Nintendo Accidentally Released a PC Game...

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  • Опубликовано: 26 окт 2024

Комментарии • 527

  • @tallestflash
    @tallestflash 4 года назад +138

    Nintendo when making Pikmin: *haha debug go bbrrrr*

  • @bigj7864
    @bigj7864 2 года назад +1793

    its so annoying that this channel was left in the dust, it was a highly underated gem.

    • @LiquidORE
      @LiquidORE 2 года назад +83

      he has a new channel called block facts

    • @Shaku_SSB
      @Shaku_SSB Год назад +25

      @@LiquidORE Minecraft? 😔

    • @minix07
      @minix07 Год назад +70

      @@LiquidORE wait tcco is BLOCK FACTS???

    • @LiquidORE
      @LiquidORE Год назад +9

      @@minix07 ya obviously 🙄

    • @minix07
      @minix07 Год назад +34

      @@LiquidORE this channel was good until he left...

  • @renakunisaki
    @renakunisaki Год назад +179

    This was actually a common thing Nintendo started doing in the N64 era. Development kits were expensive, and sometimes you need to start developing a game before the console was even finished being designed. But most of the game logic doesn't actually care what machine it's running on. So they'd compile games to run on PC, with a wrapper to convert the N64/GC hardware functions to Windows functions.
    These PC versions were never meant to be available to the public; they're just a way to quickly test changes to the game without having an actual dev unit, and with the ability to easily edit files and debug the game. Lots of things like saving and loading just won't work, but it's enough to quickly test some tweaks.
    I don't know for sure, but they probably still do this with modern games.

    • @bluein_
      @bluein_ Год назад +22

      With modern titles, stuff like IL2CPP are just way too easy to use that nobody really produces content "specific" to a platform anymore. like you said, most engine code just runs regardless of hardware, so it's just a matter of kernel/console specific functions that take a week or so of changing. Very rarely do things ever get "ported" in the old fashioned sense anymore, unless if it's some high-performance, high-optimisation AAA title. Most indie games (including some of mine on various engines) are built once and modified in minor ways to port. Most commercial engines don't even require the end users or developers to do anything specific even.

    • @lpfan4491
      @lpfan4491 Год назад +11

      Iirc, Xenoblade 3 has a PC-shader leftover in its data, so that's sure a thing. Even when the console is already available, developing it on PC is still a thing teams are going to do.

    • @widget_pls
      @widget_pls Год назад +7

      Modern Xboxes literally run a more restrictive version of regular Windows. The "desktop" is different, and it will just decline to run a lot of code that regular Windows will, but there's not really anything besides DRM and a reasonable UI to launch Windows programs that stops the programs from running on it.

    • @ohajohaha
      @ohajohaha Год назад +3

      On a different note, you're a real RUclips OG.

    • @Agret
      @Agret Год назад +4

      ​@@ohajohahawho is a real RUclips og? You didn't tag a name.

  • @BryceDixonDev
    @BryceDixonDev 4 года назад +211

    That glass bottle can be found in The Forest Naval (at least in the Wii version). I distinctly remember calling it out when I played through the game again last Saturday.

    • @valegory
      @valegory Год назад +12

      it's in GC as well, i played it last week.

    • @TheGoblinsWithin
      @TheGoblinsWithin Год назад +2

      @@valegory was about to say the same thing

    • @bobipineman
      @bobipineman Год назад +3

      if I remmeber well the bottle model is different but maybe is just the lighting

    • @Zaygh
      @Zaygh Год назад +3

      its just a bottle of ramune....

  • @dstinnettmusic
    @dstinnettmusic 2 года назад +445

    Always happens. Find a channel with a neat concept and good content and they stopped posting over a year ago

  • @turingsghost
    @turingsghost Год назад +213

    The Gamecube era was wild for just how much unused content was being left intact in games. Usually it's just a dev texture or some legacy files, not a completely functional dev-build. Might've been symptomatic of the rush-jobs the lackluster sales numbers were prompting, in retrospect.

