Top 10 MORE of the WORST Field Spells

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  • Опубликовано: 3 июн 2024
  • Field Spells are some of the most flavor-filled cards in the game - Allowing you to literally level the playing field and give yourself a home turf advantage that will change depending on the world or location that you have terraformed into the terrain.
    But some Field trips are better than others, and while certain Field Spells are more than worth the travel, others are going to make you wish that you’d just stayed at home - Something that we figured out almost 5 years ago.
    But there are still some horrible Field Spells out there, some of which are even worse than the last time, so today, we’re going to be counting down 10 more of the worst Field Spells in the game, how their flavor impacts their effects and just what makes them so terrible.
    Script by Cursed-Eyes
    Edited by Lily
    ├ The List
    Intro: (0:00)
    10. Array of Revealing Light: (0:26)
    9. Clear World: (2:55)
    8. Canyon: (6:53)
    7. Shien’s Castle of Mist: (8:39)
    6. Dueltaining: (10:45)
    5. Xyz Override : (14:00)
    4. Euler’s Circuit: (16:16)
    3. Soul Binding Gate: (19:34)
    2. Don’t Slip, The Dogs of War: (22:25)
    1. The Nordic Lights: (25:04)
    -----------------------------------------
    #yugioh #top10 #YGOtop10
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    Become a channel member to watch videos early: / @theduellogs
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  • ИгрыИгры

Комментарии • 400

  • @astralguardian5930
    @astralguardian5930 23 дня назад +123

    As MBT said in the Twitter Thread. "Battle Protection for your big Synchros isn't horrible, oh wait...the Synchros are the "Aesir" not the Nordic, this doesn't protect them. It protects the goats, *who want to be destroyed by battle!!"*

    • @Rabbitlord108
      @Rabbitlord108 21 день назад +5

      I'll admit. As much as I joke anout Davinator for calling pre errata Firewall Dragon fair. When talking about the Nordic Field Spell he mentioned that the goats effects go off when destroyed by battle.

  • @BeaglzRok1
    @BeaglzRok1 23 дня назад +26

    Everyone joking about Clear World support and I'm just surprised he's listing Nordic Lights at one the day after a massive solar storm brought Aurora Borealis down to 45 degrees latitude

  • @Dionysus24779
    @Dionysus24779 23 дня назад +246

    The virgin "Seal of Orichalcos":
    - Only gives 500 Atk boost to your monsters
    - Destroys your special summoned monsters on activation
    - locks you out of your extra deck
    - only protects your weakest monster
    - Field spell who occupies your one and only field spell zone
    - ONCE PER DUEL
    - Takes your soul if you lose
    The chad "Clockwork Night":
    - Makes every monster a machine, disrupting type-specific plays
    - Gives your monsters 500 Atk and Def, also makes your opponent's monsters lose 500 Atk and Def, meaning a 1000 point difference in your favor
    - Has a useful graveyard effect if you actually run it in an Earth-Machine deck
    - Doesn't destroy your monsters
    - Doesn't lock you out of your Extra Deck
    - If it gets destroyed you can just play another because it is not "once per duel"
    - Is actually a continuous spell card so it only takes up 1 of your 5 backrow zones and you can use it alongside an actually good field spell
    - multiple copies stack in effect
    - Doesn't take your soul
    - is a cool clockwork thing instead of an edgy pentagram wannabe

    • @nicoofthenight8403
      @nicoofthenight8403 23 дня назад +35

      Virgin Starfrost Planet
      Chad Yubel BIG CHAIR

    • @CrimsonWallaby
      @CrimsonWallaby 23 дня назад +16

      + becomes a monster board wipe if you play cyber dragons

    • @ianslee4765
      @ianslee4765 23 дня назад +8

      gj showing how awfully busted the new ygo is.
      how is that fun to play against?
      -a card that can lock the player from using his effects
      -1000
      -graveyard effect on destroying it
      -isnt a field spell

    • @residentgrey
      @residentgrey 23 дня назад +6

      Add the anti-machine cards and you have a solid strat for Clockwork Night. That would be a curious game to see.

    • @FafnirVestra
      @FafnirVestra 23 дня назад +12

      Me, an Ancient Gear player:
      Its the perfect card

  • @CG-us7lh
    @CG-us7lh 23 дня назад +115

    The point with Canyon was, in the context of the rock-type Structure Deck, that your opponent would attack your high defense face-down monster to prevent you from flip summoning them, as most of them (Guardian Sphinx/Golem Sentry/Guardian Statue) had some good flip effect while being able to put themselves face-down once per turn, so you could spam them. Canyon punished your opponent for trying to prevent your flip summoning. It was still complete shit even in 2006.

    • @soukenmarufwt5224
      @soukenmarufwt5224 23 дня назад +19

      That structure deck showed how out of touch Konami was with the meta game in GX

    • @residentgrey
      @residentgrey 23 дня назад +6

      Pairing it with the card that forced attacks would make it a brutal deck.

