Blender 3D Tutorial: Absolute Beginner Poly Editing Modeling for a Basic Head.

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  • Опубликовано: 16 дек 2024

Комментарии • 154

  • @akuma0009
    @akuma0009 3 года назад +135

    finally I have found an easy "old fashioned " poly model , no sculpting way .Thank you so much 👍

  • @retekonekteakkris3374
    @retekonekteakkris3374 Год назад +11

    Can't believe modeling a head was this simple after watching a bunch of video on that topic. You did a good job

  • @ShadowCourier
    @ShadowCourier Год назад +5

    Total beginner here. I've watched several tutorials but this one was by far the most useful one. Thank you!!!

  • @omremnofgd
    @omremnofgd 4 года назад +148

    If anyone is confused on the beginning. He is in edit mode. You can click tab on keyboard to get there. Then on the top left he switched from vertex select to face select. Face select should be right next to edit mode. It's with two other little pictures. Also directly to the left of the view button near the top left of your screen. Then you can select the face and delete it. Took me forever to realize this. Also when he clicked G then X move the mouse do not click any button on mouse. To do cuts scroll up on the mouse wheel

    • @elijajackson9651
      @elijajackson9651 4 года назад +11

      Thx bro. I really appreciate it. I was lost. Lol

    • @omremnofgd
      @omremnofgd 4 года назад +7

      @@elijajackson9651 glad I was able to help

    • @seanshelton7462
      @seanshelton7462 3 года назад +2

      The Hero I Needed

    • @omremnofgd
      @omremnofgd 3 года назад +3

      @@seanshelton7462 with great power comes great knowledge in Blender

    • @sicfxmusic
      @sicfxmusic 3 года назад +4

      If anybody has trouble locating the TAB key on keyboard, it's the second one below the Esc key (which is the first key or very top-left key)

  • @KING_AF.
    @KING_AF. 4 месяца назад

    It's 2024, yet 1 of the best beginner's tutorial I've seen. Thank you

  • @syedaabeerfatima7175
    @syedaabeerfatima7175 4 года назад +63

    i am looking of a tutorial without sculpturing. and this is perfect. looking forward for more.

    • @Mahini_Dutta
      @Mahini_Dutta 3 года назад +1

      Without sculpting mode it's impossible to do a gr8 one
      Trust me sculpting mode isn't so much tough

    • @JaKlaro
      @JaKlaro 3 года назад +1

      @@Mahini_Dutta of course it is.

    • @DRYstudios1994
      @DRYstudios1994 3 года назад +8

      @@Mahini_Dutta what are you talking about? Many people don't do sculpting and still get great results.

    • @GabiN64
      @GabiN64 7 месяцев назад

      @@Mahini_Dutta some people want a retro look. sculpting is not needed for that

  • @Carrum250
    @Carrum250 4 года назад +21

    This tutorial is simple, straight to the point, exactly what I'm looking for :)

  • @chandra_creator
    @chandra_creator 2 года назад +2

    FINALLY something that doesn't use sculpting!! thank you

  • @sameheadwes
    @sameheadwes 4 года назад +8

    Bro, this was so helpful! I have the basic low poly head down from other tutorials, but I couldn't find a good example of how to form the facial features. This was fantastic and so clear to follow along with.
    Thank you, Subscribed.

  • @MuffinMachine
    @MuffinMachine 3 года назад +1

    Appreciate the demonstration. Key points for me here are:
    Edges/loops aren’t always for moving. They are also for anchoring.
    Keep it as simple as possible. I can see things get complicated for you when you start adding loops to the mouth.
    You make an excellent point about the purpose of reference and it’s something I haven’t thought of. Without reference there is no “guide” or standard to meet, so you just “do it until it looks good” and I think that mentality has led me to draw the same head over and over my whole life.

