure why, and thought “okay well, everyone loves this, it must not be made for me.” But this video put all of my feelings into words. Yeah this game is a 5/10.
I would say 6/10 just because of the nostalgia element
I only got through ep1 and halfway through ep 2 and stopped playing, I really felt baited by the gameplay trailer and all the online reviews of people saying how good this game was. I legit saw comments of people saying this game was going to challenge Elden Ring for game of the year.
@@denizbeytekin9853 I think relying too heavily on nostalgia was a big reason why TT knew that this game was going to sell, no matter how mediocre it was...
@@imchallenger5877 oof, I hope this year of gaming isn't that bad that Skywalker Saga is the only contender to Elden Ring, lol. But I think they just love the game, way more than most of us in this video do, and had as much fun with it as they did with Elden Ring.
Yo. Lego Marvel Super heroes is actually pretty darn good haha
BRO I WAS GONNA SAY THAT. That game is fire. I remember playing it as a kid and it was the best shit ever.
My 12 year old brother was so bored by this game… he said “Okay are children really this stupid??”
I turned off the auto aim. Made it slightly harder for space battles and it made it more fun.
The game is extremely easy, but you can make it harder on purpose to get rid of some of the monotony.
As someone who loves this game to death
I completely agree with you on almost every point you said. Without a doubt, one of my biggest gripes with the game is playing levels where you fight other saber users in free play. Most of the time when scripted events come up, like moving to a new area or deflecting lighting back at someone, whatever character you choose will switch to the default character used in story mode. In most cases I can understand why this would happen but I think we’ve reached far enough in technological advances to where this shouldn’t be an issue. Take “better call maul” for example, even in scripted events, you characters don’t switch and stay the same. Unlike the Palpatine fight where both characters switch when deflecting lightning. This might be a nit pick but I’m sorry for wanting to fight the Emperor as old luke fighting alongside old Ben when I could make Grievous and Yoda duel on Mustafar in the Complete Sage
The 3DS versions of a lot of Lego games were really cool because if you died you actually had to restart the whole level
"pretty graphics, shitty game design" sums up most of modern gaming
I actually find myself drifting away from consciousness when I’m in free play and exploring the hub worlds, idk if it’s just the lack of action and pretty scenery or I’m just tired but it’s pretty constant💀
I hate the argument that some stuff is “for kids” cause unless it’s pre school level then many/most stuff can be enjoyed by everyone and can often be made for everyone
I don’t mind Lego games being easy, all of them are easy and it doesn’t make the games any less fun.
I do agree that it sucks that it removes some essential scenes from being playable and many levels are way too short.
I also agree that custom characters should be in the game too.
I don’t mind the ui myself and plus you can customize it
Nah you're totally right.
It's not really an argument, just the usual and sorry for the vulagrity, but piss poor excuse to protect the ego of people who are that insecure about their own tastes (as always with almost everything nowadays), ever heard about the famous "Think about the children!"? yeah, that's the same one but for a different purpose.
Not the first time grown adults hide behind the poor kids when it feels conveniant... imagine them trying to tell us that kids nowadays never played popular games such as Dark Souls (or more recently with Elden Ring), Overwatch or even Fortnite but would just play with those "braindead kids games", let's be real, they knows pretty well they'd fools no one with this level of bullshit but tries anyway.
Stuff can be for kids and adults. Look at many Pixar or similar animated films for example. An adult can enjoy Cars, the incredibles, etc and still have fun with it despite being for kids because nonetheless it is well made and has some substance to it
@@eireiemiya4136 some adults could do Lego levels as kids that they can't do as adults and wonder how they manage. So that excuse is extra hilarious.
HE JUST SAID THAT LEGO JW AND LEGO MARVEL SUCK???!!! bro wth they are good as hell
Bro marvel superheroes and Jurassic world is amazing
I feel LEGO games always managed to walk the line between humor and staying close to the source material.
With Skywalker Saga they've gone too far in a few places. They felt the need to insert jokes into nearly every scene (background jokes are the most annoying, as the sound effects are way too loud and drown out the actual dialogue).
I also have issues with the level structure and how developers have seemingly tried to rush through certain movies. There were also plenty of moments that were playable in Complete Saga but turned into a rushed cutscene in Skywalker Saga.