    • @meatballguy1
      @meatballguy1 23 дня назад +5

      And then there's me, who in LOTD, used a rock deck with Catapult Zone to set up, Megarock Dragon to banish all my monsters, and in the event that it got destroyed or left the field, I'd play Canyon and set Lost Guardian down and wait for them to attack me. Good times...

    • @kochiyamochiya
      @kochiyamochiya 23 дня назад +9

      The structure deck also contained a continuous spell cards called Shifting Shadows. Which can rearrange face down defense position monsters, making opponents have to guess which face down monster to attack
      Canyon just helps to make opponents hesitate to attack even more

    • @Aloyus_Knight
      @Aloyus_Knight 23 дня назад +3

      You could add some "you have to attack (if possible)" cards to force your opponent to attack your defense mode monsters even if they know what your up to.

  • @rustleancar131
    @rustleancar131 23 дня назад +234

    Konami when TheDuelLogs posts a video: Oh yeah, it's all coming together.

    • @travismacpherson3318
      @travismacpherson3318 23 дня назад +24

      Konami: He's in the walls... HE'S IN THE GOD DAMN WALLS!!

    • @IndexInvestingWithCole
      @IndexInvestingWithCole 23 дня назад +3

      What does this mean?

    • @jacksbrow182
      @jacksbrow182 22 дня назад +8

      ​​@@IndexInvestingWithColeTheDuelLogs has the (un)luck of sometimes sending videos about bad decks or cards just before they receive support

  • @VamYGO
    @VamYGO 23 дня назад +201

    HOW HAS THIS HAPPENED LIKE 3 TIMES NOW

    • @NotReal-187
      @NotReal-187 23 дня назад +63

      duel logs is just a konami employee in disguise

    • @BeaglzRok1
      @BeaglzRok1 23 дня назад +38

      @@NotReal-187 His uncle works at Konami, that's why he never runs out of gems.

    • @bmwjourdandunngoddess6024
      @bmwjourdandunngoddess6024 23 дня назад +3

      @@BeaglzRok1Wait seriously, or?😂

    • @flaming_water8603
      @flaming_water8603 23 дня назад

      @@bmwjourdandunngoddess6024it’s a stream joke when dl needs more gems

    • @Rabbitlord108
      @Rabbitlord108 20 дней назад

      "HOW HAS THIS HAPPENED?" My thoughts on RUclips's lewd bot problem in a nutshell.

  • @Hero-esp
    @Hero-esp 23 дня назад +22

    Duellogs: creates a video
    Konami: How many times we have to teach you this lesson, old man!!!

  • @Falken-jy2gh
    @Falken-jy2gh 23 дня назад +39

    People are all mentioning Clear World support, meanwhile I thought Konami already released Clear Vicious Knight years ago because it's in the Tag Force games and it's just weren't good enough to see any play.
    Turns out it hasn't even been released :v

  • @rodrigopardoaguilera9543
    @rodrigopardoaguilera9543 23 дня назад +185

    Clear World received new supports... Not that it makes it good, but at least good enough to be off this list...

    • @r3zaful
      @r3zaful 23 дня назад +8

      With the generic bosses might getting axed in all format, everything might change, because from what I experienced even snake eyes is a mediocre deck if the deck have no generic bosses to end on.

    • @KingOfYamimakai
      @KingOfYamimakai 23 дня назад +13

      Clear wall is going to be the biggest threat as if you control a level 7 or higher Clear monster all of Clear World's effect is applied to your opponent ignoring what attribute monsters they have in play. Which means your opponent is force to play with their hand reveal, if they have two or more monsters they can't attack, during their standby phase they are force to pop a face up defense mode monster, during their end phase they have to discard a card, during their end phase they take 1000 point of effect damage, and finally your opponent must pay 500 life point to activate spell cards.

    • @javelinmaster2
      @javelinmaster2 23 дня назад +9

      @@KingOfYamimakai Not to forget that the lvl 7 monster negates the effects of special summoned monsters. add a anti spell fragrance to it aaand your opponent is toast.

    • @KingOfYamimakai
      @KingOfYamimakai 23 дня назад +5

      @@javelinmaster2 Just imagine a clear world tax deck as Clear monsters makes you immune to Clear World's effect while Clear Wall gives your opponent all the options on Clear World when you have either Clear Vicious Fiend or Clear Vice Dragon in play.

    • @Amsel_616
      @Amsel_616 23 дня назад

      ​@@KingOfYamimakaiall you would need is an easy way to gain 500 or more life points per turn to mantain Clear World up forever.

  • @lordofcrows
    @lordofcrows 23 дня назад +565

    How do we tell him about the clear world archetype?

    • @KhalidMoja
      @KhalidMoja 23 дня назад +61

      We don't 😊

    • @lunadachi4792
      @lunadachi4792 23 дня назад +78

      I really don’t think the support makes it remotely functional

    • @zekiel2533
      @zekiel2533 23 дня назад +37

      Clear world got support recently. I doubt it'll help tho. 😅😂

    • @ceoofjeanneism6777
      @ceoofjeanneism6777 23 дня назад +3

      Doesn't exist

    • @stefancrnogorac2121
      @stefancrnogorac2121 23 дня назад +3

      @@zekiel2533????? support it got is literally so broken idk what are you talking about

  • @amienabled6665
    @amienabled6665 23 дня назад +141

    For the love of God duellogs, make a video talking about cyber dragon being bad. I need new support 😭

    • @ShayyTV
      @ShayyTV 23 дня назад +9

      vouch

    • @Y0G0FU
      @Y0G0FU 23 дня назад +14

      You get 1 new Fusion that enables an OTK. Take it or leave it.

