10:55 If you don't want your probe to path the wrong way because the outer mineral in the wall still exists, give your probe a movement command on the ground near the mineral wall and then shift click the 2nd mineral patch so that the pathing will be calcualted once the probe arrives and by that time the first mineral will be removed so the 2nd mineral is accessible without going around.
Here, I’ll do lambo’s side. “I had you but I chickened out cuz I didn’t know how many DTs you had. Then I wasted a bunch of money on swarm hosts, which caused me to waste a bunch more money nydus, letting harstem back into the game. Then I tried to get back a lead with the lurkers, but you tech switched to air and all of my supply was already stuck on lurkers and swarm hosts. And since I never had invested into melee, my lack of mobility against the carriers really cost me the game cuz I couldn’t build lings for the counter attack.”
Think Zerg needed to attempt a speeding Run by somehow, all of your bases were undefended for a really long time and one good hit on your eco would have buried you after the 3gates went down and he had enough ravagers to push you back
It's tough because his upgrades were slowed to begin with so he wasn't easily able to vs the static... also, that map is very difficult for Zerg because you can only run down the middle or right before the mineral walls / rocks are out... so easier for toss to move with blink and defend.
Challenge: beat a Zerg in a ZvZ with a spine walk. Build spines at home and walk them across, root them and win the game somwhow. itll be super hard, but, cant be harder to win a premier sc2 tournament and youve dont that before.
Holy Hindu Cows Batman, Harstem kept pulling rabbits out of his hat! After watching him nearly die so much, I'm startimg to think reserection is a thing. We should call this the Orpheus build. Three gate proxy into, DTs into Carrier's and you nearly die so many times it felt like a trip to the Underwold! 😂
You know what would be cool, if we had a mishmash of both sc1 and sc2. For instance like regular gateways could build sc1 units like dragoons and reavers but if you warp gate you lose the ability to make them. Each race will have the ability to do something like that. That’d be cool
@@snowdrop9810 Phoenix are faster and and will easily kill them as Zerg lack in anti air, and most of the early and mid anti air is queens and defense.
Tell me again how Lurkers ain't IMBA lol. Where's your Oracles to revelate? Your mass air, Tempests? Seems like you're just running your ground army into them over and over. Where have I seen that recently...
The Cheesiest man alive should once play the ESL Open Cup and cheese his whole run, that would be so nuts to watch 😂
That's a pretty good idea though
Yeees... The "Cheesiest man alive" should live up to his reputation! 😎💪
also win the Cup btw
Uthermal moment
u know he just does this 100 times a day, picks games he wins and bingo youtube
The game against Lambo was genuinely one of the coolest games I have ever seen. WP
10:55 If you don't want your probe to path the wrong way because the outer mineral in the wall still exists, give your probe a movement command on the ground near the mineral wall and then shift click the 2nd mineral patch so that the pathing will be calcualted once the probe arrives and by that time the first mineral will be removed so the 2nd mineral is accessible without going around.
You could set up 4 probes to remove the wall without needing to spend any micro like you tried to do.
I'd love to see Lambo and you go over that game together
Here, I’ll do lambo’s side. “I had you but I chickened out cuz I didn’t know how many DTs you had. Then I wasted a bunch of money on swarm hosts, which caused me to waste a bunch more money nydus, letting harstem back into the game. Then I tried to get back a lead with the lurkers, but you tech switched to air and all of my supply was already stuck on lurkers and swarm hosts. And since I never had invested into melee, my lack of mobility against the carriers really cost me the game cuz I couldn’t build lings for the counter attack.”
I'm going to go out on a limb and say that Lambo was not happy how that game panned out. Clutch moves Captain.
"I better trade out my units" Attacks and losses zealots. Then rebuilds 30 zealots. lol.
The last game was so satisfying to watch for both protoss and zerg. Very fun game.
that lambo game was pretty epic you are right
Harstem: welcome to the new episode of the Cheesiest Man alive... also Harstem: let's see if we can take a four base... ))
and 2 forges
and 14 gateways
hoooly moly, that game vs lambo was AMAZING, a real ass RTS game
As true a Toss mantra as it was 15 years ago: When behind, dark shrine.