  • @Rhapsolin
    @Rhapsolin Год назад

    i just finished following along and this is one of the most helpful tutorials i have ever come across in my blender journey thank you

  • @fatbobfatbob
    @fatbobfatbob Месяц назад +1

    fantastic tutorial Buddy, really well explained and of course demonstrated
    I have spent days trying to create a convincing face, used so many ideas and today I went back to super basic, not quite like this but along the same idea.
    Now to take your method and do something I'm feeling hopeful about before I even begin. Just a thought, when looking through books on how to draw a face the layout lines are so similar to where you began (not a cube obviously) which is not dissimilar to my thinking this morning.
    Thank you so much for sharing your time and know-how, I am sure that I'm not the only person who will find this extremely helpful, Top Chap you certainly are.
    Bob

  • @a3dadventure79
    @a3dadventure79 2 года назад +1

    really enjoyed this tutorial! kept it simple, and was very generous with the knife tool!! I liked that! thank you for taking the time to do this carefully and patiently!

  • @GabiN64
    @GabiN64 7 месяцев назад

    Thank you this is very helpful to see how old style poly modeling the head is done

  • @random24tarot22
    @random24tarot22 3 года назад +1

    this actually was useful. A week trying to find a right video to teach me. I think i found it

  • @vrmeup
    @vrmeup Год назад

    Thanks, great tutorial! I like that you start with simple shapes and build on them. It makes it a lot easier to follow along.

  • @travissmith7471
    @travissmith7471 2 года назад

    I have had a terrific time learning with this tutorial... This tutorial has added more knowledge to my character-building... Thanks for sharing...

  • @انكيالمسلم
    @انكيالمسلم 9 месяцев назад +1

    this one of best blender tutorial thanks

  • @nckulkarni
    @nckulkarni 3 года назад

    This is exactly what I was looking for, I am not an artist and wanted something that will help me use blender, you are amazing.... Thank you so much! In 18.27 minutes I learned more than what I learned by watching 4 hours long lengthy videos. You showed exactly how to use a "software" like Blender!!!

  • @vitalepitts
    @vitalepitts 3 года назад +2

    No BS tutorial, great.

  • @dimasanggayuda3966
    @dimasanggayuda3966 3 года назад +1

    You're a Saviour man, thank you very much 👍

  • @starrybean7256
    @starrybean7256 3 года назад +7

    Thank you this was amazing
    Also if you wanna add details like wrinkles, make the mouth more detailed and such you can turn on subdivision modification, put it to 2-3, apply it and go to sculpt mode and use the brushed there to add stuff

    • @puzzpuzz1185
      @puzzpuzz1185 2 года назад +2

      If we're talking so many polygons that we can make wrinkles, people usually take that information and turn it into a normal map that fakes the extra detail.

    • @Alex-eu6rw
      @Alex-eu6rw Год назад +1

      Use a multiresolution modifier instead. It'll fix your topology unlike ruining it with subdivision.

    • @lelagrangeeffectphysics4120
      @lelagrangeeffectphysics4120 Год назад

      @@Alex-eu6rw honestly subdivs are just plain bad taste, it may make sculpting easy but its absurd waste of triangles when better artists have done much more with much less, in other words... its a crutch

    • @Alex-eu6rw
      @Alex-eu6rw Год назад

      @@lelagrangeeffectphysics4120 That's why you decimate and retopologize after using a subdivision.

  • @thudinhart
    @thudinhart 2 года назад

    You don't know abt me but you're my lifesaver. Thank you so much for this tutorial. Keep up with your excellent work!

  • @BlackGhost112
    @BlackGhost112 4 года назад +1

    blessing to your family bro nice tuto♥

  • @ravimarmit4217
    @ravimarmit4217 4 года назад +10

    Please make a tutorial about how to make male and female body like this

  • @FRAN-fi8rt
    @FRAN-fi8rt 3 года назад

    the first tut about head i can follow easy

  • @user-vs5zy3lj3j
    @user-vs5zy3lj3j 2 года назад

    Thank you!! I've been working in Blender for a little while now, I was wondering how to model a face.

  • @omegasocialfly6228
    @omegasocialfly6228 17 дней назад

    Great tutorial 😊

  • @bonaytoe8247
    @bonaytoe8247 3 года назад +2

    Thank you so much Sir!