    • @CRuduxypegg
      @CRuduxypegg 23 дня назад +5

      @@Y0G0FU Wish granted, a cyberend+ any cyberdark monster with 4500 attacks, 3 attacks per turn and floats into cyberend dragon + any cyberdark from deck. 3 times per turn negate the activation of a monster and destroy it but lose one attack of this monster during next battle phase. If this monster is special summoned using the effect of power bond (quick effect) fusion summon any cyberdragon or cyberdark monster using this monster as a material. Monster can alternatively be fusion summoned by sending a cyberend dragon that was fusion summoned using power bond to the deck during the end turn.

    • @megalopainskin
      @megalopainskin 23 дня назад +5

      We getting a level 1 tuner and two level 6 synchros XD

    • @profatgamer
      @profatgamer 23 дня назад +2

      I need more alien support first

  • @Levitz9
    @Levitz9 23 дня назад +9

    The Nordic Lights being #1 is very well-timed given the nationwide Aurora visible just last night XD

  • @CarbonMalite
    @CarbonMalite 23 дня назад +26

    What if DL releases videos related to recent support on purpose, like the evil mastermind he is

    • @Aloyus_Knight
      @Aloyus_Knight 23 дня назад

      Evil mastermind? NO! Dudes a dumbass. You MUST BE thinking of someone else.

  • @dely9999
    @dely9999 23 дня назад +5

    I like to use Soul Binding Gate as a target for "Set Rotation", i mean it literally shuts up all decks that need a field spell because as long as that card is set on the opponent field they can't activate other field spells and as Soul Binding Gate is made to be activated under certain circunstances its more than sure that your opponent won't be able to activate it

  • @benjaminrosiek5007
    @benjaminrosiek5007 23 дня назад +3

    array is one of those cards you'd see in the anime, and its absolutely devastating. the timing is perfect, the person played it with perfect knowledge, and there's probably some card not seen anywhere else capitalizing on its effect.

  • @PinClockFuntime
    @PinClockFuntime 20 дней назад +2

    How to buff some of them
    -Array: Monsters of the declared type cannot activate their effects the turn they are summoned
    -Clear World: Earth no longer requires the targeted card to be face up. Fire is change to Pay 500 to activate a monster effect. Water must discard a card after adding a card from deck to hand.
    -Canyon: Remove the Rock Type specification
    -Shien: Your opponent cannot activate card effects when a Six Samurai monster is battling
    -Dueltaining: If you achieve all 5 conditions, you win the duel
    -Xyz Override: New cost is just banishing face-up, and you cannot activate effects of cards with the name of the card banished by this effect this turn
    -Ain't touching that Tindangle one
    -Soul Binding Gate: Buff Z-One instead
    -Nordic Lights: Nordic Monsters are also protected from your opponent's card effects

  • @ButFirstHeLitItOnFire
    @ButFirstHeLitItOnFire 23 дня назад +7

    6:54 Idea to improve this card’s intended purpose:
    _Fortified Canyon_
    Field Spell
    _You can Normal Summon/Set Rock monsters with 1 less tribute. Rock monsters you control gain DEF Equal to their original ATK. If a Defense position Rock monster you control would be removed from the field via card effect: You can discard 1 card instead. If a Defense position Rock monster you control battles, double any Battle Damage your opponent receives._

    • @Warrior_of_Fire
      @Warrior_of_Fire 23 дня назад +1

      Another idea to add on to yours: If your Attack Position Rock monster is attacked: send 1 Rock monster from your hand or deck to the graveyard; change it to Defense Position.

  • @smol_ero
    @smol_ero 23 дня назад +11

    I feel like Array would be good against Tenpai. Cause they're all dragon monsters, and Array is searchable with pathfinder or terraforming

    • @wyomingptt
      @wyomingptt 23 дня назад +3

      Can't they just blow it up?

  • @Black_Revue
    @Black_Revue 23 дня назад +13

    The Six Samurai could use a better Field

    • @andrewshearsby8125
      @andrewshearsby8125 23 дня назад +5

      To be fair it was okay back in the day, my friend hated Shiens Castle

  • @datruthgt5609
    @datruthgt5609 23 дня назад +6

    About 2:22, Threatening Roar says, "Your opponent cannot declare an attack this turn", therefore, It's clearly a card that affects a player and not their monsters, so it merely stops your opponent from physically assaulting you that turn so their monsters can still attack, therefore, Array of Revealing Light is clearly superior unless your opponent is Hulk Hogan
    /s

  • @Axle..
    @Axle.. 23 дня назад +3

    Mr. Logs, you woke me up when you suddenly exclaimed during the Nordic Lights introduction. I almost thought I was on the clip channel for a second there.

