Spider-Man 2 at 360p with DLSS 4

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  • Опубликовано: 8 фев 2025
  • Today we're testing the newly released Spider-Man 2 at the highest settings, with Nvidia DLSS Override. Is upscaling from 360p to 1080p acceptable with DLSS 4, and can we actually get a playable frame rate, even when we max out the Ray Tracing options too?
    Test Setup:
    Intel Core i7 12700F
    32GB DDR4 3200
    Palit RTX 4060 Dual
    Windows 10
    Thanks for watching :)

Комментарии • 697

  • @itsmegod-ub4zc
    @itsmegod-ub4zc 6 дней назад +1934

    we stared playing in 360p after 30 years we came back to it wow tech engineers are really nostalgic

    • @gorillagroddgaming
      @gorillagroddgaming 6 дней назад +98

      Gaming has fallen. Billions must not live.

    • @ryanolsen294
      @ryanolsen294 6 дней назад +15

      @gorillagroddgaming😂must not live?

    • @ARTala88
      @ARTala88 6 дней назад

      Yes of course 😉

    • @lolmao500
      @lolmao500 6 дней назад +21

      @gorillagroddgaming You mean billionaires must not live

    • @2K8Si
      @2K8Si 6 дней назад +38

      No, 360p was not a standard resolution back in the day... The majority of MS-DOS games were 320x200, or sometimes 320x240. There was no 360 vertical res in gaming back then. The next step beyond 320x200/320x240 was 640x400 or 640x480. Our monitors were still 4:3. Those resolutions were made to fit in that ratio.

  • @Longlostpuss
    @Longlostpuss 6 дней назад +504

    That looks ridiculously good for 360p.
    Imagine if we had access to that sort of image quality when the original XBOX came out.

    • @Verpal
      @Verpal 6 дней назад +26

      Whomever control that magical technology back in original XBOX days would control entire market with no real competitor lol

    • @steel5897
      @steel5897 6 дней назад +8

      @@Verpal Nvidia is doing it now in the PC space. At this point the only reason to ever consider an AMD discrete GPU is if all the Nvidia ones are out of stock (which indeed, they are, 5 minutes after launch).

    • @DBTHEPLUG
      @DBTHEPLUG 6 дней назад +3

      ​@steel5897 So instead of waiting, you rather be stuck with an amd card for who knows how many years? 😅

    • @locinolacolino1302
      @locinolacolino1302 6 дней назад +4

      For 22 years worth of technological development I'd sure hope so.

    • @dllemm
      @dllemm 3 дня назад +1

      Id imagine it would look like this

  • @jesser4221
    @jesser4221 6 дней назад +706

    In one hand its pretty good that it works and looks okay. In the other hand imagine going back to 2016-2017 and saying that some people on 2025 would play at will in a lower native resolution than the average resolution on PS2 games... Wild stuff.

    • @uzayonat
      @uzayonat 6 дней назад +42

      most ps2 games were 480i, some games even did 576i

    • @leonardomarquez9551
      @leonardomarquez9551 6 дней назад +33

      ​@@uzayonatGran Turismo 4 did 1080i, and I know for a fact that The Warriors in Xbox did 720p

    • @serhii_himself_98
      @serhii_himself_98 6 дней назад +12

      @@jesser4221 but they won't be able to imagine how much more processing power we need to run that in 360p. Even 1000 ps2 in some magical sli crossfire won't be able to run those games...

    • @dycedargselderbrother5353
      @dycedargselderbrother5353 6 дней назад +19

      Only a handful of years ago when people were talking about 8K gaming. We're a stone's throw away from 480p being considered "high res".

    • @hugh31098
      @hugh31098 6 дней назад +6

      Yeah tell that to all Steam Deck and other PC handhelds users, who are running 720p FSR Ultra Performance on the latest AAA releases 😂

  • @Redswipe
    @Redswipe 6 дней назад +766

    This kind of tech is a godsend for handhelds with small screens

    • @ryanspencer6778
      @ryanspencer6778 6 дней назад +75

      Switch 2 is going to be tempting with this. Too bad it's a Nintendo product and none of the other handhelds use Nvidia SoCs.

    • @thegreatTBA
      @thegreatTBA 6 дней назад +76

      Absolutely, bluriness is less noticeable on smaller screens.

    • @BigMan7o0
      @BigMan7o0 6 дней назад +13

      ​@@ryanspencer6778 problem is if they do what they did with the switch 1 it'll be a severely out of date chip that was under powered on release, so it might be too old to even support DLSS at all 😂

    • @askers81
      @askers81 6 дней назад +32

      ​@@BigMan7o0its using a chip based on the rtx 3000 series so it does support dlss

    • @bhxlegend
      @bhxlegend 6 дней назад +1

      They don't have nvidia gpus yet

  • @ChristopherYeeMon
    @ChristopherYeeMon 6 дней назад +272

    Having watched this RUclips video in 360p, looks good to me!

    • @Braeny0797
      @Braeny0797 6 дней назад +1

      Do you came directly from 1990 and watch this video on a 360p Monitor? It looks horrible😂 even 1080p with 360p upscaled. Cool that this is possible but no one in 2025 should have to play like that..