    • @redemurrdagoat
      @redemurrdagoat Год назад +18

      I remember that the ps2 version of Tomb Raider: The Angel of Darkness, is actually just a modified pc game. It's the pc version of the game with the exe and everything on the disk. When you put it in a pc that has windows 7, you can play the entire game it even has button prompts for the Xbox controller, and has an Easter egg from the second ps1 tomb raider hidden in its audio files.

    • @trustytrest
      @trustytrest Год назад +7

      Like how F-Zero GX has the entirety of F-Zero AX in its files. Even accessible with an action replay code.

    • @redemurrdagoat
      @redemurrdagoat Год назад +3

      @xianxia2949 I had a cousin that did that. Made his own AX cabinet useing the Gx rom.

    • @dizzydaisy909
      @dizzydaisy909 Год назад +3

      @@redemurrdagoat how do you do it? I have the game's files extracted and don't see anything of the sort. I've also looked up your claim with nothing at all showing up.

  • @valegory
    @valegory Год назад +150

    I don't think the glass bottle is unused. There's a giant ramune bottle in The Forest Naval in the final release.

  • @kargaroc386
    @kargaroc386 3 года назад +37

    It's worth noting that the test map shown here has alot of the same content as the Ocarina of Time test map.

    • @nullset2
      @nullset2 Год назад +9

      They reuse the same tech over time. It's like ID software with the quake engine or valve with source

  • @LogogoFromKeron
    @LogogoFromKeron 4 года назад +74

    That hidden PC port looks really cool!

  • @soundspark
    @soundspark Год назад +8

    The file isn't actually from Windows 98 but instead from Visual Studio 6.0.

  • @LazyGyro
    @LazyGyro 4 года назад +108

    4:24 um ACTUALLY it was used in the forest navel stage - in the middle of the water.
    for real though, good video. The bottle always stuck out to me because it's pretty much the only unique thing in Pikmin 1 that is man-made (besides the recurring tin cans and all those)

    • @RodH-pj1py
      @RodH-pj1py Год назад +4

      Haha thank you! I went to the comment section as soon as that was said. Back in the day, I thought the bottle was hiding a grandiose secret and literally spent a lot of time around it.

    • @stefanspelt3578
      @stefanspelt3578 Год назад +1

      That's a RAMUNE bottle!

    • @elijahthomas4231
      @elijahthomas4231 Год назад +2

      I'm guessing most people think it's scrapped because the water area is dark and full of Wollywogs, plus that area only exists to give a challenge for collecting a part.

  • @dav154
    @dav154 4 года назад +514

    Nintendo: Releases a PC Port.
    Nintendo: Takes down a PC Port.
    Fans: *Interesting*

    • @TheZombiesAreComing
      @TheZombiesAreComing Год назад +31

      Technically not a pc port, it's the developer console they somehow mixed in with the actual game files

    • @aiexzs
      @aiexzs Год назад +50

      @@TheZombiesAreComing it's a full version compiled for windows

    • @JollyGiant19
      @JollyGiant19 Год назад +27

      @@TurtleTrademark Not with the right attitude!

    • @BulborbStan
      @BulborbStan Год назад +21

      @@TurtleTrademark Pikmin single playthrough speed run any %

    • @sneakyevil
      @sneakyevil Год назад +14

      @@TurtleTrademark Someone could literally write patches around the game and produce playable experience like other modders do to other games to fix bugs. So it literally doesn't even matter if it was build as "development tool" because there is still engine behind it that does same thing as the original game.

  • @ChristopherMoom
    @ChristopherMoom 4 года назад +239

    Pikmin 4 happens to be a part of Real Life's Cut Content because right now it doesn't even seem like the game actually exists anymore

    • @DoodleDonkey45
      @DoodleDonkey45 4 года назад +3

      Oh it’s you

    • @TGJMTheGamingJMaster
      @TGJMTheGamingJMaster 4 года назад +2

      Wait I thought you only commented on undertale related content.

