Create Realistic Terrain in 10 minutes - Unreal Engine 5

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  • Опубликовано: 25 янв 2025

Комментарии • 306

  • @stefano8936
    @stefano8936 2 года назад +987

    Pro Tip: if you set 2x speed, you can Create Realistic Terrain in 5 minutes

    • @MannyFigs
      @MannyFigs 2 года назад +9

      for realll mann. good content too, so just pick a speed.

    • @quinnanthony
      @quinnanthony 2 года назад +7

      🤣😂🤣I love the intent

    • @jeremygong4190
      @jeremygong4190 2 года назад

      Hahahhahahahahahhahahaha!!!!!!!!!!!!!!!!

    • @jeremygong4190
      @jeremygong4190 2 года назад +1

      Well but I just discovered if you set 2.5x speed, it you can created it in 4 mins!!!

    • @knowwhatimeme
      @knowwhatimeme 2 года назад +2

      Hey it's Mars 😂

  • @TheOwlTheOne
    @TheOwlTheOne 3 года назад +66

    You see this Ubisoft? That's how you make terrain

    • @alejandrocambraherrera8242
      @alejandrocambraherrera8242 Год назад +8

      These sorts of videos donʼt show production-ready terrains. They look fine and all, but they are not made to be playable: they are made to awe non-experts on RUclips. There are dozens of design decisions when it comes to terrains in video games that have nothing to do with how they look: are distances too short or too long? What slope angle is no longer walkable? Is there enough space for buildings? Will NPCs be able to navigate it? What about paths...? The bad thing about content like this is that it kind of tricks you into thinking that making games is way easier than it actually is.

  • @tamriel_x
    @tamriel_x 2 года назад +13

    WOW, I was skeptical at first on how easy it looked, then i tried both world machine and mw auto and it worked literally exactly like that... crazy! even on unreal 5.02 it works almost exactly the same..

    • @CGDealers
      @CGDealers  2 года назад +2

      I'm updating the video with the new World Machine if few days.

    • @hxrdwired
      @hxrdwired 2 года назад

      @@CGDealers We're waiting :D

    • @goldentiger4435
      @goldentiger4435 2 года назад

      what are you working for?

  • @DominikMorse
    @DominikMorse 3 года назад +128

    I honestly feel like high resolution terrains will be obsolete in near future, at least with UE5. I'm testing with Nanite assets placed atop cheap terrain and it looks better (overhangs and caves!) while having little to no performance impact.

    • @CGDealers
      @CGDealers  3 года назад +35

      Indeed once UE5 gets out of beta. However this might replace on PC, but on mobile its far away. I mainly develop games for mobile and the optimizations struggles are real there. Cheers!

    • @DominikMorse
      @DominikMorse 3 года назад +12

      @@CGDealers I totally forgot about mobile devices at all! My mobile experience was usually around Unity, however I like how Unreal is pushing back to this area.
      And a small thing I noticed when testing, Nanite on 3080 does work better than high res terrain with quite complex shader! It's breathtaking.

    • @CGDealers
      @CGDealers  3 года назад +11

      @@DominikMorse For the past 13 years I'm also working with Unity. But meanwhile testing stuff in Unreal and compare. Unreal in the near future will be ahead of Unity if you can afford fairy size dev team.
      Nanite is a beast for sure!

    • @MartinKrol
      @MartinKrol 3 года назад +8

      I doubtt it. Its much easier to manage a massive landscape by using. landscape :D. you have sculpting tools you can use, and combine it with scans. how long do you think it would take you to place scans on a 40km map? versus using landscape for a broad stroke and then detail only what you need with scans?

    • @DominikMorse
      @DominikMorse 3 года назад +5

      @@MartinKrol first of all, I would suggest to use underlying terrain as a guidance. And how would I fill such landscape? Scattering and splash maps, quite handy and easy to produce in Houdini.

  • @danton15h25
    @danton15h25 2 года назад +17

    as someone with a lot of world machine experience, following this I think I'll be able to get some stunning results

    • @CGDealers
      @CGDealers  2 года назад

      Share your results once you made them :)) I would love to see what u can build!