    • @ChristopherYeeMon
      @ChristopherYeeMon 6 дней назад +5

      @Braeny0797 lol, video was on the auto quality setting and the network WiFi problems bumped it down to 360p

    • @Braeny0797
      @Braeny0797 6 дней назад +1

      @@ChristopherYeeMon That is not the point, it is about saying 360p looks good to you😂

    • @TotallyCreativeNameBtw
      @TotallyCreativeNameBtw 6 дней назад +2

      @@Braeny0797 yknow, that was kind of the joke

    • @Braeny0797
      @Braeny0797 6 дней назад

      @@TotallyCreativeNameBtw I don't think so, but for me it was very funny😁 If this was a joke the channel wouldn't like his comment and he would not justify himself😉

  • @bananachild1936
    @bananachild1936 6 дней назад +169

    This is actually..Reaaally impressive. I don't like developers taking shortcuts and relying too heavily on AI resolution upscaling to do all the hard lifting BEFORE even optimizing the base codes (I'm no programmer by the way) these days. But man. We've really come so far in technology haven't we?

    • @RandomGaminginHD
      @RandomGaminginHD  6 дней назад +52

      Yeah it’ll be handy for older cards that genuinely start to struggle as game tech gets better, but I hope it doesn’t become more of an alternative to actual optimisation. Even though that seems to be happening

    • @serhii_himself_98
      @serhii_himself_98 6 дней назад +10

      @@bananachild1936 they need to optimize the graphics, not codes. Like amount of piligons and invisible render, etc. Optimizing cose isn't simple and doesn't produce much in term of performance. It's mostly about fitting in more advanced ai and game logic...

    • @-in-the-meantime...
      @-in-the-meantime... 6 дней назад +2

      ​@@RandomGaminginHD-alternative- full replacement*

    • @helenHTID
      @helenHTID 6 дней назад

      @@serhii_himself_98 polygons are created with code. rendering is done with code. everything built on a computer is done with code lol

    • @ZlayaPukla2
      @ZlayaPukla2 6 дней назад +5

      and i am a programmer and will say 10 times what you said. optimization is absolutely necessary, you can waste any imaginable hardware with bad code, nothing will help against while (true). of course no one will add cpu killer loops just like that, but you get the point.

  • @IronicSonic83
    @IronicSonic83 6 дней назад +21

    Devs will do miracles with DLSS on Switch 2

    • @Bargate
      @Bargate День назад +3

      That 8 inch screen is going to hide a lot of faults too.

  • @kylemckay6004
    @kylemckay6004 6 дней назад +46

    I know it may sound boring but I want to see this a lot more

    • @RandomGaminginHD
      @RandomGaminginHD  6 дней назад +12

      I’ve got a few ideas involving dlss 😁

    • @JURST9
      @JURST9 6 дней назад +1

      @@RandomGaminginHD yes please

    • @charizardoreo
      @charizardoreo 6 дней назад +1

      ​@@RandomGaminginHDCan you try lower resolutions like 240p or 144p

  • @CorruptionDee
    @CorruptionDee 6 дней назад +26

    I see your 360p, young buck. And I raise you 240p. Us old heads have been playing low-res, pixelated goodness since the 80s, and even the late 70s. Lol.
    I'm obviously just joking, somewhat. This is a great video that shows how fast AI upscaling is advancing.

    • @charizardoreo
      @charizardoreo 6 дней назад +4

      those games were designed around it though. Newer games with their detail, graphical effects and density of assets such as foliage aren't

    • @pattersong6637
      @pattersong6637 6 дней назад +5

      You're just challenging him to do this upscaling from 240p to 720p. And it'd still be playable.

    • @jakekgfn
      @jakekgfn 4 дня назад +2

      I see your 240p and raise you green monochrome screen

  • @RiasatSalminSami
    @RiasatSalminSami 5 дней назад +5

    It's time to bring back CRT TVs. Internal res being 360p upscaled to 1080p and then downscaled back to 480i signal would cover up some of the upscaling artifacts on a CRT tv [motiion artifacts will still be there].

  • @A-N-X-I-E-T-Y
    @A-N-X-I-E-T-Y 6 дней назад +299

    It is indeed not bad for 360p

    • @gorillagroddgaming
      @gorillagroddgaming 6 дней назад +46

      Oy vey just play marvel slop at 360p with fake frames

    • @ryanolsen294
      @ryanolsen294 6 дней назад +1

      @gorillagroddgaming😂

    • @MrrREEL
      @MrrREEL 6 дней назад +13

      @gorillagroddgamingupscaling isn’t fake frames.

    • @brando3342
      @brando3342 6 дней назад +3

      @@MrrREEL Yeah, it really is though.

    • @n_lst6892
      @n_lst6892 6 дней назад +29

      ​@@brando3342 No, it's not. This is DLSS, not frame generation that magically doubles your FPS. This is just an upscaler, like TAA, so those are real frames.

  • @dithered.fansition
    @dithered.fansition 5 дней назад +4

    This is so impressive! Maybe the VRAM limits start to mess with things but this looks like it’d be a really enjoyable experience on the 4060 with ray tracing enabled and Balanced-Performance DLSS and frame-gen!