  • @MYTHICALLY3D
    @MYTHICALLY3D Год назад

    this was better l;ooking than me spending days trying all the random tutorials and i just took some hours

  • @Vijay-wf9tz
    @Vijay-wf9tz Год назад

    Wow man great technique, thank you so much

  • @eobsinjart
    @eobsinjart 3 года назад

    thank you for this!!! im a beginner with blender and i get overwhelmed when seeing the wireframe of head models and i cant think of a way to make the eye sockets lol this was very helpful!!

  • @workingwithaudioandvideo6239
    @workingwithaudioandvideo6239 Год назад

    I like this, the only problem I had with it though, was the neck. It didn't have a setup ready to extend a neck downwards. Other than that, it was an awesome thing. Good job.

  • @cat2.096
    @cat2.096 4 года назад +24

    "You wanna start at very low polygon"
    Me, who has converted my low poly character base into a high poly by adding a hella lot of vertices and tiny adjustments to take away the low poly look:
    *"oh, ok-"*

    • @vijaysabarish9600
      @vijaysabarish9600 3 года назад +1

      U can just subdivide them right to add lot of vertices to the model

    • @invi.sk98
      @invi.sk98 3 года назад

      lol how many trigs did it have if you remember

    • @isStock
      @isStock 3 года назад +2

      ​@@vijaysabarish9600 I dont know if this is still relevant to you but you could add a subdivision surfurace modifier to smooth it out without actually adding more verts as long as you dont apply it.

    • @vijaysabarish9600
      @vijaysabarish9600 3 года назад

      @@isStock yeah i got it now buddy thx for the reply anyway

  • @mdsdesignOFFICIAL
    @mdsdesignOFFICIAL 2 года назад

    This is really awesome. keep up the excellent work man.

  • @zenhaa
    @zenhaa 3 года назад +1

    amazing dude, thank you!!

  • @N-H4
    @N-H4 4 года назад

    i cant believe that you have only 449 subs. and 18 comments. bro thats sad, you made this really good tutorial

  •  11 месяцев назад +1

    Fantastic! - WHO'S GIGGELING?

    • @Danesigua
      @Danesigua  10 месяцев назад

      It was a live class demo. Hence the background noise and giggles.

  • @리메-b2g
    @리메-b2g 3 года назад

    Thank you for making such a great channel.

  • @catlady5637
    @catlady5637 3 года назад

    You’re the best! Thanks so much 😊

  • @teabagNBG
    @teabagNBG 10 месяцев назад +1

    i will do this tutorial tomorrow i totally forgott everything in blender lol

  • @ericadamic1182
    @ericadamic1182 4 года назад

    This was very helpful. Thank you for this video.

  • @RayGalactic
    @RayGalactic 2 дня назад

    Thank you!

  • @Stinger-rq4gy
    @Stinger-rq4gy 3 года назад

    Love it, thank you for makin these videos🙋‍♂️🥳🥳🥳🥳🥳🥳🏆🏆🏆🏆🏆

  • @ruruk2533
    @ruruk2533 2 года назад

    Hey, could someone tell me what happend at 0:10 ?
    I can't move the face to where makes the cube exacly half!

  • @siphamandlacyril7358
    @siphamandlacyril7358 2 года назад

    your video is awesome. thanks

  • @psalm1319
    @psalm1319 3 года назад

    Thank you this is so informative and fun

  • @remus1035
    @remus1035 3 года назад

    great video thank you so much for the help

  • @Pragma020
    @Pragma020 3 года назад +1

    This Is gold.

  • @tohneyteoh
    @tohneyteoh 4 года назад +7

    Do we eliminate the n-gons afterwards? If yes, how?

    • @mad_wolf
      @mad_wolf 4 года назад +1

      Yes we can eliminate the n-gons but how to explain it in text ? Im sorry i really don't know but i can tell you some, Near eye u see N-gon but both vertices are so close to eachother if u merge them it will eliminate n-gon and near mouth or cheek u can add one loop on top and one on bottom of cheek then with knife tool u can join it and it will also eliminate n-gons from cheek. I can try to post a video on how to do it if u want so just let me know :) "Sorry for bad English"

    • @tohneyteoh
      @tohneyteoh 4 года назад +1

      @@mad_wolf thanks.