  • @edit4k829
    @edit4k829 2 года назад +3

    In the beginning it was you who played

  • @cr0uchingtiger
    @cr0uchingtiger 2 года назад +13

    you didn't say you'd have to spend $30 on a material

    • @Real_MisterSir
      @Real_MisterSir 2 года назад +2

      Yea lol this is pretty much "someone else did the hard work and I paid for their material and that's why it looks good"

    • @felixgamingxdddd
      @felixgamingxdddd 20 дней назад

      when I tried it was free?

  • @118mlg
    @118mlg 3 года назад +8

    How did you get the auto material to work in unreal 5? If i try to add it to my project it says its unable to be used in UE5. Only up to 4.23

    • @OceanboyKaito
      @OceanboyKaito 3 года назад +2

      My same thought. did he mean UE4?

    • @118mlg
      @118mlg 3 года назад +2

      @@OceanboyKaito in the vid it looks like hes using UE5 though. Which is what has me confused lol

    • @ejflesher
      @ejflesher 2 года назад +3

      @@OceanboyKaito Exactly. I just bought the MWAutoMaterials and I can't import into 5 and it doesn't show up in content.

    • @vincentvandeperre1670
      @vincentvandeperre1670 2 года назад +4

      the video is more then a year old. hes fishing views by changing tge title all while also using a dogshit old version of worldmachine that doesnt translate well to this one

  • @CrowBiomes
    @CrowBiomes 3 года назад +7

    It's beautiful. Landscape + Unreal 5? Count me in!

  • @blackheartgaming6121
    @blackheartgaming6121 2 года назад +2

    Can you make a video on how to make a planet with these same things

  • @andyklyen6885
    @andyklyen6885 2 года назад +4

    Am I right that the automaterial is almost $40:00 (¥4000 in Japan)?

    • @CGDealers
      @CGDealers  2 года назад +3

      Yes, but it will save you days of work.

  • @mojtabasaebi6096
    @mojtabasaebi6096 Год назад +1

    thank for grate play list .... honstly i dont know which one is better world machine or gaea give us your experience about them .... and also for importing a real world to unreal do you have tutorial about that ?

  • @msinclaircorp4571
    @msinclaircorp4571 3 года назад +2

    YESSSSS, looks super hyper great!!! damm, AAA game qualityy, thanksss you are the best!!!

  • @Eren-et2vh
    @Eren-et2vh Год назад +1

    Hello again, i created my world's shape with gaea and i want add a terrain to it. But in this video you are using a different program for terrain and the world's shape so that means gaea world is downed the drain?

    • @CGDealers
      @CGDealers  Год назад

      That video is old - using World Machine.
      I switched from World Machine to Gaea :)

    • @Eren-et2vh
      @Eren-et2vh Год назад

      @@CGDealers i see, how i add terrain for gaea?

  • @lazytv363
    @lazytv363 3 года назад +4

    How did u add the plug in to ue5

    • @Frank.Montana
      @Frank.Montana 3 года назад

      same question, I just bought it and wondering now what next lol

    • @Frank.Montana
      @Frank.Montana 3 года назад

      have u find sollution?

    • @arniasnms4943
      @arniasnms4943 2 года назад

      @@Frank.Montana have u ?

  • @zabinski_
    @zabinski_ 2 года назад

    where is link to materials? you said that will be in bellow video

  • @mikelittlenz
    @mikelittlenz 2 года назад +6

    This is so useful for quick terrain setups. Question: I have just imported a new height map, applied the material, but the grass on the lowest levels are floating above the terrain surface?

    • @CGDealers
      @CGDealers  2 года назад +3

      You need to get inside the material and tweak the height normal distance parameter where the grass spawn.

  • @shawnboundy3716
    @shawnboundy3716 2 года назад +1

    Does world engine allow for one to design specifically the landscape? If, for example, I wanted to create a valley surrounded by mountains on 3 sides and allow for a new terrain 'plugging in' to the valley opening going off into a new landscape area? Or is that something best modeled in another app?

    • @CGDealers
      @CGDealers  2 года назад

      You could do that. Keep in mind that when you import the heightmap you can still sculpt it and shape it how you want.

  • @Voolcan
    @Voolcan 2 года назад +4

    how do you import the texture with the masks to the terrain?

  • @rec-trick
    @rec-trick Год назад +1

    we can make map from google maps with this tool ?