  • @cliftongardner4367
    @cliftongardner4367 6 дней назад +80

    The DLSS 4 transformer model really is a game changer for the 4060. At “Performance,” I can run almost anything at 3440x1440 high at 60+ fps and it still looks better than 1080p native.

    • @Allu681
      @Allu681 5 дней назад +1

      Yeah the DLSS4 is transformer model is quite impressive for what it is. It’s not perfect obviously, but for lower end cards it’s quite nice.

    • @aarshsaraiya3654
      @aarshsaraiya3654 5 дней назад

      With full RT?

    • @cliftongardner4367
      @cliftongardner4367 5 дней назад

      @@aarshsaraiya3654not always with RT - I tried Jedi Survivor and it makes the awful compilation stutter even worse, and Marvel Rivals prefers the old model for framerates (the lumen integration looks terrible in a lot of areas anyway). Jedi Survivor without RT looks 10x better with the new model, though - even “Quality” produced tons of ghosting and dithering on the older model.
      That said, in Indiana Jones, I can run low textures and shadows / medium reflections and volumetrics and lock it to an unflinching 60fps or let it bounce between 70-100 - and that’s at “Quality” or “Balanced.” I might be able to go higher, but I’m trying to leave a bit of VRAM as a buffer. Game looks fantastic at these settings as it is.

    • @aarshsaraiya3654
      @aarshsaraiya3654 5 дней назад

      @@cliftongardner4367 the game looks fantastic at low textures?

    • @KahnJsu
      @KahnJsu 5 дней назад +4

      ​@@aarshsaraiya3654nowadays game low and ultra doesn't make a night and day difference, just like that, texture low vs ultra not a day and night difference too.

  • @MisterPikol
    @MisterPikol 6 дней назад +72

    like I said, this will be Switch 2's secret sauce

    • @EhurtAfy
      @EhurtAfy 6 дней назад +11

      Even though I have an RTX 3090, 64gb RAM in my PC, I still think games like Smash Ultimate, Mario Kart 8, Mario Party Jamboree look really stunning on my 4K TV, even though it's just 1080p stretched. Switch 2 is going to have 2-3x the raw power, 3x the RAM, and DLSS. I think Switch 2 games are going to look gorgeous honestly

    • @DBTHEPLUG
      @DBTHEPLUG 6 дней назад +4

      ​@@EhurtAfyZelda will look crazy

    • @Loundsify
      @Loundsify 6 дней назад +2

      ​@@EhurtAfy"2-3x raw power" it'll literally have 5x the compute in handheld lol.

    • @piotrlisowski2012
      @piotrlisowski2012 6 дней назад

      Except it won't. Dlss is reserved for nvidia so you might be talking about FSR instead. Problem is, FSR will need good 2-3 years to achieve that level

    • @stephkm3655
      @stephkm3655 6 дней назад +13

      ​@@piotrlisowski2012 Did you forget Switch 2(and Switch 1) uses an Nvidia GPU???

  • @bryanfadlon9954
    @bryanfadlon9954 6 дней назад +9

    4:21 Same. I had no idea it was coming out for pc as well but I found out from Kryzpy's channel too lol. Great video btw, keep it up, Steve!

    • @RandomGaminginHD
      @RandomGaminginHD  6 дней назад +7

      Thanks. I wouldn’t think a game like this would have totally lacked marketing 😂

    • @no1DdC
      @no1DdC 6 дней назад

      @@RandomGaminginHD It's been out on PC for a long time, by the way - just not officially. There's an unofficial port of Spider-Man 2 ("Brazil Project").

    • @knowingbadger
      @knowingbadger 6 дней назад +1

      ​@@no1DdC Yeah I'll be honest the Brazil port is still a really long ways away from looking anything like this official one

    • @no1DdC
      @no1DdC 6 дней назад

      @ I must admit, I've never tried it, only heard of it. Is the team behind it going to continue working on it?

  • @giutarmanjosh
    @giutarmanjosh 5 дней назад +5

    Something you should do in future videos like this is show what 360p looks like without dlss. It would be amazing to see how much dlss is actually doing.

    • @LukeTheJoker
      @LukeTheJoker 3 дня назад

      I wonder if 3060p is even an option in the menus though?

  • @alanturing3256
    @alanturing3256 6 дней назад +7

    It really is like magic: notice at 1:56 that you can read 'NOW OPEN' on the sign the guy is twirling around--this from a 360p native image! The transformer model is amazing at accurately filling in details that aren't really there.

    • @s4m146
      @s4m146 5 дней назад

      Yea ikr its really hot

  • @shepherdy1738
    @shepherdy1738 3 дня назад

    On a side note I'm glad you're getting the success you're getting now, not sure when I subbed but I do think it's pretty early on. Keep doing what you're doing my dude

  • @Ray-dl5mp
    @Ray-dl5mp 6 дней назад +2

    This is an incredible channel! Really appreciating your content.

  • @rakhoo5236
    @rakhoo5236 6 дней назад +1

    These are super fun, seeing the limits of AI up scaling. We did get performance hit but now DLSS performance is viable on lower resolutions with better image quality.

