Engineering a MEGA DAM in Timberborn!

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  • Опубликовано: 9 фев 2025
  • Timberborners return for season 8 episode 5!! It is time to build a mega dam!
    LINKS!
    EXCLUSIVE VIDEOS: / realcivilengineer
    MERCH: www.realcivile...
    MEMBERSHIP: / @realcivilengineergaming
    DISCORD: / discord
    REDDIT: / realcivilengineer
    TWITCH: / realcivilengineer
    PADDY (MY DOG): / @paddytheapprentice
    STREAM ARCHIVE: / @realcivilengineerarchive
    MORE TIMBERBORN:
    Timberborners Season 1- • Timberborners Season 1
    Timberborners Season 2- • Timberborn Season 2
    Timberborners Season 3- • Timberborn Season 3
    Timberborners Season 4- • Timberborn Season 4
    Timberborners Season 5- • Timberborn Season 5
    Timberborners Season 6- • Timberborners Season 6
    Timberborners Season 7- • Timberborners Season 7
    Timberborn Megastructures- • Timberborn MEGASTRUCTU...
    Timberborn Prologue- • Timberborn Prologue
    Timberborners All Seasons (in order)- • Timberborners
    Epic Game Store Support-A-Creator Code: RCE
    (In connection with Epic Games’ Support-A-Creator Program, I may receive a commission from certain in-game purchases)
    #realcivilengineer #timberborn #timberborners

Комментарии •

  • @PandyEX.
    @PandyEX. 7 месяцев назад +194

    19:45 "10 10 2, so thats another 12 logs" quick mafs

  • @anonimus1230
    @anonimus1230 7 месяцев назад +322

    You made a giant diagonal in the megadam, which could be solved with a simple L-shape, you would save 3 levees and more water would fit behind the dam.

    • @CODMDT
      @CODMDT 7 месяцев назад +4

      Oh I see it now

    • @antorseax9492
      @antorseax9492 7 месяцев назад +41

      It's for realistic structural integrity - definitely not asthetics.

    • @lycrist_kat8116
      @lycrist_kat8116 7 месяцев назад +13

      Stairs > Dam anyways. Beavers need to be wet.

    • @TheBlobik
      @TheBlobik 7 месяцев назад +8

      he could save a few levees more by having the dam follow the shape the warehouses had. The new path requires two levels in some places cause it goes via uneven land.

    • @Mis73rRand0m
      @Mis73rRand0m 7 месяцев назад +6

      "The shape doesn't matter unless it's the Strongest Shape."
      -Matt RCE (Probably)

  • @thisbymaster
    @thisbymaster 7 месяцев назад +252

    Don't you just love it when Mat talks about the best solution for two episodes then completely ignores that and does something completely different that screws him over.

    • @keithduthie
      @keithduthie 7 месяцев назад +50

      I'm just surprised he got the forester hut in _before_ he ran out of trees and logs.

    • @WintersMinion
      @WintersMinion 7 месяцев назад +18

      @@keithduthie Yeah building a forester should of been one of the first things he did once he migrated the colony.

    • @aredub1847
      @aredub1847 7 месяцев назад +4

      i only watch for the fails.

    • @hrobertson4
      @hrobertson4 7 месяцев назад +4

      Feedback from previous seasons: you give up way too early in a beaver civilization, causing me to go looking for other RUclipsrs to fill my timberborn hole

  • @daymaster1
    @daymaster1 7 месяцев назад +169

    I love how Matt talked about the stairs, saying what he needed to do, didn't do it, waited till the last second, and then said it wasn't his fault. "Oh no the consiquences of my own actions" -Matt probably

    • @SephirothRyu
      @SephirothRyu 7 месяцев назад +32

      He keeps pretending he isn't an architect.

    • @charlieennes
      @charlieennes 7 месяцев назад +15

      ​@@SephirothRyu yeah. The stairs thing was massive architecture energy

    • @mithkabob
      @mithkabob 7 месяцев назад +9

      As soon as he paused there to destroy the stairs I knew a beaver was about to get stranded. I didn't quite expect it to keep walking in the air like that, but seriously, deleting the stairs the same time the beaver is entering the tile with the stairs in it and not expecting something bad to happen?