    • @freedomtheplayer4235
      @freedomtheplayer4235 4 года назад +3

      @@TGJMTheGamingJMaster they comment on everything

    • @Princy_K
      @Princy_K 3 года назад

      Hello moon

    • @dacool1og
      @dacool1og 2 года назад +1

      This guy collecting hearts & likes as if they were in-game currency

  • @titanderp
    @titanderp 4 года назад +27

    I wish Nintendo accidently left a Windows Executable for every game. :(

    • @dynamon911nz
      @dynamon911nz 2 года назад +6

      This One was probaly rushed out so quickly that they even didnt relized was left intact in the disc.

    • @CatOnVenus183
      @CatOnVenus183 Год назад +2

      @@dynamon911nz pikmin is incredibly polished and I doubt it was rushed

    • @SkyKidShyKid
      @SkyKidShyKid Год назад +1

      Imagine an actual Animal Crossing PC port omg

  • @BananaSackboy
    @BananaSackboy Год назад +7

    *Since this dude post this video, he has never ever waked up for 2 years from now*

  • @よしのん尊い侍
    @よしのん尊い侍 Год назад +38

    The debug mode is written in English, probably because it is far easier to display the alphabet than to display Japanese characters.
    The debug menus of many Japanese games are written in English. (SSBM, for example, does this.)

    • @azzzertyy
      @azzzertyy Год назад

      and also because game developers still code in english 99% of the time

  • @FoxerTails
    @FoxerTails 4 года назад +78

    Even as someone who isn't a fan of Pikmin, this was still quite entertaining and insightful.

  • @mr.jowankin3161
    @mr.jowankin3161 3 года назад +15

    こういう裏要素的なの好きなのでありがとうございます!

  • @HavingFunTimes
    @HavingFunTimes 4 года назад +26

    Whoa I wouldn’t expect Nintendo to do that!

    • @ActionGamerAaron
      @ActionGamerAaron 4 года назад +14

      You're saying it like they did it intentionally. They did not. This was a debug executable accidentally included in the retail copy.

    • @FooFooANIMATIONS
      @FooFooANIMATIONS 4 года назад +3

      It's like nintendo's gameboy emulator for developers that got leaked

    • @jevils_
      @jevils_ 3 года назад +4

      Bro did you really just comment on ur own video?

  • @NathanDarkson984
    @NathanDarkson984 4 года назад +10

    4:24
    The glass bottle is actually used in game in the level "The Forest Navel", so, had to fix you there.

  • @phoenixdening6434
    @phoenixdening6434 Год назад +354

    imagine not knowing what a gamecube is but you somehow decompiled pikmin and found this as a kid

    • @kostya8764
      @kostya8764 Год назад +47

      you needed to have a gamecube, a specific dvd drive and knowledge, so probably not

    • @drantigon
      @drantigon Год назад +4

      @@kostya8764 how hard is it to operate a gamecube

    • @noaag
      @noaag Год назад +18

      ​@@kostya876499% sure i tried popping a gamecube disc in the family pc once only to be disappointed, can confirm

    • @antonliakhovitch8306
      @antonliakhovitch8306 Год назад +8

      Also, no decompiling is necessary. You just need to get the files off the disc somehow

    • @grape3587
      @grape3587 Год назад +7

      Decryption of GameCube disks is a relatively complex thing and would be pretty difficult to just waltz into

  • @emaaaaax
    @emaaaaax 2 года назад +8

    it's so sad he left to do block facts, this channel was so good

  • @naoko_gameing9
    @naoko_gameing9 3 года назад +7

    You know... I think this is the best game Block Facts has ever made

  • @TheBreadPirate
    @TheBreadPirate Год назад +4

    This was super interesting! Pikmin has a lot more history than I realized.

  • @armaansingh7452
    @armaansingh7452 4 года назад +51

    I wonder if the debug mode can be reverse engineered into a proper pc port of the game like what they did with mario 64.

    • @sparklingwaters4034
      @sparklingwaters4034 Год назад +1

      I've been thinking about this fairly recently, like, think of the possibilities...