  • @brei2670
    @brei2670 5 дней назад +3

    Is it me or did the upscaling quality suffer dramatically when raytracing was enabled? I suspect that's just due to the lower FPS? Since it uses temporal data to upscale, the process is ofc slower at lower FPS.

  • @KavinduLakshan
    @KavinduLakshan 6 дней назад +160

    All game companies should prioritize enhancing games with a focus on native resolution, avoiding shortcuts that compromise quality..

    • @DragonOfTheMortalKombat
      @DragonOfTheMortalKombat 6 дней назад +16

      Preach somewhere else.

    • @KavinduLakshan
      @KavinduLakshan 6 дней назад +72

      @@DragonOfTheMortalKombat If wanting better optimized games is preaching, then consider me a proud preacher.

    • @gorillagroddgaming
      @gorillagroddgaming 6 дней назад +26

      ⁠@@KavinduLakshanThis dragon of the mortal combat digger seems like a troll

    • @masterkamen371
      @masterkamen371 6 дней назад +21

      Forget about it. Gaming is a lost cause. The only solution is to boycott everyone, absolutely everyone. Even then nothing will happen (look at Ubisoft, near bankruptcy and still their solution is just to blame the customer).
      The market has to crash again. It happened in the 80s, everyone produced shovelware, only when everyone went bankrupt did we get good games once more.

    • @ryanolsen294
      @ryanolsen294 6 дней назад +1

      @@DragonOfTheMortalKombatmortal combat still looks far better than DLSS

  • @ContraNetwork
    @ContraNetwork 6 дней назад +20

    Nintendo Switch 2 will give us great emotions

    • @yep-its-them
      @yep-its-them 5 дней назад +3

      nah Nintendo always plays it safe by doing nothing interesting

    • @Real_The_Goof
      @Real_The_Goof 5 дней назад +2

      ​@@yep-its-them oh shut your gob!

    • @ChrisB-x1i
      @ChrisB-x1i 5 дней назад +4

      @@yep-its-them Yeah! They only started this whole handheld PC trend! Not interesting at all.
      I wonder what companies you think don't play it safe. lol

    • @bobertjohnson3473
      @bobertjohnson3473 5 дней назад +1

      ​@@ChrisB-x1ithey didn't start the handheld PC trend, the switch isn't a PC and it definitely wasn't the first handheld

    • @Space97.
      @Space97. 3 дня назад

      ​@@yep-its-them this statement is hilarious as nintendo reinvented the wheel time and time again while sony and microsoft didn't so if nintendo doesn't do any thing interesting then Playstation a xbox is so much worse in the aspect. and no "more power" don't cover this subject thats seems to be the only thing they got going for them and I say this while owning both a switch and ps 😂

  • @EmuQuest
    @EmuQuest 6 дней назад +10

    I hate that people never use DLSS Balanced lol like a forgotten middle child

    • @albertmas3752
      @albertmas3752 5 дней назад +2

      Because those with high-end cards use Quality just to push frame rate a little and those with mid and low end cards need Performance in order to have good frame rates.
      Balanced is in a point where high-end cards only use it if Quality isn't enough to have acceptable frame rates.

  • @Doc_Valparaiso
    @Doc_Valparaiso 5 дней назад +1

    I'm sensing that Nvidia's newest dlss model was created with the Switch 2 in mind. FSR can do some great things. But, it requires a much higher base resolution to achieve any sort of visual
    parity with a dlss image. And, once your game is in motion the dlss 4 transformer upscaler decimates fsr's efforts. I'm saying all of this as a fan of fsr too. The fact that it's free alone is great.
    PS5/XSX can still render a lot of games well above 1080p (and some not so much tbf) which gives FSR enough to deliver a compelling image. But, this new transformer model really shines
    in enhancing lower resolutions than we'd even consider on a PC. And, as much as I can attribute dlss 4's purpose for Switch 2 I'd be remiss w/o looking at how much UE5 cooks all GPU's.

  • @ak-t7d6f
    @ak-t7d6f 6 дней назад +4

    Me watching this video in 480p: ah yes, the 360p gameplay truly looks great!

  • @jayg339
    @jayg339 6 дней назад +1

    I hope Nintendo gives some thought to using the latest DLSS transformer model for the Switch 2, because this would seriously help some ports for the system. There’s a certain acceptance the console won’t be powerful, but if it has the latest DLSS upscaling, it should be able to push reasonably high quality games at a good image quality.

  • @plop-monkey
    @plop-monkey 6 дней назад +1

    Consider this my vote for more ultra-performance dlss reviews.
    I don't know if its possible, but I'd love to see 360p/480p upscaled all the way to 4k, though dlss might not have enough information to handle that?

  • @eedoamitay3341
    @eedoamitay3341 6 дней назад +2

    Im ok with more raw performance and more artificial frames in new graphics cards, I think a mix of them is what would be ideal, but I understand for sure that people don't want just purely the artificial frames. All im saying is its kind of crazy to just reject it outright, having it on to help a little bit is still the best way to go in my opinion.