    • @couldntcareless7884
      @couldntcareless7884 7 месяцев назад +1

      He could have just deleted a bit of path further back…

    • @zamboughnuts
      @zamboughnuts 7 месяцев назад +2

      Matt goes full architect mode whenever he plays this game, and we all know deep down that it's not just a bit for the content.

  • @Pumpnineteen
    @Pumpnineteen 7 месяцев назад +149

    ok, so the new dam does not have an overflow (which is not 100% necessary, since he can control the water inflow, but we all know there WILL be flooding without it)

  • @0Defensor0
    @0Defensor0 7 месяцев назад +49

    I think your mega dam has a fatal flaw, which will become obvious once the forester and the wood cutters get flooded.
    I recommend about 2 of the levees to be replaced with dams, so you can keep the path on the top.

    • @Devin_Stromgren
      @Devin_Stromgren 7 месяцев назад +7

      Given the amount of water coming through the floodgate it probably only needs 1.

  • @ranzera
    @ranzera 7 месяцев назад +19

    You're gonna love the new sluice gates in experimental. They allow for fully walkable dams in addition to a bunch of other cool new capabilities, like letting the water out at the bottom of a dam and automatic response to bad water.

    • @Jwsponky
      @Jwsponky 5 месяцев назад

      ...I did not know that was a thing, but then again never dabbled in the experimental branch.

  • @Kevin-wf6zu
    @Kevin-wf6zu 7 месяцев назад +1336

    Vote if Matt should do 2 episodes per week

    • @JorgeLopez-qj8pu
      @JorgeLopez-qj8pu 7 месяцев назад +76

      Let's not over work him 😅

    • @tgnk615
      @tgnk615 7 месяцев назад +39

      @@JorgeLopez-qj8puas if he isn’t months ahead in recordings 😂

    • @domowomo2125
      @domowomo2125 7 месяцев назад +16

      He shouldn't

    • @re0798
      @re0798 7 месяцев назад +17

      I don't think he should. It'll get boring

    • @evansdmitri2161
      @evansdmitri2161 7 месяцев назад +17

      I dont think he can, considering his child just born

  • @Mahfy1
    @Mahfy1 7 месяцев назад +115

    i cant wait for next episode where matt relaize its all levee and flood everything xD
    Well, he can just shut down the floodgate on top

    • @iwaslikeweeeee
      @iwaslikeweeeee 7 месяцев назад +10

      He can but he will probably forget

    • @TheFangeye
      @TheFangeye 7 месяцев назад +8

      This. Also I like that he may have unwittingly created another solution to this by building a small storage path behind the levees instead of using stairs. When it overtops he can just demolish the levees in front of the small storage to let the water out while maintaining his path.

    • @tadcammans8045
      @tadcammans8045 7 месяцев назад +6

      This all seems like it creates the constant need to micro-manage everything though instead he should just use 1 or 2 dams in the top layer of levees. I'm glad I'm not the only one that saw this.

    • @DaMoniable
      @DaMoniable 7 месяцев назад +2

      @@tadcammans8045 He wants to extend it upwards though, flood gates would be better for longterm. Besides, you can just set the floodgates to the same height as a dam piece would cover, and it would just function identically until its time to extend it.
      But he wont do that, its either open or its closed. xD

    • @tadcammans8045
      @tadcammans8045 7 месяцев назад +1

      Flood gates are only beneficial once you know the final height of the dam. Matt needs less to manage so we can avoid more "Incidents". And, dams prevent flooding while allowing for a pathway on top and maximizing volume in the reservoir.

  • @0megaming
    @0megaming 7 месяцев назад +39

    When Matt´s new dam is finished, he´ll have a flooding over it, because he didn´t think of letting water out before it tops over XD

  • @michaelklog
    @michaelklog 7 месяцев назад +64

    remember they are beavers and can go into the water. just make a path next to the dam and stairs. that is 2 logs instead of the 12-15 for the storage.

    • @fintux
      @fintux 7 месяцев назад +14

      And not only that, it gives wellbeing score from wet fur for the beavers who walk paths that are under water.

    • @iFix.
      @iFix. 7 месяцев назад +6

      I think that dam is gonna cause flooding and I’m all in for it XD

    • @zecuse
      @zecuse 7 месяцев назад

      You mean to tell me a RUclipsr is going to make their beavers walk through water instead of building (useless early game) showers?