    • @RegalPixelKing
      @RegalPixelKing Год назад +10

      It could certainly help, but no the debug mode can't be completed and made to work on PC. The only reason why games likes Mario 64, Jak and Daxter, Zelda OoT, and so on are allowed to be made is because they use none of the official code.
      The debug version still uses Nintendo's code so it can't be used to port the game to PC. It could help find out various aspects of how to game functions though which could help in a PC port.

    • @nbhjbhyvgbhyuvbhuynnjbhu
      @nbhjbhyvgbhyuvbhuynnjbhu Год назад +1

      This is like release mode with tools enabled and not a debug mode

    • @jacobschweiger5897
      @jacobschweiger5897 Год назад +7

      ​@@RegalPixelKingthat's not how the law works. A decompilation uses the assembly from the original program.
      It still counts as piracy. If it didn't then Nintendo could decompile Stardew valley or something and sell it as their own game.

    • @RegalPixelKing
      @RegalPixelKing Год назад +5

      @@jacobschweiger5897 No selling it is what would make it illegal. It's more like a legal grey almost akin to a fan project using characters and assets from another intellectual property.

  • @OddsTheo
    @OddsTheo Год назад +3

    Discoveries like this are so cool. Like the pilot episode of South Park found on a game. I wonder what else will be discovered in games from decades ago

  • @silly-goose-127
    @silly-goose-127 Год назад +6

    No one said it was using Dolphin Emu, Dolphin is the codename for the GCN.

    • @Atlas_Redux
      @Atlas_Redux Год назад

      Tons of people are saying it uses the Dolphin emulator, read the comments.

    • @official-obama
      @official-obama 5 месяцев назад

      @@Atlas_Redux as a person who has personally experienced the building process, i'd say that it makes way more sense for it to be a build for pc, especially since dolphin was released 2 years after pikmin 1
      unless you're being sarcastic

    • @Atlas_Redux
      @Atlas_Redux 5 месяцев назад +1

      @@official-obamaAnd you should learn to read context. People are SAYING it uses the Dolphin emu. They're incorrect, but they're SAYING it.

    • @official-obama
      @official-obama 5 месяцев назад

      @@Atlas_Redux no one said it uses dolphin emulator, but people think it does

    • @Atlas_Redux
      @Atlas_Redux 5 месяцев назад +1

      @@official-obama I quote, directly from comments: " used Dolphin as an integral part of their development process.
      Sometimes I just wanna punch Nintendo in the face." - "is this why the dolphin emulator.." - "dolphin is the name of a free emulator that runs wii and gamecube roms on pc, and apparently nintendo used it accidentally when compiling the game." - so did anyone clock that its not actually a PC Port and its just a console version running in a dolphin emulator wrapper? " - "-/ dolphin ??? so it runs the emulator ?" - "Nintendo then: releases an official game running on Dolphin debugger" - "Wait, if nintendo hates dolphin. Why it the official game itself uses dolphin on the pc?" - "Bullshit and clickbait: it's NOT a PC game, they just put the emulator (Dolphin) capable of emulating this game on PC, "big deal"

  • @sosasees
    @sosasees 10 месяцев назад +1

    this is similar to how i make phone games:
    installing the game on my phone every time i make a tiny change would take forever, so most of the time i test the changes on my desktop because that way i can start the game instantly:
    i don't have to click Export, i just press Play and it always opens the bleeding-edge version of the game.
    the major difference for me is that i make games for devices that i don't get money from when they sell, so if the phone version _and_ the desktop version are public i don't lose money from selling less phones: i _want_ to publish the desktop version too because the only difference is more people playing my game.

  • @jesuscantu428
    @jesuscantu428 Год назад +2

    The ramune bottle was used in the final game, you can see it in The forest navel level, inside the pool that contains three wollywogs.

  • @Minty_Meeo
    @Minty_Meeo 4 года назад +4

    Haha yes, you didn't spell my name wrong like GameXplain did. Glad I could be of any help!

