This game was released in November 1993 as one of the last games for the NES, while Mega Man X released a month later on the SNES. From what I have seen, Mega Man VI was more like a game that people played while they were waiting for what would arrive on the SNES. Of course, nobody could have anticipated that the original series would also continue on the SNES with Mega Man 7 in 1995, nor that Capcom would gradually release Mega Man 8 through 11 via different consoles and keep changing the graphics in the span of over 20 years from 1996/97 to 2018.
I always thought that this was one of the best in the NES saga, unlike most people. And it's what Megaman 5 should've been -- an *_innovative_* sequel.
It's pretty amazing how many games they were able to pump out for one series. Mega Man was basically a yearly release for 10 years (almost 13 years, but they skipped 1989). Call of Duty wasn't the first annual series.
Another thing I forgot to mention two Mega Man vids ago: Even though the NES hexology was starting to get a little tired with 4, it did introduce the Wily Skull Machine, a staple of classic Mega Man games.
It's sad that the last games to come out on a console are usually the best, which means they get overlooked because folks are already moving on to the next console
Yep, and while the hardware is always improving, "moving on to the next console" is never a good experience in terms of the quality of games, and the actual fun that they provide. The SNES was a step down, if a small one, from the NES. The N64 then promptly fell off a cliff, and was a steaming pile of garbage, except in comparison to the consoles that came after it, which were immeasurably worse.
@@Iohannis42 I think that a lot of people missed the later titles on the NES. Mega Man IV came out just slightly after the US release of the SNES, while V and VI came out much later, so none of those received nearly the attention that II and III did. Personally, I got IV when it came out, but I didn't pick up V and VI until much later, in the early 2000s, when my local game shop was selling NES titles at 3 for $10. Those were the days... 😂
@@isd8894 I generally get your point but I think I actually have SNES as best system ever closely followed by Nintnedo. And third I have ps2; that blew me away.
@@dreigivetimpoolmassivewedg7646 Putting SNES over NES isn't unreasonable at all. I have NES ahead by just a bit, but my all-time favorite game is actually Super Metroid. It's funny -- PS2 is actually the only post-SNES system I care for at all. I bought it purely for Hyper Street Fighter II, but I have fond memories from grad school of my friend and I playing GTA Vice City in the middle of the night, seeing how long we could survive with six stars. 😃 At the end of the day, the most important thing is that we can all agree that N64 was terrible. 😂
I do sort of love how bizarrely overcomplicated Wily's plan here was. Pretending to be his own secret boss AFTER having taken control of the robots...if he had succeeded was he planning to just wear the fake beard the rest of his life?
I really enjoy playing Mega Man 6. I like how the boss names were picked through a fan contest by Capcom. I believe one of the fan contest winners was from Canada too - pretty cool!
Knight Man! He was designed by a gamer from Quebec. I entered the contest, too! I got a nice form letter thanking me for my entry (that was worded in a way that made it sound like Capcom really, REALLY liked my ideas for "Laser Man", "Tentacle Man", and "Armour Man".)
I didn't notice that the names during the credits besides each Robot Master was the winner of a contest as a little kid. And it was Daniel Vallée for Knight Man; another non-Japanese winner was Wind Man's creator, Michael Leader.
I think Mega Man 6 has a bit of an underrated soundtrack. If nothing else, I think the stage select theme is my favorite; I always think of it if I see something like a fan art a character select screen.
It may not be the best overall game, but for sure had the best graphics of the whole series. And again, Capcom teach a lesson on how to utilize the NES color palete.
A contender for my second favorite NES Mega Man! The graphics, bosses, stages, damn, the SOUNDTRACK...Beautiful conclusion to my favorite 8-bit series of action platformers.
Evidently, even Capcom themselves felt the fake villain stunt got tiring very quick. A really good sendoff to the Blue Bomber's run on NES though, especially with the addition of Mega Man's ability to merge with Rush by creating two different suit adaptors: Jet and Power.