    • @CGDealers
      @CGDealers  Год назад

      Check out my latest videos about Gaea. I dont use world machine anymore.

  • @sampanfilov5866
    @sampanfilov5866 3 года назад +4

    It's more like a review of the automaterial than a tutorial

    • @CGDealers
      @CGDealers  3 года назад +1

      Check my second video. It will be a series of videos from start to finish how to create massive world populated with everything, rocks, trees etc. I'm breaking everything in short videos.

  • @supasuoasuoasupa1939
    @supasuoasuoasupa1939 3 года назад +6

    thank you for the tutorial. just a question, using MW auto material, can you change the textures and maps in the layers, using other maps and textures from quixel? will it give a different look?

    • @CGDealers
      @CGDealers  3 года назад +5

      Yes, you can change everything in MW Auto in the shader nodes. Connect your own textures, add more layers etc.

    • @supasuoasuoasupa1939
      @supasuoasuoasupa1939 3 года назад +1

      @@CGDealers thank you very much for the confirmation, :) but is there a tutorial or documentation on how the process is? i am just a basic unreal user

    • @CGDealers
      @CGDealers  3 года назад +3

      @@supasuoasuoasupa1939 Yes. I have nothing to do with MW Auto Materials (They are not sponsoring this video or anything). I'm just using it to speed up my workflow.
      Here is their official documentation:
      www.mawiunited.com/docs/doc_mawi_product_ue4_online.html
      Cheers!

    • @supasuoasuoasupa1939
      @supasuoasuoasupa1939 3 года назад +1

      @@CGDealers thank you so much. this is really helpful!

  • @RodieOsc
    @RodieOsc 2 года назад +1

    When I import file it does nothing. It just brings me back to the Manage Tab. UE5.1.0

    • @CGDealers
      @CGDealers  2 года назад

      It depends on what version of world machine you are using. Try not to use tiled function and export the whole terrain in one file. After that you can use world partition in your advantage to maximize the performance.

  • @psykoplumo4935
    @psykoplumo4935 Год назад

    I can't find "View Scene" in the output in the last version of World machine... The last icon is called "scene output" and the only node I can connect with is "Terrain Occlusion Heighfield"... ANy solution ?

    • @CGDealers
      @CGDealers  Год назад

      Just switch to Gaea! It's way better.

  • @batch8680
    @batch8680 2 года назад +1

    Hi! I have a i5 4570, 16gb ram and gtx 970 4gb. Is enough for unreal engine 5, or I should go to unity?

    • @CGDealers
      @CGDealers  2 года назад +1

      Should be okey for Unity and Unreal. However Unreal will not be running on high quality graphics for sure.

    • @batch8680
      @batch8680 2 года назад

      @@CGDealers or unreal engine 4.27?

  • @Ali_A_Art
    @Ali_A_Art 3 года назад +4

    Does the grass come with the landscape when exported to unreal or you have to create it in different program?

    • @CGDealers
      @CGDealers  3 года назад +7

      Grass is coming from the master material. If you want to place another type of grass you will need to create your own, or download grass foliage from quixel bridge. But if you are looking to create your own grass I suggest to take a look at Speed Tree Software.

    • @Ali_A_Art
      @Ali_A_Art 3 года назад

      @@CGDealers thanks

  • @BestPlayedLoudLtd
    @BestPlayedLoudLtd 2 года назад +1

    Great vid. Any ideas of alternatives for World Builder for Mac users?

    • @CGDealers
      @CGDealers  2 года назад +1

      Unfortunately no. I'm working on a new video using Gaea as it's very powerful, but Gaea is also for PC. :/

    • @BestPlayedLoudLtd
      @BestPlayedLoudLtd 2 года назад

      @@CGDealers ok no worries. Thanks for your reply anyway. I looked up and saw Terragen which seems good! I’m very new to UE and world building so not sure if Terragen is compatible with exporting to UE or jot

  • @Niro_sounds
    @Niro_sounds 2 года назад +2

    Can you show how to make a Virtual Heightfield mesh using this method as well? Or some form of terrain displacement

    • @CGDealers
      @CGDealers  2 года назад +1

      Sure why not! In some of my next videos!

    • @Niro_sounds
      @Niro_sounds 2 года назад

      @@CGDealers Thanks! I made a nice little landscape using your video along with some others, but couldn't figure out how to link up any displacement methods I found to the auto material nodes.

