[TF2] In Defense of the Loch-N-Load

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  • Опубликовано: 16 дек 2024

Комментарии • 806

  • @fishstickonastick-gaming
    @fishstickonastick-gaming  Год назад +79

    🔥 Start your Wanted: Dead adventure with 50% off - act NOW: bit.ly/WD-fishstickonastick

    • @MrWortley8904
      @MrWortley8904 Год назад +3

      Questions is it OK if u make a weapon about fan of war pls. go balance the weapon and defend the others

    • @Forsakenruler
      @Forsakenruler Год назад

      Pls make bad weapon academy on stock fire axe

    • @ShimmeringMizuko
      @ShimmeringMizuko Год назад +8

      Videos like these, are made possible by viewers like you.
      So let me sell this game to you. (Mixed on steam btw. though very positive recently)
      Jokes aside, i used to use the Loch n Load all the time back when it was essentially the Direct Hit for Demoman. But with them taking away the damage, i went to stock and never looked back. I got pretty damn good with it as well, which was a bummer.

    • @neoncallum
      @neoncallum 11 месяцев назад +1

      lmao the ad sounded so sarcastic i was almost convinced it was a bit

    • @neoncallum
      @neoncallum 11 месяцев назад +3

      genuinely is this game actually real or is this just some super elaborate joke it feels so phoned in

  • @matthewchase9980
    @matthewchase9980 Год назад +918

    Ah yes, the weapon that allows you to roleplay an artillery cannon, but in all seriousness, good video fish

    • @Cheese_man539
      @Cheese_man539 Год назад +36

      Thats the quickie

    • @jblazerndrowzy
      @jblazerndrowzy Год назад +56

      The Loch is more like role playing an anti-tank cannon

    • @thechosenjuan8776
      @thechosenjuan8776 11 месяцев назад

      lazypurple is mid honestly

    • @ninyaninjabrifsanovichthes45
      @ninyaninjabrifsanovichthes45 11 месяцев назад +7

      AR-TI-LJERIJA
      BOSANAC SAM BEKRIJA
      AR-TI-LJERIJA
      BOSANAC SAM BEKRIJA
      EEEEEEEEEHEEEEE
      MOJA BOSNA PONOSNAAAAA

    • @sO_RoNerY
      @sO_RoNerY 11 месяцев назад +1

      @@jblazerndrowzyyeah against builds. Not against enemies.

  • @alexrexaros9837
    @alexrexaros9837 Год назад +886

    You know what's not defendable? The darn model!
    I don't see any third barrel, Valve! Where's my darn barrel!?

    • @Confetti-Camouflage
      @Confetti-Camouflage 11 месяцев назад +152

      Fish didn't mention this in the video but it used to only hold 2 pipes until Smissmass 2014 when the max damage spread was capped to 124.

    • @gingermcgingin4106
      @gingermcgingin4106 11 месяцев назад +36

      It's in the stock grenade launcher, that's why it can't hold as many 'nades as it's model says it should (yes I know that still leaves one unaccounted for, maybe the Greymannn took it to make the robo-demo)

    • @iskawhiskers
      @iskawhiskers 11 месяцев назад +26

      i think remodelling the loch-n-load to have three triangle-arranged barrels would be fun but that'd fuck with its visual identity probably

    • @-JohnDoe-
      @-JohnDoe- 11 месяцев назад +11

      While they're at it, they should take away 2 of the barrels from stock.

    • @Slender_Man_186
      @Slender_Man_186 11 месяцев назад +16

      Uuuuh, lets just say that the bottom one is a tube like on the China Lake and leave it at that.

  • @filthycasual6118
    @filthycasual6118 Год назад +1268

    Finally, we get to see Mr. Poops-his-Pants himself on the big screen. I'm glad he's finally got his first break, and I'm anxious to see where his career goes from here.

    • @davidhong1934
      @davidhong1934 Год назад +67

      Meh, I think he'll always be number two

    • @Tariousgaming
      @Tariousgaming 11 месяцев назад

      His career is heading straight over to r/cuckold

    • @10EightyPlays
      @10EightyPlays 11 месяцев назад +12

      6 ft down.

    • @filthycasual6118
      @filthycasual6118 11 месяцев назад +15

      @@10EightyPlays down the toilet?

    • @JackieJKENVtuber
      @JackieJKENVtuber 11 месяцев назад +5

      Thanks for the insight, Mr. Adachi

  • @mr.tatortot6469
    @mr.tatortot6469 Год назад +656

    Also, the fact that the only way it does damage is on a direct hit means that hearing that ding on a blind fire releases so much more dopamine than the other grenade launchers as you know you just smacked someone for a clean 100 damage.

    • @tajmahas
      @tajmahas 6 месяцев назад +10

      if you adjust the sound to how much damage is dealt(big damage=deeper sound, low damage = higher sound) you get the same effect

    • @dziewiaty
      @dziewiaty 5 месяцев назад +7

      ​@@tajmahasbig damage is not the reason of dopamine rush

    • @Rat_Bastard_of_Blackwater
      @Rat_Bastard_of_Blackwater 3 месяца назад +1

      Unless they were a demo with a shield or had a vac medic

    • @Rat_Bastard_of_Blackwater
      @Rat_Bastard_of_Blackwater 3 месяца назад +1

      ​@@dziewiatyyeah, it's not the high number, it's the satisfaction of getting an even 100 because everyone has a little OCD in them

  • @TheGhostThatWas
    @TheGhostThatWas Год назад +122

    The Loch did only have two shots in the clip when it did have the damage buff though. Forgot to explain that bit

    • @MoustachioFurioso83
      @MoustachioFurioso83 Год назад +26

      It did have three shots in the clip AND the damage buff for some time after the removal of random damage spread though.
      But yeah, conceptually it would have made more sense to keep the extra damage and revert the clip size to the original two than what was done.

    • @Confetti-Camouflage
      @Confetti-Camouflage 11 месяцев назад +10

      ​@@MoustachioFurioso83The Three clip size was done on the same update to cap the max damage spread on 'nades to 124, so there was no one shot during that time. Fish still should have mentioned the clip size change though.