All in all, I think there is a lot potential in this game, but I'm not putting my money on WB Games and Traveler Tales spending more funds on story DLC. On to the next project they go!
I always thought that the game was stupidly easy. The only time I died to an enemy is when a blaster bolt I fired got deflected back into my face during a boss battle. Or when I walk off a cliff
This is the type of review we need on 'Modern video games'... back in the day developers could not make their games look amazing like they can now. So they made up for it with gameplay to keep us invested.. but now all developers care about is making a game that looks good that has no consequences to the gameplay and it's pretty watch a movie because once you start it you can't fail on finishing it unless you turn it off. I really do hate modern gaming everything looks so good until you play it. And you realize the games don't even look as good as you thought and they have horrible gameplay systems🤦♂️ what a time to be alive!
Fr, "graphics > gameplay" should be other way around, developers fell off 😭
@@gregrobinette8620 thank you for your response I'm happy I'm not the only one who's thinking this🤦♂️
@@YaaSalty...0_o I also agree I don't care how it looks I just wanna have fun and be challenged
@@exo-man yeah modern gaming is a scam. To do the least amount of work possible to make the most amount of money
I’m so mad at everyone that raved about this game right when it came out. 40 bucks for like 3 hours of playing before I deleted it
On the subject of the bounty hunters all being the same, that's really disappointing given what limits the older games had at least made bounty hunters have several types and sometimes even things certain others couldn't do, for instance the double jump Greedo does where he does a roll and if you shoot afterwards it's in a 3 round barrage meanwhile IG-88 can't do that but can he access door, some of them had the thermal detonator and others had jetpacks, hell Jango and Boba both had the thermal detonator and their backpack missile, what they all could do was use the grappling hook that all blaster users could do.
Of course I'm remembering Lego Star Wars 2(which also had the time attack bounty hunter missions which were real neat), sadly I don't recall much about Lego Star Wars: the complete saga but I'm sure it doubled down on the expected Lego Star Wars experience at that point give or take the extra bells and whistles each game brought to the table themselves.
I built a 501st battle pack while watching this
I was so excited for this game & to play it w friends…months have gone since I last touched it & I’m now completely into Elden Ring…lol
It's baffling to me that Lego Clone Wars is all but forgotten, while this trash is heralded as the best Lego game.
I remember just getting the game on impulse and I remember getting to the occupation of naboo and was honestly so disappointed, it felt like there was hardly any droids. I would’ve at least expected maybe like 20 droids or something
I got the game on impulse as well and returned it to target lmao
i was scared that nobody was going to make a video like this. it was needed.
Lego Star Wars 3 was always my favorite imo, I’m surprised it gets entirely forgotten
Same I loved that game
If you want to know how easy this game is, you can upgrade it so you can skip the mini puzzles while you're trying to access terminals. Since they can be done in like two seconds, I just do them anyway to get some extra few studs. Again, these are part of the upgrades which you have to earn, but the fact there's a way to skip these puzzles just shows how easy the game is. Plus that just tells me the developers themselves know how tedious they are by adding a way to skip them.
YOU DON'T LIKE THE SKYWALKER SAGA?!? THAT IS...
Completely fair.
No really. I like it but I'd be lying if I said there wasn't huge problems with the game. Granted this is just me but it feels like the game took anti-frustration to another level in that the puzzles are really easy and even in The Complete Saga it was easy but not THIS easy. The game has the minikit detector being a core upgrade you can buy and not being an extra you have to collect a datacard to purchase.
There's also what everyone else has said, the story of the films feel EXTREMELY condensed and the levels are very short. The Complete Saga by comparison took it's time with it's levels. It's like the game is encouraging you to do side missions and do some collectable hunting in-between levels to pad it out. You don't even get to do the battle over Endor in Return Of The Jedi.
Plus the glitches and bugs the game has. The one most people talk about being the Maz glitch in TFA where you literally cannot progress the story because the game will not let you talk to her. I thankfully did not encounter this but alot have and it can only be resolved by starting a a new save and hoping for the best.
So yeah, I like it and it's fun but for me The Complete Saga is still the definitive Lego Star Wars game. It's still a close second though, it's a good foundation for future Lego games but one that needs fixing before the next one.