  • @itsTyrion
    @itsTyrion 6 дней назад +6

    4:30 so it WASN'T just me? I was so surprised seeing Kryzzp stream this game, I have not seen a single ad or announcement for it, not even now after launch. What ON EARTH is Sony doing?

    • @no1DdC
      @no1DdC 6 дней назад

      I've also not been seeing a single ad, but this might be, because I'm using ad-blockers, like any responsible Internet user does.

    • @itsTyrion
      @itsTyrion 6 дней назад +2

      @@no1DdC I have ads on YT but sped up 16x with auto skip if possible. and like, social media on mobile still exists. nothing. You'd expect an IP like Spider-Man with Sony and Marvel behind it to be plastered everywhere incl. physical. nothing.

    • @no1DdC
      @no1DdC 6 дней назад

      @ You can use a browser with ad-blocking on mobile devices to access social media sites. You're not forced to use the apps.

  • @hlvr123
    @hlvr123 2 дня назад

    I remember playing Quake 2 in 400x300 resolution more than 20 years ago. And here we are again.

  • @rodrigomendes3327
    @rodrigomendes3327 6 дней назад +1

    DLSS4 and MF is just absurd. Works really really really great!!

  • @dcikaruga
    @dcikaruga 6 дней назад +60

    How about the weakest RTX card? 3050 6GB with DLSS 4, would love to see how DLSS4 will put more life into it.

    • @RandomGaminginHD
      @RandomGaminginHD  6 дней назад +69

      Oh I forgot about the 6GB 3050! Definitely worth a revisit with some of the newest games and dlss 4

    • @fahim7773
      @fahim7773 6 дней назад

      @@RandomGaminginHDplz do check.

    • @KingShotgunHobo
      @KingShotgunHobo 6 дней назад +7

      even with 360p, that framebuffer is gonna make for some interes---es---s--t---t--ing results.

    • @SaintLevantine
      @SaintLevantine 6 дней назад +11

      @@RandomGaminginHD what about the 2050 laptop, probably the worst dlss "capable" machien

    • @GameRTmaster
      @GameRTmaster 6 дней назад

      Nah it will be bad ,
      Look dlss transformer need better Tensor cores to give better results
      For example if you tried this on rtx 5090 360p will look at least 3 times better than what you watching in the video on 4060 ,
      Why? Because rtx 5090 got 768 Tensor Cores of gen 5 ,
      Rtx 4060 got only 96 gen 4 Tensor cores ! ,
      More Tensor cores and better generation mean much better dlss results,
      Rtx 3050 6gb got only 72 generation 3 Tensor cores

  • @paulie3095
    @paulie3095 4 дня назад +1

    Would be very interested in seeing you test the older rtx 2050 and pushing it to its limits with the new dlss

  • @Derp-O
    @Derp-O 6 дней назад +4

    Ngl, as goofy as this is, this is some genuinely impressive tech

  • @paolo.cannizzaro
    @paolo.cannizzaro 6 дней назад +4

    What's bad is just a 50% fps increase with a circa 90% resolution decrease

    • @ryanspencer6778
      @ryanspencer6778 6 дней назад +4

      Upscaling has a performance overhead, especially the transformer model. You'll notice similar behavior for FSR and XeSS too.

  • @SogonD.Zunatsu
    @SogonD.Zunatsu 6 дней назад +34

    This would blow any handheld PCs out of the water image quality wise. If only they existed with Nvidia GPUs.

    • @EmuQuest
      @EmuQuest 6 дней назад +23

      Switch 2

    • @gorillagroddgaming
      @gorillagroddgaming 6 дней назад +4

      Handheld pcs are a meme. Oy vey just play games at sub 1080p and sub 30 fps. Might as well go back to console

    • @SogonD.Zunatsu
      @SogonD.Zunatsu 6 дней назад +3

      @EmuQuest Close platform, at the mercy of the devs' choice of settings no thanks.

    • @morettillo5487
      @morettillo5487 6 дней назад +9

      @gorillagroddgaming i surely can take my ps5 on a trip

    • @ninele7
      @ninele7 6 дней назад +2

      On handhelds the performance hit of using modern upscalers is quite large. And the transformer model is even heavier.
      Qualcomm and ARM even worked on specific versions of upscalers for phones which have similar performance constraints.

  • @Im_RaptorKingTx
    @Im_RaptorKingTx 23 часа назад +1

    dlss4 and no window reflection damn that money was spent smart.

  • @KraszuPolis
    @KraszuPolis 6 дней назад +28

    It looks really good on a phone, could be a killer future for switch 2.

    • @RandomGaminginHD
      @RandomGaminginHD  6 дней назад +14

      Yeah would definitely work best on a smaller display. Ideal for handheld PCs

    • @KingVulpes
      @KingVulpes 6 дней назад +5

      The outdated Switch 2 architecture is not going to handle the transformer model well

    • @gusthavo15yearsand98
      @gusthavo15yearsand98 6 дней назад +9

      @@KingVulpes its not even out, how do you know it will be outdated lmao

    • @doodlebob1144
      @doodlebob1144 6 дней назад

      ​@gusthavo15yearsand98. Pictures of the actual Motherboard and Processor die of the console has been leaked online for a while now.
      Switch 2 is using rtx 3000 series ampere archetecture

    • @DaGamerHemZelf
      @DaGamerHemZelf 6 дней назад +3

      @gusthavo15yearsand98 nintendo switch 1 was kinda already outdated in 2017

  • @byczke
    @byczke День назад

    Just a quick fun detail.
    Three vertical lines are called "kebab (menu)" and three horizontal lines are called "meatballs (menu)".