    • @XC11301991
      @XC11301991 11 месяцев назад +8

      Yea since the beginning of Fish's argument here I was wondering about how long has Fish been playing since he forgot to mention the actual major change to the Loch n Load. The 2014 update gave the Loch n Load 3 nades after it was 2 nade only for 4 years, after SPUF argued for so long that it needed some sort of buff like this. The 2015 change to remove the variance was overall just a consistency buff for all Grenade Launchers, but the 2014 changes already removed the one shot mechanic on light classes.

  • @Halevolt
    @Halevolt Год назад +528

    I sure love when weapons are supposed to be situational or a sidegrade instead of a straight upgrade to the stock weapon.

    • @mrstudent9125
      @mrstudent9125 Год назад +18

      Do you hate Sandwich, Crossbow and Iron Bomber?

    • @yourface2464
      @yourface2464 Год назад +66

      ​@@mrstudent9125sandwich isnt an upgrade
      Other two yee, yes we do

    • @KamiRuku
      @KamiRuku Год назад +36

      Iron bomber isn't a straight upgrade...

    • @Halevolt
      @Halevolt Год назад +28

      @@mrstudent9125 Sandvich is more of a defensive tool in Heavy's arsenal because people in defense get punished by the long respawn time after dying, and Heavy, being the defense class that he is listed as, keeping himself and others alive is more valuable than anything.
      The Iron Bomber almost feels like a Grenade Launcher reskin with some minuscule red texts to make it different from stock.
      The Crusader's Crossbow, although I have called it overpowered before, I realized I was wrong about it, as it wasn't that powerful as I thought it was, however, it floats between overpowered and good territory, and it isn't completely balanced either. Is not that the syringe guns are useless, they're far from the worst weapons in the game, but then again, why wouldn't you use a weapon that heals by a lot and does pretty good damage with an extended range and passive reload, with absolutely zero downside? I actually prefer syringe guns over the crossbow.

    • @WeeabooPocky
      @WeeabooPocky Год назад +27

      iron bomber??? dude, valve fixed his huge hit box a long ago.

  • @MrLeftTurn
    @MrLeftTurn Год назад +152

    One of my favorite memories of using the loch n load was on Barnblitz last while I was on BLU.
    This Scout and I ran up to the upstairs locker room where we discovered a RED engie had built a nest. Without communicating or planning anything, the Scout drank a BONK and distracted the sentry and i immediately jumped in with the LnL and obliterated the nest. The engie was absolutely scared shitless, and that will always be one of my favorite TF2 moments.

    • @lecommentar9851
      @lecommentar9851 11 месяцев назад +25

      Scout really said "dw I gotchu bro"

    • @mariustan9275
      @mariustan9275 11 месяцев назад +17

      You put the TEAM in Team Fortress 2

    • @VexagonGD
      @VexagonGD Месяц назад +4

      i feel bad for engineer, he just got his whole livelihood torn down

  • @ethbeatthem4836
    @ethbeatthem4836 Год назад +217

    None of the grenade launcher or stickies launcher are bad weapon, some just under used.

    • @bunkerbuster4266
      @bunkerbuster4266 Год назад +2

      Or some are too strong.

    • @UNALLOYEDSLOP
      @UNALLOYEDSLOP Год назад +20

      People always talk about Engineer having only 1 bad weapon, but Demo also has 1 bad weapon as well, the Caber

    • @enderchau954
      @enderchau954 Год назад +9

      ​@@anon-y8wexcept for based jumper

    • @danielbedrossian5986
      @danielbedrossian5986 11 месяцев назад +1

      None are bad, sadly all demo weapons over shadowed by the sticky spams spammable detonation! Seriously, the quicky luncher should be the spammer type, yet it hase no uses! And this all could be fixed just by the stock sticky luncher getting a limit for the arming, after the fomer arming!

    • @k90v85
      @k90v85 11 месяцев назад +1

      ​@@anon-y8wmay i introduce you to boots and quickiebomb? its honestly actually viable

  • @johnnodwarf1201
    @johnnodwarf1201 Год назад +240

    A great offensive weapon sometimes and good to inconvenience engineers, then you remember why rollers are great when you just need some spam

    • @robert9016
      @robert9016 Год назад +13

      The Loch n Load is so much fun as a challenge though. I’ve been pretty much exclusively using it the past few months, and I started to use it, I REALLY noticed how much I typically relied on rollers to cheese the other team. Also, combined with the Quickie, it’s a good lesson in ammo management

    • @getaround1276
      @getaround1276 11 месяцев назад +3

      @robert9016 loch and quickie have been my go to for when there's an oppressive sniper at least since blue moon because I despise playing as sniper and there's always 4 other spies and the effective of spy is inversely correlated to the number of them, it's long range, fast, and deals good damage, you can even set up a far away quickie trap and then chase the sniper with your pills!

    • @headcrab4
      @headcrab4 11 месяцев назад

      Sometimes you need precision, sometimes you need a lob slob

    • @doggydude2668
      @doggydude2668 11 месяцев назад

      i like your scp 079 pfp 😊
      very based in my opinion

    • @shaddysehly5040
      @shaddysehly5040 3 месяца назад

      i mean we are talking demo here 20% damage to buildings might not be as good as 20% damage flat but its demoman of all the people to need an increase in damage to buildings he's the one whos gonna benefit most from it besides soldier

  • @drenkrod9811
    @drenkrod9811 Год назад +240

    As a Scout main, I use this more than I think, because nobody in casual seems to understand how to take out a sentry.

    • @metagamer1341
      @metagamer1341 Год назад +81

      The mere thought of Scout with a Loch n' Load makes me want to shit my pants

    • @naenae2350
      @naenae2350 Год назад +5

      @@metagamer1341SHIDDDDDDDDDDDDDDD

    • @RandomFurry07
      @RandomFurry07 11 месяцев назад

      Closest thing he gets is the Shortstop ​@@metagamer1341

    • @cloudynguyen6527
      @cloudynguyen6527 11 месяцев назад +17

      @@metagamer1341 Crit-a-cola Scout with Lock n' Load...