  • @pandereodium
    @pandereodium 2 года назад +3

    Wow, that's amazing! Thank you!

  • @blackheartgaming6121
    @blackheartgaming6121 3 года назад +3

    I can’t wait to make games again I can’t wait to get unreal again

  • @durdelltv
    @durdelltv Год назад +1

    How to open World Machine can u show me how?????????????

    • @CGDealers
      @CGDealers  Год назад

      Watch my last video and use Gaea instead!

  • @ygreq
    @ygreq Год назад

    May I ask where I can find the tutorial for the material is? The one you used in this video. Thank you!

    • @CGDealers
      @CGDealers  Год назад

      Just check all my videos.
      Here is the video you are looking for: Create Massive World Landscape Auto Material - Unreal Engine 5 Complete Tutorial
      ruclips.net/video/rw8qDmFGsRo/видео.html

  • @varun9733
    @varun9733 Год назад

    I am not able to connect erosion to scene output , its's always getting connected to terrain occlusion
    edited - i tried using meshify but now when exporting its not getting texture

    • @CGDealers
      @CGDealers  Год назад +1

      Just use Gaea. Its way better than world machine.

  • @Frank.Montana
    @Frank.Montana 3 года назад +1

    it works in ue 5 cuz on epic says its invalid?

  • @rubik777
    @rubik777 2 года назад +1

    nowadays games can be created within days - and what is important is idea which will be very rare to create

  • @ARTofTY-TV
    @ARTofTY-TV 2 года назад +5

    Instructions start at 2:30

  • @MrTheHeroBrine100
    @MrTheHeroBrine100 Год назад

    When I apply my automaterial to the landscape it already starts snowy. Shouldn't it be watery and grassy at first. Now I can't make mountains or anything because the whole terrain is just snowy.

    • @CGDealers
      @CGDealers  Год назад

      Move your terrain down on the Z axis.

  • @Glowbox3D
    @Glowbox3D Год назад

    Other than being able create the textures (behind a $35 pay wall), this was a great introduction to World Machine. Unfortunately, I really came here to learn how to texture realistic landscape materials, but ya...that's the one part that's not covered. lol. Cheers.

    • @CGDealers
      @CGDealers  Год назад

      Dude check my other videos. I cover in 3 hours how to make the material from scratch. No paywall no nothing. Its free…

    • @Glowbox3D
      @Glowbox3D Год назад

      Dude, sweet! I guess I'll sub and go through all your vids. I'm sure you have a ton! Thanks.@@CGDealers

  • @paulberloth7357
    @paulberloth7357 2 года назад

    Sorry but I cannot find the MWAutomaterials. Please help

  • @RomanTimm
    @RomanTimm Год назад +2

    Im seeing people in the comments talk about the performance of this vs the nanite. Any opinions? Is Nanite better for this or can we somehow use the two together?

  • @user-cw3nb8rc9e
    @user-cw3nb8rc9e 3 года назад

    I just downloaded community version and I don't see all these options in Advanced Perlin and Erosion.

  • @dasnico13
    @dasnico13 3 года назад

    lumen does not work with landscape right?

  • @VelocityLawless
    @VelocityLawless Год назад

    mine did not generate with the snow or grass, did i do something wrong?

    • @CGDealers
      @CGDealers  Год назад

      Watch my video on how to create the material. This is the thing you need.

  • @androhnio754
    @androhnio754 2 года назад

    I have a problem: i have only a landscape with the default material but no grass, water or rocks... Can you help me?

    • @CGDealers
      @CGDealers  2 года назад

      You need to create material and apply it to the terrain.

  • @alekseimutovkin
    @alekseimutovkin Год назад

    Could not import PNG16 bit because U5 didn't recognize it as Greyscale. Did in 8 bit, so all terrain was like in minecradt. Did smoothing but lost lots of details. Probably missed a step in World Machine... Yes, and "just drop the material on landscape" didn't work for me too. It is either a but or I am dumb. (because U5 didn't allow me to delete the first landscape that I didn't like).

