Locked In Making A Modlist | Ultra Modded Skyrim | LoreRim 2 Development Stream

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  • Опубликовано: 24 июн 2024
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Комментарии • 20

  • @Grow.YT.Views.537
    @Grow.YT.Views.537 16 дней назад +4

    Thumbs up for the great content! Your hard work is paying off.

  • @Mikodemuz11
    @Mikodemuz11 16 дней назад +3

    updated and loving Lorerim. It is very Clean in performance gameplay and looks !

  • @masterchief449
    @masterchief449 16 дней назад +2

    this magic combat looks really cool good job Biggie your Modlist going to get better and better :)

  • @netiturtle
    @netiturtle 16 дней назад +1

    2:57:03 Murder of Songbirds I believe, It has a FOMOD option to not have birds singing during rain
    And with that, the modlist would be 100%. At its current state...unplayable

    • @biggie_boss
      @biggie_boss  16 дней назад +3

      now I'm definetly not changing it

  • @vicenjesus
    @vicenjesus 15 дней назад

    I hope than in 2.0, more DLC sized quests are added. So the playthrough shall be really different

  • @lordlayne
    @lordlayne 16 дней назад

    Currently playing through 1.7.3. Does anyone know if he will be adding beyond skyrim or any other DLC quest mods?

    • @NinesIng
      @NinesIng 16 дней назад

      There is fat Skyrim landmass expansion

  • @Br.Prasanna
    @Br.Prasanna 16 дней назад

    Is this a recent update is it out?

    • @BeepBop447
      @BeepBop447 16 дней назад +1

      It is not out yet

    • @Br.Prasanna
      @Br.Prasanna 16 дней назад

      @@BeepBop447 oh ok i thought so, just to check.

  • @warlockentertainment1192
    @warlockentertainment1192 5 дней назад

    mixing landscape textures isn't the best from what I see 😆

    • @biggie_boss
      @biggie_boss  5 дней назад

      Interesting opinion... Especially considering not a single landscape mod touches every single landscape texture in the base game. Also considering you have to match your landscape with your grass mods.

    • @warlockentertainment1192
      @warlockentertainment1192 5 дней назад

      @@biggie_boss allow me to disagree, Majestic Landscape, Fantasia, Atlantean, Tamato all do it, and what any author will tell you is that he chooses his textures to work in harmony, harmony that is lost by making unlikely mixes. Once you have chosen the landscape mod, you can choose and mix various grass mod given that mixing various grass mods does not create any problems and is completely legit and you are right to do so

    • @biggie_boss
      @biggie_boss  4 дня назад

      I don't care if you disagree or not. None of those that you mentioned touch DLC landscapes or architecture. So no, they don't "do it all". Picking a single landscape mod and expecting visual consistency with your trees, grass, cities, etc is just a lazy way of modding. Here's an example: IMO Atlantean has by far the best snow and marsh textures. However, I don't like the tundra and volcanic tundra. Hence, I use different mods for those regions.
      Criticizing me for mixing and matching seems like it comes from a place of insecurity of your own modding abilities.

    • @warlockentertainment1192
      @warlockentertainment1192 4 дня назад

      @@biggie_boss I simply trust the authors who are undoubtedly more competent than us users

    • @biggie_boss
      @biggie_boss  3 дня назад

      I have direct contact with Wizkid, Tomato and others. I spoke to Tomato and he even agreed Atlantean is a great baseline to overwrite his landscape overhaul with. So yeah, you have no clue what you're talking about. Go look at almost any modlist. They usually have multiple landscape mods because, again, not a single one actually touches EVERY texture. The closest is Skyland but even that needs addons for complex parallax.