    • @fintux
      @fintux 7 месяцев назад +2

      @@zecuse at least RCE has done it in the past, though he quite often forgets about that option existing.

    • @legionof0ne441
      @legionof0ne441 7 месяцев назад +3

      With badtides it’s dangerous to make key paths through water.

  • @Angelsilhouette
    @Angelsilhouette 7 месяцев назад +12

    Deletes a path to keep beavers going through the badwater.
    Realises that doesn't work so deletes the stairs.
    Rebuilds the stairs and then deletes the path to stop beavers going to get the logs.
    Waiting for him to act surprised when the levees overtop and flood the surrounding area.

  • @alsothejiraguy
    @alsothejiraguy 7 месяцев назад +19

    When everything is high prioritized, nothing is high prioritized.

  • @DatGuy_83
    @DatGuy_83 7 месяцев назад +83

    Timberboners, Let's Go!!!!

    • @sky0kast0
      @sky0kast0 7 месяцев назад +2

      I'd rather say timberborners roll out

    • @MrBroke1
      @MrBroke1 7 месяцев назад

      True​@@sky0kast0

  • @hagangray8006
    @hagangray8006 7 месяцев назад +12

    Matt being like: "Oh our berry storage is full, let me pause this gatherer." turns around, build another new gatherer...
    Also reducing to 1 builder, and being like "Why isn't stuff getting built?"

  • @squallloire
    @squallloire 7 месяцев назад +10

    Matt: Leaves it until the last possible second to delete a set of stairs he knows beavers are going to use because he just saw it.
    Also Matt: "That wasn't my fault!"

  • @youdeserverealmoney1290
    @youdeserverealmoney1290 7 месяцев назад +28

    Hope you'll spot update 6 on the experimental branch, 3D water.

  • @jase_allen
    @jase_allen 7 месяцев назад +7

    10:26 "Stop. You, listening. You. You. Stop. Do not write that comment calling me an idiot." I wasn't tempted to call Matt and idiot. I was tempted to call him a murderer because he's probably going to let that poor beaver die a long, slow, horrible death like all the others. Though at this point, I'm starting to wonder if "serial beaver killer" is a more accurate term.

  • @MolotovEcho
    @MolotovEcho 7 месяцев назад +24

    Mega dam never gets old.

    • @bradShank
      @bradShank 7 месяцев назад +1

      Mega dam never get is old
      Good English

    • @MolotovEcho
      @MolotovEcho 7 месяцев назад +3

      @@bradShank Thank you, for pointing my mistake, brother!

    • @keithduthie
      @keithduthie 7 месяцев назад +1

      Mega dam, like RCE's early game beavers, never gets old.

    • @bradShank
      @bradShank 7 месяцев назад

      @@MolotovEcho 🫡🫡🫡🫡🫡

    • @bradShank
      @bradShank 7 месяцев назад +1

      @@MolotovEcho pointing out* 😉

  • @5Andysalive
    @5Andysalive 7 месяцев назад +5

    that stair beaver was comedy gold.

  • @josholt61
    @josholt61 7 месяцев назад +76

    Ok, how did he know that I sing along?

    • @sky0kast0
      @sky0kast0 7 месяцев назад +3

      Chances are at least 20% would do it if they want to at the time so that's statistically likely.

    • @theredvelvetyfox8814
      @theredvelvetyfox8814 7 месяцев назад +2

      Because everyone does

    • @vincentking2552
      @vincentking2552 7 месяцев назад +3

      He engineered the song to be catchy, so that everyone sings along. 😉

    • @keithduthie
      @keithduthie 7 месяцев назад

      Everyone who doesn't just skip the intro entirely, perhaps.

    • @Mr-__-Sy
      @Mr-__-Sy 7 месяцев назад +1

      hey at least a huge part of us sing along the first words

  • @jacobcooldudeyo
    @jacobcooldudeyo 7 месяцев назад +12

    Been watching RCE for AGES now, and timberborn got me into his channel and now i cant stop watching it!

  • @onemanzu
    @onemanzu 7 месяцев назад +30

    I sing the theme song when I load up timberborn on my own machine. 😂
    Hopefully you start playing update 6 soon! Aqueducts! The ultimate bridge.

    • @walkir2662
      @walkir2662 7 месяцев назад +2

      Haven't seen him paly on experimental, and it makes sense because that breaks savegames too often. Like they changd how irrigation worked in 5 experimental at least twice, forcing everyone to redo the entire food/wood production.