    • @alekseimutovkin
      @alekseimutovkin Год назад +1

      OK. So, the U5 restart solved the "landscape delete" problem.
      And also, I still can't apply material to landscape. BUT! I can select all landscape individual plains and apply to them! And it worked!
      Thanks for tutorial!
      BTW, MAWI United GmbH on Unreal Marketplace also have a pack called "MW Landscape Material". Do they work as auto materials too?

    • @CGDealers
      @CGDealers  Год назад +1

      Yes, their material is similar and works the same way. Most of the auto materials are like this with here and there modifications :)

  • @Berlioz1991
    @Berlioz1991 2 года назад

    What about separate objects like rocks? Can this program to do it?

  • @jostimantatarigan7657
    @jostimantatarigan7657 2 года назад +1

    have you ever tested other terrain automaterial other than MW? It is good indeed but I would like to know if its the best performance/price compared to other.

    • @CGDealers
      @CGDealers  2 года назад

      Making a more simple custom material for the terrain is better than MW.

  • @omarrrfahmy1
    @omarrrfahmy1 2 года назад +1

    sir , here's my subscription... thank u

  • @idkwhatnametouse4510
    @idkwhatnametouse4510 3 года назад

    With world machine when you export the files and import them in UE5 will the terrain look like it’s from a free mobile game and u have to tweak it or will the import go through unreal and it will automatically load the textures with the map

  • @Basse17
    @Basse17 3 года назад +1

    How do get MW Auto Material to work with UE5? It says it's not supported.

    • @CGDealers
      @CGDealers  3 года назад

      Get the latest version. It works like a charm for me. Not having any problems.

    • @Basse17
      @Basse17 3 года назад +2

      @@CGDealers There's only one version available on the Epic Store and it says it supports only 4.23 - 4.27. Am I missing something?

    • @CGDealers
      @CGDealers  3 года назад

      @@Basse17 Did u try it? It works for me.

    • @Basse17
      @Basse17 3 года назад +2

      @@CGDealers Yes I bought it but it says I have no compatible projects (I only have UE5 installed).

    • @Basse17
      @Basse17 3 года назад +1

      @@CGDealers Have you done something special to make it work?

  • @BatonyRobson
    @BatonyRobson 2 года назад +1

    so how to make terrain in unreal: 1) go to world machine
    fucking brilliant

  • @jechununez202
    @jechununez202 2 года назад

    Do you have the option to sell this or others map?... I need a beach map too...

    • @CGDealers
      @CGDealers  2 года назад

      Well I can do one for you if you want. Send me an email : shccold@gmail.com

  • @MatichekYoutube
    @MatichekYoutube 2 года назад +2

    hm, this doesn't work in 5.0.3?

  • @riotechmod
    @riotechmod 2 года назад +1

    Epic 🙌

  • @flaptez5201
    @flaptez5201 3 года назад +1

    Well how do we add a lake in world machine

    • @CGDealers
      @CGDealers  3 года назад +1

      No, you can use Unreal Engine 5 water system to add lakes, oceans etc.

    • @flaptez5201
      @flaptez5201 3 года назад +1

      @@CGDealers But if i use the water system with the world machine landscapes it gets messed up but anyways your tutorials are great,enjoy a Sub cause I am subscribed!

  • @carrun0
    @carrun0 2 года назад

    hi im having an issue, when i import it into UE then it just imports with no material how do i fix?

    • @CGDealers
      @CGDealers  2 года назад

      You need to create material yourself. Or you can just buy one from the store like me.
      It saves a lot of time and you can tweak it however you like.

  • @pedrorivera1892
    @pedrorivera1892 2 года назад +2

    Could you do a video actually creating it?

  • @DavidYT7
    @DavidYT7 2 года назад

    It won't build the scene output because a required port is not connected. I just downloaded this program, so its already different than what you're using. I tried to link erosion primary output, but there is no primary input for scene output anymore. Any idea?

    • @CGDealers
      @CGDealers  2 года назад

      Which version of World Machine are you using?

    • @chickendinner2562
      @chickendinner2562 2 года назад

      same. this doesn work for me either.

  • @IronBonePR
    @IronBonePR 2 года назад

    Can you create the world map of Final Fantasy VII?

  • @shirokhorshid4498
    @shirokhorshid4498 2 года назад +1

    wow loved it and subed

  • @aleksei7479
    @aleksei7479 3 года назад

    Is there only one paint layer?? i cant paint it manually?

