When I try to export it tells me PBR baking only supports principled BSDF and emissions. But I am using a principled BSDF and yet it still gives me an error.
Hi, As far as you describe, that is the limitation that Simple Bake has. You have to check if any of the materials in the material slots that you are using for your object has no other shader setup than the Principled BSDF or Emissions. Anyway, that is an issue that is better to check with the Simple Bake add-on developer. We also recommend other bakers as well. Some of the Smart Weathering users recommended "Quick Baker", and "Oven Baker". We haven't tested them officially, but they seem to get the result done from their comments. If you need more help, please contact us at contact@tinquify.com
I follow the steps, but the results do not appear, only in Cycles, since when I put the project in Eevee, I get a solid color. I bought the SimpleBake, but it is not compatible with version 4.2 of blender. I use that version, it would be nice if you can help me use this Addon in Eevee and I can see the results
Hi! First of all, thanks for supporting the project! Now regarding your question, as it is explained in this video and in our documentation, to see the results in Eevee you will need to bake it. Smart Weathering doesn't give a direct output for Eevee, at least for now. Once baked, as shown in the last part of this video, you will be able to visualize the effects on Eevee. Now, the Simplebake add-on should be compatible with Blender 4.2. This video was done using Blender 4.2 alpha. Please check our documentation where you will find a FAQ and many tips, and also try to check again the Simplebake add-on. Maybe it is a matter of updating it to the latest version. Hope this helps you. If you need more help, please get in contact with us, sending an email to contact@tinquify.com to better help you.
Awesome addon! Thank you!
Thank you very much!
Cool 👌👍💯
When I try to export it tells me PBR baking only supports principled BSDF and emissions. But I am using a principled BSDF and yet it still gives me an error.
Hi,
As far as you describe, that is the limitation that Simple Bake has. You have to check if any of the materials in the material slots that you are using for your object has no other shader setup than the Principled BSDF or Emissions.
Anyway, that is an issue that is better to check with the Simple Bake add-on developer.
We also recommend other bakers as well. Some of the Smart Weathering users recommended "Quick Baker", and "Oven Baker". We haven't tested them officially, but they seem to get the result done from their comments.
If you need more help, please contact us at contact@tinquify.com
@ quick baker worked much better.
I follow the steps, but the results do not appear, only in Cycles, since when I put the project in Eevee, I get a solid color.
I bought the SimpleBake, but it is not compatible with version 4.2 of blender.
I use that version, it would be nice if you can help me use this Addon in Eevee and I can see the results
Hi!
First of all, thanks for supporting the project!
Now regarding your question, as it is explained in this video and in our documentation, to see the results in Eevee you will need to bake it. Smart Weathering doesn't give a direct output for Eevee, at least for now. Once baked, as shown in the last part of this video, you will be able to visualize the effects on Eevee.
Now, the Simplebake add-on should be compatible with Blender 4.2. This video was done using Blender 4.2 alpha.
Please check our documentation where you will find a FAQ and many tips, and also try to check again the Simplebake add-on. Maybe it is a matter of updating it to the latest version.
Hope this helps you.
If you need more help, please get in contact with us, sending an email to contact@tinquify.com to better help you.