Well done on All NES MegaMan Original Series on 4K. They where Ultimately Fun as each theme is Enjoyable as the next as i know them all by Heart. It goes with well with Great Justice as a Final Send off on the NES's Run time...
Just who is this mysterious stranger who calls himself Mr. X? 🙄 Yeah, Mega Man 6 is about as original as you'd expect from a game with a six in its title, but at least it's better than the fifth one.
This is the game I play the most after Mega Man 2. I really like the Metroidvania-light nature of it and the Flame Man’s stage music is one of my personal favourites in the series. In a nutshell, it’s just an extremely pleasant gaming experience (like a similar feel to Super Adventure Island II). The box art is awesome too.
Thanks to this play through I was able to follow along and add MM6 along with 1 through 5 I can beat, what I really liked about this one was the difficulty was just right, like the goldilocks of the series, not to soft not to tuff , fun play through!!!!
Having finished up with the NES-era games in the series (a friend of mine got me into em), I'd have to say that this, 2 and 3 are probably my favorites. Also that typo at 50:45 legitimately caught me off-guard.
Ummm what in the hell??? 37:09 This shortcut/bonus was nearly impossible me to pull off. This guy made it look so easy!!! I remember being SO FRUSTRATED 😂.
This is one of my favorite Mega Man games next to Mega Man 4 and to be very honest, this is a fairly decent one. It is sad it is released in 1993 where players already moved on to SNES and the Mega Man series are growing weak, so after that they finally decided to make a new Mega Man game to leap into the 16-bit era. They first released their first one but in a different series called Megaman X, until they released Mega Man 7 along with X2 for the SNES. Okay, back to 6, the intro has different music. The Japanese version was a lot better in my opinion. Also, the gameplay is the same as Mega Mans 3 to 5 with jumping, the shooting and sliding. They still retains his Charge Shot in 4 and 5. The bosses are new and my favorites are Tomahawk Man, Knight Man and Yamato Man, but the story is still the same gist, Dr. Wily causing chaos and Mega Man must stop him, but this is about the mysterious Mr. X going on. Overall, the game still balances well as a standard Mega Man game. The story is subpar, but the game still doesn’t disappoint me in its 8-bit glory.
Ah my second Favorite Megaman especially the Story with Mr X and the Rush Updates the Jet was so goddam awesome how you can use it now in this game the Robot Master were too good and they abillity
May be the weakest in the NES hexology, but the Rush Power and Rush Jet adaptors are cool. Best songs are Wind Man, Tomahawk Man, and Mr. X’s theme. This game also introduces the Energy Balancer, and Blues makes a cameo to give you that.
I get that it's a rehash, but I thought it was cool in its own way. It was awesome that at least one American and Canadian got their designs in a contest (kinda wish they'd still do that and perhaps partner up with DeviantArt or something) and it was innovative in its use for the Rush upgrades. Never got to play the game when it came out (my NES got fried in a thunderstorm, and my family couldn't afford to replace it at all) so I had to wait til years later when Mega Man Anniversary Collection came out. Enjoyed it!
Ugh, the end of Plantman’s level always gave me a panic attack. I still hold my breath during that part, even if I’m watching someone else play. One of the most nerve wracking parts of any Megaman game!!
I love the Rush Adaptors but the weapons in 6 are not as fun to use as previous games. I think you can make an exception for Silver Tomahawk since it's probably the most useful in the later Wily levels. By this point, they nailed the formula. Still a great Mega Man game but it's probably the 5th best on the console
Not counting the Game Boy version of Mega Man II, this was only the second "classic series" Mega Man game anyone in our household ever owned. Prior to that all we had was Mega Man 2 (the NES version) and Mega Man X1.
Love this game still. Also, did you forget you got the Energy Balancer which automatically refills weapon energy without the need to switch between weapons for refilling?
I'd put this one more or less next to MM 4. I come back to those 2 quite often, but they're behind 2 and 3 for me. I like the soundtrack more than in MM 5, and the stages/bosses are more interesting too IMO, though it is definitely a rehash to a large extent. Still, it's a pretty good one overall.