  • @sayrencontess9245
    @sayrencontess9245 Год назад

    Unfortunately, the import of the "Heigtmap" did not work. With me the Unreal always jumps into another window when I want to import it. I can't select the file itself either. Very sad, because it was otherwise well explained.

    • @CGDealers
      @CGDealers  Год назад

      Check out my latest videos. They are more up to date.

  • @awdlkmrfsefcxvg
    @awdlkmrfsefcxvg 2 года назад

    I have ran into an issue when "scene output's state is not built" but height output is. Any reason for this?

    • @CGDealers
      @CGDealers  2 года назад

      What version are you using?

    • @awdlkmrfsefcxvg
      @awdlkmrfsefcxvg 2 года назад

      Fixed it

    • @feelcollector
      @feelcollector 2 года назад

      @@awdlkmrfsefcxvg same issue-how'd you do it?

    • @awdlkmrfsefcxvg
      @awdlkmrfsefcxvg 2 года назад +1

      Got rid of scene output, used only advance perlin, erosion, and height output, renamed the map on height output, changed the bottom raw file to a png, then wrote to disk which is an option on height output, then exported. if you have any questions let me know :)

    • @lucacordero2656
      @lucacordero2656 2 года назад

      @@awdlkmrfsefcxvg thank you so much dude, you saved me :)

  • @danparsons1423
    @danparsons1423 3 года назад +4

    You just made Death Stranding.

  • @kalubandali2241
    @kalubandali2241 3 года назад

    are you using the auto material texture from the paid pack with world machine? when I do it, it all comes out as one texture :(

    • @CGDealers
      @CGDealers  3 года назад +1

      Yes, it's paid pack check in description.

  • @AllahomAnsorGaza
    @AllahomAnsorGaza 2 года назад +1

    its not working in 4.27 version bro ?

    • @CGDealers
      @CGDealers  2 года назад +1

      Go with the new 5+ Unreal Version :) It is stable enough and you will benefit from the new features - lumen / nanite and more !

    • @AllahomAnsorGaza
      @AllahomAnsorGaza 2 года назад

      @@CGDealers yea downloading it :D

  • @zhujik
    @zhujik 2 года назад +3

    How to create realistic terrain
    Step 1: Buy a 40€ material asset
    :/

    • @CGDealers
      @CGDealers  2 года назад

      In my new video u will be able to make this from scratch! Coming very soon!

  • @ibrahimakca4635
    @ibrahimakca4635 Год назад

    My friend, I bought these materials from you, but I am having a problem. When I go above the ground line, they all become profitable. Do you have the opportunity to show me how I can adjust this, please?

    • @CGDealers
      @CGDealers  Год назад

      Wdym by profitable? Join discord and lets talk there. discord.gg/NbV9ZUwnx6

  • @Josh729J
    @Josh729J 3 года назад

    this is great but can you do a step by step one? i dont know how to get to your viewport in unreal. mine just has the one where you start.

    • @cursedbishstudio
      @cursedbishstudio 3 года назад +1

      What is it you need mate? The landscape settings? that is found in "editor modes" look for "modes" has an icon with a spanner, pencil and paint brush. click that and select "landscapes"

    • @Josh729J
      @Josh729J 3 года назад

      @@cursedbishstudio thank you! This was the issue haha. Figured it out a couple days ago but it looks really good. I follow many tutorials but unfortunately they don't always have their keystrokes mapped so it takes a little bit as I'm a beginner. Definitely a learning experience and I appreciate your videos

  • @AtrusDesign
    @AtrusDesign Год назад

    Real name of this should be: how apply a pre-made material on a basic terrain.

    • @CGDealers
      @CGDealers  Год назад

      Wait for the next video to drop :) The material will be made from zero.

  • @plazmamusic3253
    @plazmamusic3253 3 года назад +11

    Loved the short tutorial! By the way Terrains is incorrect, terrain is both the singular and plural. Like sheep and fish

    • @CGDealers
      @CGDealers  3 года назад +7

      Thanks for your feedback! Will fix the title.

    • @kanomee
      @kanomee 3 года назад +1

      so what is the correct term for this specific video? is it environment?