  • @tunasu9182
    @tunasu9182 6 дней назад +4

    3:06 it already happened, we cant escape this reality

  • @Omarock
    @Omarock 5 дней назад +3

    DLSS4 super resolution is amazing but should not be abused by game publishers to cut development cost. The target performance should be calculated with upscalers / frame generation OFF and THIS SHOULD BE THE STANDARD ACROSS THE WHOLE INDUSTRY!!!

    • @atifarshad7624
      @atifarshad7624 4 дня назад +1

      Agreed. I think DLSS4 (atleast the upscaler) is really good at this point, but the target performance should be with such stuff turned off.

  • @Catalyst512
    @Catalyst512 6 дней назад

    It’s crazy you’re using a 3060 for your vids now, I been watching this channel since you were trying to max out the 760 with a pentium 4🤣

  • @ismailhakkdemirci5100
    @ismailhakkdemirci5100 6 дней назад +2

    I am currently getting an average of 85 fps at very high settings with dlss quality + fsr 3.1 frame generation at 1440p with 12 gb rtx 3060, of course there is a little ghosting on the edges of the screen, but if I focus on the game, I don't even notice it.

  • @dozazilnica9712
    @dozazilnica9712 5 дней назад +2

    I guess won't work on gtx 1060 6gb? Or just rtx cards?

  • @misterk7_-
    @misterk7_- 2 дня назад

    This may seem kind of pointless but when you consider that the Switch 2 may have some kind of DLSS post-processing like this, then it kind of gets interesting. I think it looks great and I would happily use this quality on a console that makes some compromises.

  • @marverickbin
    @marverickbin 6 дней назад

    I never though a 360p would look this good. It is like PSP/3DS resolution, dont?
    Good news for nvidia based handhelds (only switch 2 for now), very graphically demanding games should run on it and look decent in a small screen.

  • @nicane-9966
    @nicane-9966 5 дней назад +1

    3:50 that was one of the worst ghosting situations ive ever seen on that bird.

  • @Chrissi33004
    @Chrissi33004 3 дня назад

    3:00 youre right, it shouldn't replace optimization but it does.
    We have to push back harder against this trend or we will enter a timeline where games only run on nvidias hardware

  • @Tomazack
    @Tomazack 5 дней назад

    I would love a followup video comparing this result to that of an RTX 3070.

  • @Artsem4ka
    @Artsem4ka 6 дней назад +4

    I didnt get how to select source resolution (360p) for upscale?

    • @showtekk2607
      @showtekk2607 6 дней назад

      His native resolution is 1080p, he selected ultra performance DLSS which is 33.3% resolution scaling. So 360p.

    • @Artsem4ka
      @Artsem4ka 6 дней назад

      @showtekk2607 got it, thanks!

    • @showtekk2607
      @showtekk2607 6 дней назад

      @@Artsem4ka no worries!

    • @ThepursuitofHappiness-fb8iy
      @ThepursuitofHappiness-fb8iy 9 часов назад

      Isn't upscale is source is 360p to looks like 1080p? Not the otherwise

  • @Fredd993
    @Fredd993 3 дня назад

    360p: "You could not live with your own failure. Where did that bring you? Back to me"

  • @zerotofifty
    @zerotofifty 6 дней назад +3

    Why don't you play the game at native 360p to compare performance and image quality?

    • @no1DdC
      @no1DdC 6 дней назад +3

      Not many games can be run at resolutions this low. Also, you wouldn't be able to use the UI most likely, even if it was possible.

    • @zerotofifty
      @zerotofifty 5 дней назад +2

      @@no1DdC You can force your game to run at 16K resolution and the same goes for lower resolutions too.
      If this is too tedious, anyone can still compare 4K DLSS Ultra Performance to native 720p if they want a proper a comparison.

  • @danialonderstal3564
    @danialonderstal3564 6 дней назад

    DLSS 4 is gonna aid the switch2 so much through this generation and into the next. Im curious on how much headroom DLSS will give the switch2 for the more demanding games. Will it be enough to run alen wake 2 for example?

  • @Simpyphus
    @Simpyphus 4 дня назад

    I think this tech mostly benefits mobile devices. You want a clean image on a big screen. But a on portable, it just needs to look crisp on a small screen and not drain the battery quickly. The visual glitches are more tolerable in those circumstances.

  • @KingLamink
    @KingLamink 5 дней назад

    would have been interesting to see you record some actual 360p gameplay to compare it too!

  • @Joscraft_05
    @Joscraft_05 6 дней назад +1

    At comparison that resolution is lower than 720x576 PAL my old 20-30 years old camcorders record videos and store them in video tapes.
    And is mind blowing with DLSS 4 it looks that good in a resolution that is lower than what old camcorders used to record videos.