When I play Mega Man 6 that four years ago, I never thought that this is the most easiest game to beat cause of Rush Jet Adaptor, beating all the bosd battle except Plant Man, and as well collecting tons of E. Tank in this game, we really admired that we don't dislike this game, we like this game being too easy.
I have mixed opinions on this one. On the one hand I like the Rush Adaptors, the branching paths in the stages, music, and ease of entry for the game. On the other hand the game is too easy for a Mega Man game equal in difficulty with 2, the story is awful, and the robot masters are a bit too generic for my taste but it's still better than Mega Man 5 for what it's worth.
I happen to like MM6. Not my favorite- that's still 3- but it's better than 5. ... of course, 5 and 6 both suffer from coming after 4, which was very much a swan song to the series, so... eh?
My one gripe about this game, why-oh-freaking WHY is the Charge Shot smaller than in 5, and even worse, why does it sound like a normal shot?! What were they thinking?!?!
There are a ton of positives to this game that I feel like are expanded on in the X series, but mostly I like how much more detailed the boss designs are. Even if they do stick to the tried and true formula.
Megaman 6 is where Capcom learned how to fully utilize the NES power to it's full potential. If you go back to the first two games you will notice, comparing to the Megaman 6 is that they filled up the background instead of just giving it a just blue or black screen. Megaman 3 I saw that part of where they had done that very well and was up to where is 6 is involved, they perfected it. 3 is sort of my least favorite due to it's difficulty and enemy placement. I think they wanted to bring back the challenge that the first one had. Megaman 4 marks the change of direction that the game would go in. I really did not care of having to using the charge mega buster mechanic but it was necessary in order to get around stronger enemies quickly. As far as Megaman 5 I think most are judging it too harshly. I can understand as far most gamers were disappointed with the whole plot twist thing that had been done in Megaman 4, but I thought it had some good tunes like the first three games. Gyroman's stage theme is my favorite. The weapons projectiles are probably the best ones yet. Megaman 6 I regret not been able to play due to stores in my area where no longer selling the NES games and removed them from the shelves. It's good thing Nintendo decided to publish the game themselves in order for all of us in North America to enjoy one last ride.
This was the first Mega Man game I played, technically, on the Anniversary Collection (as I was born in '94) and first time around, the game was fun. It wasn't until I went back and played the other entries that my opinion of MM6 changed. Though it has sentimental value as the first Mega Man game I played, the game itself was boring in hindsight.
Capcom Mega Man 6 Yamato Man Knight Man Centaur Man Wind Man Flame Man Billizard Man Plant Man Tomahawk Man Mr.X Dr.Wily Mega Man Eddie Rush Jet Nor Pow Beat Weapons E-Tank Life
Honestly, out of all the NES Megaman games... this one is the weakest and least memorable for me. Not that it's bad by any means... but if even Capcom didn't want to get it released state-side, you know there wasn't much incentive left to continue the series with the aging 8-bit hardware. I mean, come on... even a beginning fan would know that 'Mr. X' is surprise surprise just a lame disguise of the real villain. The story is laughable, which is probably why it's the one thing that sticks out from the other games... but still... it's an insult to make us believe 'it's NOT Dr. Wily this time, I swear!'. All of the RM weapons are tired, lame, situational rehashes of older weapons... the designs of the Robot Masters themselves, while varied and more original, are sadly very forgettable with but a couple of them... and their themes and stages don't stick out so much for me as worth playing over and over again for fun. To any newcomer of this franchise, if you insist of choosing a starting point... this isn't the worst point to begin. But your time is better spent on the other NES titles... even the first one, in all of its janky and difficult glory, is more worth your time.
That was pretty much my issue with the series by the end. They were greedy af and milked it to death. There were even more in Japan. The Famicom had a Rock Man board game lol.