    • @plazmamusic3253
      @plazmamusic3253 3 года назад +1

      @@kanomee It was fixed lol

    • @kanomee
      @kanomee 3 года назад +1

      @@plazmamusic3253 ah okay haha

    • @TerenceStigers
      @TerenceStigers 3 года назад +3

      In this context, 'terrain' is countable, and therefore 'terrains' would be correct.
      Sorry. Can't help myself.

  • @Vegaart777
    @Vegaart777 Год назад

    Does it come with textures?

    • @CGDealers
      @CGDealers  Год назад +1

      No there is separate video on how to make the material. Go and watch it on my channel.

  • @HalkerVeil
    @HalkerVeil 3 года назад +1

    But where did the grass come from?

    • @CGDealers
      @CGDealers  3 года назад +1

      The grass is from the modular smart material. Link in the description.

  • @muhammethacmustafaoglu4687
    @muhammethacmustafaoglu4687 8 месяцев назад

    Thank you brother nice work.

  • @riotboybroski
    @riotboybroski 2 года назад +2

    this very helpful, useful - thanks!

    • @CGDealers
      @CGDealers  2 года назад +1

      You're welcome!

    • @riotboybroski
      @riotboybroski 2 года назад

      @@CGDealers do you have free auto materials good quality?

  • @Cosman63
    @Cosman63 3 года назад

    you cut apart out what does the fire look like 8:36

    • @CGDealers
      @CGDealers  3 года назад +1

      It's just a 2D Black/White .png that gives Unreal 5 the height information.

  • @hermannrudas
    @hermannrudas Год назад

    You've helped me so much. Vielen Dank !

  • @factanonverbadesignsfreevj6606
    @factanonverbadesignsfreevj6606 3 года назад +3

    Really awesome 😀👍

  • @3dystopia606
    @3dystopia606 Год назад +2

    Misleading title as it's only a demo of a 40$ tool.

    • @CGDealers
      @CGDealers  Год назад

      Check my new videos. World Machine is diched way time ago by me.
      Watch the videos about Gaea. Gaea is FREE and better than world machine

  • @mmaaxx6120
    @mmaaxx6120 2 года назад

    I cant find mw anyware plz help

  • @andyoaryoga
    @andyoaryoga 3 года назад

    This solve my problems about displacement map in UE5. they said it got erased from the material editor, apparently it is in landscape mode. call me newbie cause I am.

  • @svens3722
    @svens3722 Год назад

    Creator: I show you how to create nice Landscape
    Also Creator: Download the Material Which costs Money and use a 3rd Programm to create the Landscape.
    Sorry got lowkey Funyways Triggered. Its very nice Material and its money worth but yeah, also kinda Meme like. But thanks for the Video :)

    • @CGDealers
      @CGDealers  Год назад

      If you did take extra 5 seconds to take a look at my other videos. Simply you could see that the creation of this material is in 3 hours long video that I've created and we are creating it from scratch for FREE.
      ruclips.net/video/rw8qDmFGsRo/видео.html
      So before hate posting take some extra effort to see if actually the content creator did not provide a solution.
      Cheers!

    • @svens3722
      @svens3722 Год назад

      @@CGDealers oh sorry that i dont watch all of your videos before i comment. also you dont link it in discripton. like i said, its was lowkey and i appreciated your effor u triggered flake.

  • @omegagk1488
    @omegagk1488 Год назад +1

    Did everyone pay $35 for Auto material or is that new?

    • @CGDealers
      @CGDealers  Год назад

      I've created my own.
      ruclips.net/video/rw8qDmFGsRo/видео.html
      It's 3 hours long from scratch!

  • @BigWllyTM
    @BigWllyTM 2 года назад

    mine doesnt come with textures

  • @TheRubberStudiosASMR
    @TheRubberStudiosASMR 2 года назад +4

    What a brilliant tutorial! 🙏 Really clear and followable

    • @CGDealers
      @CGDealers  2 года назад +1

      Glad it was helpful! Please subscribe if you want to follow my work and see more videos :)

  • @Donovann09
    @Donovann09 2 года назад +2

    Ok...
    Under 10 minutes but not from scratch and with a 44 dollars plugin...