  • @keyycee5547
    @keyycee5547 6 дней назад +1

    A lot of people say activate DLSS in your Game and after that do the APP step. Otherweise it doesnt work or sometimes doesnt work? Im not to sure but thats whata lot of youtubers say idk

  • @Silentship98
    @Silentship98 5 дней назад

    Are you kidding me how can this be 360p and only "not bad"? I cant belive how amazing it looks. It looks better then anything on ps3 that has at least 720p at all games

  • @RicochetSaw
    @RicochetSaw 5 дней назад

    no wonder the pc release got like 0 advertizing... i literally thought it was still at least a year out

  • @iBlendrYaBollocks
    @iBlendrYaBollocks 6 дней назад +1

    What's up with those frametimes? Is this what the negative reviews were talking about?

  • @paulmckenzie2232
    @paulmckenzie2232 5 дней назад

    I'd be curious to see NIS vs DLSS, since I have a 980 Ti and having great results with 1080p {NIS 720p} on a 1080p screen.

  • @tidytrev
    @tidytrev 5 дней назад

    on my 3060ti with latest drivers it shows this option as unsupported in all games and wont allow any changes......

  • @BenjaminEmm
    @BenjaminEmm 6 дней назад +2

    This video has convinced me. Up until now I've stuck with native resolution and ignored DLSS like the plague, but it's obvious I need to take my head out of the sand now. 360p... looking like THAT? I assume if you start out at something like 1080p and upscale to 1440p it's just free performance with very little loss?

    • @no1DdC
      @no1DdC 6 дней назад +3

      Correct. DLSS Quality (which upscales to 1440p from 1707x960, so slightly below 1080p) looks great and is a no-brainer. I activate it with every game - and this was before the new transformer model. It can, depending on the game and scene, even look better than native.

  • @SeasoningTheObese
    @SeasoningTheObese 6 дней назад

    As someone who's been nostalgic for brown n' bloom, no colors in games, "we're targeting 30 fps", and a blurry 720p, I'm so happy Nvidia are working with so many game developers to let me get that experience for just $1000 🥰

  • @RelakS__
    @RelakS__ 6 дней назад +1

    I wanted to say that you probably need to upload this video in 4K, then I noticed the video resolution 😅
    For some reason, for me even the native looks blurry, and heavily compressed. I actually had to stop the video and pixel peep to notice the upscaling 😮

  • @questcoast
    @questcoast 6 дней назад +2

    Not sure if this is upscaling from 360p, some details are just too small even for AI to upscale, like text on street signs.

    • @astrea555
      @astrea555 6 дней назад +2

      it is but AI has almost nothing to do with dlss, most of the work comes from jittering the pixels and gathering details from multiple frames and then a larger res picture is reconstructed, AI only help with this last part. so even if each pictures is 360p it's gathering a lot more pixels to upsample.

    • @KARLOSPCgame
      @KARLOSPCgame 6 дней назад

      This got me questioning something
      Is this reading the texture the card has already in vram and its just guessing how it should look in the environment 🤔

    • @no1DdC
      @no1DdC 6 дней назад

      @@KARLOSPCgame It's not doing that. This would be far too computationally intensive, since it would then have to transform and light this texture anyway. Nvidia has trained an AI model with heaps of screenshots from games (used to be on a per-game basis, but they've been using general models instead for a long time) and this AI model then upscales a finished 360p frame buffer to full resolution. The UI gets rendered as a separate pass at full resolution and placed on top so that it remains sharp and readable at all times.

  • @CrowbarBallad
    @CrowbarBallad 3 дня назад

    Tried Ultra Performance on Alan Wake 2 the day it dropped with native Path Tracing and holy balls is DLSS4 glorious!

  • @eightleggedanarchist
    @eightleggedanarchist 9 часов назад

    For someone who was willing to play a game back in the day at 15 FPS at the lowest settings, this is a blessing. Of course, you still need to spend hundreds of dollars on a board that actually does this, meaning it's more future-proofing than making a weak card run modern games.

  • @seneca998
    @seneca998 День назад

    this is awesome i hope it works on my computer someday!

  • @AlpineTheHusky
    @AlpineTheHusky 6 дней назад +1

    Its sad how so many people are complaining about features like that. Complain to game devs, not to hardware devs that make the cards and the software devs that make the drivers and the features. DirectX and Vulcan also just started out as a "feature"

  • @Galog_
    @Galog_ 4 дня назад

    so do i just set ingame resolution to 360p? thats how dlss works?

  • @Retribution8
    @Retribution8 2 дня назад

    So what you're saying is that software has advanced so far past hardware that we're forced to use resolutions from the 90's in order to run games with their bells and whistles on the most current hardware? How far we've fallen.

  • @FunkyM217
    @FunkyM217 6 дней назад

    Well, if the latest idTech engine is worth a damn, Doom: the Dark Ages upscaled is going to run awesome. Hopefully once the 5060 hits, 4060s will be under £200.