    • @metagamer1341
      @metagamer1341 11 месяцев назад +6

      @@cloudynguyen6527 AAAA
      AAAAAAAAAAAA
      THE VOICES MAKE THEM STOP

  • @_JustynkaPL
    @_JustynkaPL 11 месяцев назад +62

    10:52 I can't stop laughing at his ragdoll. Poor Soldier

  • @thelastpheonix
    @thelastpheonix Год назад +41

    This is my favorite and pretty much the only grenade launcher I can use, because it's the only launcher that has an arc that my brain recognizes as the natural arc a grenade should have

  • @CookTF2
    @CookTF2 11 месяцев назад +127

    I will never get over this. The weapon explicitly had a design around being 2 barrel grenade launcher and valve just tossed that idea into the garbage and balanced it like it was numbers on a spreadsheet. Even to this day when weapon experts react to TF2 weapons they point this out first hand.

    • @numbersstationsarchive194
      @numbersstationsarchive194 11 месяцев назад +29

      FSoaS himself made the weapon way better on his rebalance server. He gave it two shots, but massively increased the reload speed and made it reload both shells at the same time, similar to the Force'a'nature.

    • @ironprince72
      @ironprince72 11 месяцев назад +12

      this thing should def be a force a nature, soda popper type weapon. 20% damage increase, 15% faster firing speed, and 20% faster reload time at the expense of 2 grenades would be a fun weapon.

    • @titicaca.
      @titicaca. 11 месяцев назад

      @@numbersstationsarchive194 Less clip and increased reload is a contradictory design.

    • @numbersstationsarchive194
      @numbersstationsarchive194 11 месяцев назад +20

      @@titicaca. No it isn't, and it's not just an increase in reload speed, but rather both shells are reloaded at once. It also has a massive increase in fire rate. I'll tell you what IS a contradictory design, a double-barrel grenade launcher firing more than two grenades at once. Go on his server and try it out for yourself, it's way more fun to play with than the stock Loch'n'load while still being reasonably balanced.

    • @RushStudios101
      @RushStudios101 10 месяцев назад +2

      The stock grenade launcher also has a 4-pill clip but clearly has more than 4 barrels. Hope someone got fired for that blunder!

  • @godslayer9000
    @godslayer9000 Год назад +27

    gonna have to disagree with the hybrid knight point. I've been using the claymore recently and loch and load has been the best pick for me in every situation. The issue I face with hybrid knight is that during the downtime on your charge, long range classes can easily harass you and close range classes can dance around just outside sword range, which is where the loch and load shines by allowing you to deter/kill stuff in those longer ranges and make space for yourself by retreating and firing at anyone approaching you.
    The problems that were highlighted in the video require simple playstyle changes to overcome, which may or may not interfere with some people's idea of hybridknight, but it works perfectly for me.

  • @jasper_the_ghost
    @jasper_the_ghost Год назад +46

    Making up a fabricated anti-racist to strawman seems pretty Freudian to me…

    • @Sillimant_
      @Sillimant_ 4 месяца назад +4

      It's just an excellent impersonation of a redditor

    • @thatcooldudeisawesome876
      @thatcooldudeisawesome876 4 месяца назад

      Fuck that’s the gayest thing I’ve ever read.

    • @DrBepis-jo7qt
      @DrBepis-jo7qt 2 месяца назад +2

      I _swear_ that’s supposed to be Dr. Pointdexter from the New Vegas Permadeath series

  • @FatheredPuma81
    @FatheredPuma81 11 месяцев назад +6

    Wow you know a video is quality when your extension instantly skips you 2 minutes in and it acts like it's just starting.

  • @mrstudent9125
    @mrstudent9125 Год назад +31

    07:45 I drew myself as Chad and you as Soyjack. Therefore, I win.

  • @Lykrast
    @Lykrast Год назад +58

    I love when the sidegrades twist the weapon's gameplay in a unique way that makes it better in some situations but worse in others like the Loch-n-load.
    I wish we'd get an update with more weapons, I miss new weapons :(

    • @lugismansion2400
      @lugismansion2400 11 месяцев назад +8

      before we get new weapons for other classes we need the Mythical Heavy Update which hasn't happened for 2259 days since this comment

  • @alienstar2088
    @alienstar2088 11 месяцев назад +6

    Demo mains: complaining about the Loch N Load nerf
    Me: You have two primary weapons, I don't wanna hear it

    • @fifty-yt1kh
      @fifty-yt1kh 11 месяцев назад +2

      Demo mains when a weapon doesn't reward them for spamming:😡😡😡

  • @funkynothing7846
    @funkynothing7846 11 месяцев назад +21

    8:09 who is this guy youre making up lmao

  • @Aibadenshi
    @Aibadenshi Год назад +19

    11:06 I think you miss the point that the weapon itself used to only have 2 shot.
    So when people mention reverse the damage back to the original +20% they also want it to also only have 2 shot because the gun only have 2 barrel and it bugging the hell out of most player why it have 3 shot on a 2 barrel rifle.

    • @slyseal2091
      @slyseal2091 Год назад

      what that does that change about the damage falloff argument? You gonna argue that either you or the average player are gonna perform worse because obviously you hit hit all 3 of these long range shots all the time?

    • @Aibadenshi
      @Aibadenshi Год назад +12

      ​@@slyseal2091People prefer to have their 2 shot skill canon back and not junk direct hit.
      The fact it force you to be skillful at shooting it and not spam because it have 2 shot no roller and smaller blast radius is more enough.
      If it not enough add back the increase self damage it also used to have so close range suicide is more often.

    • @slyseal2091
      @slyseal2091 Год назад

      @@Aibadenshi thats great, but the 2 shot skill cannon is also a one shot flail cannon and the fact you skipped over the experience of 4/9 classes is about all that needs to be said here.

    • @Aibadenshi
      @Aibadenshi 11 месяцев назад +5

      @@slyseal2091 Due to it only deal 120 and not more because random damage spread, you still need to hit 2 clean pipe for that kill tho and you only have 2 pipe.