To be fair, they're all above average games. If you pick up and play any one of them individually, it's a good time. If you play all 6 of them in a marathon via a compilation, it starts to really wear thin around 4.
I beat the game today so here's my two cents: I don't know what happened during the development of MM 6, but the game is too easy. No matter which robot master you choose to fight first, all of them are easy to defeat mega-buster only. The new weapons are boring and there's no need to use them, in fact, you can do the "robot masters' weapons only" challenge . There're also a lot of enemies who take several shoots before being destroyed, and many of them have shields, so you have to wait in order to shoot them, or, just take the hit and pass by them. There isn't any fun battle, all of them are extremely easy, even the Wily fights, and don't get me wrong, I don't want a super difficult game, but battles should be fun and challeging (like Gravity Man in MM5). But is not a bad game, just mediocre at best.
Some good ideas here, but not all of them executed well, unfortunately. Things..... Just feel rather rushed, at worst. There are ROM Hacks out there that make this game better, however. Same with 5. The music is alright, but the music in 5 was better, as well. Unpopular opinion? I'm aware and I don't care!
I love the solemn melodic tone of the soundtrack in this one. It's like its self aware that this is the 6th game in the series and the NES is done.
F Blast¿¿
@@youmemeyou It was about to come to an END before the End of '94.
@@DeAngeloStevens øk
This game was released in November 1993 as one of the last games for the NES, while Mega Man X released a month later on the SNES. From what I have seen, Mega Man VI was more like a game that people played while they were waiting for what would arrive on the SNES. Of course, nobody could have anticipated that the original series would also continue on the SNES with Mega Man 7 in 1995, nor that Capcom would gradually release Mega Man 8 through 11 via different consoles and keep changing the graphics in the span of over 20 years from 1996/97 to 2018.
fun fact: the composer would go on to compose the music to Breath of Fire 2
I had this on the PS2 Mega Man Collection. I know some people don't like it, but I do, it was so much fun playing.
I always thought that this was one of the best in the NES saga, unlike most people. And it's what Megaman 5 should've been -- an *_innovative_* sequel.
I would put it at third best, behind Mega Man II and III. Which still makes it a top 20 or 25 game overall...
IgzuACTLY
It's pretty amazing how many games they were able to pump out for one series. Mega Man was basically a yearly release for 10 years (almost 13 years, but they skipped 1989). Call of Duty wasn't the first annual series.
Another thing I forgot to mention two Mega Man vids ago: Even though the NES hexology was starting to get a little tired with 4, it did introduce the Wily Skull Machine, a staple of classic Mega Man games.
This is one of the most beautiful looking NES games
This is my favorite megaman game. I played it when I was a kid
🤧
I played MM6 in MMLC right after MM5, and i can say i enjoy this game, even better all 5 MM past games
My Favorite Is MM5
It's sad that the last games to come out on a console are usually the best, which means they get overlooked because folks are already moving on to the next console
Yep, and while the hardware is always improving, "moving on to the next console" is never a good experience in terms of the quality of games, and the actual fun that they provide. The SNES was a step down, if a small one, from the NES. The N64 then promptly fell off a cliff, and was a steaming pile of garbage, except in comparison to the consoles that came after it, which were immeasurably worse.
I had only played the first five games before moving on to the 16-bit systems.
@@Iohannis42 I think that a lot of people missed the later titles on the NES. Mega Man IV came out just slightly after the US release of the SNES, while V and VI came out much later, so none of those received nearly the attention that II and III did. Personally, I got IV when it came out, but I didn't pick up V and VI until much later, in the early 2000s, when my local game shop was selling NES titles at 3 for $10. Those were the days... 😂
@@isd8894 I generally get your point but I think I actually have SNES as best system ever closely followed by Nintnedo. And third I have ps2; that blew me away.