  • @ButFirstHeLitItOnFire
    @ButFirstHeLitItOnFire 23 дня назад +1

    Ideas to improve each of these via retrains:
    0:26
    _Aurora of Revealing Light_
    Field Spell
    _Declare 1 Monster Type. While this card is face-up on the field, Monsters of the declared type cannot attack the turn they are summoned, and also, once per turn, the first time either player would declare an attack with or activate the effect(s) of a monster(s) with the declared type, they must first reveal their entire hand, and if they do, their opponent can draw 1 card for every monster of the declared type that was revealed in that hand._

  • @ButFirstHeLitItOnFire
    @ButFirstHeLitItOnFire 23 дня назад +9

    22:33 Idea to Retrain this card to be a smidge more engaging:
    _Let Loose, The Dogs of War_
    Field Spell
    _Before either player’s normal draw, they can declare 1 monster type (Union, Spirit, Tuner, Toon, Flip or Gemini), and if they draw any number of monsters with those declared types, they can reveal those cards, then draw 2 more cards, and/or can gain 2000 LP, for each revealed card._

  • @Kev.in1997
    @Kev.in1997 23 дня назад +1

    The intro text is extremely well written I really like it :)

  • @IceGavel
    @IceGavel 10 дней назад

    I can think of a niche use case for at least one of these that would make it potentially pretty scary: XYZ Override... plus a 4-material (or more) Rhongomyniad. Because _technically,_ the detaching of a material during the End Phase _is_ an Xyz Monster detaching a material to activate an effect (as there is a ruling stating that this is, in fact, a Trigger Effect). So hypothetically, Xyz Overrode would allow you to have an infinite Rhongo floodgate.

  • @pretends2know
    @pretends2know 21 день назад +1

    2:55 We're now on the third time Konami has dated a Duel Logs video almost immediately after it was released. Ironically, this one was only 24 hours. By the way, I don't know if the new Clear World support makes the field spell's spike from bulk rare, it's still better than it was before because there's now more than one Clear monster and a spell that throws all the drawbacks on your opponent at once.

  • @ButFirstHeLitItOnFire
    @ButFirstHeLitItOnFire 23 дня назад +1

    19:44 Idea to improve this card:
    _Soul Sealing Gate_
    Field Spell
    _Cannot be destroyed while “Z-ONE” in in your GY. Cards you own that are banished or in the GY are unaffected by your opponent’s cards and effects. You gain 400 LP for each card that is banished or sent to either player’s GY. During the Main Phase, if any number of monsters with less total ATK/DEF than your LP are Summoned and you have "Z-ONE" in your GY: Destroy those monsters, and if you do, take 800 damage, then inflict 800 damage to your opponent, for each destroyed monster._

  • @ButFirstHeLitItOnFire
    @ButFirstHeLitItOnFire 23 дня назад +1

    16:16 Idea to improve this card:
    _Tindangle Circuit_
    Field Spell
    _Your opponent cannot attack if you control 3 or more face-up “Tindangle” Cards. Once per turn, during your Standby Phase: You can target 1 "Tindangle" monster you control; give control of it to your opponent, and if you do, you can add 1 “Tindangle” card from your GY or Banishment to your hand. You can banish this card from your GY and discard 1 "Tindangle" card; add 1 card from your Deck to your hand that mentions “Tindangle” in it’s name or text. You can only use this effect of "Euler's Circuit" once per turn._

  • @Emmetlovesredvelvet13
    @Emmetlovesredvelvet13 23 дня назад +2

    It's ironic that you bring up clear world when finally we are getting the rest of the clear world cards

  • @leonardolim8976
    @leonardolim8976 23 дня назад +2

    I think the whole point of canyon is to combo it with unity and some card effect that force ur opponent to enter a battle phase or hoping ur opponent is stupid enough to attack

  • @montyeggman3075
    @montyeggman3075 17 дней назад +1

    Thank you for the Steamed Hams reference at #1. 😆

  • @michaeladams1772
    @michaeladams1772 18 дней назад

    Shien's Castle of Mist entry gave me the idea, why not do Archtype specific field spells that Konami just could have done a lot better? Like how Temple of the Six does a similar effect better, how one of my favorites, the Aliens, Otherworld- The "A" Zone could have just given the decrease per A-counter effect instead of a flat 300 decrease, the actual Umi card and them having to make cards with "this cards name counts as Umi..." effects just to facilitate a whole strategy, etc.

  • @mdudegamer
    @mdudegamer 23 дня назад +1

    Oh hey, funny you mention Clear World...
    Also, I liked the intro to The Nordic Lights' segment. You sounded very enthused to do the reference.

  • @mokeymale8350
    @mokeymale8350 23 дня назад +9

    Oh poor Logs, making archetype support into existence as soon as he calls a card failed yet again

  • @RedDragonForce2
    @RedDragonForce2 23 дня назад +1

    Array working with Attributes would definitely have made it more powerful. Still subjected to the same weaknesses, but targeting Attributes covers basically all types. Heck, this could affect Divine-Beasts since it’s a game state condition, rather than a targeting effect.
    All in all, one turn Summoning Sickness got power crept before the 2010s.