    • @mad_wolf
      @mad_wolf 4 года назад +1

      @@tohneyteoh Glad it helped you :))

  • @pedroian5964
    @pedroian5964 3 года назад

    12:38 "Wanna know how i got these scars?" lol

  • @Rhapsolin
    @Rhapsolin Год назад

    my goal is to make models like in the game bully and this tutorial is a godsend

  • @prasetyowardoyo7247
    @prasetyowardoyo7247 3 года назад

    Thank you for this tutorial, very helped to me.. 👍👍👍

  • @NumbDigger22
    @NumbDigger22 3 года назад

    It was fun to do. Even though i ended up with some sort of Morrowind's default nord face :D

  • @ParrotzTR
    @ParrotzTR 4 года назад +1

    good tutorial man :) greetings

  • @FlightSim2703
    @FlightSim2703 3 года назад

    Well done 👍👍👍👍👍

  • @GrungeSaurab
    @GrungeSaurab 3 года назад +2

    2.30
    He: Can you see it though?
    Me: yeah ( to myself)
    Others: Yes
    Me: WTF lol
    Nice tuts btw :)

  • @DalXe.
    @DalXe. 2 года назад

    What does he mean by triangles are not proper for topology do they cause errors? I'm confused

  • @shanetravis8680
    @shanetravis8680 4 года назад +3

    This is a long way of doing it?

  • @qunoot8917
    @qunoot8917 2 года назад +1

    thank u so much!!

  • @TORSION2003
    @TORSION2003 2 года назад

    first i need to do the mirror
    no intro straight to the point

  • @NIX0015
    @NIX0015 3 года назад +2

    I'm confused about the knife tool how did you diselect it

    • @hannahaha1164
      @hannahaha1164 3 года назад +3

      You press "Enter" or "Spacebar" to confirm your knife cut.

  • @uzublecker
    @uzublecker Год назад

    my knife auto assign where I should cut, which is annoying. Is there a way to disable it?

  • @elriejneternal
    @elriejneternal 6 месяцев назад

    My knife gets stuck every time and I don’t know how to revert it. So I guess it is back to sculpting for me.

  • @fernandohandig3998
    @fernandohandig3998 2 года назад +1

    thanks

  • @taharzgar6627
    @taharzgar6627 3 года назад +2

    This tutorial is good for those who want to approach character creation. However, i don't know why you missed the ears although it was a good video, thanks!

    • @YarMythic
      @YarMythic 3 года назад

      I attempted the ear in the same fashion and it worked, however I found using the same type of editing it was better to form the ears out of another cube mesh, use the mirror modifier, and use the eyedropper to select the head as the mirror parent.

  • @24framedavinci13
    @24framedavinci13 3 года назад

    You're the best 👍🏾

  • @CesarR12
    @CesarR12 3 года назад

    How to "merge" models that are inside others after making a "draft" of a body using cubes, spheres and cylinders?

  • @densur8570
    @densur8570 3 года назад

    thanks a bunch, Sir

  • @TonyInTownNZ
    @TonyInTownNZ 3 года назад

    Did this tutorial start in the middle? Or was there one before it that I missed? Lost already

  • @deepumohan4514
    @deepumohan4514 Год назад

    Beginning 🤯

  • @MikelKiriakos
    @MikelKiriakos 3 года назад +1

    good tutorial but you didn't show the ears ?

  • @Zuki-Bee
    @Zuki-Bee 3 года назад

    ok but how do i do this? you give no key notes and no notes on how to do said keys

  • @russelltiley8187
    @russelltiley8187 Год назад

    hi how do you cut the square in half please

    • @Danesigua
      @Danesigua  Год назад

      You can do a loop cut Ctrl + R then delete the faces on one side. Or stop can snap move the face to the center by holding down ctrl and moving the face in the X axis then delete the selected face.

  • @NoorFatima-sq2go
    @NoorFatima-sq2go 3 года назад

    thank you so much

  • @ty-xq7bl
    @ty-xq7bl 4 года назад

    thank you for this guide this helped me so mch

  • @kamudo999
    @kamudo999 3 года назад

    would you say that poly editing still a viable way to modeling on blender? I been wating to try out

  • @beowulfarsene3687
    @beowulfarsene3687 3 года назад

    I just added the subdivision surface modifier and it gave my head more detail. I like it but there's a line that appear on half the face. How do I get rid of it?