  • @joemommaoramma7090
    @joemommaoramma7090 Год назад +16

    fish tries not to include 2 minutes of ad roll before the video starts challenge (impossible).
    Okay but fr tho whats the deal with your strawman redditor guy. that honestly felt like you were projecting there, and I'm not sure that it was a good thing.

    • @yourface2464
      @yourface2464 Год назад +7

      Gotta agree. Not sure why that strawman character exists here. Definitely doesn't help the video.

  • @MegaGrassman
    @MegaGrassman Год назад +74

    It's still crazy to me that people think the Loch-N-Load is a downgrade

    • @Heroman3003
      @Heroman3003 11 месяцев назад +11

      The perception of the weapon by people who dont play projectile classes much is "more skill = more reward" weapon because of 'pipes dont roll' stat, similar to Direct Hit. Except, for Demoman, missing the pipe and hitting splash damage is basically not a real loss, unlike soldier. So people see it losing the main 'reward' for having good aim as the removal of weapon's general reason to exist.

    • @vappyreon1176
      @vappyreon1176 11 месяцев назад +6

      I'd say it could use a slightly faster reload or a fourth pipe, the lack of a 4th makes fighting heavies feel more like shooting a brick wall

    • @taistealai5523
      @taistealai5523 5 месяцев назад

      I think the Loch and Load is a downgrade from Iron Bomber/Stock but it very much is a good weapon, Iron Bomber/Stock are A tier for me whilst LnL is a B+ or A- weapon

  • @Amarenamann
    @Amarenamann Год назад +13

    I saw some mudcrabs by the water recently... I stay clear of them. Nasty creatures, but I hear their meat is rather tasty.

  • @rootedapollo8908
    @rootedapollo8908 Год назад +13

    I actually really like the lock and load. Ever since I started maining hybrid knight I started using this. And it finally convinced me to use it over stock. I really like the lock and load. Especially since I almost single handedly use the quickiebomb launcher. That quicker detonation time really makes you feel like you are milliseconds away from death at all times.

  • @mightystu49
    @mightystu49 Год назад +16

    Lampshading using the “my opposition is a cartoon dumb guy and I am smug and correct” doesn’t make it weaken your claims any less.

  • @commonlymisconstrudeasgoliath
    @commonlymisconstrudeasgoliath Год назад +30

    the strawman was a strange choice in my eyes. I get why he's there, but believe the topic could have been covered more eloquently; not sure if there's a larger picture I'm unaware of with the racism quips

    • @numbersstationsarchive194
      @numbersstationsarchive194 11 месяцев назад +5

      Fish is based, it's also a critique of woke culture (and Reddit in general).

    • @CaptianKatsura
      @CaptianKatsura 11 месяцев назад +12

      Yeah, the racism quips is a really weird addition, since in my experience the venn diagram of "people who care about weapon balance in old shooters" and "people who post on reddit" is a circle consisting entirely of right-of-center people. So throwing in virtue signalling about racism is a weird choice, since those people should be indifferent towards racism.

    • @saltedjules_
      @saltedjules_ 11 месяцев назад +14

      ​@@numbersstationsarchive194"woke culture" it is the year 2024

    • @numbersstationsarchive194
      @numbersstationsarchive194 11 месяцев назад +3

      @@saltedjules_ Yeah, cry about it. YWNBAW

    • @Kagawwy
      @Kagawwy 9 месяцев назад

      @@numbersstationsarchive194Based

  • @AndresinReal
    @AndresinReal Год назад +12

    I always saw the Lock n' Load more as a Direct Hit for demo than a Direct Hit like weapon. You focus more in ditect hit than slpash damage, good for taking out sentries and pyros decent with airblast. The base is similar but everything else not so much.
    Now we need a granade launcher that shoots right in the center.

  • @quentinholmes4333
    @quentinholmes4333 3 месяца назад +7

    that awful reddit bit was straight out of a whiny 2016 anti sjw commentary video

  • @MetalOrgE
    @MetalOrgE Год назад +28

    Here's a mildly interesting detail about the LnL: since the grenades only explode on another player or break when touching a surface, this weapon actually has the longest lasting grenades. This isn't important in short or medium ranges, but long range shots are completely possible with this gun for Demo (that isn't a sticky launcher). On 2Fort battlements, if you fire from your battlements to the other side, you'll actually notice the grenades detonate before they reach the other side completely, but the LnL will always make the distance without question. Incredibly situational detail, but it's part of the reason why I love this gun!

    • @MoustachioFurioso83
      @MoustachioFurioso83 Год назад

      They don't have a longer fuse, it's just that their speed lets them cover more distance before exploding.

    • @drucy.
      @drucy. Год назад +4

      It doesn't have "longer lasting grenades", they detonate after the same duration.
      The extra projectile speed just makes them cover more ground over the same time,
      giving the LnL extra range as a result. That's why the LnL pills fly over the 2Fort gap when the stock's don't.

  • @AngelaG217
    @AngelaG217 Год назад +54

    Finally someone spoke about this thing in a positive light. I do agree it does need some changes. But is not unviable like some people say. Thank Fishstick

    • @trainershade1937
      @trainershade1937 Год назад

      Oh that's funny, I don't think it needs any changes!
      Except maybe a new model...

    • @drunkdrag0n
      @drunkdrag0n 11 месяцев назад +1

      The five changes I would make:
      Con - Clip size down from 3 to 2
      Con - Reload time + 25%
      Pro - Grenades explode upon contact with surface
      Pro - This weapon fires both shots in the clip
      Pro - This weapon reloads its entire clip at once
      Basically, click once and fire both grenades in the barrels and then reload them at the same time.

    • @trainershade1937
      @trainershade1937 11 месяцев назад +6

      @@drunkdrag0n Ah yes, perhaps one of the most insanely overpowered weapons the game could ever create.