  • @andreah2o
    @andreah2o 6 дней назад

    Good ol' times. I remember when 640x480 was peak and 800x600 was basically the actual 4k gaming

  • @DiegoAlanTorres96
    @DiegoAlanTorres96 3 дня назад

    I can only think of running with DLSS ultra performance and lower settings if you intend to play while using stable diffusion XL in the background.

  • @firisrozley5768
    @firisrozley5768 6 дней назад +5

    DLSS Ultra Performance mode alone has ironically convinced me to throw away 4K TVs & monitors & dust off my HD-ready CRTs or LCD TVs & be happy with 480i / 720p gaming.

    • @groenevinger3893
      @groenevinger3893 6 дней назад +1

      🤨🤔😮🙄

    • @100Bucks
      @100Bucks 6 дней назад +1

      As someone who still has a CRT TV, I agree. Watching RUclips in 240P is more than enough. The same 240p video on a 4k TV will look like crap. They messed up when they forced us to get HDTVS

  • @KARLOSPCgame
    @KARLOSPCgame 6 дней назад

    Looks like 3/4 upper screen real state is using texture quality in lowest but with x16 aniso filtering and MSAA x4 when moving

  • @gusthavo15yearsand98
    @gusthavo15yearsand98 6 дней назад

    this actually looks crazy good and playable for ultra performance, makes me want to gtet an 3060 even more

  • @Tigertail5000
    @Tigertail5000 6 дней назад

    i don't know why but for me in this game whenever i spin the camera around too fast the game freezes for like 2 seconds, not sure why I've been able to play spiderman 1 and miles morales without issues. I have a Ryzen 9 5900x rtx 3060 12gb 32gb ddr4 3200mhz corsair vengeance. and the game is installed on a fast m.2, if you have any ideas please let me know.

  • @daveys_gaming_corner
    @daveys_gaming_corner 4 дня назад

    Switch 2 with the use of DLSS 4 is going to be a menace

  • @NotReallyLaraCroft
    @NotReallyLaraCroft 6 дней назад

    Bad thing about ALL upscalers is they can't upscale SSR properly. Overall image may be acceptable, but reflections always turn into a flickering pixelated mess.

  • @nemure
    @nemure 5 дней назад

    This was interesting but how do you make the game run in 360p?
    I have no clue where to even look

  • @Chrys0lis
    @Chrys0lis 6 дней назад

    I don't suggest using ultra performance on new model it doesn't seem to behave properly below performance

  • @AverageGreg
    @AverageGreg 4 дня назад

    Hey. I know you're all about playing with DLSS 4 right now. But could you mess around with DLL swapping Xess 2.0 using DLSS Swapper on the B580?

  • @Bargate
    @Bargate День назад

    I know most people are meming but this is actually shocking in my opinion. How much better 360p is on DLSS 4 compared to 3 and below. It's not ideal but I could see someone actually playing with this on a steam deck or something.

  • @creusft
    @creusft 6 дней назад

    how did u made it work, for me it just doesn't give me an option in nvidia app

  • @capoeragames2081
    @capoeragames2081 6 дней назад

    we all know where this is heading... it starts with "oh, how cute 360p looks!" to, "man i wish we could play native 720p again"

  • @NetshadeX
    @NetshadeX 5 дней назад +1

    When you’re my age you played at 576i PAL at around 24fps on a small CRT screen and the games didn’t exactly look like today. 😂

  • @DoctorRover
    @DoctorRover 6 дней назад

    This might be how the Switch 2 does AAA/AAAA ports in handheld mode (with expected caveats)

  • @The.Crawling.Chaos.
    @The.Crawling.Chaos. 6 дней назад

    I would love to see you do these tests on a 3060 12gb as the 12gb Vram might give you better 1% lows and perhaps even 1440p becomes a viable option.
    That said, personally I think Ultra performance looks too rough. How about trying performance?

  • @ZulOrigin
    @ZulOrigin 6 дней назад

    This given me back, my past low-end pc, playing AC 4 Black flag with 360 because that only pc I had. IF this technologies had back then, my experience AC 4 Black flag back then would be different

  • @skewool
    @skewool 6 дней назад

    Keep these wacky video ideas coming steve

  • @vale_recca
    @vale_recca 6 дней назад

    could you do a similar video with lossless scaling and an old video card? i think that would be interesting, cheers

  • @sonofodin5514
    @sonofodin5514 4 дня назад

    I don't see where you set it to 360p? How does it work? Is windows set to 360p

  • @Mcnooblet
    @Mcnooblet 6 дней назад

    So to view this video properly, I set YT to 360p and let RTX VSR do the upscaling. This doesn't look that impressive at all. Way different thing, but of course so is YT and people viewing it in highest res.

  • @TrueEasyTech
    @TrueEasyTech 6 дней назад

    we need this technology on the Steam Deck!

  • @pedroalbuquerquebs
    @pedroalbuquerquebs 4 дня назад

    What about Frame Generation? Can Spider-Man 2 do it? I can't ever try it because I only have a 3070 Ti.

  • @eloyfarina
    @eloyfarina 4 дня назад

    Which part of the video are you showing that the resolution is 360p?

  • @joareza1915
    @joareza1915 5 дней назад

    With a 4060? I'm amazed!