  • @ansatsukiraMDDL
    @ansatsukiraMDDL 23 дня назад +1

    There is a funny way to make Soul Binding Gate consistent in dl. Basically, Sherry has a skill that sets Z-One to your side of the field from outside of your deck for free(the recovery eff is negated but that wouldn't matter much). You just need to open the field spell searcher/Soul Binding Gate+Mst or any card that can pop your set Z-One going first. But its still sucks that the only good way to combine it is with, you guess it, Timelords. Not mentioning all the weakness Duel Logs said in the vid and the fact that dl started at 4000 lp makes it even worse.

    • @soukenmarufwt5224
      @soukenmarufwt5224 23 дня назад +1

      It's an anime field spell spell created for suspense and only works in the anime case anime duelists are sso bad and don't know what mst is

  • @wilkobadberg5272
    @wilkobadberg5272 23 дня назад

    21:00 You can use Soul Binding Gate way more easy thanks to the Fusion Monster "Horned Saurus". It can "place" a Field Spell directly into the Field Zone. You dont activate it. You still have to find a way to send Z-ONE to the graveyard though. But its definetely a good start for abusing Sould Binding Gates effect.

  • @grimzagdoes...4716
    @grimzagdoes...4716 22 дня назад

    It's deeply pleasing to me that i've been watching these vids as background sound for a couple of weeks now, adn so far i've not seen any of the cards i used to use in my old "Bad reaction to gravity bind" deck on the WORST ever lists. I know it's not a competitive list anymore, but at least it's not got any pure garbage cards in.

  • @kitealaster
    @kitealaster 13 дней назад

    You could rig Array of revealing light with dna surgery but it doesn't fix any of the issues just makes sure its effect always works (as long as your opponent doesn't have anything to pop dna surgery or array) Doesn't make it any good but does make it at least consistent in stopping your opponents summoned monsters at the cost of also stopping yours.

  • @clarafedde8674
    @clarafedde8674 23 дня назад +3

    Did Mr duel logs not read array of revealing light text properly? It also applies to YOUR monsters too. It's really so much worse.

    • @cashnelson2306
      @cashnelson2306 23 дня назад

      man is barely literate it’s half the fun of watching his channels

  • @residentgrey
    @residentgrey 23 дня назад +1

    Having #1 being applicable to the IRL event going on now is pretty awesome. I never knew of most of these too!

  • @ButFirstHeLitItOnFire
    @ButFirstHeLitItOnFire 23 дня назад +1

    8:40 Idea to improve this card to work better with it’s related archetypes:
    _Shien's Castle of The Six Samurai_
    Field Spell
    _”Shien” and “Six Samurai” monsters can be treated as 2 tributes and/or Tuner or Non-Tuner monsters for the summon/set of a monster. “Shien” and “Six Samurai” monsters can be Normal Summoned/Set without tributes while you control 2 or more face-up “Shien” or “Six Samurai” monsters. If a “Shien” or “Six Samurai” monster you control is targeted for an attack or opponent’s card effect: Increase and/or Decrease the ATK and/or DEF of 1 monster on the field by 500. Once per turn, during either player turn, If you summon a “Shien” or “Six Samurai” monster, you can apply 1 of the following effects._
    _⚪️Special Summon a “Shien” or “Six Samurai” monster with a different attribute from your hand._
    _⚪️Set 1 Spell/Trap from your hand or deck that mentions “Shien” or “Six Samurai” in its name or text._

    • @windmirror7083
      @windmirror7083 23 дня назад

      Dont seem like it would help much. Would tho be nice to add a S/T that mentions Six Samurai. Or special summon 1 with a different level and/or Attribute than 1 you control

    • @ButFirstHeLitItOnFire
      @ButFirstHeLitItOnFire 23 дня назад

      @@windmirror7083 Here, I’ll make ad additional effect that I’ll add onto the OP card:
      _Once per turn, during either player turn, If you summon a “Shien” or “Six Samurai” monster, you can apply 1 of the following effects._
      ⚪️Special Summon a “Shien” or “Six Samurai” monster with a different attribute from your hand.
      ⚪️Set 1 Spell/Trap from your hand or deck that mentions “Shien” or “Six Samurai” in it’s name or text.

  • @OldCouchGamer
    @OldCouchGamer 21 день назад

    Efford for the video is A+, but the placement in time is funny. Its like comparing an Vanilla with 1200 ATK against Accesscode Talker 😅

  • @Banjoboozle
    @Banjoboozle 21 день назад

    Surprised that the Fur Hire archetype field spell 'Fandora, The Flying Furtress' didn't make this list. The card that (optionally) skips your draw phase for a search (monster only), can only activate its effect when there are 5 Fur Hire monsters with different names on your side of the field (which can potentially board wipe your opponent, but requires itself to be sacrificed in the process), and gives your opponent damage immunity for the remainder of the turn. I also believe that Fandora's Raigeki/Harpy's Feather Duster effect can't be triggered unless it's your turn, and I'm pretty sure the deck can't even search out this card because it doesn't have 'Fur Hire' in its name.