    • @CGDealers
      @CGDealers  2 года назад

      As a developer you must make your life easier not harder. 4-5 cups of coffee is the plugin price.
      Disclaimer : Plugin is not built from me and I don't promote it :)

    • @sreehari563
      @sreehari563 2 года назад

      @@CGDealers that's actually the price of around 280 cups of coffee, over here in India, bro 😂.I find it to be a little expensive 😀.Out of curiosity, if I were to build this terrain on my own,which software would you recommend I use? Or which software did the original providers/publishers of this asset pack use to make this terrain?Also in the market place page, among the photos they shared, mountains of different heights and other rough terrains is seen. So why did you use the World Machine software?

  • @kenj1dev686
    @kenj1dev686 2 года назад +1

    Good job, thanks

    • @CGDealers
      @CGDealers  2 года назад

      Thanks for watching!

  • @greatsarmad5147
    @greatsarmad5147 3 года назад +1

    AMAZING!

  • @qrcus
    @qrcus 2 года назад

    i cannot build scene output

  • @ProBlockHead
    @ProBlockHead 2 года назад

    the terrain application sint free, that is pretty dissapointing

  • @flaptez5201
    @flaptez5201 3 года назад +2

    Plz another one!

  • @ricardotejada111
    @ricardotejada111 2 года назад

    Video actually starts at 2:28

  • @MrffAravind
    @MrffAravind Год назад +1

    App name

    • @CGDealers
      @CGDealers  Год назад

      This is world machine, but use Gaea instead.

  • @andresestevez2701
    @andresestevez2701 2 года назад

    unreal ya no tiene soporte para html5, como seria exportar

  • @GHOSTBRSERVER
    @GHOSTBRSERVER 3 года назад

    Olá, o meu não foi as cores, como devo fazer?

  • @satvinderr
    @satvinderr Год назад

    any free version of this material ?

    • @CGDealers
      @CGDealers  Год назад

      Create Massive World Landscape Auto Material - Unreal Engine 5 Complete Tutorial
      ruclips.net/video/rw8qDmFGsRo/видео.html

    • @satvinderr
      @satvinderr Год назад +1

      @@CGDealers lol 🤣😂 y u bully me like this

    • @CGDealers
      @CGDealers  Год назад +1

      @@satvinderr Enjoy how to create this material for free :D

    • @satvinderr
      @satvinderr Год назад +1

      @@CGDealers bruhhh evil 😂🤣😂

  • @dimuzmc9
    @dimuzmc9 3 года назад +1

    I have a 15k by 15k map on my UE project. How can I convert that into this? I did as you said in the video but my height, length, wideness do not match obviously. So it creates something else. What measurements should I use if I have a 15k x 15k map in UE?

    • @CGDealers
      @CGDealers  3 года назад

      Click on world extend and resolution and you can setup width and height in kilometers. Also you can setup texture resolution and more. It is the icon above "Tools" it has a measurement tool and a mountain.

    • @khanhphaminh1175
      @khanhphaminh1175 3 года назад

      @@CGDealers Hi. can I ask you about your PC specs? My PC runs with Ryzen 5 1600, Nvidia gtx 1050 Ti, and 8gb RAM. Is it enough to run UE smoothly as you do?

    • @CGDealers
      @CGDealers  3 года назад +2

      @@khanhphaminh1175 i9-9900k, 64GB Ram, 2TB ssd, nvidia gtx 1080TI 12GB Rog Strix

    • @khanhphaminh1175
      @khanhphaminh1175 3 года назад

      @@CGDealers thanks.

    • @fearrp6777
      @fearrp6777 3 года назад

      you right click the red box labeled "height output" when you world machine open in your module, when you right click you should get a list of options click "set resolution/spatial type" then from there, you put the resolution you need. for me it was 505x505 that's what unreal prompted when i tried to import it into unreal engine 5. have fun bro!

  • @SkalpiC.
    @SkalpiC. 3 года назад +1

    Thank you very much thanks

  • @brotspinne3329
    @brotspinne3329 2 года назад +1

    water in ue5 isnt as good as the rest

  • @Harry-v4t2g
    @Harry-v4t2g 8 месяцев назад

    Is world machine free

    • @CGDealers
      @CGDealers  8 месяцев назад

      No. But use Gaea instead. It's Free.

    • @Harry-v4t2g
      @Harry-v4t2g 8 месяцев назад

      @@CGDealers that's not what world machine says it's free as long as your not selling what you make free for non commercial use