34:22 cracked me up tbh haha
Do you think the existence of the GG counter has increased the number of GGs?
Those were great and very entertaining games.
You love to see a good Proxy
What a game vs Lambo, gg to both of you !
thats some good games, especely that one with lifting the gateway to see the ol
XD
man that was a sick game vs lambo!
I feel bad when the "cheesiest man alive" turns into "Harstems smurf account" after the first 5 minutes and he gobbles up 50 points from people :c
Love the gateway only style
Harstem taking the Road to El Dorado
So much for that Harambo upload each week.
Think Zerg needed to attempt a speeding
Run by somehow, all of your bases were undefended for a really long time and one good hit on your eco would have buried you after the 3gates went down and he had enough ravagers to push you back
It's tough because his upgrades were slowed to begin with so he wasn't easily able to vs the static... also, that map is very difficult for Zerg because you can only run down the middle or right before the mineral walls / rocks are out... so easier for toss to move with blink and defend.
That first game looked ridiculous lol
So did the 2nd game though, 3 gate proxy zealot into blink DT into blink stalker into carrier
Nice one, banger!
It’s “all’s fair in love and war”. Rolls a little better than “everything”
kevin likes that "hey soul sister" song a lot.
As a Gen Xer, I love this guy. He has the same soundtrack stuck in his head as I have in mine.
Beating Grand Masters with epic stuff…
It's me. Captain. The cheesiest man alive is me. Not I.
epic last game
Good lord. You love to see it indeed.
Challenge: beat a Zerg in a ZvZ with a spine walk. Build spines at home and walk them across, root them and win the game somwhow. itll be super hard, but, cant be harder to win a premier sc2 tournament and youve dont that before.
44:32 same tbh
@Lowko cast this banger!
ESL Open Cup #228 Stream today?
1st game: 5 base vs 3 for opponent, 2 forges -- is that how cheeses work?
Lambo is a good match
Sweet game.
Moral of the story... Zerg OP
Game 1 was like a BGMWSS game that accidentally got stuck in a CMA video.
holy moly
Dude the zealot stalker game was fuckin sick man, you should play more of that! I think the map helped, but the flank potential man…
16:27 - seesaw or teeter totter
harstem yay
Holy Hindu Cows Batman, Harstem kept pulling rabbits out of his hat! After watching him nearly die so much, I'm startimg to think reserection is a thing.
We should call this the Orpheus build. Three gate proxy into, DTs into Carrier's and you nearly die so many times it felt like a trip to the Underwold! 😂
You know what would be cool, if we had a mishmash of both sc1 and sc2. For instance like regular gateways could build sc1 units like dragoons and reavers but if you warp gate you lose the ability to make them. Each race will have the ability to do something like that. That’d be cool
Why is it called all-in if you don't lose if it fails ? Kappa
shouldnt u just go in with those 6 zealots vs 1 spine and 1 queen and some lings in production, even if he holds he loses so many drones
The real cheese is not playing against random players but playing against paid actors and not showing the game results thereof :))
I don't understand why SC2 toss never make air to snipe detection like BW players used to with corsairs so DT have an easy time.
I think it is because its really, really hard to kill a 200hp overseer that moves at 5 speed.
scouts from SC1 are just way better at sniping air with their insane anti air dps
@@goul7712 then why did everyone mass Cors?
@@snowdrop9810 Phoenix are faster and and will easily kill them as Zerg lack in anti air, and most of the early and mid anti air is queens and defense.
@@goul7712 scouts are a meme unit
gg
🤯🤯🤯🤯🤯🤯
🧀
🪤
What a misleading title! It went to a full late game scenario XD!
Tell me again how Lurkers ain't IMBA lol. Where's your Oracles to revelate? Your mass air, Tempests? Seems like you're just running your ground army into them over and over. Where have I seen that recently...
Clickbait title.