    • @michaelgorman9752
      @michaelgorman9752 7 месяцев назад +1

      My first thought when I saw that the farmers are gonna have hats in update 6 is that the builders should also get hard hats 👷
      Also, if RCE sees the custom tail tattoo machine and doesn't immediately make a strongest-shape tattoo, I'll be shocked haha

  • @donzapatero4808
    @donzapatero4808 7 месяцев назад +7

    You probably need a few fluid dumps for the dried up lakes

  • @masterlong4809
    @masterlong4809 7 месяцев назад +11

    Justice for Ricardo and IAmDestructoman!!

    • @AlmostSickBoy
      @AlmostSickBoy 7 месяцев назад

      Yup, he acts like soviet government dealt with chernobyl liquidators.

  • @isaacgonzo
    @isaacgonzo 7 месяцев назад +6

    might need to bring you to the midwest of the states. we got a few dam failures here in minnesota. one of them has taken a house with it now

  • @GPandzik
    @GPandzik 7 месяцев назад +3

    11:04 - The Incident 2.1? 😂

    • @stevef3685
      @stevef3685 7 месяцев назад

      Waiting for someone to point that out, lol

  • @marcinkowalczyk647
    @marcinkowalczyk647 7 месяцев назад +4

    the beavels EP ? YES PLEASE!!

  • @chriswells1176
    @chriswells1176 7 месяцев назад +21

    more timberborn

  • @jamesscalzo3033
    @jamesscalzo3033 7 месяцев назад

    Loved the video @RealCivilEngineer! Can't wait for the next video man! Holy Septic Tank man, I really missed out on a lot of Action here since Kerbal Space Program 2 came out LMAO! Like they say, It's a Dirty Job but someone's gotta do it!
    I've got an Interesting idea for you to try out on the Channel man! For a while now, Ever since the Final Chapter of RAFT came out, I've always had the Idea to build a Fleet of Ships from World War Two in RAFT to have some fun with. However, the Biofuel Needed is going to be the Main Headache as the Replenshiment at Sea Operations would require you to First Build a Bridge between the Supply Ship and the Ship that needs the Biofuel or Other Supplies and then Building the Pipe for the Biofuel to flow from the Supply Ship to the Ship that needs the Biofuel. Once the Ship's been Refueled, the Pipeline and the Bridge both then have to be Taken Down and the Salvaged Resources put back in Storage.
    While this is almost certainly a Late-Game Project, the Fact that there are so many things to be done only fuels my Curiosity Further! As a Test, I'd like to see if you could build at least One of the Following Ships and/or Landing Craft from World War Two in RAFT as part of a Server with your own Community! With the Official Player Limit of 8, while Technically having No limit, there will be Plenty of Challenges to face with this, but I am Confident in your Engineering Prowess from the Tesla Valve in "City Skylines" a while back that you'll be able to pull this off. As an Extra Bonus, These Designs to test the "In-Game Fleet Theory" will be of British Origin!
    Royal Navy Ships and Landing Craft from World War Two:
    • Landing Craft Assault (LCA) (None Preserved sadly).
    • Landing Craft Tank Mark 3 (LCT Mark 3 or LCT 3) (Only One Preserved, TLC 7074 at the D-Day Story Museum by Portsmouth).
    • Landing Craft Infantry (Large) (LCI(L)) (3 Different Designs to Chose from; LCI-1 to LCI-350 have the Side Ramps and Square Conn, LCI-351 to LCI- 690 have the Side Ramps and Round Conn and LCI-691 to LCI-1098 have the Bow Ramp and Square Conn; two of the Latter are Preserved and/or Still undergoing Restoration).
    • River-class Frigates (5 Different Designs; Royal Navy Group I, Royal Navy Group II, Royal Canadian Navy, Royal Australian Navy Group I and Royal Australian Navy Group II. Stick with either Royal Navy Group I or Group II).
    • Dale-class Replenishment Oilers (3 Groups to Choose from, although there's not really a lot to go on for any Design Specifics aside from some pictures of some of the Ships themselves).
    • Type C1-S-AY1 Ships (13 Ships Built in the United States of America by the British as Landing Ship Infantry, Large. All their Names initially started with "Empire", later some ships were named after Racehorses that had won the Derby).
    I can't stress enough how important this is as this might just put the Game to it's Limits. While the Building mechanics seem to be on a Similar Basis with Minecraft in terms of Size (I.E. Using the Metric System), we don't really know how much Power a Rotary Engine (Think a Paddle Steamer's Wheel, yeah that thing) puts out or rather, how much speed it puts out. Don't worry about the Armaments of these Ships and Landing Craft, Just use some of the Various Blocks for the Sake of Completeness if you want it to look like as it did in the Second World War. Just try to keep the Build to 1:1 Scale as best possible, and have some fun with the RCE Community while doing so!
    Let me know what you think about this and I'll catch you in your next video man! If the Tests do work out, then I've got a Decent Fleet from the Kriegsmarine for you to try and Build!