    • @armaansingh7452
      @armaansingh7452 4 года назад

      Wait when did usuba get working?

    • @Minty_Meeo
      @Minty_Meeo 4 года назад

      ruclips.net/video/jot6l8IoNSQ/видео.html
      Usuba itself wasn't really fixed, instead I hotwired the Giant Egg enemy to use any of Usuba's existing code. I then replaced the model and animations. It was more of an experiment to see what Uduba was supposed to do.

    • @armaansingh7452
      @armaansingh7452 4 года назад

      @@Minty_Meeo Neat, Now you should see how it's spawning code works. Even if it wasn't meant to spawn smokey proggs originally it would still be pretty funny to see.

  • @koledone
    @koledone Год назад +3

    "Although nintendo never release a pc game" [cries in super mario special]

    • @the-NightStar
      @the-NightStar Год назад

      They actually didn't. That was released by Hudson.

    • @koledone
      @koledone Год назад

      @@the-NightStar i remember nintendo releasing pc games during the dos era idk, i might be misremembering

    • @Atlas_Redux
      @Atlas_Redux Год назад

      @@koledone We have a saying in Norway: "Believe, you can do in church. The rest of us checks facts before we open our mouths."

  • @tech34756
    @tech34756 4 года назад +12

    If that was compiled as a debug build, I wonder if someone could use it to reverse engineer the game?

    • @Manic_Panic
      @Manic_Panic Год назад +4

      If debug symbols are included, then yes. It's how the 3D GTA Trilogy was reverse engineered before being taken down. Many games came with them included but it takes a dedicated, a passionate team to reverse the whole process and give us a PC port.
      Or you can do it OpenGOAL style like the Jak & Daxter PC port team but that's even more work.

  • @harryhack91
    @harryhack91 Год назад +1

    It's so sad when the algorithm blesses a video of a channel that's not active anymore.

  • @Buck_Bentley
    @Buck_Bentley Год назад +2

    The Nintendo PC game successor to Mario Teaches Typing that we have all been waiting for!!

  • @bakkominator4308
    @bakkominator4308 Год назад +9

    The bottle is a marble soda bottle. Very popular in Japan. It also appears in the background of a level in Sector 2 of Hey! PIKMIN.

  • @sandwich_bubbles47
    @sandwich_bubbles47 3 года назад +1

    4:23 that’s in the game, it’s in the water in the Forest Navel, with some Wollywogs around it

  • @rotty646
    @rotty646 3 года назад +4

    R.I.P. The Cut Content Of
    10 months without video

  • @pikachu1019
    @pikachu1019 Год назад +3

    Actually, I don't think that the bottle at 4:24 is being referenced! Rather, the bottle itself is a reference. It's a bottle of Ramune, a Japanese soft drink!

  • @samuelturner6076
    @samuelturner6076 4 года назад +1

    Huh, this is quite interesting. Thanks for the vid.

  • @TheCatQueenOfBlackCats
    @TheCatQueenOfBlackCats 2 года назад +3

    Where have u been TCCO

  • @joeosnato7200
    @joeosnato7200 4 года назад +5

    Will you look at the creation of Sly Cooper, TCCO?

  • @derpduck6274
    @derpduck6274 2 года назад +3

    I even forgot I was subscribed to this guy

  • @seeibe
    @seeibe Год назад +1

    Considering how nicely a lot of Pikmin 1's graphics scale to higher resolutions (a lot of it is basically vector graphics in 3D), I always thought they intended to release it on a system with higher possible resolutions than what the GameCube supported.

  • @andreworders7305
    @andreworders7305 Год назад +1

    That was…efficient, lol. You don’t waste any time.

  • @gregomyeggo4639
    @gregomyeggo4639 Год назад +7

    Can’t believe Nintendo would release such an unpolished buggy mess. I’d expect better from the same company that brought us gems like Metal Gear and Portal 2. Smh my head.