    • @thedrunkenoutlaw
      @thedrunkenoutlaw 11 месяцев назад +2

      @@drunkdrag0nyou have hidden talent for game balance, keep it hidden 🔥

    • @benjybrasington9508
      @benjybrasington9508 11 месяцев назад

      ⁠​⁠​⁠​⁠​⁠​⁠@@drunkdrag0nproblems with this
      -It’s overall dps would be comparable if only slightly less than stock thanks to the double clip reload
      -Because it fires both shots it can quickly kill scouts (one of demos counters)
      -If grenades explode on impact of surface then it would need damage fall of otherwise it would be too powerful
      -Keep in mind if you equip this weapon YOU STILL HAVE STICKIES meaning you don’t actually lose much explosive dmg

  • @taklampan650
    @taklampan650 Год назад +8

    With no random damage spread, they should revert it back to 20% extra damage to all sources. Only makes sense. It won't one-shot lightclasses. Still my second-favorite primary after loose cannon

    • @Aussie_Axe
      @Aussie_Axe 11 месяцев назад

      9:20

    • @mariustan9275
      @mariustan9275 11 месяцев назад +3

      He pointed it out that 120 damage is a bit over the top considering it's a chargeless huntsman bodyshot with no damage falloff and splash radius. Maybe 10 or 15% damage bonus is more reasonable with maybe a reload speed buff or a clip that reloads instantly.

  • @papersonic9941
    @papersonic9941 Год назад +22

    Also, the Direct Hit is a harder weapon to use than stock, because Splash Damage is an important part of Soldier gameplay. Meanwhile, Demoman usually just used direct pipes anyway, so the old Lock&load was basically Easy Mode with extra damage.

    • @mariustan9275
      @mariustan9275 11 месяцев назад +4

      Still compared to the stock and iron bomber losing rollers is pretty big considering the possible extra damage you get form them. Maybe just give the LnL a 10 or 15% damage buff.

    • @manusiaorang2842
      @manusiaorang2842 10 месяцев назад +1

      ​@@mariustan9275thats just lame

    • @barsomians
      @barsomians 7 месяцев назад +1

      For me is the opposite. Stock projectile speed is soo slow that I can't hit shit.

    • @quijassajiuq900
      @quijassajiuq900 5 месяцев назад

      Rollers and spam are incredibly important on Demo idk what you’re talking about.

  • @skyleite2065
    @skyleite2065 11 месяцев назад +88

    That bit with the Redditor engineer was super weird dude, wtf

    • @saltedjules_
      @saltedjules_ 11 месяцев назад +40

      "CRING SJW EPICALLY OWNED" in 2023

    • @NeutralDrow
      @NeutralDrow 10 месяцев назад +15

      Maybe Fish delved so deep into the research that he started _acting_ like it was 2015, too...? 😕

    • @Admiral_Jezza
      @Admiral_Jezza 10 месяцев назад

      Leftist detected

    • @SputnikBeepBoop
      @SputnikBeepBoop 10 месяцев назад +41

      Critically unfunny bit, I don't watch this channel for the comedy but god damn that's horrendous. Then it ends with the guy's self insert character shooting the annoying strawman lmao, this is like an anti-SJW version of a Nostalgia Critic bit

    • @crissis3263
      @crissis3263 10 месяцев назад +6

      I mean, SJWs are weirdos, so it make sense. The funniest part is that I have seen Redditors make the same argument

  • @Brown95P
    @Brown95P 11 месяцев назад +3

    @10:35
    FishStickOnStick: Slow damage output / lack of pushing power / inhibited movement while aiming
    Meanwhile, a day earlier...
    SoundSmith: Kills in 0,2 seconds / infinite range / no counterplay outside of avoiding or countersniping
    Now I'm not saying the LnL needs to have the damage boost back, but the coincidence is not lost on me still.

    • @fishstickonastick-gaming
      @fishstickonastick-gaming  11 месяцев назад +2

      I had this video basically ready to go by the time that one came out, but I still found the coincidence very funny.

    • @numbersstationsarchive194
      @numbersstationsarchive194 11 месяцев назад +1

      @@fishstickonastick-gaming Whenever I go back to your second ever video on the Brass Beast, and you mention you haven't yet covered the Sharpened Volcano Fragment and the Bison, well...

  • @LucyTheBox
    @LucyTheBox 11 месяцев назад +4

    The Loch 'n load is actually my go-to weapon for hybrid knight. For starters, I tend to use my grenade launcher most often when the enemies are out of charge range, which is a range where the loch 'n load starts to excel at. On top of this, Sentry Guns are the bane of a demoknight's existence, so having a primary that excels at taking out Sentry Guns, compliments the demoknight playstyle quite well.

    • @VexagonGD
      @VexagonGD Месяц назад

      Loch n load is a crutch for hybridknight to allow him to stomp sentries instead of play around them, try the Loose Cannon, it's more fun to use and has cool tech

  • @Rain..._
    @Rain..._ Год назад +27

    The cameo from Doctor Poindexter was amazing, the fishverse is getting cool

  • @thezapman1936
    @thezapman1936 11 месяцев назад +4

    I think the comparison between the lochnload and the huntsman isn’t a fair comparison since the grenades are harder to hit consecutively than the huntsman due to the buggy registration and that it’s much easier to secure a kill on lighter classes with the huntsman due to having an smg which is much easier to spray and pray than hitting a second grenade. If the lochnload got buffed to deal universally 120 damage, most damage thresholds don’t change in comparison to other launchers barring a conch/backup soldier and some overhealed classes, which even then is balanced by the smaller clip size nerfing its overall damage

  • @DangerGoose_0
    @DangerGoose_0 6 месяцев назад +2

    3:26 caught me off guard lol

  • @chaselowell4567
    @chaselowell4567 4 месяца назад +1

    Once upon a time I was playing engie on defense. The enemy team had 3 demon men and all of them were using the loch n load. Let me frickin tell you that faster speed and extra damage against buildings makes a real big difference

  • @Caterman_the_pomson_enjoyer
    @Caterman_the_pomson_enjoyer Год назад +4

    Fun fact that is actually my personal opinion: heavy isn't fat, he's a big guy with wide shoulders but ingame he hasn't got any visible mass in his belly

    • @VexagonGD
      @VexagonGD Месяц назад

      probably right, heavy is really strong because he can do as much damage with his bare hands as someone using an axe, plus he can easily carry around his extremely heavy minigun