@@dreigivetimpoolmassivewedg7646 Putting SNES over NES isn't unreasonable at all. I have NES ahead by just a bit, but my all-time favorite game is actually Super Metroid. It's funny -- PS2 is actually the only post-SNES system I care for at all. I bought it purely for Hyper Street Fighter II, but I have fond memories from grad school of my friend and I playing GTA Vice City in the middle of the night, seeing how long we could survive with six stars. 😃
At the end of the day, the most important thing is that we can all agree that N64 was terrible. 😂
That pushed the NES limits
So much so that you can't even slide properly 😞
The graphics are amazing
I love the music in mr. X’s stage.
This is so cool Mega man game, how this game pushes NES console, even you got every info about enemies
I do sort of love how bizarrely overcomplicated Wily's plan here was. Pretending to be his own secret boss AFTER having taken control of the robots...if he had succeeded was he planning to just wear the fake beard the rest of his life?
14:52, my favorite song in the entire Mega Man NES series!
Did you notice how part of it sounds like the Stage Select theme? Always thought that was interesting.
I really enjoy playing Mega Man 6. I like how the boss names were picked through a fan contest by Capcom. I believe one of the fan contest winners was from Canada too - pretty cool!
Knight Man! He was designed by a gamer from Quebec.
I entered the contest, too! I got a nice form letter thanking me for my entry (that was worded in a way that made it sound like Capcom really, REALLY liked my ideas for "Laser Man", "Tentacle Man", and "Armour Man".)
I didn't notice that the names during the credits besides each Robot Master was the winner of a contest as a little kid. And it was Daniel Vallée for Knight Man; another non-Japanese winner was Wind Man's creator, Michael Leader.
This has my favorite Wily stage theme in _any_ Mega Man game.
I think Mega Man 6 has a bit of an underrated soundtrack. If nothing else, I think the stage select theme is my favorite; I always think of it if I see something like a fan art a character select screen.
Best game in the series. Music, visuals, everything. They went out with a bang.
This complete the collection for Mega Man, the 6 games for NES, thanks, I have a lot of good memories with this saga.. 😃
It may not be the best overall game, but for sure had the best graphics of the whole series. And again, Capcom teach a lesson on how to utilize the NES color palete.
A contender for my second favorite NES Mega Man! The graphics, bosses, stages, damn, the SOUNDTRACK...Beautiful conclusion to my favorite 8-bit series of action platformers.
Evidently, even Capcom themselves felt the fake villain stunt got tiring very quick. A really good sendoff to the Blue Bomber's run on NES though, especially with the addition of Mega Man's ability to merge with Rush by creating two different suit adaptors: Jet and Power.
Well done on All NES MegaMan Original Series on 4K.
They where Ultimately Fun as each theme is Enjoyable as the next as i know them all by Heart.
It goes with well with Great Justice as a Final Send off on the NES's Run time...
Thanks! Yeah, they're all very good. Some I like much better than others, but they all sit among the best action games on the NES.
Just who is this mysterious stranger who calls himself Mr. X? 🙄 Yeah, Mega Man 6 is about as original as you'd expect from a game with a six in its title, but at least it's better than the fifth one.
In what way? I haven’t played Meg man 5 but Mega man X is still my favorite mega man game.
@@jg2722 I wrote all about it in the descriptions for this video and my video for MM5 if you want to check it out.
@@NintendoComplete It's obviously the guy from Streets of Rage
This is the game I play the most after Mega Man 2. I really like the Metroidvania-light nature of it and the Flame Man’s stage music is one of my personal favourites in the series. In a nutshell, it’s just an extremely pleasant gaming experience (like a similar feel to Super Adventure Island II). The box art is awesome too.
Should we tell him?
Rush Jet adaptor Rush Power Normal
17:34 proto man whistle 😙😙😙
Thanks to this play through I was able to follow along and add MM6 along with 1 through 5 I can beat, what I really liked about this one was the difficulty was just right, like the goldilocks of the series, not to soft not to tuff , fun play through!!!!
Having finished up with the NES-era games in the series (a friend of mine got me into em), I'd have to say that this, 2 and 3 are probably my favorites.