    • @GabeioIDK
      @GabeioIDK Год назад

      bruh valve creating portal and portal 2 and this is a demo and pikmin was made in 2001

    • @thelolfaceguy
      @thelolfaceguy Год назад

      ​​​@@GabeioIDKwhat do you mean. Nintendo is a pc game company, VaLVE is a console game company

  • @Daniel15au
    @Daniel15au Год назад +1

    MSVCRTD isn't a Windows 98 DLL, lol. It's the debug version of Microsoft's Visual C++ runtime. An older version than what the executable expects will work fine as long as it doesn't use any newer runtime features.

  • @darrellgreen1062
    @darrellgreen1062 3 года назад +3

    When are you making a new tcco video it’s been four months now!

    • @cyronumbers5099
      @cyronumbers5099 3 года назад

      He mainly runs another channel called block facts now

  • @HedgehogFan64
    @HedgehogFan64 Год назад +1

    3:40 probably from when Pikmin was still "Adam & Eve"

  • @holzwurm_hd7029
    @holzwurm_hd7029 Год назад +2

    Damn, just found this channel... I wish hed come back and do some more Videos.

  • @folicious6654
    @folicious6654 Год назад +1

    that bottle is a ramune bottle, its a popular drink in Japan

  • @DylanStr
    @DylanStr 3 года назад +10

    This channel is so underrated and I don’t get it. The content is similar to Tetra’s but there are just not many people watching! RUclips algorithms are harsh!

    • @Gr33do
      @Gr33do 3 года назад +1

      Was just about to comment the same thing, love channels that feature cut content

    • @Smerchey
      @Smerchey 3 года назад

      He has a minecraft channel callled block facts with over 1 million subscribers I think he just gave this channel up

  • @0AThijs
    @0AThijs Год назад +1

    2 years ago 😫
    Great video dude!

  • @PEAQGHHEJHAJHDAJHSDA
    @PEAQGHHEJHAJHDAJHSDA Год назад +2

    is that Block Facts voice?

  • @RJH755
    @RJH755 Год назад +3

    Nintendo should honestly considor releasing PC versions of their older games

    • @SoliderBoy
      @SoliderBoy Год назад +2

      they won't
      Preying on nostalgia is their marketing strategy

  • @tmntphan
    @tmntphan 4 года назад

    Great Video TCCO! :D

  • @isleling5191
    @isleling5191 4 года назад +3

    I glad I have a Wii u so I can buy this without hunting a down a game cube (but I still have to for wario world) I wish I know that the first two games were available on the eshop I didn't notice for some reason despite wishing I meaning to buy a pikmin game for years now

  • @johnclydeceniaberdigay3825
    @johnclydeceniaberdigay3825 4 года назад +2

    Can you make "The Cut Content Of Super Mario 3D World"? This is going to be interesting!

  • @BasVoet
    @BasVoet 4 года назад +1

    Ah nice, a new TCCO video! Thanks!

  • @spawnnumber2126
    @spawnnumber2126 Год назад +1

    I wonder if this “Dev build” of Pikmin would work with a GameCube controller plugged in…

  • @benicemenace
    @benicemenace Год назад

    5:03 Those stick sprites were used in the onion menu

  • @adamkampen
    @adamkampen Год назад

    I was not expecting to hear more about Kug the Sunshine oddity in a Pikmin video

  • @Privfutty
    @Privfutty Год назад

    This is the main reason why I bought a gamecube keyboard controller for my gamecube that has japanese pikmin 1

  • @ZipplyZane
    @ZipplyZane Год назад +6

    I suspect the developers didn't think it was a risk, since you can't open GC discs on a PC. I wonder who was the first to rip the disc and find this.
    And what a bizarre way to develop, making it work on multiple systems. It's not like the GameCube is x86 compatible or anything.
    I'd have expected them to hook a GC up to a PC debugger.

    • @Atlas_Redux
      @Atlas_Redux Год назад

      It's a development tool. There's nothing bizarre about it. Almost all software is developed on and tested natively on PC. The code is being optimized in parallell for console, but you're not going to playtest on console or teststations unless you absolutely have to.