  • @residentgrey
    @residentgrey 23 дня назад

    There is a tech card called Mewseclick they released in a recent box in Duel Links that negates field spells based on who's turn it is. It is a curious card against the likes of Mystic Mine and the decks with a field spell as engine catalyst.

  • @lollojojjo6612
    @lollojojjo6612 23 дня назад +2

    Best cards that have a useful interaction with the standby phase

    • @uuh4yj43
      @uuh4yj43 21 день назад

      pls this one

  • @grantharrell5434
    @grantharrell5434 23 дня назад

    I did try to make a decent clear world stall deck, but it was terrible. My main plan was to use cards such as stealth bird to flip them face down with lava golem to do 2000 damage every opponent turn. Ended up taking out clear world for venom swamp. I call it my solitaire deck since I hate playing it, very controlling but not fun to play. Also saw the upcoming support for clear world, not so great. Pretty unimpressive monsters with lousy stats and little synergy with each other. Phantom might see some play in a mill deck since it destroys a card and mills three cards, but won't survive the next turn with 1200 atk and knight is interesting, I wonder if the atk gain is during your opponent's turn. Reminded me of the ice barrier cards, throw a little bit of everything and see what sticks.

  • @SilvaProductions34
    @SilvaProductions34 21 день назад

    I remember winning a game with Canyon in Playground Format when I was 11. I had Canyon and set the Aztec statue and my opponent attacked into it with a 1500 attacker and took 2000 damage, making me win due to time. I think that should be enough to take it off the list.

  • @onadaTotihotiH
    @onadaTotihotiH 19 дней назад

    Clear World has always been a card that I would really like to see a modernized take on the idea. It wouldn’t even take much additional support besides a couple of monsters that make your opponent suffer the detriment instead of you or something like that

  • @warwulf1889
    @warwulf1889 18 дней назад

    9:17 To be fair, what really makes a lot old school field spells bad is that, unlike Umi, none of them were given any support.

  • @christopherb501
    @christopherb501 22 дня назад

    As long as we're going with "memeing support into existence", do Ally of Justice, Malicevorous, Cubic, Sphinx, Dark Scorpion or Iron Chain. I can think of literally nothing else that's been less remembered.
    Yes, I'm sure you've done some as is. The point stands.

  • @adamthespinygiant
    @adamthespinygiant 23 дня назад +2

    I have a nominee for an underrated field spell:
    Dinomic Powerload
    Edit: nice Simpsons reference

  • @ThePageofRage
    @ThePageofRage 23 дня назад +1

    Ooh, i'm gonna run Clear World stun when the new support comes out...

  • @KhalidMoja
    @KhalidMoja 23 дня назад +47

    Me seeing clear world in thumbnail
    Gta sa :oh shit here we go again

    • @Black_Revue
      @Black_Revue 23 дня назад +8

      I can't get over how sudden it is. Support for a Deck No one thought about

    • @luigiye6243
      @luigiye6243 23 дня назад

      considering that Vjump reveal of a few days ago was Clear...

  • @aiyayayagenshin6098
    @aiyayayagenshin6098 23 дня назад

    Side topic since i kinda need help with rulings on field spell Skyscraper (the heroes card).
    If both players play Skyscraper in both field zones. What happens?
    Like if Avian attacks Flame wingman. Does it increase its atk from 1000 to 3000?
    What if it attacks Sparkman? Does it increase also to 3000? Or only 1000?
    Or does Skyscraper only effect your own heroes and not your opponents anymore?

  • @Otterino
    @Otterino 23 дня назад +1

    I once OTK'd an opponent in Duel Links using Canyon, Mirror Wall, and Labyrhinth Wall. Somehow they decided it was a good idea to attack into a tribute set while it was the active field spell.

    • @GrandDadGaming
      @GrandDadGaming 23 дня назад

      Did that with spike shield, cipher soldier and it was on the amazoness meta back in the day. I just chalice of discord'd his amazoness swordfighter (thus negating possible damage reflection) and otk him
      Good ol days

    • @uuh4yj43
      @uuh4yj43 21 день назад

      you can win with anything in dl i had a canyon magnet warriors megarock dragon deck that won decently often, usually by deckout tho

  • @charms7232
    @charms7232 23 дня назад +1

    Can you make a video about the "Darklord" Archetype so we can get new support? Thanks for reviving old decks.

  • @generalforsythe3944
    @generalforsythe3944 15 дней назад

    I feel like Don’t Slip could be useful in a casual setting where your opponent isn’t using as many hand traps while you are

  • @Aloyus_Knight
    @Aloyus_Knight 23 дня назад +1

    Future video idea: Top 10 npc decks from duel links that could work in a tournament setting. (obviously you'd need to add cards that work similarly to the ones already in the deck to keep the strategy going & partly for filler to make the deck 40 - 50 cards)

    • @TaLeng2023
      @TaLeng2023 23 дня назад

      I remember hating those NPCs playing Plunder Patrol. All those cards aren't even in the store!