  • @nikoleditzler7250
    @nikoleditzler7250 7 месяцев назад +9

    Matt… just wondering but with levees won’t the water just spill over and flood the forester?
    Wouldn’t putting in at least one dam piece for now stop that? 🤔👀

  • @eldanygren7602
    @eldanygren7602 7 месяцев назад +5

    I would call this the incidence 2.1

  • @Draconightfury
    @Draconightfury 7 месяцев назад +1

    🎼🎵🎶 "WELCOME BACK TO TIMBERBORNERS"🎶🎵 -I sing or hum along everytime

  • @mepik15
    @mepik15 7 месяцев назад +1

    10:20 - "but you didnt have to cut me off" meme should be here 😂😂😂

  • @tranquilthoughts7233
    @tranquilthoughts7233 7 месяцев назад +2

    You do understand that you could just move the piles into a non-contaminated zone right?
    If you place a building blueprint on a pile the pile will move away. It will prefer to go down a level and it will prefer to move no more than two squares away. Also, piles will merge with each other. So all you have to do to move piles with precision is to block off every point where you don't want the pile to move two quares deep and leave open the square you want the pile to move. After that place a building blueprint on the pile itself and it will move exactly to the square you want. You can repeat this as often as you like and move the pile across the entire map if neccesary. Be aware that if there is no suitable square for the pile to move into the pile will vanish.

  • @gratmccall
    @gratmccall 7 месяцев назад +5

    Bout time we got back to the beavers!

  • @HLSnake
    @HLSnake 7 месяцев назад +9

    When is Mat going to realize he can get his logs back from that one small warehouse down by the lumbermill and water wheel that was used strictly to block the builder from going into the poo water to build the water wheel :D:D:D

  • @RealAndySkibba
    @RealAndySkibba 7 месяцев назад +7

    Timber Friday!!!

  • @garrancefosgobbit
    @garrancefosgobbit 7 месяцев назад +1

    The song at the Intro is "Anyone Can Fall In Love" by Anita Dobson and Brian May from Queen. Great 80's track.

  • @Real28
    @Real28 7 месяцев назад +2

    I don't know why, I love this series.

  • @aka1gbr
    @aka1gbr 7 месяцев назад +1

    Says "its looking Good" Beavers Hear We're DOOOOOOOMED!!!

  • @LukasStilling
    @LukasStilling 7 месяцев назад

    23:57 as someone named Lukas, I can confirm that we are very skilled at pumping logs

  • @tomhill457
    @tomhill457 7 месяцев назад +1

    Love the eastenders cover song lol 😂😂

  • @Ash-vt7uu
    @Ash-vt7uu 7 месяцев назад

    This is the true second episode of this season, finally there’s progress

  • @ethann_vr00m
    @ethann_vr00m 7 месяцев назад +3

    Always great to have a video from you, and more because it's Timberborn ! I can't get over this game for real, keep it up!

  • @GK34779
    @GK34779 7 месяцев назад +2

    I would really like to listen to the timberborners theme song, it's amazing every time.

  • @anofsti
    @anofsti 7 месяцев назад +2

    Remember that you can build foot paths under water

  • @near9614
    @near9614 7 месяцев назад

    I can't wait for Mat to get to update 6. It looks so fun and like it'll help them manage so much better

  • @gankedirl
    @gankedirl 7 месяцев назад

    As much as I like a smooth flowing beaver colony, the best parts of these videos are when Matt isn't paying attention to a detail that horrifically backfires and forces him to make a number of drastic, sudden changes to pull the colony back from the brink by the skin of his teeth. It's part of why I like the early episodes of a season a bit more than the later ones.
    I can't wait to see what Matt tries on Update 6 however. I think he is gonna love that one. (No spoilers just in case.)