    • @ZipplyZane
      @ZipplyZane Год назад

      ​@@Atlas_Redux I've never heard of that. The idea I've always seen is that you hook up the computer to a development console, and that's where the code runs.
      Sure, if you're using some engine that already exists and runs on both systems, I could see doing the above (especially if you plan on a PC port in the future). But this thing seems incredibly buggy--way too buggy for playtesting.
      I might have imagined their being a development environment that ran on PowerPC, since that's what the GameCube uses. But on Windows x86?

  • @fgfhjfhjfbhfghf5771
    @fgfhjfhjfbhfghf5771 4 года назад +14

    I wish more gamecube games had this left over

    • @renakunisaki
      @renakunisaki Год назад

      A Star Fox Adventures demo disc has an old debug version left in, but it's not a PC port, and doesn't work with the files from any released version of the game, so it's not able to run.

    • @sebastiankulche
      @sebastiankulche Год назад

      I wish more games in any platform did this.

  • @Praecantetia
    @Praecantetia Год назад +1

    olimar doing a massive jump is so funny

  • @csaratakij6339
    @csaratakij6339 Год назад

    "Oh, what a shocks!! Game Developer use windows as a dev machine!?"

  • @GlitchSpeedrunnerTrevor
    @GlitchSpeedrunnerTrevor 3 года назад +2

    So it's April 6th and he's still alive
    This was uploaded on Oct. 28th, 2020. It been 6 Months now
    So if he's still alive on Twitter, where the heck is he with his next video?

    • @LetsPlayKeldeo
      @LetsPlayKeldeo 3 года назад +1

      First off all he could just decided to never make videos again but it seems he started a new channel called "Minecraft block facts" and as that channel exploded he probably abandoned this channel sadly :(

    • @GlitchSpeedrunnerTrevor
      @GlitchSpeedrunnerTrevor 3 года назад +1

      @@LetsPlayKeldeo But that doesn't explain the fact he's still alive on Twitter.

  • @toastedstuff
    @toastedstuff Год назад

    Hearing that "bbrrrrr" and you saying "zed" with a short E and a d at the end instead of "zee" with a long E made me laugh so much!! 🤣

    • @toastedstuff
      @toastedstuff Год назад

      OpenGL/Dolphin System, go bbrrrrr! 🤣

  • @zodywoolsey
    @zodywoolsey Год назад

    4:23 the glass bottle is used in the level with the poison mushroom boss

  • @StudioKelpie1993
    @StudioKelpie1993 Год назад

    Imagine if someone managed to make a full HD Remake using this as a base and just working from there

  • @lily_skye
    @lily_skye Год назад

    that red arrow model looks a lot like the player model from the gamecube tech demo "Peach's Castle"... though it probably isn't it

  • @LetsPlayKeldeo
    @LetsPlayKeldeo 4 года назад

    Wow I put notifications on for thos channel and only randomly just figured out it uploaded ;-;

  • @Malory-Malicious
    @Malory-Malicious Год назад +1

    YOUR BACK!?

  • @betonaruto6763
    @betonaruto6763 3 года назад +2

    Very high quality videos !!! I love it

  • @JinjoJinjoJinjo
    @JinjoJinjoJinjo Год назад +1

    I wonder if it's possible to create a perfect pikmin pc port with this

    • @Atlas_Redux
      @Atlas_Redux Год назад +1

      No. You would need the source code.

  • @jasonhatt4295
    @jasonhatt4295 Год назад +1

    Those graphics are so beautiful!

  • @Whipo0
    @Whipo0 Год назад

    the glass bottle isn't unused, it's in the forest naval

  • @GabeioIDK
    @GabeioIDK Год назад +1

    A top level window does not exist, the application will now close. error fix?

    • @ricestir_
      @ricestir_ Год назад

      i'm having that same error.