I just want to say you don't need data cards to get extras. You can unlock them in levels
@@Robin_Glorb I competed the whole story mode and I still need data cards for the extras
@@Mo_Murda you need to do free play
I completely agree and yet.. I still love the game. Not because it's challenging but because its the opposite. I Need something like this to escape from my constant rage when playing games that actually have challenge. Plus I think my favorite thing is playing hide and seek with my little sister. Despite that, all your critiques are valid and i don't disagree whatsoever.
Try out a game called "Here Comes Niko!" it might fit what you're looking for where the goal is pretty much to have a relaxing chill experience.
Can we please acknowledge that we're 5 games in and jetpack characters can't fly? This is no small feat, it's massively pathetic.
The first Star Wars Lego game, the one before the complete sage, let’s the jet pack characters fly forever.
the sad thing is, they already have characters before this game that can fly, Star Lord can fly......
I will say I agree with most of this, however one of your main criticisms is that there is no pressure and you can't fail. If you are trying to complete challenges this kind of changes. You aren't allowed to die for the entire level for some of them, and theres a lot more that can add a good amount of difficulty, and they can add more fun to the game I found.
I just want to say thank you for this "honest critique" Doktor Skipper! it's amazing how nowadays, everytime you want to speak or criticize something, there's some kind of police of the internet telling you what you have to do or not, and it's honestly obnoxious...
I actually like TSS "a lot" (waited for it since it's first project announcement) but i can say for sure that it isn't the best Lego Star Wars game and it was mostly overreaction because of the usual generated hype (i mean what isn't now...), in my opinion TCW was and trust me it's not nostalgia talking (for some it's still TCS, wich is fair but in all honesty, it aged quite a bit), in TCW there was so much stuff to do and it was only 2 or 3 Episodes of TCW show, the IA wasn't inactive and could kills you plenty of times, the levels design were well thought and engaging (like the STR/RTS sections), sure the graphics aren't on par with TSS (i mean it's still a pretty old game by nowadays standart) but it aged pretty well (especially on PC), there's no voice acting though, just Mumbles like for TCS.
Anyway, i really enjoyed the video, you've earned yourself a like.
Don't baby people who have hot takes. There's no police, there's just having opinions and expressing them or not.
Look I'm not meaning to boast but I managed to beat Resident Evil and Metal Gear Solid on the PS1 when I was four years old....game devs you need to understand that a bit of challenge is something good to put in a game. i'm not saying be Dark Souls or World at War on Veteran difficulty (I refuse to play through on that difficulty) but give kids some pushback! Is this why we are how we are as a society? Participation trophies and easy games that beat themselves? NOTHING SHOULD BE BEATING ITSELF AROUND CHILDREN!!!
I’ve only seen 3 of your videos but I’m completely sold on your quality and editing, the gag @0:42 made me laugh way more than it should’ve
I can’t believe people have the audacity to say this game is a candidate for game of the year
Because of muh graphics and "gameplay"
I really enjoyed many of the ideas they had for the game. Shame it's unfinished. Still, somehow hoping they'll maybe update it
They did
Much love from Ohio good sir 🙏❤
Never played a lego game but remembered playing with legos as a young lad.
the cavs had a good year.
It blows my mind how few people get this
im so glad to see you growing bro been watching you since like 5k
This was one of the few mainstream gaming titles I was looking forward to and gave me hope for the future, but I'm glad I watched this video because it made me realize how much of a silly goose I was for expecting a decent Lego Star Wars game and that life itself isn't so bad after all, sillly me. I will continue to watch the other videos when the power comss back on to see which other delusions I may have missed, regards from Souf Afreeka
sure the game has its flaws but definitely still worth a buy get it on PC if you can it's cheaper
You should try it out and form your own opinion about it. I only came to the video because I love the game so much and wanted to see why someone else may not like it
Form your own opinion the game has mostly positive reviews for a reason
@@vitamind5710 The game has mostly positive reviews because of hype and blind fanboyism, not because of its quality.
One of the biggest problems this game had was featuring the sequels
i think a difficulty setting would be a great move for lego games, considering a lot of its oldest players are grown adults now, it’d be nice to have a challenge
When I got to cloud city and met Lando only to be immediately met with Vader I knew how stripped thin this game is. I’m still enjoying my first play through but man is it basic. And easy as hell, I still haven’t died.