  • @silverroddo1468
    @silverroddo1468 23 дня назад

    Yugioh Duel Generation didn’t stack Canyon and Stone Statue of the Aztecs, i was disappointed; however, having Unity in combination to an opponent’s attack is still pretty good.
    “Steamed Hams” would be a good Field Spell card, or at least a good archetype.

  • @witchy90210
    @witchy90210 23 дня назад +2

    Oof that new clearlworld support

  • @lorddaveed
    @lorddaveed 23 дня назад

    *CANYON*
    I've won duels with its effect. Megarock Dragon, banioshed loads of rock monsters, then after they think they have won, i've set my Lost Guardian. Which has TONS of defence. and with their poiwerful beater, they thought its just a 2,000 or so defence monster only to surprise them with a 7,000+ defence monster. doing over 8,000 damage... like you can call cards "worst" or whatever, but that thinking is for 3rd rate duelists. ALL cards can be useful, you just gotta believe in the heart of the cards 😉

  • @nazeersadek6705
    @nazeersadek6705 19 дней назад +1

    Array would be much better if the card prevented all the declared monster type (synchro, fusion XYZs ect) from attacking as long as it’s faced up on the field

  • @aznxknight
    @aznxknight 20 дней назад

    And now i can see why skinner doesn't want Chalmers to see the aurora borealis.

  • @capricous7196
    @capricous7196 23 дня назад

    I think they should retrain Dueltaining by changing the card effect to make it similar to waking the dragon except with some drawback here and there because at the end of the day the effect is Duelwinning

  • @dancostello4872
    @dancostello4872 19 дней назад

    The worst thing about Canyon is that it _doesn't_ stack with Stone Statue of the Aztecs, even though it feels like it should.

  • @gericjohnm.olivar9563
    @gericjohnm.olivar9563 23 дня назад +2

    hey duellogs, how about updates on Top 10 URs and SRs for Master Duel 2024?

  • @Practitioner_of_Diogenes
    @Practitioner_of_Diogenes 23 дня назад +7

    It should be obvious this video was written before the Clear World support was announced.
    Clear World still isn't good with the support, though.

    • @z-one5941
      @z-one5941 23 дня назад

      Giving the opponent ALL negative efects with Clear Wall can be pretty nasty tho. And Vicious Knight is the archetypal Skill Drain on legs

  • @benjystrauss2524
    @benjystrauss2524 23 дня назад

    Dueltaining is not actually that bad, if you can pull off a 5-Link Chain one per turn, during both turns. Aroma does this automatically by having 5 monsters on the field, and then gaining LP (can also sometimes be boosted by the continuous traps). Cyber Dragons can make a monster that battles five times. The thing about Dueltaining is that it works best when you can block your opponent's draws, like summoning Protector of the Sanctuary during their turn with Back to the Front, or you could even profit off of those draws with Appropriate.
    Xyz Override can also be useful if you have an opponent's card in your hand.
    Finally, Z-ONE is useful without Soul-Binding Gate, if you need to recover Continuous or Field Spells from the Graveyard and you play a deck that like to destroy it's own Spell/Trap cards, like Artifacts or something with Malevolent Catastrophe. It's not great, but it does have a use.

  • @carefulman3673
    @carefulman3673 23 дня назад

    Will you do a video on the new tcg ban list? I remember you did this a few times, last year and I enjoyed them

  • @korsaiyajinkami3766
    @korsaiyajinkami3766 16 дней назад

    Soul-Binding Gate is actually not that bad a card if used with Set Rotation as you can place it face-down on your opponent's field locking their Field Spell Zone from being used.

  • @senseker1
    @senseker1 23 дня назад +1

    Can you do a vid on Evilswarm? We haven’t had support in almost 10 years

  • @Meowvela
    @Meowvela 23 дня назад

    7:00 Kid me thought that was the BEST field spell... because I'd convinced myself if I set my cards face down again, people would HAVE to keep attacking.

  • @andrewm.3581
    @andrewm.3581 21 день назад

    To be fair, in favor of attack value modification during damage calculation, i once a duel that way when running an alien deck, and an opponent's stolen monster, reurned to them, got stacked with a bunch of a counters, and they crashed into my big beatstick. It was, literally, the only way i could have won, as all my good cards were gone, and thier deck was significantly better. Idk who was more suprised, them, or me lol

  • @Red-mg4ro
    @Red-mg4ro 23 дня назад +1

    Canyon + SSotA & D2 Shield kicked butt in Tag Force.

    • @soukenmarufwt5224
      @soukenmarufwt5224 23 дня назад

      Lol. Literally you can beat tag force with LA Jin beatdown. The bar is so low in Tag Force 1
      Doesn't help AI is beyond bad

  • @CaptainJLinebeck
    @CaptainJLinebeck 19 дней назад

    As bad as XYZ Override is, it did have the effect of easily overriding Number 86's forced material detachment, making outing it even harder

  • @mekahans3678
    @mekahans3678 23 дня назад +1

    Duel Logs : *making a list of worst card ever printed
    Konami : "imma destroy this man whole -career- video"

  • @Priestelar
    @Priestelar 23 дня назад

    i was so excited when sherry leblanc came out for soul binding gate because it was so cool in the anime, but my god does everything about the card just ask it to not be playable, ive never been so disappointed by a card before

  • @VigilantKnight005
    @VigilantKnight005 23 дня назад

    #9: Is there a particular reason you feature the Gold Pride Monsters for your example?
    #6: Even though an Entermate is in the card art as the archetype thrives on Pendulum Summoning, I don't see the card working even with them.