    • @Caterman_the_pomson_enjoyer
      @Caterman_the_pomson_enjoyer Месяц назад

      @@VexagonGD Which also seems to be supposed to be from a fixed place like one of those military cargo planes since it has some hanging cables from behind, and that has to be a plus to his strength if it's supposed to sit on a fixed steel beam

  • @shiinakochiya6068
    @shiinakochiya6068 Год назад +4

    I find the Loch-n-Load makes an interesting combination with the Persian Persuader. The Persuader's ammo limitation really encourages me to aim carefully instead of having the spam-happy mentality that I usually have towards the stock grenade launcher

  • @farronblaze2952
    @farronblaze2952 Год назад +6

    Outside of the Caber, Demo doesn't really have any bad weapons. (The base jumper is a shared weapon, it does not count)

  • @Spracker333
    @Spracker333 2 месяца назад +4

    Uh, what the fuck was up with the anti-racist strawman?
    I don’t think I’ve ever encountered someone in TF2 who’s played the racism card around Demoman. It seemed very… Forced?

  • @SinisterPixel
    @SinisterPixel 11 месяцев назад +1

    Can't believe I'm paying for RUclips premium but still got a video that started with a 2 minute ad

  • @XC11301991
    @XC11301991 11 месяцев назад +4

    Fish, not sure if this is showing how late you started playing at the time but since the beginning of your argument you're forgetting one of the major buffs that originally compensated removing the 1 shot mechanic, even before the weapon damage spread. The 2014 update gave the Loch n Load 3 nades after it was 2 nade only for 4 years, after SPUF argued for so long that it needed some sort of buff to be 3 nades. The 2015 change to remove the variance was overall just a consistency buff for all Grenade Launchers, but the 2014 changes already removed the one shot mechanic on light classes.

  • @Dryfloorsign
    @Dryfloorsign 11 месяцев назад +1

    y'know what. i always forget pipes has no falloff whatsoever. its so ingrained to my brain that i forgot how huge it was

  • @itzeer1251
    @itzeer1251 Год назад +7

    Loch 'n Load is actually crazy good on Hybrid Knight, the long range pipes make dealing with buildings a breeze, and the sword and shield help make up for the lack of rollers in close range. It's super fun.

  • @Hengem
    @Hengem Год назад +1

    12:49 That heavy felt that melee crit. Poor dude needed to grasp his face afterwards.

  • @USMailman.
    @USMailman. Год назад +3

    what's to defend? it's a really solid weapon that is very annoying sometimes due to the projectile speed.

  • @hatchmaster_5745
    @hatchmaster_5745 11 месяцев назад +1

    This weapon is also good for the shouic 100 player server, because it helps demoman fill his new roll as "dedicated long range artillery class" much better due to the faster traveling speed

  • @Nero_studios
    @Nero_studios 11 месяцев назад +3

    I was really expecting him to be backstabed by an yer, then the spy miming him

  • @adinrichter6034
    @adinrichter6034 Год назад +8

    Also, the grenade launcher is normally played with directs as the main damage type, whereas rocket launcher is usually played with splash as the main damage type, so the Direct Hit makes sense for rewarding direct hits, whereas rewarding direct hits with the loch-n-load makes no sense as direct hits are already the primary damage type for demo.

    • @williammin8340
      @williammin8340 Год назад +4

      Exactly. Rollers are far more situational than rocket splash danage, so the removal of that is significantly less impactful than the direct hit's lack of splash damage. Ifvthe damage buff was universal, it would be in the realms of the diamondback: rewards the player for doing the exact same thing they are supposed to do.

  • @dragonlord4898
    @dragonlord4898 6 месяцев назад +5

    Promotion Skip Button: 1:57

    • @rainwobrain
      @rainwobrain 4 месяца назад +1

      The year is 2014 🗣️🗣️🗣️🗣️🔥🔥🔥🔥🔥💯💯💯💯💯💯

  • @SinkkingTurrtle
    @SinkkingTurrtle 11 месяцев назад +1

    My only issue is the loch n load's projectile speed doesn't feel fast enough to snap your brain into a different projectile mode. Like the rocket, liberty launcher, and direct hit are all so distinctly different in speed that as soon as you equip it. Your brain shifts into direct hit mode. The loch n load is only different enough to kill your muscle memory but not quite enough to feel entirely different.

  • @stickbug09
    @stickbug09 4 месяца назад

    thanks for taking almost 2 whole minutes to actually get into the video

  • @hughmann981
    @hughmann981 5 месяцев назад +1

    Ah, seeing dr poindexter return is wonderful. I just hope he can act as cold as he did in NV

  • @Indignation6
    @Indignation6 11 месяцев назад +2

    Didnt it only have two pipes back then? 3 clips size makes it more forgiving when taking a 1 on 1 with other classes now.

  • @Morgan423Z
    @Morgan423Z Год назад

    @4:27 This clip feels like it encapsulates my TF2 luck in all my decisions. "Looks pretty clear, I'll just go ahead and take this health pack... and here comes my on-fire medic around the corner, fantastic."

  • @luciencartervo5356
    @luciencartervo5356 Год назад +3

    Cool. I will still exclusively use the loose cannon

    • @MochicoArtemis
      @MochicoArtemis Год назад +1

      he's not trying to make anyone use it, he's just pointing out that the Loch'n'Load isn't as bad as people think

  • @emanwonkon2205
    @emanwonkon2205 6 месяцев назад +1

    I dont use the Loch-N-Load because i dont wanna be judged by Uncle Dane

  • @johnnyrakugakichnotachyet5307
    @johnnyrakugakichnotachyet5307 11 месяцев назад

    I share the same oppinion of lazy purple
    "the 20 pipe speed """"""""buff""""""""" fries all the muscle memory in my brain, AND I DONT LIKE THAT"

  • @klingon401
    @klingon401 6 месяцев назад +1

    I named my loch n load “wait till I get you in a tight corridor!” And then the description “I’ll probably still miss”
    And when iron bomber hitboxes got fixed I switched to loch n load because stock felt off, I’d learnt to play with a broken iron bomber so that felt off, I can’t hit double donks, so the loch n load just sort of… fell into my lap? Like a cat choosing to sit in your lap, I now can’t move until it decides to get up and leave

  • @Nostroman_Praetor
    @Nostroman_Praetor Год назад

    I once did a game saving play by sticky jumping at an enemy sentry nest and sacraficing myself to take out the turrets, allowing my team to push onto the point.
    All thanks to The Lock-n-Load.