Also that typo at 50:45 legitimately caught me off-guard.
Ummm what in the hell??? 37:09 This shortcut/bonus was nearly impossible me to pull off. This guy made it look so easy!!! I remember being SO FRUSTRATED 😂.
Imagine what if Mega Man 6 get remastered in Wily Wars style or modern gen sprites.
Yeah...imagine that.
They could even remaster 4 & 5 too & call it The Sequel Wars, but such a thing could never happen.
*Early gaming stories were so simple lol*
Wow I NEVER knew there was a Mega Man 6 or even a 5!
This is one of my favorite Mega Man games next to Mega Man 4 and to be very honest, this is a fairly decent one. It is sad it is released in 1993 where players already moved on to SNES and the Mega Man series are growing weak, so after that they finally decided to make a new Mega Man game to leap into the 16-bit era. They first released their first one but in a different series called Megaman X, until they released Mega Man 7 along with X2 for the SNES.
Okay, back to 6, the intro has different music. The Japanese version was a lot better in my opinion. Also, the gameplay is the same as Mega Mans 3 to 5 with jumping, the shooting and sliding. They still retains his Charge Shot in 4 and 5. The bosses are new and my favorites are Tomahawk Man, Knight Man and Yamato Man, but the story is still the same gist, Dr. Wily causing chaos and Mega Man must stop him, but this is about the mysterious Mr. X going on. Overall, the game still balances well as a standard Mega Man game. The story is subpar, but the game still doesn’t disappoint me in its 8-bit glory.
The reveal of Mr. X’s true identity was the most surprising moment of my life and I will never recover from the sheer shock I felt
A fitting end to the NES Era.
Ah my second Favorite Megaman especially the Story with Mr X and the Rush Updates the Jet was so goddam awesome how you can use it now in this game the Robot Master were too good and they abillity
May be the weakest in the NES hexology, but the Rush Power and Rush Jet adaptors are cool. Best songs are Wind Man, Tomahawk Man, and Mr. X’s theme. This game also introduces the Energy Balancer, and Blues makes a cameo to give you that.
You really think MM1 is better than 6? This is up there with 2 & 4 IMO.
'Ey, the first Mega Man game I actually owned!
I get that it's a rehash, but I thought it was cool in its own way. It was awesome that at least one American and Canadian got their designs in a contest (kinda wish they'd still do that and perhaps partner up with DeviantArt or something) and it was innovative in its use for the Rush upgrades. Never got to play the game when it came out (my NES got fried in a thunderstorm, and my family couldn't afford to replace it at all) so I had to wait til years later when Mega Man Anniversary Collection came out. Enjoyed it!
37:52 4 lives that is insane drop
Mega Man Forever
Que recuerdos, aún tengo el Cartucho para Famicom n.n
Anyone else still to this day irrationally angry that the silver tomahawk is red? Man that pisses me right off right out the door.
Ugh, the end of Plantman’s level always gave me a panic attack. I still hold my breath during that part, even if I’m watching someone else play. One of the most nerve wracking parts of any Megaman game!!
I love the music in this game 🎮
I love the Rush Adaptors but the weapons in 6 are not as fun to use as previous games. I think you can make an exception for Silver Tomahawk since it's probably the most useful in the later Wily levels.
By this point, they nailed the formula. Still a great Mega Man game but it's probably the 5th best on the console
Finally wily got imprisoned once for all and Now megaman can return home and go on with his life
Two seconds later : wily escapes
Tomahawk Man...what in the cultural appropriation, Capcom?? Lol. I love the wild west gunslinger bots and the American Southwest theme!
The only Megman I completed when I was a kid 😂
Tomahawk Man must of had allergies to flowers.
Not counting the Game Boy version of Mega Man II, this was only the second "classic series" Mega Man game anyone in our household ever owned. Prior to that all we had was Mega Man 2 (the NES version) and Mega Man X1.