  • @uchia9180
    @uchia9180 23 дня назад +1

    They nerfed the hell out of clear world they should have kept its anime effect

  • @tylersyaboi
    @tylersyaboi 23 дня назад

    If Array had done "declare one ATTRIBUTE" and it was maybe "monsters on the field when this card is activated cannot attack" it would be better but it still wouldn't be a good card

  • @PANDA8AKUMA
    @PANDA8AKUMA 13 дней назад

    Plus. Six samurai pull the counter from things. When it comes to gateway so you can have summon 5 monsters and there counter with gate way and. Six samurai unite up and basically setup infinity monster summon loops. That setup the. Control board that use to be major annoying.

    • @PANDA8AKUMA
      @PANDA8AKUMA 13 дней назад

      Compared to shien. That basically is the worst field spell ever for the archetype honestly that when I learned the board break samurai plays but at the same time as that that like a what 3 card combo. I use to setup 4 because Sam's unite. Was overpowered. Basically a free draw 4 is possible on setup with with basically. A plus 3 or 4 but really you wanted the four or you were doing it for back pedals. Instead of aggressive push

  • @lord_wyran
    @lord_wyran 23 дня назад +12

    yugioh the show: duels are long, flashy back and forths between players using cool themed decks
    yugioh the game: boring 1 or 2 turn games where you watch someone play solitaire for 5 minutes before they win the game using a boring non-themed deck

  • @Voltexfinal
    @Voltexfinal 23 дня назад +1

    2:58 clear world has support now

  • @rikosakurauchi7161
    @rikosakurauchi7161 23 дня назад +2

    Clear world get support , i doubt it will competitive but rather annoying. 😊

  • @MaxWeb2599
    @MaxWeb2599 22 дня назад

    Dueltainig sounds like it could be an interesting special format, just like those events in master duel where both sides got a nibiru or skill drain

  • @odd-eyesdragoon1024
    @odd-eyesdragoon1024 22 дня назад

    I’ll always find it hilarious when DuelLogs uploads a video, then Konami immediately makes support of an archetype mentioned in it.

  • @ragnaricstudios5888
    @ragnaricstudios5888 23 дня назад

    I could see Array of revealing light being used to counter Tenpai Dragons, if they didn’t already have easy backrow removal in their synchro

  • @brazenmarek6195
    @brazenmarek6195 23 дня назад

    THe shien field spell (six sam) is actually really good because u can use counters on it for your other counter cards which are OP.

  • @66Roses
    @66Roses 19 дней назад

    "Shien's Castle is definitely a better card than Wattcastle."
    Is it? I don't know if we're reading the same card. Wattcastle's attack loss is not only double Castle of Mist's, it's permanent.

  • @videogamefan101
    @videogamefan101 21 день назад

    How's this for a video idea? "Top 10 cards That Have Unstoppable Effects"
    I'm meaning of course cards that may not have immunities, but have effects that can't be stopped by anything once they are activated, or otherwise have wording along the lines of 'cards and effects cannot be activated in response to this effect's activation,' such as Sophia, Goddess of Rebirth.

  • @alistorexeprimexiii6973
    @alistorexeprimexiii6973 23 дня назад +1

    You ever thought of a worst top 10 modern cards, like 2020 to present

  • @Nyghtking
    @Nyghtking 23 дня назад

    It almost feels like if you're playing Sound Binding Gate you're obligated to play Dark Room Of Nightmare to out burn your opponent.

  • @milky1234123
    @milky1234123 22 дня назад

    as someone who plays nordic here and there the damn field spell is just so damn sad to play. Sure it comes in handy very rarely but you are better off playing other non nordic field spells. I would love to run a pure nordic deck but the field spell leaves so much to be desired

  • @mateusrp1994
    @mateusrp1994 23 дня назад

    Didn't Swords of Revealing Light come to use limited? Array was probably meant as a weaker version of it. And don't need to setup a specific field to take advantage of Clear World's hand information, just knowing when to hand trap or use the interruptions you do have is plenty powerful.

  • @zenonking2840
    @zenonking2840 23 дня назад +1

    Bro dropped a diss track on the clear world support

  • @shadotarot
    @shadotarot 23 дня назад

    I swear dueltaining should have been a draw 5 cards. It fits the theme perfectly!

  • @raynmanshorts9275
    @raynmanshorts9275 23 дня назад +1

    Respect for correctly pronouncing "Euler."

  • @the13thjoker
    @the13thjoker 23 дня назад +1

    XYZ override would be useful for Rongo-bongo turbo deck

  • @MajinObama
    @MajinObama 22 дня назад

    14:40 I love my Shark right-hand and left-hand 🤙 No need to keep them attached 😄XYZ-Material Bugs too I think? 👀 (Motherboard Insects)