TUTORIAL: How to Composite UE Character into Real Life | Xsens | Stretchsense | Adobe After Effects

Поделиться
HTML-код
  • Опубликовано: 8 сен 2024

Комментарии • 20

  • @arcinfinium
    @arcinfinium 6 месяцев назад +2

    Dope 🔥🔥

  • @abcd23456hhhh
    @abcd23456hhhh 6 месяцев назад +1

    Bro, you finally made it!! excellent tutorial!!!!!! ❤

    • @GTshortStories
      @GTshortStories  6 месяцев назад

      Thanks. It took a while to make because I've been busy. Glad you watched it.

  • @mariorodriguez8627
    @mariorodriguez8627 6 месяцев назад +1

    Great work thank you !!

  • @MaisnerProductions
    @MaisnerProductions 6 месяцев назад +1

    crazy nice

  • @realkut6954
    @realkut6954 6 месяцев назад +1

    My friend you the best you number 1 iam fine 🎉🎉🎉rr you the best man

    • @GTshortStories
      @GTshortStories  6 месяцев назад +1

      I know you wanted this tutorial. Thanks for watching and I can't wait to see what you create.

  • @NathanielGreenVFX
    @NathanielGreenVFX 6 месяцев назад +1

    Good tutorial G

  • @SunilDip
    @SunilDip 6 месяцев назад +1

    I wanted to make a who framed roger rabbit type film with unreal engine you torture test with live action characters with cg characters

    • @GTshortStories
      @GTshortStories  6 месяцев назад

      Sounds fun. Make it happen and I want to see the final product 👌🏾

  • @MaikelBorys
    @MaikelBorys 5 месяцев назад

    Can we put video transparent file like background at unreal? Was trying media plate and image plate to attach at cinema actor but it’s very laggy. To compose 3D movements from after effects to unreal and create animation

  • @Smokescreentrek
    @Smokescreentrek 6 месяцев назад +1

    Ok how did you get the ratnik model in real life lol?

  • @Smokescreentrek
    @Smokescreentrek 6 месяцев назад +1

    People don’t see the potential of the engine smh

    • @GTshortStories
      @GTshortStories  6 месяцев назад +1

      Yes. The potential is crazy on the things you can do if you take the time and dial it in.