  • @the_real_scottish_resistance
    @the_real_scottish_resistance 4 месяца назад +1

    could i ask but how do i make status effects visible above heads like jarate and mad milk? i noticed it was in this video but i can't find out how i can do this myself

    • @buszka695
      @buszka695 4 месяца назад +2

      Go to settings, multiplayer, advanced, and turn on colorblind mode

  • @Freesorin837
    @Freesorin837 11 месяцев назад +1

    Despite the differences pointed out here, my primary use of the LnL is the same as the Direct Hit: taking out sentries before the engie has time to react. But I also find it so useful and fun against players due to the farther effective range and speed that enemies aren't prepared for.

  • @bunnygodofchaos574
    @bunnygodofchaos574 11 месяцев назад +1

    Great video!
    Idea I've had for a while, is giving the Loch a damage piercing. With 3 shots, it's heavily punishing, and the moment a shield, wrangler, or Vac comes into play, Demo just has no options of how to deal with this. Giving the Loch the ability to pierce resistances like the Vac and Wrangler doubles down on the whole idea of demo being this power damage output, but also into a heavily punishable class, where evading a single pill can be all you need to basically guarantee the win.
    There's more to it, and it's a fairly unique idea that works a lot better on a hide risk high reward weapon like the grenade launcher than it does on a squishy class with a decent personal defense weapon like a revolver.

  • @Matheus-gc5fn
    @Matheus-gc5fn 6 месяцев назад +2

    i don't like the loch-n-load because that it doesn't roll nor stop, and most of the times i'll miss my pipes. this is why i use the iron bomber btw
    edit: also no i don't like the projectile speed bonus even if it gives demoman more range, ranged targets are especifically where i _won't_ hit and the "no roler" effect makes it even worse.
    Edit2: also you can't pipe jump as hibrid knight

  • @Bebop-vb8vv
    @Bebop-vb8vv 11 месяцев назад

    ”I heard maybe a billion people (give or take)” was the line that got me.

  • @sgas
    @sgas Год назад +1

    The small sentence mixing bits were very fun to watch!

  • @pajamapantsjack5874
    @pajamapantsjack5874 11 месяцев назад +2

    This gun is insaly great at killing snipers fast, especially if they’re running away since the projectile speed accounts for that. I say snipers since anything with more health hitting 3 shots might be harder for you. It’s a good trade off for me

  • @CIoudStriker
    @CIoudStriker 6 месяцев назад

    I've seen people quote the Loch's inability to oneshot as an *upside* for hybrid knight since that means you can hit them once, charge in and get a melee kill for a free head.

  • @bungus5774
    @bungus5774 10 месяцев назад +2

    Can’t wait for more Strawmann arguments in future videos

  • @cheezemonkeyeater
    @cheezemonkeyeater 27 дней назад

    13:51 - "And then he pooped himself."

  • @min3man636
    @min3man636 11 месяцев назад

    Talking about muscle memory, I had the same problem but in reverse. I had used grenaid launcher for awhile, swapted to the loch and load to fight engies, and loved it for it's range. I got used to the loch-n-load for so long that when mvm gifted me a grenade launcher I couldn't aim it for a long time.

  • @newden-dinimation7120
    @newden-dinimation7120 4 месяца назад

    My greatest disadvantage in playing demoman is my inability to predict my enemy's movement normally, which makes my nades go way too late, not hitting the target
    Loch-N-Load somehow boosts grenade speed just enough for me to have easier time hitting them

  • @Imirui
    @Imirui 9 месяцев назад +1

    9:53 I don’t believe that the grenades should be changed to one shot light classes again, I just want 120 damage pipes again. Also RDS isn’t _removed_ but you can still enable it with a console command. (tf_damage_disablespread 0) It changes ramp up and falloff to effectively create +/-15%. Crits are unaffected. Basically if you were 512 HU away, you could be seen as close as 435.2 HU (+15% because of ramp up) or as far as 588.8 HU away (-15% due to falloff) from your target. It can’t go below min and max falloff, so it’s not a random % between +/-15%. So, the min, max, and average were the same, but the actual values were random. RDS was also the reason why the Equalizer had its damage nerfed so often since it originally had a max of 162. It then was nerfed to a max of 113 (thank god, it can’t one shot any classes) and later had it lowered to 107. Why the last change? With RDS, you had a chance to deal up to 129, one shotting light classes at random. It had its final damage nerf to change it to 107, with a max in RDS of 123. It eventually lost the speed bonus leaving it to do acceptable damage with a slow speed at a health amount when you should be running away. At least you still can one shot heavies without overheal with a random crit. Good job Valve. Anyways I do want to see the damage bonus be reverted to 120% against everything without one shotting light classes. Also decrease the clip size to 2 shots because 3 instant full charge huntsman shots is a bit much. 2 is better.