  • @Zorgdub
    @Zorgdub 3 месяца назад

    Making the dam with only levees and no actual dams is a certified Matt move.

  • @veselindimov307
    @veselindimov307 7 месяцев назад

    At this point Matt speaks so frequent about the Incedents (1.0 and 2.0) 0:38 ; 15:09, that I almost have a feel he enjoys bringing them up!

  • @Joao-lw5pj
    @Joao-lw5pj 7 месяцев назад +1

    that was an architect move. I propose a vote for sending RCE to the shaming wheel.

  • @rossgirven5163
    @rossgirven5163 7 месяцев назад +2

    Can’t wait for the flood when he finishes getting those levies in 😂

  • @SamCanada1
    @SamCanada1 7 месяцев назад +1

    11:02 Ricardo changes THE INCIDENT 2.0 into THE INCIDENT 2.1, right? 👍😊

  • @bethdoe4635
    @bethdoe4635 7 месяцев назад

    Looking forward to Matt exploring update 6 with 3D water physics, easier access to suspension bridges and new aqueducts

  • @seawolf2830
    @seawolf2830 7 месяцев назад

    With Ricardo, the beavers work on anything 10 squares away from a road. When you demolished the water pump, the builders had something in range so they went over

  • @tevisstier9044
    @tevisstier9044 7 месяцев назад

    One thing I always do for trees, especially the ones that take longer to grow, is stagger them so that there is an almost constant supply. Like for oak, I'll have my forester plant a new one every 2 days or so.

  • @inkno701
    @inkno701 7 месяцев назад +3

    🎵Welcome back to Timberborners! 🎵

  • @daleanabolinaga7749
    @daleanabolinaga7749 7 месяцев назад +1

    Real Civil Engineer Idea Put Super Happy Fun Land In The Poop Volcano

  • @SamCanada1
    @SamCanada1 7 месяцев назад +1

    19:47 10+10+2=12 (Matt was an engineer. [was]) 👍😊

  • @samuelmendlowitz7276
    @samuelmendlowitz7276 7 месяцев назад

    Had a hard week, but it’s better now because Matt uploaded a new episodes of Timberborners ™️

  • @MattTheMewer
    @MattTheMewer 7 месяцев назад +1

    7:15 , maybe he should be a scientist BECAUSE HE IS SCIENTIST NATE! Doesn’t that make sense to anyone else? 😂😂😂

  • @TheMineKnight
    @TheMineKnight 7 месяцев назад

    That Kilodam Mat made is going to flood parts of the colony, since it's completely made of levies, with no Floodgates or actual Dams XD

  • @Gorilamúsico
    @Gorilamúsico 2 месяца назад

    I love how that Beaver just learned how to fly just to die.

  • @obviousbear1289
    @obviousbear1289 7 месяцев назад

    Prime thumbnail work this season!

  • @deltacx1059
    @deltacx1059 7 месяцев назад +4

    0:50 you looked at that building and thought it was watertight?
    Pro tip, if you can see through it then it's probably not watertight.

  • @xpromark98
    @xpromark98 7 месяцев назад

    The intro gets me EVERY single time

  • @mv_023_
    @mv_023_ 7 месяцев назад +2

    Been waiting the whole week for this!

  • @Infernoblade1010
    @Infernoblade1010 7 месяцев назад +1

    Best overall is pine for short term, and oak for long term if you already have a good supply.

  • @kingdomrains
    @kingdomrains 7 месяцев назад

    This is not engineering, this is architecture!

  • @benlunaris
    @benlunaris 7 месяцев назад

    If you put stairs up next to the dam, the farm closest to it could plant crops on the areas above too

  • @budgiebreder
    @budgiebreder 7 месяцев назад

    I had a horrible day at work today. Thank you for the bevers making me smile! Thank you for paddy and thank you matt!

  • @steffanshurkin1123
    @steffanshurkin1123 7 месяцев назад

    I'm learning so much about beaver eugenics this season!

  • @deltaangelfire
    @deltaangelfire 7 месяцев назад +1

    because of you I had Timberborners on my steam wishlist and just saw it's getting a huge 3d physics update. Can't wait to see what you'll do with it in the near future!