Is anyone here a teen like me or is it just oldies 😭
13:33 Plant Man Weakness Should Be Flame Blaster
Love this game still. Also, did you forget you got the Energy Balancer which automatically refills weapon energy without the need to switch between weapons for refilling?
Nah, I just prefer to micromanage it myself
I like this one
Nice video.
I'd put this one more or less next to MM 4. I come back to those 2 quite often, but they're behind 2 and 3 for me. I like the soundtrack more than in MM 5, and the stages/bosses are more interesting too IMO, though it is definitely a rehash to a large extent. Still, it's a pretty good one overall.
Always a pleasure, but I have to dock you points for never jumping through the boss shutter. C'mon!
When I play Mega Man 6 that four years ago, I never thought that this is the most easiest game to beat cause of Rush Jet Adaptor, beating all the bosd battle except Plant Man, and as well collecting tons of E. Tank in this game, we really admired that we don't dislike this game, we like this game being too easy.
I have mixed opinions on this one. On the one hand I like the Rush Adaptors, the branching paths in the stages, music, and ease of entry for the game. On the other hand the game is too easy for a Mega Man game equal in difficulty with 2, the story is awful, and the robot masters are a bit too generic for my taste but it's still better than Mega Man 5 for what it's worth.
I happen to like MM6. Not my favorite- that's still 3- but it's better than 5.
... of course, 5 and 6 both suffer from coming after 4, which was very much a swan song to the series, so... eh?
My one gripe about this game, why-oh-freaking WHY is the Charge Shot smaller than in 5, and even worse, why does it sound like a normal shot?! What were they thinking?!?!
My gripe is that you can't cancel the slide with a jump anymore, like why?
V. Spear
W. Storm
B. Attack
F. Blast
Plant. B
Knight. C
Silver. T
C. Flash
Beat
There are a ton of positives to this game that I feel like are expanded on in the X series, but mostly I like how much more detailed the boss designs are. Even if they do stick to the tried and true formula.
Hmmm, I wonder who Mr X is, he seems awfully familiar 🤔
50:44 "Faild"
good skill
you are the real deal
Thanks! :)
Megaman 6 is where Capcom learned how to fully utilize the NES power to it's full potential. If you go back to the first two games you will notice, comparing to the Megaman 6 is that they filled up the background instead of just giving it a just blue or black screen. Megaman 3 I saw that part of where they had done that very well and was up to where is 6 is involved, they perfected it. 3 is sort of my least favorite due to it's difficulty and enemy placement. I think they wanted to bring back the challenge that the first one had. Megaman 4 marks the change of direction that the game would go in. I really did not care of having to using the charge mega buster mechanic but it was necessary in order to get around stronger enemies quickly. As far as Megaman 5 I think most are judging it too harshly. I can understand as far most gamers were disappointed with the whole plot twist thing that had been done in Megaman 4, but I thought it had some good tunes like the first three games. Gyroman's stage theme is my favorite. The weapons projectiles are probably the best ones yet. Megaman 6 I regret not been able to play due to stores in my area where no longer selling the NES games and removed them from the shelves. It's good thing Nintendo decided to publish the game themselves in order for all of us in North America to enjoy one last ride.
🤩🤩🤩
are you playing Mega Man 7 and 8?
Awesome. When’s Mega Man 7?
power rockman rules can destroy everything and knockback bosses .
good difficulty if it really difficult to do
Like all the gunge sounding themes
Claudio Ortega (Lacina Rowe)
Jeffrey Harris (Gerard Garnett)
Jacquad Johnson (Devin Logan)
Vivica Silas (Darius Lynch)
Darius Lynch (Vivica Silas)
Lacina Rowe (Claudio Ortega)
Gerard Garnett (Jeffrey Harris)
Jacquad Johnson (Franky Cruz)
Kyile Brunson (Paul Sims)
Kane Brunson (Dajuan Scot)
Tazula Jefferson (Dwayne)
1:04:17 Dr. WILY ARRESTED!!