  • @hughjanes4883
    @hughjanes4883 11 месяцев назад +1

    I have a loch n load called "bow chicka wow wow", it is by far my favroite weapon i own

  • @TerraTuso
    @TerraTuso 11 месяцев назад +1

    Imma be real, the balance changes for this weapon make-a no sense. Like they reduced the damage by 5% and then they gave THE DOUBLE BARREL GRENADE LAUNCHER a 3rd grenade, and when people were complaining about its power instead of getting rid of the stat that made no sense they changed the damage buff

  • @skelorbonor
    @skelorbonor 6 месяцев назад +2

    Next you're gonna do "in defense of the iron bomber"

  • @CheerioBrain
    @CheerioBrain 11 месяцев назад +1

    But what weapons should I use the loch n’ load with. I normally use the sticky launcher

    • @mr2meows
      @mr2meows 11 месяцев назад

      i remember watching a video where a guy used random loadouts in tf2 and he ended up with loch n load chargin targe and scotsman's skullcutter and he said it was really good

  • @susantownsend7771
    @susantownsend7771 4 месяца назад

    Finally someone understands I love the Lock and load I constantly use it with the quickie bomb launcher and often the pain train

  • @korhol2065
    @korhol2065 Год назад +3

    People will say this is an aiming crutch while I’m here wondering what kind of weed they are smoking cause if it was I’d be doing way better as demoman
    You still need skill to use thing, stop calling it a crutch

    • @mrstudent9125
      @mrstudent9125 Год назад +1

      It's a crutch because grenades are easier to hit but you have a smaller clip

  • @archetexture3409
    @archetexture3409 11 месяцев назад

    The loch is my most used demo primary. When running stickies, it doesn’t even feel like a hinderance, just easier-to-hit pills that wreck sentries.

  • @afand6149
    @afand6149 Месяц назад +1

    I fucking love the Oneyplays reference, please oh please include some more in ur future videos

  • @jblazerndrowzy
    @jblazerndrowzy Год назад +8

    Honestly, they could just change the 20% damage bonus to buildings to a damage bonus towards everything
    Wouldn’t one shot light classes, but you’d definitely cripple them enough. It would give the Loch some extra use outside of annihilating buildings

    • @krios7299
      @krios7299 Год назад +6

      I'd argue 10% or 15% damage bonus or at least remove the damage bonus and give us something else like faster switch speed or reload

    • @mariustan9275
      @mariustan9275 11 месяцев назад +2

      Yeah I feel like 20% might be a bit much but maybe just 15% damage bonus vs everything and maybe a faster reload or a clip that reloads all at once.

  • @mw2zorzest
    @mw2zorzest 11 месяцев назад

    Let's also not forget that the direct hit has a 70% explosion radius rather than the 25% on the loch'n'load, which makes the direct hit basically require, well, a direct hit, meanwhile the loch'n'load still has actually decent aoe to work with.

  • @jebusspqr2121
    @jebusspqr2121 11 месяцев назад +3

    Not gonna' lie, I wasn't expecting an apparition from "Dr. Poindexter" at 7:44 , really funny to see your other content "leak in" the main videos of your channel, it's pretty funny.

  • @seven4221
    @seven4221 11 месяцев назад

    Add 10% damage bonus
    Add 10% extra self damage
    Now you have a grenade launcher that doesnt one shot, but it feels like you are being rewarded for being forced to hit directs

  • @mr.slappii513
    @mr.slappii513 11 месяцев назад +1

    I am a medic main, but when I play demo, I often use the loch n load because it's projectiles feel like the crossbow arrows. And also it feels really good getting directs as demo.

  • @KimFareseed
    @KimFareseed 11 месяцев назад

    I do wonder why the old loch-n-load loadingscreen tip said that it had bonus damage against buildings AND reved up heavies.

  • @insederec
    @insederec Год назад +1

    Being somebody that's only played way before and way after the loch n load came about I never would have compared it to the direct hit. They have similar stat changes but they play entirely different.

  • @lasttheshotgunknight389
    @lasttheshotgunknight389 11 месяцев назад

    I'm glad you pointed out the similarities to the Direct Hit aside from that old capability to one shot light classes, the one thing the Loch-n-Load is missing is the smaller splash radius and damage on a non direct hit instead of making the pipe just poof out of existence once it hits anything that's not an enemy directly, it's the only thing that would make any shot with the LnL not feel wasted if you don't hit a direct otherwise.

  • @starmaker75
    @starmaker75 11 месяцев назад

    I called the lock and load combined with quicky bomber as the "f your engines and snipers" load out

  • @Raelyn
    @Raelyn Год назад +2

    Yeeeah the last thing this weapon needs is defending. Who on earth is considering this thing bad? Feel like you've misred the vibe on this weapon. It's still really good and everybody knows it, to the point it's getting banned in 6s because it's basically better than Stock and Iron Bomber in a majority of situations. The extended range alone makes Demo a nightmare to deal with, your Medic is never safe from him. Walking into Process last, standing in the entrance and being able to hit a pill on a Med in panic room is fucking insane.
    Scouts, a class that naturally is quite great against Demo, shit themselves approaching a Demo with LnL, because he basically cannot miss thanks to the extra projectile speed. Losing 1 projectile out of 12 and rollers is an excellent trade to make for ludicrously extending your range and terrorizing one of your natural counters (and basically never missing a pill again).
    Never been a fan of this weapon. Always thought it was the low skill option for Demo's who don't know how to hit pills. The only good thing about it is that it can kill Sentries quicker, which is something that's always good for the health of the game. But it's kind of moot considering it's on Demo of all classes.

  • @xombiekilla
    @xombiekilla 6 месяцев назад +1

    Honestly, I like this weapon, the only thing you need to master is aiming with it, if your pills can hit, you'll deal twenty percent more damage then the standard grenade. So from 80 to 100 damage is pretty nice and it cuts through Engineer nests like a hot knife through butter. It is a tricky weapon as it's essentially Demoman's version of the Direct Hit.

    • @Teixas666
      @Teixas666 5 месяцев назад

      greandes deal 100 damage on direct hits regardless of range and launcher. so both stock and the loch should be doing 100 damage, the difference here is that against buildings the loch does 120 damage(allowing it to 2 shot lvl 3 buildings)

  • @Felix-ve9hs
    @Felix-ve9hs 11 месяцев назад

    The 20% damage buff that equals to 120 damage to buildings at all ranges makes the loch-n-load a real sentry buster.
    A direct hit doesnt even come close to it, if you hit a level 3 sentry with all three grenades, its always toast (unless wrangeled)

  • @mattf967
    @mattf967 Год назад

    I used the Loch-N-Load to try and force myself to get better at landing direct pills thinking the projectile speed increase wouldn't be too different from stock. I was mistaken and now can only use the Loch-N-Load reliably.

  • @PowerfulSkeleton
    @PowerfulSkeleton Год назад +1

    You get bonus points for the Fesh Pince reference.