    • @GabeioIDK
      @GabeioIDK Год назад +1

      @ricestir2368 I found out how to fix it I'm on my phone sow later I may give the link to the tutorial👍

    • @ricestir_
      @ricestir_ Год назад +1

      @@GabeioIDK please do, thx!! 😁

    • @GabeioIDK
      @GabeioIDK Год назад

      @@ricestir_ ok ruclips.net/video/km9fMHWkf1g/видео.html

  • @simpson6700
    @simpson6700 Год назад +1

    man, i would actually play this game if it was a proper PC port. i played the Wii version for a bit, but couldn't get into it.

  • @CRaDISHOfficial
    @CRaDISHOfficial 9 месяцев назад +1

    The moon icon's use 💀💀💀💀💀💀💀💀💀💀💀💀

  • @elijahthomas4231
    @elijahthomas4231 Год назад +2

    3:38
    I believe this is likely either an early model for the main game, OR part of a scrapped cutscene where Olimar goes home to his family and gets to sleep in his bed for the first time in a month, as the model looks like a robe and slippers.

  • @RevolutionaryOven
    @RevolutionaryOven Год назад

    Really? Are you sure the bottle model went unused? Isn't that the one in the forest navel around the water area?

  • @casualuser6859
    @casualuser6859 4 года назад +2

    Brrrr, so formal

  • @COVERSAI150
    @COVERSAI150 Год назад

    Imagine some random kid in 2001 just stumbles across the pc port.

  • @clard
    @clard Год назад

    Anyone find the edited description kinda weird? This video has been out since 2020, and has two different descriptions kinda mashed ontop of one another

  • @Roggie249
    @Roggie249 Год назад

    That glass bottle is definitely in The Forest Navel.

  • @sarahreaume5093
    @sarahreaume5093 2 года назад +2

    I have a request cut content of Mario kart 7

  • @marknhopgood
    @marknhopgood Год назад +1

    OK I have the gamecube disk. How do I get it on PC?

  • @TheStickCollector
    @TheStickCollector Год назад +1

    Interesting.
    If it was possible to match the GameCube version i am sure more people would have played it.

  • @Chadderbox
    @Chadderbox Год назад +2

    This is absolutely wild. How do you just leave something like this in? Awesome though.

    • @Atlas_Redux
      @Atlas_Redux Год назад

      Nothing new and still happens. Developers and publishers does the dumbest mistakes.

  • @pyrasaur.ablaze
    @pyrasaur.ablaze 3 года назад

    cool trivia, thanks for this!

  • @Abblecrunk0795
    @Abblecrunk0795 2 года назад +5

    Still bugs me that he abandoned this channel and doesn’t even say anything about it no goodbye video nothing

  • @garbageyoutubechannel310
    @garbageyoutubechannel310 Год назад

    so is this technically an official gamecube editor from nintendo

  • @pengwin_
    @pengwin_ Год назад

    I wonder if Mario 128 was what "March of the minis" was going to be

  • @Sheepga
    @Sheepga Год назад

    4:23 that bottle is in forest naval frm pikmin 1. it was never scrapped frm the final game

  • @CardboardBox8
    @CardboardBox8 Год назад +2

    Imagine scrolling through your Recommended and finding a random video u dont care about as a joke and then its narrated by Block Facts

  • @MegaManNeo
    @MegaManNeo Год назад

    This just showed up in my recommendations.
    Suddenly I want to buy Pikmin 1 for GameCube.

  • @TheSuperCasual2914
    @TheSuperCasual2914 Год назад +1

    Pikmin PC Port.
    Not even a creepypasta. Nintendo is just like that.

  • @Kamexe
    @Kamexe 2 года назад

    Vibration: bmrrr
    I love it

  • @dr.charlesedwardflorendobr3952

    So cool. This also means that this version can be hacked to come up with some sort of official Nintendo GameCube emulator

    • @Atlas_Redux
      @Atlas_Redux Год назад

      No. Development tools are highly optimized and specifically written with the features and APIs with the specific game in mind. You can have variations of the same tools, but they will still be so different from project to project, they're unusable for anything but that specific project.