Blizzard Man
Wind Man
Flame Man
Plant Man
Tomahawk Man
Yamato Man
Knight Man
Centaur Man
That’s MegaMan, Mama
Crazy how Dr. X was Willy all the time right?
This was the first Mega Man game I played, technically, on the Anniversary Collection (as I was born in '94) and first time around, the game was fun. It wasn't until I went back and played the other entries that my opinion of MM6 changed. Though it has sentimental value as the first Mega Man game I played, the game itself was boring in hindsight.
Your Ranking 1st at Megaman 6
Capcom
Mega Man 6
Yamato Man
Knight Man
Centaur Man
Wind Man
Flame Man
Billizard Man
Plant Man
Tomahawk Man
Mr.X
Dr.Wily
Mega Man
Eddie
Rush
Jet
Nor
Pow
Beat
Weapons
E-Tank
Life
Honestly, out of all the NES Megaman games... this one is the weakest and least memorable for me. Not that it's bad by any means... but if even Capcom didn't want to get it released state-side, you know there wasn't much incentive left to continue the series with the aging 8-bit hardware.
I mean, come on... even a beginning fan would know that 'Mr. X' is surprise surprise just a lame disguise of the real villain. The story is laughable, which is probably why it's the one thing that sticks out from the other games... but still... it's an insult to make us believe 'it's NOT Dr. Wily this time, I swear!'.
All of the RM weapons are tired, lame, situational rehashes of older weapons... the designs of the Robot Masters themselves, while varied and more original, are sadly very forgettable with but a couple of them... and their themes and stages don't stick out so much for me as worth playing over and over again for fun.
To any newcomer of this franchise, if you insist of choosing a starting point... this isn't the worst point to begin. But your time is better spent on the other NES titles... even the first one, in all of its janky and difficult glory, is more worth your time.
2024: melon musk
202X: mister x
Jesus chri- 6 GAMES RELEASED FOR THE NES? Talk about stretching something thin.
That was pretty much my issue with the series by the end. They were greedy af and milked it to death. There were even more in Japan. The Famicom had a Rock Man board game lol.
To be fair, they're all above average games. If you pick up and play any one of them individually, it's a good time. If you play all 6 of them in a marathon via a compilation, it starts to really wear thin around 4.
MM6 is okay. A solid platformer by itself, but amongst the "hexology" (thanks AVGN), it feels phoned in and "meh."
My robot masters order in mega man 6
Flame man
Plant man
Yamato man
Tomahawk man
Wind man
Blizzard man
Knight man and
Centaur man
The best Mega Man of the NES era.
And the second best Mega Man in the saga, surpassed only by Mega Man 10.
If i had a nickle for everytime nintentocomplete made a playthrough of megaman 6 id have 2 which isnt alot but its weird that it happened twice
I beat the game today so here's my two cents:
I don't know what happened during the development of MM 6, but the game is too easy. No matter which robot master you choose to fight first, all of them are easy to defeat mega-buster only. The new weapons are boring and there's no need to use them, in fact, you can do the "robot masters' weapons only" challenge . There're also a lot of enemies who take several shoots before being destroyed, and many of them have shields, so you have to wait in order to shoot them, or, just take the hit and pass by them. There isn't any fun battle, all of them are extremely easy, even the Wily fights, and don't get me wrong, I don't want a super difficult game, but battles should be fun and challeging (like Gravity Man in MM5). But is not a bad game, just mediocre at best.
Mr x mega man mega buster Dr wily knight
Megaman 6 Great game but stupid lazy writing seriously who could Dr.X be?
Some good ideas here, but not all of them executed well, unfortunately. Things..... Just feel rather rushed, at worst.
There are ROM Hacks out there that make this game better, however. Same with 5.
The music is alright, but the music in 5 was better, as well. Unpopular opinion? I'm aware and I don't care!
The worst NES Mega 😢
The worst Mega Man game in my opinion. It's aggressive mediocrity gives it less value than the spectacular disaster that was X7.