  • @drakemartes937
    @drakemartes937 7 месяцев назад

    The new update announcement looks amazing and definitely some stuff you can work with like the aqueducts

  • @nathanc6443
    @nathanc6443 7 месяцев назад

    I like how in the thumbnail the Dam somehow has a lock hole without letting water out which defies physics

  • @russelljacob7955
    @russelljacob7955 7 месяцев назад

    I would love to see a megapoo power plant! Have a stepped turbine where instead of just water flowing under, you properly have flow from above and onto the wheel!

  • @TheNotoriousENG
    @TheNotoriousENG 7 месяцев назад

    Easy way to gain food diversity (& thus happiness) for Folktails is to plant sunflowers near your carrots. No processing needed, just pick and eat!

  • @Raida7
    @Raida7 7 месяцев назад +1

    Fluid Dumps... I remember when RCE actually outlined how he could really effectively utilise them... Alas

  • @skylerhuihui341
    @skylerhuihui341 7 месяцев назад

    I literally sang along to it this time, then RCE dropped “I know you all sing along” and now I’m startled

  • @MaebhsUrbanity
    @MaebhsUrbanity 7 месяцев назад +1

    regular reminded you can just stail into the water to cross it instead of building a storage bridge, and get the extra bonus of wet fur and cute swiming animations

  • @williamfountaine6432
    @williamfountaine6432 7 месяцев назад

    Watching the new dam have no place for the water to go. Hope matt doesnt forget it

  • @Luziferne
    @Luziferne 7 месяцев назад +1

    YaY! Beavers!
    And should we tell him that he will get floods because he forgot to put dams on top?

  • @Cybercoin
    @Cybercoin 7 месяцев назад

    It's my boi with his dam beavers!

  • @ryangonzales3223
    @ryangonzales3223 7 месяцев назад

    "We're out of logs for the dam" *uses a design that uses more logs than necessary*

  • @michaelbean8404
    @michaelbean8404 7 месяцев назад

    Matt's famous last words, "That should be alright."
    One minute later, oh no it's "the incident 2.1"

  • @kolbyrobinson7149
    @kolbyrobinson7149 7 месяцев назад

    I swear I will be the best beaver to help this colony

  • @KryptCeeper969
    @KryptCeeper969 7 месяцев назад

    When doing big dams. Avoid diagonals. The not only waste material. But if you use the same amount of blocks to make it square and then you can hold more water

  • @GarryDKing
    @GarryDKing 7 месяцев назад +1

    I swear to beaver god, one of these days you're gonna open up this game and a buncha beavers wielding shields, hammers, mech suits and one super buff one are gonna come and want to take you down with how many beavers end up dying to disease from these incidents! LOL

  • @Muroshi9
    @Muroshi9 7 месяцев назад +1

    Need to switch out those Levi pieces for Dam pieces so it doesn't end up flooding your buildings.

  • @iAmStillNotCody
    @iAmStillNotCody 7 месяцев назад

    A Beavles EP? I'm excited!

  • @CoachDezz
    @CoachDezz 7 месяцев назад

    Get Berries, paper, and dandelion, and build a herbalist for your sick beaver.

  • @aldrea6506
    @aldrea6506 7 месяцев назад

    Hey Matt! The new update is available on the experimental branch, and among the changes are some new animations are so cute!

  • @crazyguys7923
    @crazyguys7923 7 месяцев назад

    There's no war in Ba Sing Se, there's no Incident 2.0 in Timberborners

  • @delibean4837
    @delibean4837 7 месяцев назад

    I need the Beavles album ASAP😭

  • @martonnagy8939
    @martonnagy8939 7 месяцев назад

    BEAVELS ALBUM LET'S GOOOOOO!!!!!

  • @OdinAUT
    @OdinAUT 7 месяцев назад

    Waiting for that dam to be finished only for Matt to realize, that the water will overflow somewhere else then

  • @beaubentley6028
    @beaubentley6028 7 месяцев назад

    Work those who walk the stairs to super happy fun land as scientists.

  • @17100jppb
    @17100jppb 7 месяцев назад

    the intro just getting better and better

  • @Mis73rRand0m
    @Mis73rRand0m 7 месяцев назад

    These Beavers gave me a Timber Borner