@@mechamanw668 trueeeeee! And I think for a game that’s supposed to be about Sonics history, not including Green Hill would be a crime considering it’s literally the first Act ever😂
I know it’s opinionated but there’s a LOT of stuff in this list I dislike. 1. Sky Sanctuary act 2 is S tier if you know the shortcuts, i recommend searching them up. Seaside Hill Act2 is literally the best level in the game once you learn all the shortcuts, you can beat it skipping basically all the platforming sections that brought it down. I think the problem you had with crisis city is your loadout and the abuse of drop dash. Instead of using drop dash, spin dash jumping is way quicker and has some fun skips. For skills, you should use the thunder shield for class and for modern, I use blast off, Extra boost, speed up, and acceleration. Speed Highway Act 2 could be S too but you’d have to know and be precise with ALL the shortcuts for it to be fun, same with Act 1. Act 1 sky sanctuary could be higher too if you use the thunder shield. The thunder shield after spin dash jumping makes classic sonic levels SO much better. Overall, great video though
@@VitalityAM thanks for the MEGA comment😂 I definitely agree with your point about my load out! I didn’t really do all that much experimenting with loadouts which I probably should have as they’re a big part of the game! I definitely abused Drop dash as I loved it! I think with Sky sanctuary and Seaside Hill they may have fallen short for me due to my initial enjoyment which is most likely why Rooftop Run was my favourite level as my first run of it gave me so much of said enjoyment. Speed Highway act 2 I was 50/50 with as I did debate it in S tier but didn’t in the end. Tbf your opinion is a pretty solid one and maybe a tier list was the wrong format for how I’ve judged the stages. Perhaps I’ll go back to the game at some point (as I’m still yet to even start Shadow Generations) and do another shorter video🤷🏼♂️
@ I still loved your tier list and i like how you went in depth about what you didn’t like instead of just being like other tubers and saying “it just wasn’t a fun experience, it felt bad to play” you actually explained really well what you didn’t like! Maybe i’ll create a SonicTubing account and create my own tier list!
⏰Time stamps⏰
0:00 - Introduction
0:49 - Reviewing Green Hill zone act 1
1:28 - Interruption 1
1:39 - Reviewing Green Hill zone act 2
2:14 - Reviewing Chemical Plant zone act 1
3:01 - Reviewing Chemical Plant zone act 2
3:53 - Reviewing Sky Sanctuary act 1
4:26 - Reviewing Sky Sanctuary act 2
4:57 - Reviewing Speed Highway act 1
5:50 - Reviewing Speed Highway act 2
6:34 - Interruption 2
7:12 - Reviewing City Escape act 1
7:23 - Reviewing City Escape act 2
8:41 - Reviewing City escape act 1 (again)
9:22 - Reviewing Seaside Hill act 1
9:51 - Reviewing Seaside Hill act 2
10:59 - Reviewing Crisis City act 1&2
13:01 - Reviewing Rooftop Run act 1
13:48 - Reviewing Rooftop Run act 2
15:44 - Reviewing Planet Wisp act 1&2
18:15 - Summary/outro
tbh, even with Green Hill showing up "too much," that wasn't the case when Generations came out. I think it's valid
@@mechamanw668 trueeeeee! And I think for a game that’s supposed to be about Sonics history, not including Green Hill would be a crime considering it’s literally the first Act ever😂
@Fewsts exactly!
Good vid mate keep it up
@@kaisvlogs3472 preach👏🏼
City Escape should've been S tier 😭🙏
If ur on about Act:1 then if you look at 18:30 it was on one of my draft lists as S tier!
I know it’s opinionated but there’s a LOT of stuff in this list I dislike. 1. Sky Sanctuary act 2 is S tier if you know the shortcuts, i recommend searching them up. Seaside Hill Act2 is literally the best level in the game once you learn all the shortcuts, you can beat it skipping basically all the platforming sections that brought it down. I think the problem you had with crisis city is your loadout and the abuse of drop dash. Instead of using drop dash, spin dash jumping is way quicker and has some fun skips. For skills, you should use the thunder shield for class and for modern, I use blast off, Extra boost, speed up, and acceleration. Speed Highway Act 2 could be S too but you’d have to know and be precise with ALL the shortcuts for it to be fun, same with Act 1. Act 1 sky sanctuary could be higher too if you use the thunder shield. The thunder shield after spin dash jumping makes classic sonic levels SO much better. Overall, great video though
@@VitalityAM thanks for the MEGA comment😂 I definitely agree with your point about my load out! I didn’t really do all that much experimenting with loadouts which I probably should have as they’re a big part of the game! I definitely abused Drop dash as I loved it! I think with Sky sanctuary and Seaside Hill they may have fallen short for me due to my initial enjoyment which is most likely why Rooftop Run was my favourite level as my first run of it gave me so much of said enjoyment. Speed Highway act 2 I was 50/50 with as I did debate it in S tier but didn’t in the end. Tbf your opinion is a pretty solid one and maybe a tier list was the wrong format for how I’ve judged the stages. Perhaps I’ll go back to the game at some point (as I’m still yet to even start Shadow Generations) and do another shorter video🤷🏼♂️
@ I still loved your tier list and i like how you went in depth about what you didn’t like instead of just being like other tubers and saying “it just wasn’t a fun experience, it felt bad to play” you actually explained really well what you didn’t like! Maybe i’ll create a SonicTubing account and create my own tier list!
@VitalityAM thanks a lot and if u ever do decide to do that make sure to somehow come back to this video and @ me I’d be sure to give it a watch!
@ Alright! I will