    • @felixhaggblom7562
      @felixhaggblom7562 3 года назад +1

      In the mirror modifier you can increase the merge threshold, just a few mm should be enough to snap that line shut

    • @beowulfarsene3687
      @beowulfarsene3687 3 года назад +1

      @@felixhaggblom7562 thank you

  • @muizahsanu4521
    @muizahsanu4521 4 года назад

    6:30 hey thats a spiderman!!

  • @ksiaze
    @ksiaze 4 года назад +1

    Thank you :-)

  • @vijaysabarish9600
    @vijaysabarish9600 3 года назад

    I know the basics of blender but my mirror modifier is doing something weird idk how to explain this but after I applied the modifier and when I move vertices around it looks weird when i move the vertices of the model the vertices still appear to stay in same position so it creates this weird shape

    • @manuelprados2012
      @manuelprados2012 Год назад +1

      I had the same problem, then I realised I had to change the Axis (from X to Y in my case) in the modifier's panel

    • @vijaysabarish9600
      @vijaysabarish9600 Год назад

      @@manuelprados2012 thx for the reply though i have stopped blender for a while because of college i am planning on taking blender tutorials again

  • @ramielsonedgar2095
    @ramielsonedgar2095 3 года назад

    Thanks!

  • @RUSSELL_2.0
    @RUSSELL_2.0 3 года назад

    thank you dane

  • @GabiN64
    @GabiN64 7 месяцев назад

    Shade smooth and you get the face on Mars

  • @fr8y_yt890
    @fr8y_yt890 4 года назад

    few seconds theres my first Problem how do i move the edges same time i can just move one edge

    • @firdauz7413
      @firdauz7413 4 года назад

      hold shift and select edges or vertxs or faces...

  • @superfennec5196
    @superfennec5196 3 года назад

    where does the tutorial start

  • @RegulusFen
    @RegulusFen 4 года назад

    Thank you

  • @MaxNewberg-r4l
    @MaxNewberg-r4l 4 месяца назад

    this is basically I how I model

  • @FRAN-fi8rt
    @FRAN-fi8rt 3 года назад

    thanks!

  • @Omnivoid22
    @Omnivoid22 10 месяцев назад

    You clearly are good enough to do this without a reference. Most arent

  • @ypan3746
    @ypan3746 3 года назад

    bruh this application so hard, i just wanted to animate my imaginary character boxing 😢😢😢

  • @crazychashews
    @crazychashews 3 года назад +1

    This is very helpful, could you please do a tutorial on texturing and painting?
    Also, it would be wonderful if you would ask your audience to mute themselves if they're not talking, it's annoying to hear the clanking and shifting sounds.

    • @jairiske
      @jairiske 3 года назад

      I didn't find it too troubling, but I can understand why others might lose their concentration with it. I think he's a teacher, though, so his priority wouldn't be a youtube audience, but rather his students.

    • @crazychashews
      @crazychashews 3 года назад

      @@jairiske RUclips videos are used for review for students as well. Hearing background noise is a bit annoying but I see your point.

  • @Glambgu
    @Glambgu 2 года назад

    lol, why dont you deleted default cube

  • @questforenlightenment441
    @questforenlightenment441 3 года назад

    MVP

  • @rekarkhalid3958
    @rekarkhalid3958 2 года назад

    can you make it more realistic?

  • @N-H4
    @N-H4 4 года назад

    BUT KNIFE TOOL WONT DESELECT :((((((((9

  • @puzzpuzz1185
    @puzzpuzz1185 2 года назад

    Am I the only one who noticed those weird background noises?

  • @Hakaan911
    @Hakaan911 3 года назад

    Ngones + Triangles this is fuck as hell

  • @parasharji1
    @parasharji1 2 года назад

    Turns out they aren't for . SO I hear literally notNice tutorialng inside soft...

  • @Isdlysm
    @Isdlysm 4 года назад +1

    did you just have your kids sit and listen as an audience? lol